[216] | 1 | /************************************************************************* |
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| 2 | * * |
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| 3 | * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * |
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| 4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * |
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| 5 | * * |
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| 6 | * This library is free software; you can redistribute it and/or * |
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| 7 | * modify it under the terms of EITHER: * |
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| 8 | * (1) The GNU Lesser General Public License as published by the Free * |
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| 9 | * Software Foundation; either version 2.1 of the License, or (at * |
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| 10 | * your option) any later version. The text of the GNU Lesser * |
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| 11 | * General Public License is included with this library in the * |
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| 12 | * file LICENSE.TXT. * |
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| 13 | * (2) The BSD-style license that is included with this library in * |
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| 14 | * the file LICENSE-BSD.TXT. * |
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| 15 | * * |
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| 16 | * This library is distributed in the hope that it will be useful, * |
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| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * |
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| 19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * |
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| 20 | * * |
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| 21 | *************************************************************************/ |
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| 22 | |
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| 23 | /** @defgroup drawstuff DrawStuff |
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| 24 | |
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| 25 | DrawStuff is a library for rendering simple 3D objects in a virtual |
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| 26 | environment, for the purposes of demonstrating the features of ODE. |
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| 27 | It is provided for demonstration purposes and is not intended for |
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| 28 | production use. |
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| 29 | |
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| 30 | @section Notes |
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| 31 | |
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| 32 | In the virtual world, the z axis is "up" and z=0 is the floor. |
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| 33 | |
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| 34 | The user is able to click+drag in the main window to move the camera: |
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| 35 | * left button - pan and tilt. |
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| 36 | * right button - forward and sideways. |
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| 37 | * left + right button (or middle button) - sideways and up. |
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| 38 | */ |
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| 39 | |
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| 40 | |
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| 41 | #ifndef __DRAWSTUFF_H__ |
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| 42 | #define __DRAWSTUFF_H__ |
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| 43 | |
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| 44 | /* Define a DLL export symbol for those platforms that need it */ |
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| 45 | #if defined(ODE_PLATFORM_WINDOWS) |
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| 46 | #if defined(DS_DLL) |
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| 47 | #define DS_API __declspec(dllexport) |
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| 48 | #elif !defined(DS_LIB) |
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| 49 | #define DS_DLL_API __declspec(dllimport) |
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| 50 | #endif |
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| 51 | #endif |
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| 52 | |
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| 53 | #if !defined(DS_API) |
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| 54 | #define DS_API |
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| 55 | #endif |
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| 56 | |
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| 57 | #ifdef __cplusplus |
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| 58 | extern "C" { |
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| 59 | #endif |
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| 60 | |
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| 61 | |
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| 62 | #include <drawstuff/version.h> |
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| 63 | |
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| 64 | |
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| 65 | /* texture numbers */ |
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| 66 | #define DS_NONE 0 /* uses the current color instead of a texture */ |
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| 67 | #define DS_WOOD 1 |
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| 68 | |
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| 69 | |
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| 70 | /** |
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| 71 | * @struct dsFunctions |
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| 72 | * @brief Set of functions to be used as callbacks by the simulation loop. |
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| 73 | * @ingroup drawstuff |
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| 74 | */ |
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| 75 | typedef struct dsFunctions { |
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| 76 | int version; /* put DS_VERSION here */ |
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| 77 | /* version 1 data */ |
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| 78 | void (*start)(); /* called before sim loop starts */ |
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| 79 | void (*step) (int pause); /* called before every frame */ |
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| 80 | void (*command) (int cmd); /* called if a command key is pressed */ |
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| 81 | void (*stop)(); /* called after sim loop exits */ |
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| 82 | /* version 2 data */ |
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| 83 | char *path_to_textures; /* if nonzero, path to texture files */ |
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| 84 | } dsFunctions; |
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| 85 | |
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| 86 | |
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| 87 | /** |
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| 88 | * @brief Does the complete simulation. |
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| 89 | * @ingroup drawstuff |
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| 90 | * This function starts running the simulation, and only exits when the simulation is done. |
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| 91 | * Function pointers should be provided for the callbacks. |
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| 92 | * @param argv supports flags like '-notex' '-noshadow' '-pause' |
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| 93 | * @param fn Callback functions. |
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| 94 | */ |
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| 95 | DS_API void dsSimulationLoop (int argc, char **argv, |
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| 96 | int window_width, int window_height, |
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| 97 | struct dsFunctions *fn); |
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| 98 | |
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| 99 | /** |
