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source: code/branches/presentation2/src/orxonox/sound @ 6265

Name Size Rev Age Author Last Change
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AmbientSound.cc 3.5 KB 6203   15 years rgrieder Added buffer buffering: Sounds are only loaded into one buffer and …
AmbientSound.h 2.1 KB 6186   15 years dafrick Some cleanup in SoundManager and related classes. Overrall volume …
BaseSound.cc 6.9 KB 6260   15 years rgrieder Audio sources seem to be very limited resources. If we create more …
BaseSound.h 3.0 KB 6255   15 years rgrieder Temporarily resolved problem of sounds only playing once.
CMakeLists.txt 132 bytes 6203   15 years rgrieder Added buffer buffering: Sounds are only loaded into one buffer and …
SoundBuffer.cc 5.5 KB 6260   15 years rgrieder Audio sources seem to be very limited resources. If we create more …
SoundBuffer.h 2.0 KB 6254   15 years rgrieder Added sound effects pooling. This should avoid long respawns (due to …
SoundManager.cc 20.6 KB 6265   15 years scheusso fixed weapon sound source problem
SoundManager.h 4.7 KB 6254   15 years rgrieder Added sound effects pooling. This should avoid long respawns (due to …
WorldSound.cc 3.2 KB 6254   15 years rgrieder Added sound effects pooling. This should avoid long respawns (due to …
WorldSound.h 1.7 KB 6186   15 years dafrick Some cleanup in SoundManager and related classes. Overrall volume …
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