source:
code/trunk/Media/materials/scripts/Orxonox.material
@
861
Last change on this file since 861 was 790, checked in by nicolasc, 17 years ago | |
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File size: 4.6 KB |
Rev | Line | |
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[588] | 1 | |
2 | ||
3 | material Orxonox/Shot | |
[508] | 4 | { |
5 | technique | |
6 | { | |
7 | pass | |
8 | { | |
9 | lighting off | |
[588] | 10 | scene_blend alpha_blend |
11 | depth_check off | |
[508] | 12 | |
13 | texture_unit | |
14 | { | |
[588] | 15 | texture shot.png |
[508] | 16 | } |
17 | } | |
18 | } | |
[510] | 19 | } |
20 | ||
[588] | 21 | |
22 | material Orxonox/Red | |
[510] | 23 | { |
24 | technique | |
25 | { | |
26 | pass | |
27 | { | |
28 | lighting off | |
[588] | 29 | depth_check off |
30 | scene_blend 0.5 0.5 | |
31 | ambient 0 0 0 0.5 | |
[510] | 32 | |
33 | texture_unit | |
34 | { | |
[588] | 35 | texture OrxonoxRED.png |
[510] | 36 | } |
37 | } | |
38 | } | |
[521] | 39 | } |
40 | ||
[588] | 41 | |
42 | material Orxonox/Black | |
[578] | 43 | { |
44 | technique | |
45 | { | |
46 | pass | |
47 | { | |
48 | lighting off | |
[588] | 49 | depth_check off |
50 | scene_blend 0.5 0.5 | |
51 | ambient 0 0 0 0.5 | |
[578] | 52 | |
53 | texture_unit | |
54 | { | |
[588] | 55 | texture OrxonoxBlack.png |
[578] | 56 | } |
57 | } | |
58 | } | |
59 | } | |
60 | ||
[588] | 61 | |
62 | material Orxonox/BackGround | |
[521] | 63 | { |
[588] | 64 | technique |
65 | { | |
66 | pass | |
67 | { | |
[521] | 68 | |
[588] | 69 | lighting off |
70 | scene_blend alpha_blend | |
71 | depth_check off | |
72 | texture_unit | |
73 | { | |
74 | texture backGround.png | |
75 | } | |
76 | } | |
77 | } | |
78 | } | |
79 | ||
80 | material Orxonox/EnergyBackground | |
81 | { | |
82 | technique | |
83 | { | |
84 | pass | |
85 | { | |
86 | ||
87 | lighting off | |
88 | scene_blend alpha_blend | |
89 | depth_check off | |
90 | texture_unit | |
91 | { | |
92 | texture EnergyBackground.png | |
93 | } | |
94 | } | |
95 | } | |
96 | } | |
97 | ||
98 | material Orxonox/Clock | |
99 | { | |
100 | technique | |
101 | { | |
102 | pass | |
103 | { | |
104 | lighting off | |
105 | scene_blend alpha_blend | |
106 | depth_check off | |
107 | ||
108 | texture_unit | |
109 | { | |
110 | texture clock.png | |
111 | } | |
112 | } | |
113 | } | |
114 | } | |
115 | ||
116 | material Orxonox/Gun | |
117 | { | |
118 | technique | |
119 | { | |
120 | pass | |
121 | { | |
122 | lighting off | |
123 | scene_blend alpha_blend | |
124 | depth_check off | |
125 | ||
126 | texture_unit | |
127 | { | |
128 | texture gun.png | |
129 | } | |
130 | } | |
131 | } | |
132 | } | |
133 | ||
134 | material Orxonox/Man | |
135 | { | |
136 | technique | |
137 | { | |
138 | pass | |
139 | { | |
140 | lighting off | |
141 | scene_blend alpha_blend | |
142 | depth_check off | |
143 | ||
144 | texture_unit | |
145 | { | |
146 | texture man.png | |
147 | } | |
148 | } | |
149 | } | |
150 | } | |
151 | ||
152 | material Orxonox/MapBackGround | |
153 | { | |
154 | technique | |
155 | { | |
156 | pass | |
157 | { | |
158 | lighting off | |
159 | scene_blend alpha_blend | |
160 | depth_check off | |
161 | ||
162 | texture_unit | |
163 | { | |
164 | texture MapBackGround.png | |
165 | } | |
166 | } | |
167 | } | |
168 | } | |
169 | ||
170 | material Orxonox/MyShip | |
171 | { | |
172 | technique | |
173 | { | |
174 | pass | |
175 | { | |
176 | lighting off | |
177 | scene_blend alpha_blend | |
178 | depth_check off | |
179 | ||
180 | texture_unit | |
181 | { | |
182 | texture MyShip.png | |
183 | } | |
184 | } | |
185 | } | |
186 | } | |
187 | ||
188 | material Orxonox/RacketBackground | |
189 | { | |
190 | technique | |
191 | { | |
192 | pass | |
193 | { | |
194 | lighting off | |
195 | scene_blend alpha_blend | |
196 | depth_check off | |
197 | ||
198 | texture_unit | |
199 | { | |
200 | texture RacketBackground.png | |
201 | } | |
202 | } | |
203 | } | |
204 | } | |
205 | ||
206 | ||
207 | material Orxonox/TargetBackground | |
