[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Oliver Scheuss, (C) 2007 |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | |
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| 31 | #include "Synchronisable.h" |
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| 32 | |
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[3214] | 33 | #include <cstdlib> |
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[1505] | 34 | #include "core/CoreIncludes.h" |
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[5742] | 35 | #include "core/GameMode.h" |
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[1735] | 36 | #include "core/BaseObject.h" |
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[3214] | 37 | #include "network/Host.h" |
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[1505] | 38 | |
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[2171] | 39 | namespace orxonox |
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[1505] | 40 | { |
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[1639] | 41 | |
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[2309] | 42 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
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| 43 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
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[1639] | 44 | |
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[2171] | 45 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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[1639] | 46 | |
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[1505] | 47 | /** |
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| 48 | * Constructor: |
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[5929] | 49 | * Initializes all Variables and sets the right objectID_ |
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[1505] | 50 | */ |
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[5929] | 51 | Synchronisable::Synchronisable(BaseObject* creator ){ |
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[1505] | 52 | RegisterRootObject(Synchronisable); |
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[1907] | 53 | static uint32_t idCounter=0; |
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| 54 | objectMode_=0x1; // by default do not send data to server |
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[5742] | 55 | if ( GameMode::isMaster() || ( Host::running() && Host::isServer() ) ) |
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[2171] | 56 | { |
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[5929] | 57 | this->setObjectID( idCounter++ ); |
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[2171] | 58 | } |
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| 59 | else |
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[5743] | 60 | { |
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[5929] | 61 | objectID_=OBJECTID_UNKNOWN; |
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[5743] | 62 | } |
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[5929] | 63 | classID_ = static_cast<uint32_t>(-1); |
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[6417] | 64 | |
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[3084] | 65 | // set dataSize to 0 |
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| 66 | this->dataSize_ = 0; |
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[2415] | 67 | // set standard priority |
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[3280] | 68 | this->setPriority( Priority::Normal ); |
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[2171] | 69 | |
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[2415] | 70 | // get creator id |
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[5929] | 71 | if( creator ) |
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| 72 | this->creatorID_ = creator->getSceneID(); |
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| 73 | else |
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| 74 | this->creatorID_ = OBJECTID_UNKNOWN; |
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[2087] | 75 | |
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[5929] | 76 | /*searchcreatorID: |
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[2087] | 77 | if (creator) |
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| 78 | { |
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[3325] | 79 | Synchronisable* synchronisable_creator = orxonox_cast<Synchronisable*>(creator); |
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[2087] | 80 | if (synchronisable_creator && synchronisable_creator->objectMode_) |
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| 81 | { |
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[5929] | 82 | this->creatorID = synchronisable_creator->getScene()->getObjectID(); |
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[2087] | 83 | } |
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| 84 | else if (creator != creator->getCreator()) |
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| 85 | { |
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| 86 | creator = creator->getCreator(); |
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| 87 | goto searchcreatorID; |
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| 88 | } |
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[5929] | 89 | }*/ |
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[1505] | 90 | } |
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| 91 | |
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[1907] | 92 | /** |
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[2087] | 93 | * Destructor: |
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[5929] | 94 | * Delete all callback objects and remove objectID_ from the objectMap_ |
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[1907] | 95 | */ |
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[1505] | 96 | Synchronisable::~Synchronisable(){ |
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[1534] | 97 | // delete callback function objects |
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[2171] | 98 | if(!Identifier::isCreatingHierarchy()){ |
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[3198] | 99 | // remove object from the static objectMap |
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| 100 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
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[5929] | 101 | deletedObjects_.push(objectID_); |
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[1907] | 102 | } |
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[3304] | 103 | // delete all Synchronisable Variables from syncList ( which are also in stringList ) |
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| 104 | for(std::vector<SynchronisableVariableBase*>::iterator it = syncList.begin(); it!=syncList.end(); it++) |
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| 105 | delete (*it); |
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| 106 | syncList.clear(); |
