[2825] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _PongBall_H__ |
---|
| 30 | #define _PongBall_H__ |
---|
| 31 | |
---|
[5725] | 32 | #include "pong/PongPrereqs.h" |
---|
[2825] | 33 | |
---|
[3196] | 34 | #include "util/Math.h" |
---|
[5735] | 35 | #include "worldentities/MovableEntity.h" |
---|
[2825] | 36 | |
---|
| 37 | namespace orxonox |
---|
| 38 | { |
---|
[5725] | 39 | class _PongExport PongBall : public MovableEntity |
---|
[2825] | 40 | { |
---|
| 41 | public: |
---|
| 42 | PongBall(BaseObject* creator); |
---|
[5929] | 43 | virtual ~PongBall(); |
---|
[2825] | 44 | |
---|
| 45 | virtual void tick(float dt); |
---|
[3108] | 46 | |
---|
[2825] | 47 | void setFieldDimension(float width, float height) |
---|
| 48 | { this->fieldWidth_ = width; this->fieldHeight_ = height; } |
---|
| 49 | void setFieldDimension(const Vector2& dimension) |
---|
| 50 | { this->setFieldDimension(dimension.x, dimension.y); } |
---|
[2839] | 51 | Vector2 getFieldDimension() const |
---|
| 52 | { return Vector2(this->fieldWidth_, this->fieldHeight_); } |
---|
[2825] | 53 | |
---|
| 54 | void setSpeed(float speed); |
---|
| 55 | float getSpeed() const |
---|
| 56 | { return this->speed_; } |
---|
| 57 | |
---|
[5929] | 58 | void setAccelerationFactor(float factor) |
---|
| 59 | { this->accelerationFactor_ = factor; } |
---|
| 60 | float getAccelerationFactor() const |
---|
| 61 | { return this->accelerationFactor_; } |
---|
| 62 | |
---|
[2825] | 63 | void setBatLength(float batlength) |
---|
| 64 | { this->batlength_ = batlength; } |
---|
| 65 | float getBatLength() const |
---|
| 66 | { return this->batlength_; } |
---|
| 67 | |
---|
[7852] | 68 | void setBats(WeakPtr<PongBat>* bats); |
---|
[3196] | 69 | void applyBats(); |
---|
[3108] | 70 | |
---|
[2885] | 71 | static const float MAX_REL_Z_VELOCITY; |
---|
| 72 | |
---|
[2825] | 73 | private: |
---|
[7163] | 74 | void registerVariables(); |
---|
| 75 | |
---|
[2825] | 76 | float fieldWidth_; |
---|
| 77 | float fieldHeight_; |
---|
| 78 | float speed_; |
---|
[5929] | 79 | float accelerationFactor_; |
---|
[2825] | 80 | float batlength_; |
---|
[7852] | 81 | WeakPtr<PongBat>* bat_; |
---|
[3084] | 82 | unsigned int* batID_; |
---|
[2839] | 83 | float relMercyOffset_; |
---|
[2825] | 84 | }; |
---|
| 85 | } |
---|
| 86 | |
---|
| 87 | #endif /* _PongBall_H__ */ |
---|