[6920] | 1 | <?lua |
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[7036] | 2 | include("stats.oxo") |
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| 3 | include("hudtemplates3.oxo") |
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| 4 | include("underattackhud.oxo") |
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| 5 | include("templates/spaceship_assff.oxt") |
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| 6 | include("templates/spaceship_pirate.oxt") |
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| 7 | include("templates/spaceship_Transporter.oxt") |
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| 8 | include("templates/lodinformation.oxt") |
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[6920] | 9 | ?> |
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| 10 | |
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| 11 | <!--*****************************************************************************************************************************************************************************************--> |
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| 12 | <!--Including Template for triggering on player--> |
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| 13 | |
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| 14 | <Template name=spaceshipassffplayer> |
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| 15 | <SpaceShip |
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| 16 | hudtemplate = spaceshiphud |
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| 17 | camerapositiontemplate = spaceshipassffcameras |
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| 18 | engine = spaceshipassffengine |
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| 19 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 20 | spawnparticleduration = 3 |
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| 21 | explosionchunks = 6 |
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| 22 | |
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| 23 | health = 100 |
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| 24 | maxhealth = 200 |
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| 25 | initialhealth = 100 |
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| 26 | |
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| 27 | primaryThrust = 100; |
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| 28 | auxilaryThrust = 30; |
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| 29 | rotationThrust = 25; |
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| 30 | |
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| 31 | collisionType = "dynamic" |
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| 32 | mass = 100 |
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| 33 | linearDamping = 0.7 |
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| 34 | angularDamping = 0.9999999 |
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| 35 | > |
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| 36 | <attached> |
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| 37 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> |
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| 38 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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| 39 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
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| 40 | <DistanceTriggerBeacon name="PlayerDistanceTrigger" /> <!--added DistanceTrigger--> |
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| 41 | </attached> |
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| 42 | <collisionShapes> |
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| 43 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 44 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 45 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 46 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 47 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 48 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 49 | </collisionShapes> |
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| 50 | <?lua |
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| 51 | include("includes/weaponsettings3.oxi") |
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| 52 | ?> |
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| 53 | </SpaceShip> |
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| 54 | </Template> |
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| 55 | |
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| 56 | <!--*****************************************************************************************************************************************************************************************--> |
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| 57 | <!-- Ausgang: Level ===> name/description --> |
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| 58 | <Level |
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| 59 | name="Level" |
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| 60 | description="Level zerstoeren von Transportern" |
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| 61 | gametype=TeamDeathmatch |
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| 62 | > |
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[7036] | 63 | <templates> |
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| 64 | <Template link=lodtemplate_default /> |
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| 65 | </templates> |
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[6920] | 66 | |
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| 67 | <!-- Ausgang: Szene ===> ambientlight/skybox --> |
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| 68 | <Scene |
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| 69 | ambientlight="0.8,0.8,0.8" |
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| 70 | skybox="Orxonox/skypanoramagen1" |
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| 71 | > |
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| 72 | |
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| 73 | <!--Light: noch zu aendern --> |
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| 74 | <Light type=directional position="0,0,0" direction="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 1.0, 0.9" /> |
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| 75 | |
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| 76 | |
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| 77 | <!--*****************************************************************************************************************************************************************************************--> |
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| 78 | <!--Quests ==> id/title/description/failMessage/completeMessage--> |
