[8987] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Matthias Spalinger |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "HUDEnemyHealthBar.h" |
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| 30 | |
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| 31 | #include <OgreCamera.h> |
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| 32 | |
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| 33 | #include "util/Convert.h" |
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| 34 | #include "core/ConfigValueIncludes.h" |
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| 35 | #include "core/CoreIncludes.h" |
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| 36 | #include "core/XMLPort.h" |
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| 37 | #include "infos/PlayerInfo.h" |
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| 38 | #include "overlays/OverlayGroup.h" |
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| 39 | #include "CameraManager.h" |
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| 40 | #include "graphics/Camera.h" |
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| 41 | #include "util/Math.h" |
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| 42 | #include "HUDNavigation.h" |
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| 43 | #include "core/input/InputManager.h" |
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| 44 | #include "controllers/HumanController.h" |
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| 45 | #include "core/GraphicsManager.h" |
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| 46 | #include "Scene.h" |
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| 47 | #include "Radar.h" |
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| 48 | #include "controllers/NewHumanController.h" |
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| 49 | |
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| 50 | namespace orxonox |
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| 51 | { |
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| 52 | CreateFactory(HUDEnemyHealthBar); |
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| 53 | |
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| 54 | HUDEnemyHealthBar::HUDEnemyHealthBar(BaseObject* creator) : HUDHealthBar(creator) |
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| 55 | { |
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| 56 | RegisterObject(HUDEnemyHealthBar); |
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| 57 | |
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| 58 | this->setConfigValues(); |
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| 59 | setSensibility(0.1f); |
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| 60 | this->owner_ = 0; |
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| 61 | markerLimit_ = 3; //TODO connect with markerLimit_ from the settings / from HUDNavigation.cc |
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| 62 | currentYaw = 0; |
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| 63 | currentPitch = 0; |
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| 64 | |
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| 65 | this->getOverlayText()->setCaption(""); |
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| 66 | } |
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| 67 | |
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| 68 | HUDEnemyHealthBar::~HUDEnemyHealthBar() |
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| 69 | { |
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| 70 | sortedObjectList_.clear(); |
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| 71 | } |
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| 72 | |
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| 73 | void HUDEnemyHealthBar::setConfigValues() |
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| 74 | { |
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| 75 | SetConfigValue(useEnemyBar_, true); |
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| 76 | } |
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| 77 | |
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| 78 | void HUDEnemyHealthBar::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 79 | { |
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| 80 | SUPER(HUDEnemyHealthBar, XMLPort, xmlelement, mode); |
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| 81 | |
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| 82 | XMLPortParam ( HUDEnemyHealthBar, "sensibility", setSensibility, getSensibility, xmlelement, mode ); |
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| 83 | } |
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| 84 | |
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| 85 | bool compareDist ( std::pair<RadarViewable*, unsigned int > a, std::pair<RadarViewable*, unsigned int > b ) |
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| 86 | { |
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| 87 | return a.second<b.second; |
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| 88 | } |
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| 89 | |
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| 90 | void HUDEnemyHealthBar::tick(float dt) |
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| 91 | { |
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| 92 | if (!useEnemyBar_){ |
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| 93 | this->setValue(0); //TODO hide it instead of setting it to 0 |
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| 94 | this->getOverlayText()->setCaption(""); |
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| 95 | return; |
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| 96 | } |
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| 97 | |
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| 98 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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| 99 | if ( cam == NULL ) |
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| 100 | return; |
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| 101 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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| 102 | |
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| 103 | unsigned int markerCount_ = 0; |
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| 104 | |
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| 105 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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| 106 | { |
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| 107 | listIt->second = ( int ) ( ( listIt->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition() ).length() + 0.5f ); |
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| 108 | } |
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| 109 | |
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| 110 | sortedObjectList_.sort ( compareDist ); |
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| 111 | |
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| 112 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++markerCount_, ++listIt ) |
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| 113 | { |
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| 114 | if ( markerCount_ < markerLimit_ ) |
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| 115 | { |
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| 116 | // Transform to screen coordinates and reverse x-axis |
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| 117 | Vector3 pos = (camTransform * listIt->first->getRVWorldPosition()); |
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| 118 | pos.x = -pos.x; |
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| 119 | |
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| 120 | // get mouse position |