208 | { | |
209 | technique | |
210 | { | |
211 | pass | |
212 | { | |
213 | lighting off | |
214 | scene_blend alpha_blend | |
215 | depth_check off | |
216 | ||
217 | texture_unit | |
218 | { | |
219 | texture TargetBackground.png | |
220 | } | |
221 | } | |
222 | } | |
223 | } | |
224 | ||
225 | material Orxonox/PrimarBackground | |
226 | { | |
227 | technique | |
228 | { | |
229 | pass | |
230 | { | |
231 | lighting off | |
232 | scene_blend alpha_blend | |
233 | depth_check off | |
234 | ||
235 | texture_unit | |
236 | { | |
237 | texture PrimarBackground.png | |
238 | } | |
239 | } | |
240 | } | |
241 | } | |
242 | ||
243 | material Orxonox/PrimarSample | |
244 | { | |
245 | technique | |
246 | { | |
247 | pass | |
248 | { | |
249 | lighting off | |
250 | scene_blend alpha_blend | |
251 | depth_check off | |
252 | ||
253 | texture_unit | |
254 | { | |
255 | texture PrimarSample.png | |
256 | } | |
257 | } | |
258 | } | |
259 | } | |
260 | ||
261 | material Orxonox/PrimarChoice | |
262 | { | |
263 | technique | |
264 | { | |
265 | pass | |
266 | { | |
267 | lighting off | |
268 | scene_blend alpha_blend | |
269 | depth_check off | |
270 | ||
271 | texture_unit | |
272 | { | |
273 | texture PrimarChoice.png | |
274 | } | |
275 | } | |
276 | } | |
277 | } | |
278 | ||
279 | material Orxonox/RedPoint | |
280 | { | |
281 | technique | |
282 | { | |
283 | pass | |
284 | { | |
285 | lighting off | |
286 | scene_blend alpha_blend | |
287 | depth_check off | |
288 | ||
289 | texture_unit | |
290 | { | |
291 | texture RedPoint.png | |
292 | } | |
293 | } | |
294 | } | |
295 | } | |
296 | ||
297 | material Orxonox/EnergyDistrBackground | |
298 | { | |
299 | technique | |
300 | { | |
301 | pass | |
302 | { | |
303 | lighting off | |
304 | scene_blend alpha_blend | |
305 | depth_check off | |
306 | ||
307 | texture_unit | |
308 | { | |
309 | texture EnergyDistrBackground.png | |
310 | } | |
311 | } | |
312 | } | |
313 | } | |
314 | ||
315 | material Orxonox/shieldLeftTop | |
316 | { | |
317 | technique | |
318 | { | |
319 | pass | |
320 | { | |
321 | lighting off | |
322 | scene_blend alpha_blend | |
323 | depth_check off | |
324 | ||
325 | texture_unit | |
326 | { | |
327 | texture ShieldLeftTop.png | |
328 | } | |
329 | } | |
330 | } | |
331 | } | |
332 | ||
333 | material Orxonox/shieldRightTop | |
334 | { | |
335 | technique | |
336 | { | |
337 | pass | |
338 | { | |
339 | lighting off | |
340 | scene_blend alpha_blend | |
341 | depth_check off | |
342 | ||
343 | texture_unit | |
344 | { | |
345 | texture ShieldRightTop.png | |
346 | } | |
347 | } | |
348 | } | |
349 | } | |
350 | ||
351 | material Orxonox/shieldLeftBottom | |
352 | { | |
353 | technique | |
354 | { | |
355 | pass | |
356 | { | |
357 | lighting off | |
358 | scene_blend alpha_blend | |
359 | depth_check off | |
360 | ||
361 | texture_unit | |
362 | { | |
363 | texture ShieldLeftBottom.png | |
364 | } | |
365 | } | |
366 | } | |
367 | } | |
368 | ||
369 | material Orxonox/shieldRightBottom | |
370 | { | |
371 | technique | |
372 | { | |
373 | pass | |
374 | { | |
375 | lighting off | |
376 | scene_blend alpha_blend | |
377 | depth_check off | |
378 | ||
379 | texture_unit | |
380 | { | |
381 | texture ShieldRightBottom.png | |
382 | } | |
383 | } | |
384 | } | |
385 | } | |
386 | ||
387 | material Orxonox/TimeBackground | |
388 | { | |
389 | technique | |
390 | { | |
391 | pass | |
392 | { | |
393 | lighting off | |
394 | scene_blend alpha_blend | |
395 | depth_check off | |
396 | ||
397 | texture_unit | |
398 | { | |
399 | texture TimeBackground.png | |
400 | } | |
401 | } | |
402 | } | |
403 | } | |
404 | ||
[661] | 405 | material Orxonox/Crosshair |
406 | { | |
407 | technique | |
408 | { | |
409 | pass | |
410 | { | |
411 | lighting off | |
412 | scene_blend alpha_blend | |
413 | depth_check off | |
414 | ||
415 | texture_unit | |
416 | { | |
417 | texture crosshair.png | |
418 | } | |
419 | } | |
420 | } | |
421 | } |
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