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| 107 | stringList.clear(); |
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[2309] | 108 | std::map<uint32_t, Synchronisable*>::iterator it; |
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[5929] | 109 | it = objectMap_.find(objectID_); |
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[2171] | 110 | if (it != objectMap_.end()) |
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| 111 | objectMap_.erase(it); |
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[2485] | 112 | |
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[1505] | 113 | } |
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[1639] | 114 | |
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[2087] | 115 | |
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[1907] | 116 | /** |
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| 117 | * This function sets the internal mode for synchronisation |
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| 118 | * @param b true if this object is located on a client or on a server |
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| 119 | */ |
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[1505] | 120 | void Synchronisable::setClient(bool b){ |
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| 121 | if(b) // client |
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| 122 | state_=0x2; |
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| 123 | else // server |
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| 124 | state_=0x1; |
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| 125 | } |
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[1856] | 126 | |
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[1907] | 127 | /** |
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| 128 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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| 129 | * After calling this function the mem pointer will be increased by the size of the needed data |
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| 130 | * @param mem pointer to where the appropriate data is located |
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| 131 | * @param mode defines the mode, how the data should be loaded |
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| 132 | * @return pointer to the newly created synchronisable |
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| 133 | */ |
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[2171] | 134 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
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[1735] | 135 | { |
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[2662] | 136 | SynchronisableHeader header(mem); |
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[1856] | 137 | |
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[2662] | 138 | if(!header.isDataAvailable()) |
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[2087] | 139 | { |
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[2662] | 140 | mem += header.getDataSize(); |
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[2087] | 141 | return 0; |
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| 142 | } |
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[2171] | 143 | |
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[2662] | 144 | COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; |
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[1856] | 145 | |
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[2662] | 146 | Identifier* id = ClassByID(header.getClassID()); |
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[2485] | 147 | if (!id) |
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| 148 | { |
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[3088] | 149 | for(int i = 0; i<160; i++) |
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[2759] | 150 | COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; |
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[2485] | 151 | COUT(0) << "Assertion failed: id" << std::endl; |
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| 152 | COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; |
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| 153 | abort(); |
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| 154 | } |
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[1907] | 155 | assert(id); |
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[2171] | 156 | BaseObject* creator = 0; |
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[2662] | 157 | if (header.getCreatorID() != OBJECTID_UNKNOWN) |
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[2087] | 158 | { |
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[2662] | 159 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); |
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[2087] | 160 | if (!synchronisable_creator) |
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| 161 | { |
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[2662] | 162 | mem += header.getDataSize(); //.TODO: this suckz.... remove size from header |
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| 163 | assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ |
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[2087] | 164 | return 0; |
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| 165 | } |
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| 166 | else |
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[3325] | 167 | creator = orxonox_cast<BaseObject*>(synchronisable_creator); |
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[2087] | 168 | } |
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[2662] | 169 | assert(getSynchronisable(header.getObjectID())==0); //make sure no object with this id exists |
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[2171] | 170 | BaseObject *bo = id->fabricate(creator); |
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[2087] | 171 | assert(bo); |
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[3325] | 172 | Synchronisable *no = orxonox_cast<Synchronisable*>(bo); |
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[1735] | 173 | assert(no); |
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[5929] | 174 | assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); |
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| 175 | no->setObjectID(header.getObjectID()); |
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| 176 | //no->creatorID=header.getCreatorID(); //TODO: remove this |
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| 177 | no->setClassID(header.getClassID()); |
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| 178 | assert(no->creatorID_ == header.getCreatorID()); |
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[6961] | 179 | if( creator ) |
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| 180 | bo->setLevel(creator->getLevel()); // Note: this ensures that the level is known on the client for child objects of the scene (and the scene itself) |