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| 79 | <GlobalQuest id="Levelname.nameofQuest1.testsasimplequesttoseehowitworks"> <!--QUESTIDS MUST HAVE AT LEAST 32 CHARACTERS--> |
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| 80 | <QuestDescription title="ErkundungsFlug" description="Ein Erkundungsflug durch die Skybox!" failMessage="You failed!" completeMessage="You win!" /> |
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| 81 | </GlobalQuest> |
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| 82 | |
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| 83 | |
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| 84 | <!--QuestEnd--> |
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| 85 | <!--*****************************************************************************************************************************************************************************************--> |
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| 86 | |
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| 87 | <!--Spieler Spawnpoint ===> position/direction--> |
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[6935] | 88 | <SpawnPoint position="150,0,-50" direction="2000,0,-1000" spawnclass=SpaceShip pawndesign=spaceshipassffplayer team=0 active="true" name=spawn1> |
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[6920] | 89 | <events> |
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| 90 | <activity> |
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[6935] | 91 | <EventListener event="activateFirstSpawnpoint" /> |
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[6920] | 92 | </activity> |
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| 93 | </events> |
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[6935] | 94 | <attached> |
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| 95 | <Billboard position="0,0,0" colour="0,1.0,0" material="Examples/Flare"/> |
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| 96 | </attached> |
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[6920] | 97 | </SpawnPoint> |
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| 98 | |
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[6935] | 99 | <SpawnPoint position="10000,0,3000" direction="2000,0,-1000" spawnclass=SpaceShip pawndesign=spaceshipassffplayer team=0 active="false" name=spawn2> |
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[6920] | 100 | <events> |
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| 101 | <activity> |
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| 102 | <EventListener event="activateSecondSpawnpoint" /> |
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| 103 | </activity> |
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| 104 | </events> |
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[6935] | 105 | <attached> |
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| 106 | <Billboard position="0,0,0" colour="1.0,0,0" material="Examples/Flare"/> |
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| 107 | </attached> |
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[6920] | 108 | </SpawnPoint> |
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| 109 | |
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| 110 | |
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| 111 | <!--Auslosen der 1 testQuest--> |
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| 112 | <!-- Funktioniert noch nicht (Fehler beim mehrfachen Ausfuehren)--> |
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| 113 | <!-- <QuestEffectBeacon position="1000,0,0" times="1"> |
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| 114 | <effects> |
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| 115 | <AddQuest questId="Levelname.nameofQuest1.testsasimplequesttoseehowitworks"/> |
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| 116 | </effects> |
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| 117 | <events> |
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| 118 | <execute> |
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| 119 | <EventListener event="Levelnamequest1"/> |
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| 120 | </execute> |
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| 121 | </events> |
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| 122 | <attached> |
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| 123 | <Billboard position="0,0,0" colour="1.0,1.0,1.0" material="Examples/Flare"/> |
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| 124 | <DistanceTrigger name="Levelnamequest1" position="0,0,0" distance="50" target="ControllableEntity"/> |
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| 125 | </attached> |
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| 126 | </QuestEffectBeacon><!----> |
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| 127 | |
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| 128 | <!--Erstellen der Transporter________nur noch zwei_________________________________________________________________________________________________________________________________________OK--> |
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| 129 | |
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| 130 | |
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| 131 | <?lua for i=0,0,1 do |
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| 132 | x=800 |
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| 133 | health=1600 |
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| 134 | ?> |
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| 135 | <!--Transporter 1 ++ FUNKTIONIERT--> |
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| 136 | <EventTrigger name="activateTeam1No1" acitvations=1 stayactive="true"> |
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| 137 | <events> |
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| 138 | <trigger> |
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| 139 | <SpaceShip position="<?lua print(3800-i*x) ?>,0,3000" lookat="<?lua print(4800-i*x) ?>,0,4000" health=<?lua print(health) ?> maxhealth=<?lua print(health) ?> initialhealth=<?lua print(health) ?> > |
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| 140 | <templates> |
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| 141 | <Template link=spaceshipTransporter /> |
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| 142 | </templates> |
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| 143 | <controller> |
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| 144 | <WaypointPatrolController alertnessradius=1000 team=1> |
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| 145 | <waypoints> |
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| 146 | <Model mesh="cube.mesh" scale=0 position="<?lua print(14800-i*x) ?>,0,3000"/> |
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| 147 | </waypoints> |