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[8995] | 121 | if(this->getOwner() && dynamic_cast<ControllableEntity*>(this->getOwner())->getController() && dynamic_cast<NewHumanController*>(dynamic_cast<ControllableEntity*>(this->getOwner())->getController())) |
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| 122 | { |
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| 123 | currentYaw = dynamic_cast<NewHumanController*>(dynamic_cast<ControllableEntity*>(this->getOwner())->getController())->getCurrentYaw(); |
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| 124 | currentPitch = dynamic_cast<NewHumanController*>(dynamic_cast<ControllableEntity*>(this->getOwner())->getController())->getCurrentPitch(); |
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| 125 | } |
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[8987] | 126 | // Compare cursor position to object position |
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| 127 | if ( fabs(pos.x - currentYaw) < sens_ && fabs(pos.y - currentPitch) < sens_ ) |
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| 128 | { |
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| 129 | this->owner_ = orxonox_cast<Pawn*>(listIt->first); |
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| 130 | break; |
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| 131 | } |
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| 132 | } |
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| 133 | this->owner_ = 0; |
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| 134 | } |
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| 135 | |
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| 136 | |
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| 137 | |
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| 138 | if (this->owner_) |
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| 139 | { |
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| 140 | this->setValue(this->owner_->getHealth() / this->owner_->getInitialHealth()); |
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| 141 | this->getOverlayText()->setCaption(multi_cast<std::string>(static_cast<int>(this->owner_->getHealth()))); |
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| 142 | } |
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| 143 | else |
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| 144 | { |
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| 145 | this->setValue(0); //TODO hide it instead of setting it to zero |
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| 146 | this->getOverlayText()->setCaption(""); |
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| 147 | } |
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| 148 | |
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| 149 | if (this->getTextUseBarColour()) |
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| 150 | this->getOverlayText()->setColour(this->getCurrentBarColour()); |
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| 151 | } |
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| 152 | |
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| 153 | void HUDEnemyHealthBar::addObject ( RadarViewable* object ) |
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| 154 | { |
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| 155 | if( showObject(object)==false ) |
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| 156 | return; |
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| 157 | |
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| 158 | if ( sortedObjectList_.size() >= markerLimit_ ) |
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| 159 | if ( object == NULL ) |
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| 160 | return; |
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| 161 | |
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| 162 | sortedObjectList_.push_front ( std::make_pair ( object, ( unsigned int ) 0 ) ); |
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| 163 | |
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| 164 | //remove duplicates |
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| 165 | sortedObjectList_.unique(); |
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| 166 | } |
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| 167 | |
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| 168 | bool HUDEnemyHealthBar::showObject(RadarViewable* rv) |
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| 169 | { |
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| 170 | if ( rv == dynamic_cast<RadarViewable*> ( this->getOwner() ) ) |
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| 171 | return false; |
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| 172 | assert( rv->getWorldEntity() ); |
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| 173 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) |
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| 174 | return false; |
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| 175 | return true; |
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| 176 | } |
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| 177 | |
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| 178 | void HUDEnemyHealthBar::removeObject ( RadarViewable* viewable ) |
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| 179 | { |
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| 180 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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| 181 | { |
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| 182 | if ( (listIt->first) == viewable ) |
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| 183 | { |
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| 184 | sortedObjectList_.erase ( listIt ); |
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| 185 | break; |
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| 186 | } |
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| 187 | |
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| 188 | } |
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| 189 | |
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| 190 | } |
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| 191 | |
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| 192 | void HUDEnemyHealthBar::objectChanged(RadarViewable* viewable) |
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| 193 | { |
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| 194 | // TODO: niceification neccessary - and while you're at it: the same function exists in HUDNavigation.cc ;) |
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| 195 | removeObject(viewable); |
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| 196 | addObject(viewable); |
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| 197 | } |
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| 198 | |
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| 199 | void HUDEnemyHealthBar::changedOwner() |
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| 200 | { |
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| 201 | |
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| 202 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
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| 203 | for ( std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it ) |
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| 204 | { |
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| 205 | if ( ! ( *it )->isHumanShip_ ) |
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| 206 | this->addObject ( *it ); |
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| 207 | } |
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| 208 | } |
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| 209 | |
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| 210 | } |
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