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[5929] | 181 | //assert(no->classID_ == header.getClassID()); |
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| 182 | COUT(4) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << std::endl; |
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[1735] | 183 | // update data and create object/entity... |
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[2087] | 184 | bool b = no->updateData(mem, mode, true); |
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[1907] | 185 | assert(b); |
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[2087] | 186 | if (b) |
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| 187 | { |
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[2245] | 188 | // b = no->create(); |
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[2087] | 189 | assert(b); |
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| 190 | } |
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[1907] | 191 | return no; |
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| 192 | } |
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| 193 | |
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[2087] | 194 | |
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[1907] | 195 | /** |
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[5929] | 196 | * Finds and deletes the Synchronisable with the appropriate objectID_ |
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| 197 | * @param objectID_ objectID_ of the Synchronisable |
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[1907] | 198 | * @return true/false |
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| 199 | */ |
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[5929] | 200 | bool Synchronisable::deleteObject(uint32_t objectID_){ |
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| 201 | if(!getSynchronisable(objectID_)) |
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[1735] | 202 | return false; |
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[5929] | 203 | assert(getSynchronisable(objectID_)->objectID_==objectID_); |
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| 204 | Synchronisable *s = getSynchronisable(objectID_); |
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[1907] | 205 | if(s) |
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[5929] | 206 | s->destroy(); // or delete? |
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[1907] | 207 | else |
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[1735] | 208 | return false; |
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| 209 | return true; |
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| 210 | } |
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[2087] | 211 | |
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[1907] | 212 | /** |
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[5929] | 213 | * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable |
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| 214 | * @param objectID_ objectID_ of the Synchronisable |
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| 215 | * @return pointer to the Synchronisable with the objectID_ |
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[1907] | 216 | */ |
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[5929] | 217 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_){ |
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[2309] | 218 | std::map<uint32_t, Synchronisable*>::iterator it1; |
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[5929] | 219 | it1 = objectMap_.find(objectID_); |
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[2171] | 220 | if (it1 != objectMap_.end()) |
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| 221 | return it1->second; |
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| 222 | |
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[3198] | 223 | // ObjectList<Synchronisable>::iterator it; |
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| 224 | // for(it = ObjectList<Synchronisable>::begin(); it; ++it){ |
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[5929] | 225 | // if( it->getObjectID()==objectID_ ){ |
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| 226 | // objectMap_[objectID_] = *it; |
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[3198] | 227 | // return *it; |
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| 228 | // } |
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| 229 | // } |
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| 230 | // if the objects not in the map it should'nt exist at all anymore |
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[1907] | 231 | return NULL; |
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| 232 | } |
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| 233 | |
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[2087] | 234 | |
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[1505] | 235 | /** |
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[5929] | 236 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory |
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[1735] | 237 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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[1751] | 238 | * structure of the bitstream: |
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[5929] | 239 | * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| |
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[1907] | 240 | * length of varx: size saved int syncvarlist |
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| 241 | * @param mem pointer to allocated memory with enough size |
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| 242 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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| 243 | * @param mode defines the direction in which the data will be send/received |
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| 244 | * 0x1: server->client |
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| 245 | * 0x2: client->server (not recommended) |
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| 246 | * 0x3: bidirectional |
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[2087] | 247 | * @return true: if !doSync or if everything was successfully saved |
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[1735] | 248 | */ |
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[3084] | 249 | uint32_t Synchronisable::getData(uint8_t*& mem, int32_t id, uint8_t mode){ |
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[2171] | 250 | if(mode==0x0) |
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| 251 | mode=state_; |
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[1907] | 252 | //if this tick is we dont synchronise, then abort now |
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[2171] | 253 | if(!doSync(id, mode)) |
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[3084] | 254 | return 0; |
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[2309] | 255 | uint32_t tempsize = 0; |