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| 148 | </WaypointPatrolController> |
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| 149 | </controller> |
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| 150 | </SpaceShip><!----> |
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| 151 | </trigger> |
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| 152 | </events> |
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| 153 | </EventTrigger> |
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| 154 | <?lua end ?> |
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| 155 | |
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| 156 | |
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| 157 | <?lua for j=0,1,1 do |
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| 158 | health=1600 |
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| 159 | x=800 |
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| 160 | z=j*300 |
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| 161 | ?> |
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| 162 | <!--Transporter 2,3 ++ FUNKTIONIERT--> |
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| 163 | <EventTrigger name="activateTeam1No1" acitvations=1 stayactive="true"> |
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| 164 | <events> |
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| 165 | <trigger> |
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| 166 | <SpaceShip position="<?lua print(2600+x) ?>,0,<?lua print(3150-z) ?>" lookat="<?lua print(3500+x) ?>,0,<?lua print(4150-z) ?>" health=<?lua print(health) ?> maxhealth=<?lua print(health) ?> initialhealth=<?lua print(health) ?> > |
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| 167 | <templates> |
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| 168 | <Template link=spaceshipTransporter /> |
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| 169 | </templates> |
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| 170 | <controller> |
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| 171 | <WaypointPatrolController alertnessradius=1000 team=1> |
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| 172 | <waypoints> |
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| 173 | <Model mesh="cube.mesh" scale=0 position="<?lua print(13500+x) ?>,0,<?lua print(3150-z) ?>"/> |
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| 174 | </waypoints> |
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| 175 | </WaypointPatrolController> |
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| 176 | </controller> |
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| 177 | </SpaceShip><!----> |
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| 178 | </trigger> |
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| 179 | </events> |
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| 180 | </EventTrigger> |
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| 181 | <?lua end ?> |
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| 182 | |
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| 183 | |
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| 184 | <!--Erstellen der Transporter______ENDE______________________________________________________________________________________________________________________________________________________--> |
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| 185 | |
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| 186 | <!--Erstellen der Schiffe des ErkundungsTrupps_____________________________________________________________________________________________________________________________________________OK--> |
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| 187 | <!--Spaceships team 0 (player:team=0)FUNKTIONIERT--> |
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| 188 | <SpaceShip position="50,0,0" lookat="2050,0,-1000" health="500" maxhealth="500" initialhealth="500" > |
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| 189 | <templates> |
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| 190 | <Template link=spaceshipassff /> |
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| 191 | </templates> |
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| 192 | <controller> |
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| 193 | <WaypointPatrolController alertnessradius=2000 team=0 > |
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| 194 | <waypoints> |
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| 195 | <Model mesh="cube.mesh" scale=0 position="2050,0,-1000" /> |
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| 196 | <Model mesh="cube.mesh" scale=0 position="6050,0,0" /> |
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| 197 | <Model mesh="cube.mesh" scale=0 position="10050,0,3000" /> |
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| 198 | <Model mesh="cube.mesh" scale=0 position="3050,0,3000" /> |
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| 199 | <Model mesh="cube.mesh" scale=0 position="-4050,0,3000" /> |
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| 200 | </waypoints> |
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| 201 | </WaypointPatrolController> |
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| 202 | </controller> |
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| 203 | </SpaceShip> |
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| 204 | <!--Second Spaceship team 0 (player: team 0)FUNKTIONIERT--> |
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| 205 | <SpaceShip position="0,0,100" lookat="2000,0,-950" health="400" maxhealth="400" initialhealth="400" > |
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| 206 | <templates> |
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| 207 | <Template link=spaceshipassff /> |
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| 208 | </templates> |
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| 209 | <controller> |
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| 210 | <WaypointPatrolController alertnessradius=2000 team=0 > |
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| 211 | <waypoints> |
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| 212 | <Model mesh="cube.mesh" scale=0 position="2000,0,-900" /> |
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| 213 | <Model mesh="cube.mesh" scale=0 position="6000,0,0" /> |
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| 214 | <Model mesh="cube.mesh" scale=0 position="10000,0,3100" /> |
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| 215 | <Model mesh="cube.mesh" scale=0 position="3000,0,3100" /> |
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| 216 | <Model mesh="cube.mesh" scale=0 position="-4000,0,3100"/> |
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| 217 | </waypoints> |