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| 100 | * @brief exit with error message. |
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| 101 | * @ingroup drawstuff |
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| 102 | * This function displays an error message then exit. |
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| 103 | * @param msg format strin, like printf, without the newline character. |
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| 104 | */ |
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| 105 | DS_API void dsError (char *msg, ...); |
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| 106 | |
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| 107 | /** |
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| 108 | * @brief exit with error message and core dump. |
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| 109 | * @ingroup drawstuff |
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| 110 | * this functions tries to dump core or start the debugger. |
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| 111 | * @param msg format strin, like printf, without the newline character. |
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| 112 | */ |
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| 113 | DS_API void dsDebug (char *msg, ...); |
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| 114 | |
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| 115 | /** |
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| 116 | * @brief print log message |
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| 117 | * @ingroup drawstuff |
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| 118 | * @param msg format string, like printf, without the \n. |
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| 119 | */ |
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| 120 | DS_API void dsPrint (char *msg, ...); |
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| 121 | |
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| 122 | /** |
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| 123 | * @brief Sets the viewpoint |
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| 124 | * @ingroup drawstuff |
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| 125 | * @param xyz camera position. |
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| 126 | * @param hpr contains heading, pitch and roll numbers in degrees. heading=0 |
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| 127 | * points along the x axis, pitch=0 is looking towards the horizon, and |
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| 128 | * roll 0 is "unrotated". |
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| 129 | */ |
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| 130 | DS_API void dsSetViewpoint (float xyz[3], float hpr[3]); |
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| 131 | |
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| 132 | |
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| 133 | /** |
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| 134 | * @brief Gets the viewpoint |
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| 135 | * @ingroup drawstuff |
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| 136 | * @param xyz position |
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| 137 | * @param hpr heading,pitch,roll. |
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| 138 | */ |
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| 139 | DS_API void dsGetViewpoint (float xyz[3], float hpr[3]); |
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| 140 | |
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| 141 | /** |
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| 142 | * @brief Stop the simulation loop. |
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| 143 | * @ingroup drawstuff |
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| 144 | * Calling this from within dsSimulationLoop() |
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| 145 | * will cause it to exit and return to the caller. it is the same as if the |
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| 146 | * user used the exit command. using this outside the loop will have no |
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| 147 | * effect. |
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| 148 | */ |
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| 149 | DS_API void dsStop(); |
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| 150 | |
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| 151 | /** |
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| 152 | * @brief Get the elapsed time (on wall-clock) |
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| 153 | * @ingroup drawstuff |
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| 154 | * It returns the nr of seconds since the last call to this function. |
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| 155 | */ |
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| 156 | DS_API double dsElapsedTime(); |
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| 157 | |
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| 158 | /** |
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| 159 | * @brief Toggle the rendering of textures. |
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| 160 | * @ingroup drawstuff |
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| 161 | * It changes the way objects are drawn. these changes will apply to all further |
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| 162 | * dsDrawXXX() functions. |
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| 163 | * @param the texture number must be a DS_xxx texture constant. |
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| 164 | * The current texture is colored according to the current color. |
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| 165 | * At the start of each frame, the texture is reset to none and the color is |
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| 166 | * reset to white. |
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| 167 | */ |
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| 168 | DS_API void dsSetTexture (int texture_number); |
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| 169 | |
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| 170 | /** |
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| 171 | * @brief Set the color with which geometry is drawn. |
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| 172 | * @ingroup drawstuff |
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| 173 | * @param red Red component from 0 to 1 |
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| 174 | * @param green Green component from 0 to 1 |
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| 175 | * @param blue Blue component from 0 to 1 |
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| 176 | */ |
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| 177 | DS_API void dsSetColor (float red, float green, float blue); |
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| 178 | |
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| 179 | /** |
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| 180 | * @brief Set the color and transparency with which geometry is drawn. |
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| 181 | * @ingroup drawstuff |
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| 182 | * @param alpha Note that alpha transparency is a misnomer: it is alpha opacity. |
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| 183 | * 1.0 means fully opaque, and 0.0 means fully transparent. |
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| 184 | */ |
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| 185 | DS_API void dsSetColorAlpha (float red, float green, float blue, float alpha); |
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| 186 | |
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| 187 | /** |
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| 188 | * @brief Draw a box. |
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| 189 | * @ingroup drawstuff |
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| 190 | * @param pos is the x,y,z of the center of the object. |
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| 191 | * @param R is a 3x3 rotation matrix for the object, stored by row like this: |
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| 192 | * [ R11 R12 R13 0 ] |
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| 193 | * [ R21 R22 R23 0 ] |
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| 194 | * [ R31 R32 R33 0 ] |
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| 195 | * @param sides[] is an array of x,y,z side lengths. |
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| 196 | */ |
