[6119] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Oliver Scheuss |
---|
| 24 | * Co-authors: |
---|
[8706] | 25 | * simonmie |
---|
[6119] | 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[8855] | 29 | /** |
---|
| 30 | @file Rocket.h |
---|
| 31 | @brief Implementation of the Rocket class. |
---|
| 32 | */ |
---|
| 33 | |
---|
[6119] | 34 | #include "Rocket.h" |
---|
| 35 | |
---|
[6378] | 36 | #include <BulletDynamics/Dynamics/btRigidBody.h> |
---|
| 37 | |
---|
| 38 | #include "core/CoreIncludes.h" |
---|
[6119] | 39 | #include "core/XMLPort.h" |
---|
[8855] | 40 | |
---|
| 41 | #include "Scene.h" |
---|
| 42 | #include "controllers/Controller.h" |
---|
| 43 | #include "graphics/Model.h" |
---|
[6119] | 44 | #include "graphics/ParticleSpawner.h" |
---|
[8855] | 45 | #include "infos/PlayerInfo.h" |
---|
[6119] | 46 | #include "objects/collisionshapes/ConeCollisionShape.h" |
---|
[6247] | 47 | #include "sound/WorldSound.h" |
---|
[8855] | 48 | #include "worldentities/CameraPosition.h" |
---|
| 49 | #include "worldentities/pawns/Pawn.h" |
---|
[6247] | 50 | |
---|
[6119] | 51 | namespace orxonox |
---|
| 52 | { |
---|
[9667] | 53 | RegisterClass(Rocket); |
---|
[6119] | 54 | |
---|
| 55 | /** |
---|
| 56 | @brief |
---|
| 57 | Constructor. Registers the object and initializes some default values. |
---|
| 58 | */ |
---|
[9667] | 59 | Rocket::Rocket(Context* context) |
---|
| 60 | : ControllableEntity(context) |
---|
[8738] | 61 | , BasicProjectile() |
---|
[9667] | 62 | , RadarViewable(this, static_cast<WorldEntity*>(this)) |
---|
[6119] | 63 | { |
---|
[8855] | 64 | RegisterObject(Rocket);// Register the Rocket class to the core |
---|
[6119] | 65 | |
---|
[6120] | 66 | this->localAngularVelocity_ = 0; |
---|
[8855] | 67 | this->lifetime_ = 100.0f; |
---|
[6387] | 68 | |
---|
[6119] | 69 | if (GameMode::isMaster()) |
---|
| 70 | { |
---|
| 71 | this->setCollisionType(WorldEntity::Kinematic); |
---|
| 72 | this->setVelocity(0,0,-100); |
---|
[6387] | 73 | |
---|
[8855] | 74 | // Create rocket model |
---|
[9667] | 75 | Model* model = new Model(this->getContext()); |
---|
[6167] | 76 | model->setMeshSource("rocket.mesh"); |
---|
[6502] | 77 | model->scale(0.7f); |
---|
[6167] | 78 | this->attach(model); |
---|
[8855] | 79 | |
---|
| 80 | // Add effects. |
---|
[9667] | 81 | ParticleEmitter* fire = new ParticleEmitter(this->getContext()); |
---|
[6119] | 82 | this->attach(fire); |
---|
| 83 | fire->setOrientation(this->getOrientation()); |
---|
| 84 | fire->setSource("Orxonox/rocketfire"); |
---|
[6387] | 85 | |
---|
[6119] | 86 | this->enableCollisionCallback(); |
---|
| 87 | this->setCollisionResponse(false); |
---|
| 88 | this->setCollisionType(Kinematic); |
---|
| 89 | |
---|
[8855] | 90 | // Add collision shape |
---|
[9667] | 91 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this->getContext()); |
---|
[6167] | 92 | collisionShape->setRadius(3); |
---|
| 93 | collisionShape->setHeight(500); |
---|
| 94 | this->attachCollisionShape(collisionShape); |
---|
[6119] | 95 | |
---|
[8855] | 96 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&BasicProjectile::destroyObject, this))); |
---|
[6387] | 97 | |
---|
[8855] | 98 | // Add sound |
---|
[9667] | 99 | this->defSndWpnEngine_ = new WorldSound(this->getContext()); |
---|
[6313] | 100 | this->defSndWpnEngine_->setLooping(true); |
---|
| 101 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); |
---|
[7848] | 102 | this->defSndWpnEngine_->setVolume(1.0f); |
---|
[6313] | 103 | this->attach(defSndWpnEngine_); |
---|
[6285] | 104 | |
---|
[9667] | 105 | this->defSndWpnLaunch_ = new WorldSound(this->getContext()); |