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| 218 | </WaypointPatrolController> |
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| 219 | </controller> |
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| 220 | </SpaceShip> |
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| 221 | <!--third Spaceship team 0 (player: team 0)FUNKTIONIERT--> |
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| 222 | <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health="400" maxhealth="400" initialhealth="400" > |
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| 223 | <templates> |
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| 224 | <Template link=spaceshipassff /> |
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| 225 | </templates> |
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| 226 | <controller> |
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| 227 | <WaypointPatrolController alertnessradius=2000 team=0 > |
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| 228 | <waypoints> |
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| 229 | <Model mesh="cube.mesh" scale=0 position="2000,0,-1100" /> |
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| 230 | <Model mesh="cube.mesh" scale=0 position="6000,0,-100" /> |
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| 231 | <Model mesh="cube.mesh" scale=0 position="10000,0,2900" /> |
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| 232 | <Model mesh="cube.mesh" scale=0 position="3000,0,2900" /> |
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| 233 | <Model mesh="cube.mesh" scale=0 position="-4000,0,2900" /> |
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| 234 | </waypoints> |
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| 235 | </WaypointPatrolController> |
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| 236 | </controller> |
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| 237 | </SpaceShip> |
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| 238 | <!--Erstellen der Schiffe des ErkundungsTrupps ______ENDE ___________________________________________________________________________________________________________________________________--> |
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| 239 | |
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| 240 | |
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| 241 | <!--Erstellen des Asteroidenfeldes___FUNKTIONIERT_________________________________________________________________________________________________________________________________________OK--> |
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| 242 | |
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[6935] | 243 | <?lua for i=0,100,1 do |
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| 244 | x=math.random(250,4000) |
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| 245 | y=math.random(-500,500) |
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| 246 | z=math.random(1000,2000) |
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| 247 | scale=math.random(20,70) |
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| 248 | ?> |
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| 249 | <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale * 5) ?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" rotationaxis="<?lua print(math.random()) ?>,<?lua print(math.random()) ?>,<?lua print(math.random()) ?>" rotationrate="<?lua print(math.random()*15) ?>"> |
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[6920] | 250 | <attached> |
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[6935] | 251 | <Model scale=<?lua print(scale) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false/> |
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[6920] | 252 | </attached> |
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[6935] | 253 | <collisionShapes> |
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| 254 | <SphereCollisionShape radius="<?lua print(scale * 3) ?>" /> |
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| 255 | </collisionShapes> |
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| 256 | </MovableEntity> |
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| 257 | <?lua end ?> |
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[6920] | 258 | |
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| 259 | <!--Erstellen des Ateroidenfeldes______ENDE__________________________________________________________________________________________________________________________________________________--> |
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| 260 | |
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| 261 | <!--Erstellen von Asteroiden die zufaellig plaziert sind___________________________________________________________________________________________________________________________________OK--> |
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| 262 | |
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[6935] | 263 | <?lua for i=0,150,1 do |
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| 264 | x=math.random(-8000,8000) |
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| 265 | y=math.random(-8000,8000) |
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| 266 | z=math.random(-8000,8000) |
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| 267 | ?> |
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| 268 | <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale * 5) ?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" rotationaxis="<?lua print(math.random()) ?>,<?lua print(math.random()) ?>,<?lua print(math.random()) ?>" rotationrate="<?lua print(math.random()*15) ?>" > |
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| 269 | <attached> |
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| 270 | <Model scale=<?lua print(math.random(20,70)) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false/> |
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| 271 | </attached> |
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| 272 | <collisionShapes> |
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| 273 | <SphereCollisionShape radius="<?lua print(scale * 3) ?>" /> |
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| 274 | </collisionShapes> |
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| 275 | </MovableEntity> |
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| 276 | <?lua end ?> |
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[6920] | 277 | |
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| 278 | <!--Erstellen von Asteroiden die zufaellig plaziert sind______ENDE___________________________________________________________________________________________________________________________--> |
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| 279 | |