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| 197 | DS_API void dsDrawBox (const float pos[3], const float R[12], const float sides[3]); |
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| 198 | |
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| 199 | /** |
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| 200 | * @brief Draw a sphere. |
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| 201 | * @ingroup drawstuff |
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| 202 | * @param pos Position of center. |
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| 203 | * @param R orientation. |
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| 204 | * @param radius |
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| 205 | */ |
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| 206 | DS_API void dsDrawSphere (const float pos[3], const float R[12], float radius); |
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| 207 | |
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| 208 | /** |
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| 209 | * @brief Draw a triangle. |
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| 210 | * @ingroup drawstuff |
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| 211 | * @param pos Position of center |
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| 212 | * @param R orientation |
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| 213 | * @param v0 first vertex |
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| 214 | * @param v1 second |
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| 215 | * @param v2 third vertex |
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| 216 | * @param solid set to 0 for wireframe |
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| 217 | */ |
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| 218 | DS_API void dsDrawTriangle (const float pos[3], const float R[12], |
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| 219 | const float *v0, const float *v1, const float *v2, int solid); |
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| 220 | |
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| 221 | /** |
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| 222 | * @brief Draw a z-aligned cylinder |
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| 223 | * @ingroup drawstuff |
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| 224 | */ |
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| 225 | DS_API void dsDrawCylinder (const float pos[3], const float R[12], |
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| 226 | float length, float radius); |
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| 227 | |
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| 228 | /** |
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| 229 | * @brief Draw a z-aligned capsule |
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| 230 | * @ingroup drawstuff |
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| 231 | */ |
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| 232 | DS_API void dsDrawCapsule (const float pos[3], const float R[12], |
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| 233 | float length, float radius); |
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| 234 | |
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| 235 | /** |
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| 236 | * @brief Draw a line. |
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| 237 | * @ingroup drawstuff |
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| 238 | */ |
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| 239 | DS_API void dsDrawLine (const float pos1[3], const float pos2[3]); |
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| 240 | |
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| 241 | /** |
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| 242 | * @brief Draw a convex shape. |
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| 243 | * @ingroup drawstuff |
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| 244 | */ |
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| 245 | DS_API void dsDrawConvex(const float pos[3], const float R[12], |
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| 246 | float *_planes, |
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| 247 | unsigned int _planecount, |
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| 248 | float *_points, |
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| 249 | unsigned int _pointcount, |
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| 250 | unsigned int *_polygons); |
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| 251 | |
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| 252 | /* these drawing functions are identical to the ones above, except they take |
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| 253 | * double arrays for `pos' and `R'. |
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| 254 | */ |
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| 255 | DS_API void dsDrawBoxD (const double pos[3], const double R[12], |
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| 256 | const double sides[3]); |
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| 257 | DS_API void dsDrawSphereD (const double pos[3], const double R[12], |
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| 258 | const float radius); |
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| 259 | DS_API void dsDrawTriangleD (const double pos[3], const double R[12], |
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| 260 | const double *v0, const double *v1, const double *v2, int solid); |
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| 261 | DS_API void dsDrawCylinderD (const double pos[3], const double R[12], |
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| 262 | float length, float radius); |
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| 263 | DS_API void dsDrawCapsuleD (const double pos[3], const double R[12], |
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| 264 | float length, float radius); |
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| 265 | DS_API void dsDrawLineD (const double pos1[3], const double pos2[3]); |
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| 266 | DS_API void dsDrawConvexD(const double pos[3], const double R[12], |
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| 267 | double *_planes, |
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| 268 | unsigned int _planecount, |
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| 269 | double *_points, |
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| 270 | unsigned int _pointcount, |
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| 271 | unsigned int *_polygons); |
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| 272 | |
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| 273 | /** |
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| 274 | * @brief Set the quality with which curved objects are rendered. |
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| 275 | * @ingroup drawstuff |
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| 276 | * Higher numbers are higher quality, but slower to draw. |
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| 277 | * This must be set before the first objects are drawn to be effective. |
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| 278 | * Default sphere quality is 1, default capsule quality is 3. |
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| 279 | */ |
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| 280 | DS_API void dsSetSphereQuality (int n); /* default = 1 */ |
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| 281 | DS_API void dsSetCapsuleQuality (int n); /* default = 3 */ |
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| 282 | |
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| 283 | // Backwards compatible API |
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| 284 | #define dsDrawCappedCylinder dsDrawCapsule |
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| 285 | #define dsDrawCappedCylinderD dsDrawCapsuleD |
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| 286 | #define dsSetCappedCylinderQuality dsSetCapsuleQuality |
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| 287 | |
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| 288 | /* closing bracket for extern "C" */ |
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| 289 | #ifdef __cplusplus |
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| 290 | } |
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| 291 | #endif |
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| 292 | |
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| 293 | #endif |
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| 294 | |
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