[6724] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Jan Bernegger |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "MeshLodInformation.h" |
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| 30 | |
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| 31 | #include <OgreEntity.h> |
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| 32 | |
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| 33 | #include "core/CoreIncludes.h" |
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| 34 | #include "core/GameMode.h" |
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| 35 | #include "core/XMLPort.h" |
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| 36 | #include "Scene.h" |
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| 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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| 40 | CreateFactory(MeshLodInformation); |
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| 41 | |
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[6786] | 42 | MeshLodInformation::MeshLodInformation(BaseObject* creator) |
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[7020] | 43 | : BaseObject(creator), lodLevel_(-1), bEnabled_(true) |
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[6724] | 44 | { |
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| 45 | RegisterObject(MeshLodInformation); |
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| 46 | } |
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| 47 | |
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| 48 | MeshLodInformation::~MeshLodInformation() |
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| 49 | { } |
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| 50 | |
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| 51 | void MeshLodInformation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 52 | { |
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| 53 | SUPER(MeshLodInformation, XMLPort, xmlelement, mode); |
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| 54 | |
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| 55 | XMLPortParam(MeshLodInformation, "mesh", setMeshSource, getMeshSource, xmlelement, mode); |
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[6877] | 56 | XMLPortParam(MeshLodInformation, "lodQuality", setLodLevel, getLodLevel, xmlelement, mode); |
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[7020] | 57 | XMLPortParam(MeshLodInformation, "enabled", setEnabled, getEnabled, xmlelement, mode); |
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[6724] | 58 | } |
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| 59 | |
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[6786] | 60 | std::string MeshLodInformation::getMeshName() |
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[6724] | 61 | { |
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[6786] | 62 | return MeshLodInformation::getMeshSource(); |
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[6724] | 63 | } |
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[6786] | 64 | |
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[6881] | 65 | void MeshLodInformation::setLodLevel(float lodLevel) |
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[6786] | 66 | { |
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[6881] | 67 | if(lodLevel>=0) |
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| 68 | lodLevel_=lodLevel; |
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[6786] | 69 | } |
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[6881] | 70 | float MeshLodInformation::getLodLevel() |
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[6786] | 71 | { |
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| 72 | return lodLevel_; |
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[6787] | 73 | } |
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[6786] | 74 | void MeshLodInformation::setMeshSource(std::string meshSource) |
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| 75 | { |
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| 76 | meshSource_ = meshSource; |
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| 77 | } |
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| 78 | std::string MeshLodInformation::getMeshSource() |
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| 79 | { |
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| 80 | return meshSource_; |
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| 81 | } |
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[6724] | 82 | |
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[6852] | 83 | } |
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