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| 280 | <!--Erstellen der Hilfsschiffe_____________________________________________________________________________________________________________________________________________________________OK--> |
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| 281 | <!----> |
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| 282 | <!--Trigger to activate this Team (TEAM NO 1)--> |
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| 283 | <DistanceTrigger name="activateTeam0No1" position="8000,0,3100" distance="1000" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" activations="1" stayactive="true" /> |
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| 284 | |
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| 285 | <!--TEAM NO 1 (activationType : distance || killing a spaceship what belongs to TEAM 0 NO 0)--> |
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| 286 | <?lua for i=0,9,1 do |
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| 287 | x=math.random(-500,500) |
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| 288 | y=math.random(-300,300) |
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| 289 | z=math.random(-300,300) |
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| 290 | ?> |
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| 291 | <EventTrigger name="activateTeam0No1" activations=1 stayactive="true"> |
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| 292 | <events> |
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| 293 | <trigger> |
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| 294 | <SpaceShip position="<?lua print(x+4500) ?>,<?lua print(y) ?>,<?lua print(z+6000) ?>" lookat="<?lua print(4000+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>"> |
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| 295 | <templates> |
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| 296 | <Template link=spaceshipassff /> |
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| 297 | </templates> |
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| 298 | <controller> |
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| 299 | <WaypointPatrolController alertnessradius=2000 team=0 active=false> |
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| 300 | <waypoints> |
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| 301 | <Model mesh="cube.mesh" scale=0 position="<?lua print(4500+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" /> |
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| 302 | <Model mesh="cube.mesh" scale=0 position="<?lua print(x-4000) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" /> |
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| 303 | </waypoints> |
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| 304 | <events> |
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| 305 | <activity> |
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| 306 | <EventListener event="activateTeam0No1" /> |
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| 307 | </activity> |
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| 308 | </events> |
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| 309 | </WaypointPatrolController> |
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| 310 | </controller> |
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| 311 | </SpaceShip> |
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| 312 | </trigger> |
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| 313 | </events> |
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| 314 | </EventTrigger> |
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| 315 | |
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| 316 | |
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| 317 | <?lua end ?> |
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| 318 | |
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| 319 | <!----> |
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| 320 | <!--Erstellen der Hilfsschiffe______ENDE_____________________________________________________________________________________________________________________________________________________--> |
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| 321 | |
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| 322 | <!--Erstellen von Feinden die den Transportern zu Hilfe eilen_______________________________________________________________________________________________________________________________OK--> |
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| 323 | <!----> |
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| 324 | <!--TEAM 1 NO 1 (activationType : killing a Transporter || killing a spaceship what belongs to TEAM 1 NO 1)--> |
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| 325 | <?lua for i=0,11,1 do |
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| 326 | x=math.random(-500,500) |
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| 327 | y=math.random(-300,300) |
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| 328 | z=math.random(-300,300) |
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| 329 | ?> |
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| 330 | <EventTrigger name="activateTeam1No1" activations=1 stayactive="true" > |
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| 331 | <events> |
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| 332 | <trigger> |
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| 333 | <SpaceShip position="<?lua print(x-4000) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" lookat="<?lua print(4000+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>"> |
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| 334 | <templates> |
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| 335 | <Template link=spaceshippirate /> |
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| 336 | </templates> |
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| 337 | <controller> |
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| 338 | <WaypointPatrolController alertnessradius=5000 team=1 active=false> |
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| 339 | <waypoints> |
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| 340 | <Model mesh="cube.mesh" scale=0 position="<?lua print(4000+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" /> |
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| 341 | </waypoints> |
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| 342 | <events> |
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| 343 | <activity> |
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| 344 | <EventListener event="activateTeam1No1" /> |
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| 345 | </activity> |
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| 346 | </events> |
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| 347 | </WaypointPatrolController> |
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| 348 | </controller> |
