[10719] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[10885] | 23 | * Gani Aliguzhinov |
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[10719] | 24 | * Co-authors: |
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[10885] | 25 | * ... |
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[10719] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _SectionController_H__ |
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| 30 | #define _SectionController_H__ |
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| 31 | |
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[10886] | 32 | #include "controllers/ActionpointController.h" |
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[10719] | 33 | |
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| 34 | |
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| 35 | namespace orxonox |
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| 36 | { |
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[10955] | 37 | /** |
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| 38 | @note |
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| 39 | ActionpointController will not work, if there is no MasterController in the level! |
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[10974] | 40 | All the demos are in a file called AITest.oxw. In the menu look for New AI Testing Level. |
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[10955] | 41 | */ |
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[10886] | 42 | class _OrxonoxExport SectionController : public ActionpointController |
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[10719] | 43 | { |
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| 44 | public: |
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[10826] | 45 | //----[language demanded functions]---- |
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| 46 | SectionController(Context* context); |
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[10731] | 47 | |
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[10826] | 48 | virtual ~SectionController(); |
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| 49 | //----[/language demanded functions]---- |
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[10731] | 50 | |
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[10826] | 51 | //----[own functions]---- |
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[10885] | 52 | ActionpointController* findNewDivisionLeader(); |
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[10719] | 53 | |
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[11071] | 54 | virtual bool setWingman(ActionpointController* newWingman) override; |
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| 55 | virtual bool hasWingman() override; |
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| 56 | virtual bool hasFollower() override |
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[10885] | 57 | { return false; } |
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[10826] | 58 | void chooseTarget(); |
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| 59 | //----[/own functions]---- |
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[10731] | 60 | |
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[10826] | 61 | protected: |
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| 62 | //----action must only be managed by this---- |
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[11071] | 63 | virtual void action() override; //<! action() is called in regular intervals by MasterController managing the bot's behaviour. |
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[10854] | 64 | Vector3 getFormationPosition (); |
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[10886] | 65 | void keepFormation(); |
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[10731] | 66 | private: |
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[10826] | 67 | //----private variables----- |
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[10851] | 68 | bool bFirstAction_; |
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[10915] | 69 | |
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[10719] | 70 | }; |
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| 71 | } |
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| 72 | |
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| 73 | #endif /* _SectionController_H__ */ |
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