---|
[6313] | 106 | this->defSndWpnLaunch_->setLooping(false); |
---|
| 107 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); |
---|
[7848] | 108 | this->defSndWpnLaunch_->setVolume(1.0f); |
---|
[6313] | 109 | this->attach(defSndWpnLaunch_); |
---|
| 110 | } |
---|
| 111 | else |
---|
| 112 | { |
---|
| 113 | this->defSndWpnEngine_ = 0; |
---|
| 114 | this->defSndWpnLaunch_ = 0; |
---|
| 115 | } |
---|
[6387] | 116 | |
---|
[8855] | 117 | // Add camera |
---|
[9667] | 118 | CameraPosition* camPosition = new CameraPosition(this->getContext()); |
---|
[6315] | 119 | camPosition->setPosition(0,4,15); |
---|
| 120 | camPosition->setAllowMouseLook(true); |
---|
| 121 | this->addCameraPosition(camPosition); |
---|
[8738] | 122 | |
---|
| 123 | this->setRadarObjectColour(ColourValue(1.0, 0.5, 0.0)); // orange |
---|
| 124 | this->setRadarObjectShape(RadarViewable::Triangle); |
---|
| 125 | this->setRadarObjectScale(0.5f); |
---|
[6119] | 126 | } |
---|
| 127 | |
---|
| 128 | /** |
---|
| 129 | @brief |
---|
[6247] | 130 | Destructor. Destroys controller, if present and kills sounds, if playing. |
---|
[6119] | 131 | */ |
---|
| 132 | Rocket::~Rocket() |
---|
| 133 | { |
---|
| 134 | if(this->isInitialized()) |
---|
| 135 | { |
---|
[7163] | 136 | if (GameMode::isMaster()) |
---|
| 137 | { |
---|
| 138 | this->destructionEffect(); |
---|
[6383] | 139 | |
---|
[7163] | 140 | if (this->getPlayer() && this->getController()) |
---|
| 141 | this->player_->stopTemporaryControl(); |
---|
| 142 | } |
---|
| 143 | |
---|
[6315] | 144 | if ( this->defSndWpnEngine_ ) |
---|
[6381] | 145 | this->defSndWpnEngine_->destroy(); |
---|
[6383] | 146 | |
---|
[6315] | 147 | if ( this->defSndWpnLaunch_ ) |
---|
[6381] | 148 | this->defSndWpnLaunch_->destroy(); |
---|
[6119] | 149 | } |
---|
| 150 | } |
---|
| 151 | |
---|
| 152 | /** |
---|
| 153 | @brief |
---|
[8855] | 154 | Sets the entity that fired the Rocket. |
---|
| 155 | @param shooter |
---|
| 156 | A pointer to the Pawn that fired the Rocket. |
---|
[6119] | 157 | */ |
---|
[8855] | 158 | void Rocket::setShooter(Pawn* shooter) |
---|
[6119] | 159 | { |
---|
[8855] | 160 | this->BasicProjectile::setShooter(shooter); |
---|
| 161 | |
---|
| 162 | this->player_ = this->getShooter()->getPlayer(); |
---|
[9016] | 163 | if(this->player_) |
---|
| 164 | this->player_->startTemporaryControl(this); |
---|
[6387] | 165 | |
---|
[6315] | 166 | if( GameMode::isMaster() ) |
---|
| 167 | { |
---|
| 168 | this->defSndWpnEngine_->play(); |
---|
| 169 | this->defSndWpnLaunch_->play(); |
---|
| 170 | } |
---|
[6119] | 171 | } |
---|
| 172 | |
---|
| 173 | /** |
---|
| 174 | @brief |
---|
| 175 | Defines which actions the Rocket has to take in each tick. |
---|
| 176 | @param dt |
---|
| 177 | The length of the tick. |
---|
| 178 | */ |
---|
| 179 | void Rocket::tick(float dt) |
---|
| 180 | { |
---|
| 181 | SUPER(Rocket, tick, dt); |
---|
[6387] | 182 | |
---|
[6119] | 183 | if( this->hasLocalController() ) |
---|
| 184 | { |
---|
| 185 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); |
---|
| 186 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); |
---|
| 187 | this->localAngularVelocity_ = 0; |
---|
[7163] | 188 | } |
---|
[6387] | 189 | |
---|
[8855] | 190 | this->destroyCheck(); |
---|
[6119] | 191 | } |
---|
[6387] | 192 | |
---|
[6119] | 193 | bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) |
---|
| 194 | { |
---|
[8855] | 195 | return this->processCollision(otherObject, contactPoint); |
---|
[6119] | 196 | } |
---|
[6387] | 197 | |
---|
[8855] | 198 | /** |
---|
| 199 | @brief |
---|
