source:
code/trunk/data/particle/emitted_emitter.particle
@
8490
Last change on this file since 8490 was 5781, checked in by rgrieder, 15 years ago | |
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File size: 1.6 KB |
Rev | Line | |
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[5352] | 1 | // Example emitted emitters |
[5689] | 2 | particle_system Examples/Fireworks |
[5352] | 3 | { |
4 | material Examples/Flare | |
5 | point_rendering false | |
6 | particle_width 10 | |
7 | particle_height 10 | |
8 | cull_each false | |
9 | quota 1000 | |
10 | emit_emitter_quota 10 | |
11 | billboard_type point | |
12 | ||
13 | // Emitter that emits multiple Point emitters with name 'explosion' | |
14 | emitter Box | |
15 | { | |
16 | name mainEmitter | |
17 | emit_emitter explosion | |
18 | angle 30 | |
19 | emission_rate 1000 | |
20 | time_to_live 3 | |
21 | direction 0 1 0 | |
22 | velocity 200 | |
23 | } | |
24 | ||
25 | // This Point emitter is emitted by the Box emitter and emits billboard particles itself | |
26 | emitter Point | |
27 | { | |
28 | name explosion | |
29 | angle 360 | |
30 | emission_rate 1000 | |
31 | time_to_live 2 | |
32 | direction 0 1 0 | |
33 | velocity 80 | |
34 | duration 0.1 | |
35 | repeat_delay_min 2 | |
36 | repeat_delay_max 3 | |
37 | } | |
38 | ||
39 | // Make em float downwards | |
40 | affector LinearForce | |
41 | { | |
42 | force_vector 0 -100 0 | |
43 | force_application add | |
44 | } | |
45 | ||
46 | // Give em some nice colours | |
47 | affector ColourInterpolator | |
48 | { | |
49 | time0 0 | |
50 | colour0 1 1 0 | |
51 | time1 0.5 | |
52 | colour1 1 0 0 | |
53 | time2 0.9 | |
54 | colour2 0 0 1 | |
55 | } | |
56 | } |
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