[6803] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[6811] | 23 | * Gabriel Nadler, Originalfile: Oli Scheuss |
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[6803] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "RocketController.h" |
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| 30 | #include "projectiles/SimpleRocket.h" |
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| 31 | #include "util/Math.h" |
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[6810] | 32 | #include "weapons/projectiles/SimpleRocket.h" |
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[6815] | 33 | #include "util/Debug.h" |
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[6834] | 34 | #include "weapons/weaponmodes/SimpleRocketFire.h" |
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[6803] | 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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| 38 | /** |
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| 39 | @brief |
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| 40 | Constructor. |
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| 41 | */ |
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| 42 | RocketController::RocketController(BaseObject* creator) : Controller(creator) |
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| 43 | { |
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[6815] | 44 | COUT(0)<< "RocketController constructed\n"; |
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[6811] | 45 | |
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[6803] | 46 | RegisterObject(RocketController); |
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[6834] | 47 | this->rocket = new SimpleRocket(this); |
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| 48 | this->rocket->setController(dynamic_cast<RocketController*>(this)); |
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[6813] | 49 | this->setControllableEntity(dynamic_cast<ControllableEntity*> (rocket)); |
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[6803] | 50 | } |
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| 51 | |
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| 52 | |
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| 53 | /** |
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| 54 | @brief |
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| 55 | The controlling happens here. This method defines what the controller has to do each tick. |
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| 56 | @param dt |
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| 57 | The duration of the tick. |
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| 58 | */ |
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| 59 | void RocketController::tick(float dt) |
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| 60 | { |
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[6811] | 61 | |
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[6803] | 62 | SimpleRocket *rocket = static_cast<SimpleRocket*>(this->getControllableEntity()); |
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[6834] | 63 | double rd = rand(); |
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| 64 | if (rd > 0.5) rocket->rotateRoll(5); |
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| 65 | else rocket->rotatePitch(5); |
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[6803] | 66 | |
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| 67 | } |
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| 68 | |
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| 69 | |
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[6814] | 70 | RocketController::~RocketController() { |
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[6815] | 71 | COUT(0)<< "RocketController destroyed\n"; |
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[6814] | 72 | } |
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| 73 | |
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| 74 | |
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| 75 | |
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[6803] | 76 | } |
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