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[3304] | 256 | #ifndef NDEBUG |
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[5929] | 257 | if (this->classID_==0) |
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[1735] | 258 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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[3304] | 259 | #endif |
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[2087] | 260 | |
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[5929] | 261 | if (this->classID_ == static_cast<uint32_t>(-1)) |
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| 262 | this->classID_ = this->getIdentifier()->getNetworkID(); |
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[2087] | 263 | |
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[5929] | 264 | assert(ClassByID(this->classID_)); |
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| 265 | assert(this->classID_==this->getIdentifier()->getNetworkID()); |
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| 266 | assert(this->objectID_!=OBJECTID_UNKNOWN); |
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[3084] | 267 | std::vector<SynchronisableVariableBase*>::iterator i; |
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[1856] | 268 | |
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[1735] | 269 | // start copy header |
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[2662] | 270 | SynchronisableHeader header(mem); |
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| 271 | mem += SynchronisableHeader::getSize(); |
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[1735] | 272 | // end copy header |
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[1856] | 273 | |
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| 274 | |
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[5929] | 275 | COUT(5) << "Synchronisable getting data from objectID_: " << objectID_ << " classID_: " << classID_ << std::endl; |
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[1735] | 276 | // copy to location |
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[2245] | 277 | for(i=syncList.begin(); i!=syncList.end(); ++i){ |
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[3084] | 278 | tempsize += (*i)->getData( mem, mode ); |
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| 279 | //tempsize += (*i)->getSize( mode ); |
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[1735] | 280 | } |
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[6417] | 281 | |
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[3084] | 282 | tempsize += SynchronisableHeader::getSize(); |
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[5929] | 283 | header.setObjectID( this->objectID_ ); |
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| 284 | header.setCreatorID( this->creatorID_ ); |
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| 285 | header.setClassID( this->classID_ ); |
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[3084] | 286 | header.setDataAvailable( true ); |
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| 287 | header.setDataSize( tempsize ); |
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[6417] | 288 | |
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[3084] | 289 | #ifndef NDEBUG |
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| 290 | uint32_t size; |
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| 291 | size=getSize(id, mode); |
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[1735] | 292 | assert(tempsize==size); |
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[3084] | 293 | #endif |
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| 294 | return tempsize; |
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[1735] | 295 | } |
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[1505] | 296 | |
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[1856] | 297 | |
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[1505] | 298 | /** |
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[1907] | 299 | * This function takes a bytestream and loads the data into the registered variables |
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| 300 | * @param mem pointer to the bytestream |
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| 301 | * @param mode same as in getData |
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[1735] | 302 | * @return true/false |
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| 303 | */ |
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[2171] | 304 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){ |
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[1735] | 305 | if(mode==0x0) |
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| 306 | mode=state_; |
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[3084] | 307 | std::vector<SynchronisableVariableBase *>::iterator i; |
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[2245] | 308 | if(syncList.empty()){ |
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[2419] | 309 | assert(0); |
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[1735] | 310 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
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| 311 | return false; |
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| 312 | } |
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[1856] | 313 | |
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[2245] | 314 | uint8_t* data=mem; |
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[1735] | 315 | // start extract header |
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[2662] | 316 | SynchronisableHeader syncHeader(mem); |
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[5929] | 317 | assert(syncHeader.getObjectID()==this->objectID_); |
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| 318 | assert(syncHeader.getCreatorID()==this->creatorID_); |
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| 319 | assert(syncHeader.getClassID()==this->classID_); |
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[2662] | 320 | if(syncHeader.isDataAvailable()==false){ |
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| 321 | mem += syncHeader.getDataSize(); |
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[1751] | 322 | return true; |
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[1907] | 323 | } |
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[1856] | 324 | |
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[2662] | 325 | mem += SynchronisableHeader::getSize(); |
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[1907] | 326 | // stop extract header |
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[2087] | 327 | |
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[5929] | 328 | //COUT(5) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; |
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[2662] | 329 | for(i=syncList.begin(); i!=syncList.end(); i++) |
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[2245] | 330 | { |
