Last change
on this file since 2047 was
859,
checked in by landauf, 17 years ago
|
more or less a copy of the trunk
|
File size:
1.1 KB
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Rev | Line | |
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[859] | 1 | /** |
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| 2 | @file GraphicsEngine.h |
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| 3 | @brief Graphics Engine |
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| 4 | @author Benjamin Knecht <beni_at_orxonox.net> |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _GraphicsEngine_H__ |
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| 8 | #define _GraphicsEngine_H__ |
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| 9 | |
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| 10 | #include <string> |
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| 11 | |
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| 12 | #include <OgreRoot.h> |
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| 13 | #include <OgreSceneManager.h> |
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| 14 | |
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| 15 | #include "OrxonoxPrereqs.h" |
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| 16 | |
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| 17 | |
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| 18 | namespace orxonox { |
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| 19 | |
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| 20 | /** |
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| 21 | * graphics engine manager class |
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| 22 | */ |
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| 23 | class _OrxonoxExport GraphicsEngine { |
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| 24 | public: |
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| 25 | GraphicsEngine(); |
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| 26 | inline void setConfigPath(std::string path) { this->configPath_ = path; }; |
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| 27 | // find a better way for this |
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| 28 | inline Ogre::Root* getRoot() { return root_; }; |
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| 29 | void setup(); |
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| 30 | bool load(); |
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| 31 | void loadRessourceLocations(std::string path); |
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| 32 | Ogre::SceneManager* getSceneManager(); |
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| 33 | void startRender(); |
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| 34 | |
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| 35 | virtual ~GraphicsEngine(); |
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| 36 | private: |
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| 37 | Ogre::Root* root_; //!< Ogre's root |
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| 38 | std::string configPath_; //!< path to config file |
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| 39 | std::string dataPath_; //!< path to data file |
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| 40 | Ogre::SceneManager* scene_; //!< scene manager of the game |
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| 41 | |
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| 42 | }; |
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| 43 | |
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| 44 | } |
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| 45 | |
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| 46 | #endif /* _GraphicsEngine_H__ */ |
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