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Ignore:
Timestamp:
Sep 22, 2009, 12:44:05 PM (15 years ago)
Author:
dafrick
Message:

Some cleanup und resolved TODO's in questsystem.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/questsystem/QuestManager.h

    r5748 r5760  
    6565
    6666            friend class ScopedSingleton<QuestManager, ScopeID::GSLevel>;
    67             friend class QuestGUI; //TODO: better solution.
    68             //friend std::map<std::string, Quest*> & QuestGUI::getQuests(void);
     67            friend class QuestGUI;
    6968
    7069        public:
     
    9493            std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's.
    9594
    96             //TODO: Call destructor of QuestGUI's on destruction of QuestManager?
    9795            std::map<PlayerInfo*, QuestGUI*> questGUIs_; //!< All GUI's registered by the players.
    9896
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