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[2662] | 331 | assert( mem <= data+syncHeader.getDataSize() ); // always make sure we don't exceed the datasize in our stream |
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[2245] | 332 | (*i)->putData( mem, mode, forceCallback ); |
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[1735] | 333 | } |
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[2662] | 334 | assert(mem == data+syncHeader.getDataSize()); |
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[1735] | 335 | return true; |
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| 336 | } |
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[1505] | 337 | |
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| 338 | /** |
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| 339 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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[1907] | 340 | * @param id id of the gamestate |
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| 341 | * @param mode same as getData |
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[1505] | 342 | * @return amount of bytes |
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| 343 | */ |
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[2309] | 344 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode){ |
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[2662] | 345 | int tsize=SynchronisableHeader::getSize(); |
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[3084] | 346 | if (mode==0x0) |
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[1505] | 347 | mode=state_; |
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[3084] | 348 | if (!doSync(id, mode)) |
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[2171] | 349 | return 0; |
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[3084] | 350 | assert( mode==state_ ); |
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| 351 | tsize += this->dataSize_; |
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| 352 | std::vector<SynchronisableVariableBase*>::iterator i; |
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| 353 | for(i=stringList.begin(); i!=stringList.end(); ++i){ |
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[2245] | 354 | tsize += (*i)->getSize( mode ); |
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[1505] | 355 | } |
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| 356 | return tsize; |
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| 357 | } |
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[1639] | 358 | |
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[1735] | 359 | /** |
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[1907] | 360 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
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| 361 | * @param id gamestate id |
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| 362 | * @return true/false |
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[1735] | 363 | */ |
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[2309] | 364 | bool Synchronisable::doSync(int32_t id, uint8_t mode){ |
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[2171] | 365 | if(mode==0x0) |
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| 366 | mode=state_; |
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[5929] | 367 | return ( (this->objectMode_ & mode)!=0 && (!syncList.empty() ) ); |
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[1735] | 368 | } |
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[1856] | 369 | |
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[1907] | 370 | /** |
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[5929] | 371 | * This function looks at the header located in the bytestream and checks wheter objectID_ and classID_ match with the Synchronisables ones |
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[1907] | 372 | * @param mem pointer to the bytestream |
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| 373 | */ |
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| 374 | bool Synchronisable::isMyData(uint8_t* mem) |
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[1735] | 375 | { |
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[2662] | 376 | SynchronisableHeader header(mem); |
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[5929] | 377 | assert(header.getObjectID()==this->objectID_); |
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[2662] | 378 | return header.isDataAvailable(); |
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[1735] | 379 | } |
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[1856] | 380 | |
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[1907] | 381 | /** |
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| 382 | * This function sets the synchronisation mode of the object |
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[2171] | 383 | * If set to 0x0 variables will not be synchronised at all |
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[1907] | 384 | * If set to 0x1 variables will only be synchronised to the client |
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| 385 | * If set to 0x2 variables will only be synchronised to the server |
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| 386 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
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| 387 | * @param mode same as in registerVar |
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| 388 | */ |
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[5929] | 389 | void Synchronisable::setSyncMode(uint8_t mode){ |
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[2087] | 390 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
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[5929] | 391 | this->objectMode_=mode; |
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[1505] | 392 | } |
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| 393 | |
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[6417] | 394 | template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) |
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| 395 | { |
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| 396 | SynchronisableVariableBase* sv; |
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| 397 | if (bidirectional) |
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| 398 | sv = new SynchronisableVariableBidirectional<std::string>(variable, mode, cb); |
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| 399 | else |
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| 400 | sv = new SynchronisableVariable<std::string>(variable, mode, cb); |
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| 401 | syncList.push_back(sv); |
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| 402 | stringList.push_back(sv); |
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| 403 | } |
---|
[2485] | 404 | |
---|
[6417] | 405 | |
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[1505] | 406 | } |
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