[1963] | 1 | /* |
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| 2 | Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 3 | |
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| 4 | This software is provided 'as-is', without any express or implied warranty. |
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| 5 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 6 | Permission is granted to anyone to use this software for any purpose, |
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| 7 | including commercial applications, and to alter it and redistribute it freely, |
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| 8 | subject to the following restrictions: |
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| 9 | |
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| 10 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 11 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 12 | 3. This notice may not be removed or altered from any source distribution. |
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| 13 | */ |
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| 14 | |
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| 15 | |
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| 16 | |
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| 17 | #ifndef btTransform_H |
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| 18 | #define btTransform_H |
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| 19 | |
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| 20 | #include "btVector3.h" |
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| 21 | #include "btMatrix3x3.h" |
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| 22 | |
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| 23 | |
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| 24 | ///The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear. |
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| 25 | ///It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. |
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| 26 | class btTransform { |
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| 27 | |
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| 28 | |
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| 29 | public: |
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| 30 | |
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| 31 | |
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| 32 | btTransform() {} |
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| 33 | |
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| 34 | explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q, |
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| 35 | const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0))) |
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| 36 | : m_basis(q), |
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| 37 | m_origin(c) |
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| 38 | {} |
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| 39 | |
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| 40 | explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b, |
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| 41 | const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0))) |
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| 42 | : m_basis(b), |
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| 43 | m_origin(c) |
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| 44 | {} |
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| 45 | |
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| 46 | SIMD_FORCE_INLINE btTransform (const btTransform& other) |
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| 47 | : m_basis(other.m_basis), |
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| 48 | m_origin(other.m_origin) |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | SIMD_FORCE_INLINE btTransform& operator=(const btTransform& other) |
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| 53 | { |
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| 54 | m_basis = other.m_basis; |
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| 55 | m_origin = other.m_origin; |
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| 56 | return *this; |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) { |
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| 61 | m_basis = t1.m_basis * t2.m_basis; |
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| 62 | m_origin = t1(t2.m_origin); |
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| 63 | } |
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| 64 | |
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| 65 | /* void multInverseLeft(const btTransform& t1, const btTransform& t2) { |
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| 66 | btVector3 v = t2.m_origin - t1.m_origin; |
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| 67 | m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis); |
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| 68 | m_origin = v * t1.m_basis; |
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| 69 | } |
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| 70 | */ |
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| 71 | |
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| 72 | |
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| 73 | SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const |
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| 74 | { |
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| 75 | return btVector3(m_basis[0].dot(x) + m_origin.x(), |
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| 76 | m_basis[1].dot(x) + m_origin.y(), |
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| 77 | m_basis[2].dot(x) + m_origin.z()); |
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| 78 | } |
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| 79 | |
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| 80 | SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const |
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| 81 | { |
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| 82 | return (*this)(x); |
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| 83 | } |
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| 84 | |
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| 85 | SIMD_FORCE_INLINE btMatrix3x3& getBasis() { return m_basis; } |
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| 86 | SIMD_FORCE_INLINE const btMatrix3x3& getBasis() const { return m_basis; } |
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| 87 | |
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| 88 | SIMD_FORCE_INLINE btVector3& getOrigin() { return m_origin; } |
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| 89 | SIMD_FORCE_INLINE const btVector3& getOrigin() const { return m_origin; } |
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| 90 | |
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| 91 | btQuaternion getRotation() const { |
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| 92 | btQuaternion q; |
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| 93 | m_basis.getRotation(q); |
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| 94 | return q; |
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| 95 | } |
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| 96 | |
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| 97 | |
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| 98 | void setFromOpenGLMatrix(const btScalar *m) |
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| 99 | { |
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| 100 | m_basis.setFromOpenGLSubMatrix(m); |
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| 101 | m_origin.setValue(m[12],m[13],m[14]); |
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| 102 | } |
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| 103 | |
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| 104 | void getOpenGLMatrix(btScalar *m) const |