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| 349 | </SpaceShip> |
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| 350 | </trigger> |
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| 351 | </events> |
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| 352 | </EventTrigger> |
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| 353 | |
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| 354 | <?lua end ?> |
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| 355 | <!----> |
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| 356 | <!--Erstellen von Feinden die dem Transporter zu Hilfe eilen_________________________________________________________________________________________________________________________________--> |
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| 357 | |
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| 358 | <!--Erstellen von Feinden auf dem Weg zu den Transportern___________________________________________________________________________________(noch besser machen [mehr Feinde/ Koordinierung])--> |
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| 359 | <?lua for i=0,1,1 do |
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| 360 | z=math.random(-300,300) |
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| 361 | ?> |
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| 362 | <SpaceShip position="<?lua print(5900+i*100) ?>,0,-3000" lookat="2500,0,-1000"> |
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| 363 | <templates> |
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| 364 | <Template link=spaceshippirate/> |
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| 365 | </templates> |
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| 366 | <controller> |
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| 367 | <WaypointPatrolController alertnessRadius=1500 team=1> |
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| 368 | <waypoints> |
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| 369 | <Model mesh="cube.mesh" scale=0 position="<?lua print(2500+100*i) ?>,0,-1000" /> |
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| 370 | </waypoints> |
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| 371 | </WaypointPatrolController> |
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| 372 | </controller> |
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| 373 | </SpaceShip> |
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| 374 | |
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| 375 | |
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| 376 | <SpaceShip position="<?lua print(9000) ?>,13000,<?lua print(z*i+3000) ?>" lookat="1000,0,3000"> |
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| 377 | <templates> |
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| 378 | <Template link=spaceshippirate/> |
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| 379 | </templates> |
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| 380 | <controller> |
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| 381 | <WaypointPatrolController alertnessRadius=1500 team=1> |
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| 382 | <waypoints> |
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| 383 | <Model mesh="cube.mesh" scale=0 position="<?lua print(10000) ?>,0,<?lua print(3000+z*i) ?>" /> |
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| 384 | </waypoints> |
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| 385 | </WaypointPatrolController> |
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| 386 | </controller> |
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| 387 | </SpaceShip> |
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| 388 | |
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| 389 | <?lua end ?> |
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| 390 | |
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| 391 | <?lua for i=0,3,1 do ?> |
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| 392 | <SpaceShip position="<?lua print(math.random(5500,6500)+2000) ?>,0,1000" lookat="2500,0,-1000"> |
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| 393 | <templates> |
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| 394 | <Template link=spaceshippirate/> |
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| 395 | </templates> |
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| 396 | <controller> |
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| 397 | <WaypointPatrolController alertnessRadius=1500 team=1> |
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| 398 | <waypoints> |
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| 399 | <Model mesh="cube.mesh" scale=0 position="<?lua print(math.random(5750,6250)+2000) ?>,0,1250" /> |
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| 400 | <Model mesh="cube.mesh" scale=0 position="<?lua print(math.random(5750,6250)+2000) ?>,250,1000" /> |
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| 401 | <Model mesh="cube.mesh" scale=0 position="<?lua print(math.random(5750,6250)+2000) ?>,0,1000" /> |
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| 402 | </waypoints> |
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| 403 | </WaypointPatrolController> |
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| 404 | </controller> |
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| 405 | </SpaceShip> |
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| 406 | <?lua end ?> |
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| 407 | <!--Erstellen von Feinden auf dem Weg zu den Transportern______ENDE__________________________________________________________________________________________________________________________--> |
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| 408 | |
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[6935] | 409 | <Trigger name=activateFirstSpawnpoint invert=true > |
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| 410 | <DistanceTrigger name="activateSecondSpawnpoint" position="150,0,-300" distance="10" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" activations="1" stayactive="true"> |
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| 411 | <attached> |
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| 412 | <Billboard position="0,0,0" colour="0,0,1.0" material="Examples/Flare" /> |
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| 413 | </attached> |
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| 414 | </DistanceTrigger> |
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| 415 | </Trigger> |
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[6920] | 416 | |
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| 417 | </Scene> |
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| 418 | </Level> |
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