[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[5896] | 23 | * Reto Grieder |
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[3060] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[3196] | 28 | |
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[5896] | 29 | #include "AmbientSound.h" |
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[3196] | 30 | |
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[5914] | 31 | #include "core/CoreIncludes.h" |
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[5896] | 32 | #include "core/EventIncludes.h" |
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| 33 | #include "core/XMLPort.h" |
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[5982] | 34 | #include "SoundManager.h" |
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[3060] | 35 | |
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[5738] | 36 | namespace orxonox |
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[3060] | 37 | { |
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[5896] | 38 | CreateFactory(AmbientSound); |
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| 39 | |
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| 40 | AmbientSound::AmbientSound(BaseObject* creator) |
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| 41 | : BaseObject(creator) |
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[3060] | 42 | { |
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[5896] | 43 | RegisterObject(AmbientSound); |
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[3060] | 44 | } |
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| 45 | |
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[5896] | 46 | AmbientSound::~AmbientSound() |
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[3060] | 47 | { |
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| 48 | } |
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| 49 | |
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[5896] | 50 | void AmbientSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[3060] | 51 | { |
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[5896] | 52 | SUPER(AmbientSound, XMLPort, xmlelement, mode); |
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[5899] | 53 | XMLPortParamExtern(AmbientSound, BaseSound, this, "source", setSource, getSource, xmlelement, mode); |
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[5896] | 54 | XMLPortParamExtern(AmbientSound, BaseSound, this, "loop", setLoop, getLoop, xmlelement, mode); |
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| 55 | XMLPortParamExtern(AmbientSound, BaseSound, this, "playOnLoad", setPlayOnLoad, getPlayOnLoad, xmlelement, mode); |
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[3060] | 56 | } |
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| 57 | |
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[5896] | 58 | void AmbientSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) |
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[3060] | 59 | { |
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[5896] | 60 | SUPER(AmbientSound, XMLEventPort, xmlelement, mode); |
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| 61 | XMLPortEventState(AmbientSound, BaseObject, "play", play, xmlelement, mode); |
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[3060] | 62 | } |
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[5982] | 63 | |
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| 64 | void AmbientSound::play() |
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| 65 | { |
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| 66 | COUT(3) << this->getSource() << ": Playing" << std::endl; |
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[6046] | 67 | if(GameMode::playsSound()) |
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| 68 | { |
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| 69 | SoundManager::getInstance().registerAmbientSound(this); |
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| 70 | this->BaseSound::play(); |
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| 71 | } |
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[5982] | 72 | } |
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| 73 | |
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| 74 | void AmbientSound::replay() |
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| 75 | { |
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[6046] | 76 | this->BaseSound::play(); |
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[5982] | 77 | } |
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| 78 | |
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| 79 | void AmbientSound::stop() |
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| 80 | { |
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[6046] | 81 | if(GameMode::playsSound()) |
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| 82 | { |
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| 83 | SoundManager::getInstance().unregisterAmbientSound(this); |
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| 84 | } |
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[5982] | 85 | } |
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| 86 | |
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[6046] | 87 | void AmbientSound::doStop() |
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[5982] | 88 | { |
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[6046] | 89 | this->BaseSound::stop(); |
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[5982] | 90 | } |
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| 91 | |
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[6031] | 92 | void AmbientSound::setSource(const std::string& source) |
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| 93 | { |
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[6046] | 94 | if(source.find('/') == std::string.npos && GameMode::playsSound()) |
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[6031] | 95 | { |
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| 96 | std::string filePath = SoundManager::getInstance().getAmbientPath(source); |
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| 97 | if(!(filePath.empty())) |
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| 98 | { |
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[6046] | 99 | this->BaseSound::setSource(filePath); |
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[6031] | 100 | return; |
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| 101 | } |
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| 102 | } |
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| 103 | COUT(3) << source << ": Not a valid name! Ambient sound will not change." << std::endl; |
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| 104 | } |
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| 105 | |
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[5982] | 106 | void AmbientSound::changedActivity() |
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| 107 | { |
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| 108 | COUT(3) << this->getSource() << ": ChangedActivity: " << this->isActive() << std::endl; |
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[6046] | 109 | this->BaseObject::changedActivity(); |
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[5982] | 110 | if(this->isActive()) |
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| 111 | { |
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| 112 | this->play(); |
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| 113 | } |
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| 114 | else |
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| 115 | { |
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| 116 | this->stop(); |
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| 117 | } |
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| 118 | } |
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[5896] | 119 | } |
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