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| 105 | { |
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| 106 | m_basis.getOpenGLSubMatrix(m); |
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| 107 | m[12] = m_origin.x(); |
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| 108 | m[13] = m_origin.y(); |
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| 109 | m[14] = m_origin.z(); |
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| 110 | m[15] = btScalar(1.0); |
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| 111 | } |
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| 112 | |
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| 113 | SIMD_FORCE_INLINE void setOrigin(const btVector3& origin) |
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| 114 | { |
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| 115 | m_origin = origin; |
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| 116 | } |
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| 117 | |
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| 118 | SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const; |
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| 119 | |
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| 120 | |
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| 121 | |
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| 122 | SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis) |
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| 123 | { |
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| 124 | m_basis = basis; |
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| 125 | } |
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| 126 | |
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| 127 | SIMD_FORCE_INLINE void setRotation(const btQuaternion& q) |
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| 128 | { |
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| 129 | m_basis.setRotation(q); |
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| 130 | } |
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| 131 | |
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| 132 | |
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| 133 | |
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| 134 | void setIdentity() |
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| 135 | { |
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| 136 | m_basis.setIdentity(); |
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| 137 | m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0)); |
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| 138 | } |
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| 139 | |
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| 140 | |
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| 141 | btTransform& operator*=(const btTransform& t) |
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| 142 | { |
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| 143 | m_origin += m_basis * t.m_origin; |
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| 144 | m_basis *= t.m_basis; |
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| 145 | return *this; |
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| 146 | } |
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| 147 | |
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| 148 | btTransform inverse() const |
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| 149 | { |
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| 150 | btMatrix3x3 inv = m_basis.transpose(); |
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| 151 | return btTransform(inv, inv * -m_origin); |
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| 152 | } |
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| 153 | |
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| 154 | btTransform inverseTimes(const btTransform& t) const; |
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| 155 | |
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| 156 | btTransform operator*(const btTransform& t) const; |
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| 157 | |
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| 158 | static btTransform getIdentity() |
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| 159 | { |
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| 160 | btTransform tr; |
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| 161 | tr.setIdentity(); |
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| 162 | return tr; |
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| 163 | } |
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| 164 | |
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| 165 | private: |
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| 166 | |
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| 167 | btMatrix3x3 m_basis; |
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| 168 | btVector3 m_origin; |
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| 169 | }; |
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| 170 | |
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| 171 | |
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| 172 | SIMD_FORCE_INLINE btVector3 |
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| 173 | btTransform::invXform(const btVector3& inVec) const |
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| 174 | { |
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| 175 | btVector3 v = inVec - m_origin; |
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| 176 | return (m_basis.transpose() * v); |
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| 177 | } |
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| 178 | |
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| 179 | SIMD_FORCE_INLINE btTransform |
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| 180 | btTransform::inverseTimes(const btTransform& t) const |
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| 181 | { |
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| 182 | btVector3 v = t.getOrigin() - m_origin; |
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| 183 | return btTransform(m_basis.transposeTimes(t.m_basis), |
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| 184 | v * m_basis); |
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| 185 | } |
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| 186 | |
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| 187 | SIMD_FORCE_INLINE btTransform |
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| 188 | btTransform::operator*(const btTransform& t) const |
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| 189 | { |
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| 190 | return btTransform(m_basis * t.m_basis, |
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| 191 | (*this)(t.m_origin)); |
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| 192 | } |
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| 193 | |
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| 194 | SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2) |
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| 195 | { |
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| 196 | return ( t1.getBasis() == t2.getBasis() && |
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| 197 | t1.getOrigin() == t2.getOrigin() ); |
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| 198 | } |
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| 199 | |
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| 200 | |
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| 201 | #endif |
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| 202 | |
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| 203 | |
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| 204 | |
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| 205 | |
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| 206 | |
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| 207 | |
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