| 200 | Destroys the Rocket and stops the sound, |
---|
| 201 | */ |
---|
| 202 | void Rocket::destroyObject(void) |
---|
[6119] | 203 | { |
---|
[8855] | 204 | if (GameMode::isMaster() && this->defSndWpnEngine_->isPlaying()) |
---|
| 205 | this->defSndWpnEngine_->stop(); |
---|
| 206 | |
---|
| 207 | this->BasicProjectile::destroyObject(); |
---|
[6119] | 208 | } |
---|
[6387] | 209 | |
---|
[8855] | 210 | /** |
---|
| 211 | @brief |
---|
| 212 | Destroys the Rocket upon pressing "fire". |
---|
| 213 | */ |
---|
[6119] | 214 | void Rocket::fired(unsigned int firemode) |
---|
| 215 | { |
---|
[8855] | 216 | this->destroyObject(); |
---|
[7163] | 217 | } |
---|
[7848] | 218 | |
---|
[8855] | 219 | /** |
---|
| 220 | @brief |
---|
| 221 | The effects that are displayed, when the Rocket is destroyed. |
---|
| 222 | */ |
---|
[7163] | 223 | void Rocket::destructionEffect() |
---|
| 224 | { |
---|
| 225 | ParticleSpawner *effect1, *effect2; |
---|
[8855] | 226 | if(this->getShooter()) |
---|
[6119] | 227 | { |
---|
[9667] | 228 | effect1 = new ParticleSpawner(this->getShooter()->getContext()); |
---|
| 229 | effect2 = new ParticleSpawner(this->getShooter()->getContext()); |
---|
[6119] | 230 | } |
---|
[7163] | 231 | else |
---|
| 232 | { |
---|
[9667] | 233 | effect1 = new ParticleSpawner(this->getContext()); |
---|
| 234 | effect2 = new ParticleSpawner(this->getContext()); |
---|
[7163] | 235 | } |
---|
[7848] | 236 | |
---|
[7163] | 237 | effect1->setPosition(this->getPosition()); |
---|
| 238 | effect1->setOrientation(this->getOrientation()); |
---|
| 239 | effect1->setDestroyAfterLife(true); |
---|
| 240 | effect1->setSource("Orxonox/explosion4"); |
---|
| 241 | effect1->setLifetime(2.0f); |
---|
[7848] | 242 | |
---|
[7163] | 243 | effect2->setPosition(this->getPosition()); |
---|
| 244 | effect2->setOrientation(this->getOrientation()); |
---|
| 245 | effect2->setDestroyAfterLife(true); |
---|
| 246 | effect2->setSource("Orxonox/smoke4"); |
---|
| 247 | effect2->setLifetime(3.0f); |
---|
[6119] | 248 | } |
---|
| 249 | |
---|
| 250 | /** |
---|
| 251 | @brief |
---|
| 252 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. |
---|
| 253 | @param value |
---|
| 254 | The vector determining the amount of the angular movement. |
---|
| 255 | */ |
---|
| 256 | void Rocket::rotateYaw(const Vector2& value) |
---|
| 257 | { |
---|
| 258 | ControllableEntity::rotateYaw(value); |
---|
[6387] | 259 | |
---|
[6119] | 260 | if( !this->isInMouseLook() ) |
---|
| 261 | this->localAngularVelocity_.y += value.x; |
---|
| 262 | } |
---|
| 263 | |
---|
| 264 | /** |
---|
| 265 | @brief |
---|
| 266 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. |
---|
| 267 | @param value |
---|
| 268 | The vector determining the amount of the angular movement. |
---|
| 269 | */ |
---|
| 270 | void Rocket::rotatePitch(const Vector2& value) |
---|
| 271 | { |
---|
| 272 | ControllableEntity::rotatePitch(value); |
---|
[6387] | 273 | |
---|
[6119] | 274 | if( !this->isInMouseLook() ) |
---|
| 275 | this->localAngularVelocity_.x += value.x; |
---|
| 276 | } |
---|
| 277 | |
---|
| 278 | /** |
---|
| 279 | @brief |
---|
| 280 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. |
---|
| 281 | @param value |
---|
| 282 | The vector determining the amount of the angular movement. |
---|
| 283 | */ |
---|
| 284 | void Rocket::rotateRoll(const Vector2& value) |
---|
| 285 | { |
---|
| 286 | ControllableEntity::rotateRoll(value); |
---|
[6387] | 287 | |
---|
[6119] | 288 | if( !this->isInMouseLook() ) |
---|
| 289 | this->localAngularVelocity_.z += value.x; |
---|
| 290 | } |
---|
[6387] | 291 | |
---|
[6119] | 292 | } |
---|