[1996] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Damian 'Mozork' Frick |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[2261] | 29 | /** |
---|
[3196] | 30 | @file |
---|
[2662] | 31 | @brief Definition of the QuestManager class. |
---|
[2261] | 32 | */ |
---|
| 33 | |
---|
[1996] | 34 | #ifndef _QuestManager_H__ |
---|
| 35 | #define _QuestManager_H__ |
---|
| 36 | |
---|
[5722] | 37 | #include "questsystem/QuestsystemPrereqs.h" |
---|
[5745] | 38 | #include <CEGUIForwardRefs.h> |
---|
[2095] | 39 | |
---|
[3196] | 40 | #include <list> |
---|
[1996] | 41 | #include <map> |
---|
| 42 | #include <string> |
---|
[3370] | 43 | |
---|
[5929] | 44 | #include "util/Singleton.h" |
---|
[2911] | 45 | #include "core/OrxonoxClass.h" |
---|
[1996] | 46 | |
---|
[5745] | 47 | #include "QuestGUI.h" |
---|
| 48 | |
---|
[2960] | 49 | // tolua_begin |
---|
[2662] | 50 | namespace orxonox |
---|
| 51 | { |
---|
[1996] | 52 | /** |
---|
| 53 | @brief |
---|
[6536] | 54 | Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessible (through findX()). |
---|
[2261] | 55 | Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way. |
---|
[1996] | 56 | @author |
---|
| 57 | Damian 'Mozork' Frick |
---|
| 58 | */ |
---|
[5929] | 59 | class _QuestsystemExport QuestManager |
---|
[2960] | 60 | // tolua_end |
---|
[5929] | 61 | : public Singleton<QuestManager>, public orxonox::OrxonoxClass |
---|
| 62 | { // tolua_export |
---|
[5745] | 63 | |
---|
[5929] | 64 | friend class Singleton<QuestManager>; |
---|
[5760] | 65 | friend class QuestGUI; |
---|
[5745] | 66 | |
---|
[2093] | 67 | public: |
---|
[2911] | 68 | QuestManager(); |
---|
[2093] | 69 | virtual ~QuestManager(); |
---|
[2092] | 70 | |
---|
[3370] | 71 | //! Returns a reference to the single instance of the Quest Manager. |
---|
[5929] | 72 | static QuestManager& getInstance() { return Singleton<QuestManager>::getInstance(); } // tolua_export |
---|
[2092] | 73 | |
---|
[6536] | 74 | //! Retrieve the main window for the GUI. |
---|
[5745] | 75 | CEGUI::Window* getQuestGUI(const std::string & guiName); // tolua_export |
---|
| 76 | |
---|
[2911] | 77 | bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager. |
---|
[6940] | 78 | bool unregisterQuest(Quest* quest); //!< Unregisters a Quest in the QuestManager. |
---|
| 79 | bool registerHint(QuestHint* hint); //!< Registers a QuestHint in the QuestManager. |
---|
| 80 | bool unregisterHint(QuestHint* hint); //!< Unregisters a QuestHint in the QuestManager. |
---|
[2092] | 81 | |
---|
[2911] | 82 | Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id. |
---|
| 83 | QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id. |
---|
| 84 | |
---|
[5745] | 85 | protected: |
---|
[6536] | 86 | std::map<std::string, Quest*> & getQuests(void); //!< Retrieve all Quests. |
---|
[2960] | 87 | |
---|
[2093] | 88 | private: |
---|
[3370] | 89 | static QuestManager* singletonPtr_s; |
---|
[6536] | 90 | PlayerInfo* retrievePlayer(const std::string & guiName); //!< Retrieve the player for a certain GUI. |
---|
[2092] | 91 | |
---|
[2911] | 92 | std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's. |
---|
| 93 | std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's. |
---|
| 94 | |
---|
[5745] | 95 | std::map<PlayerInfo*, QuestGUI*> questGUIs_; //!< All GUI's registered by the players. |
---|
[2963] | 96 | |
---|
[2960] | 97 | }; // tolua_export |
---|
[1996] | 98 | |
---|
[2960] | 99 | } // tolua_export |
---|
[1996] | 100 | |
---|
| 101 | #endif /* _QuestManager_H__ */ |
---|