source:
code/trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc
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1 | /* |
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
3 | * > www.orxonox.net < |
4 | * |
5 | * |
6 | * License notice: |
7 | * |
8 | * This program is free software; you can redistribute it and/or |
9 | * modify it under the terms of the GNU General Public License |
10 | * as published by the Free Software Foundation; either version 2 |
11 | * of the License, or (at your option) any later version. |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
21 | * |
22 | * Author: |
23 | * Damian 'Mozork' Frick |
24 | * Co-authors: |
25 | * ... |
26 | * |
27 | */ |
28 | |
29 | /** |
30 | @file |
31 | @brief Implementation of the ChangeQuestStatus class. |
32 | */ |
33 | |
34 | #include "OrxonoxStableHeaders.h" |
35 | #include "ChangeQuestStatus.h" |
36 | |
37 | #include "core/CoreIncludes.h" |
38 | |
39 | #include "QuestItem.h" |
40 | |
41 | namespace orxonox |
42 | { |
43 | /** |
44 | @brief |
45 | Constructor. Registers the object. |
46 | */ |
47 | ChangeQuestStatus::ChangeQuestStatus(BaseObject* creator) : QuestEffect(creator) |
48 | { |
49 | RegisterObject(ChangeQuestStatus); |
50 | } |
51 | |
52 | /** |
53 | @brief |
54 | Destructor. |
55 | */ |
56 | ChangeQuestStatus::~ChangeQuestStatus() |
57 | { |
58 | } |
59 | |
60 | /** |
61 | @brief |
62 | Method for creating a ChangeQuestStatus object through XML. |
63 | */ |
64 | void ChangeQuestStatus::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
65 | { |
66 | SUPER(ChangeQuestStatus, XMLPort, xmlelement, mode); |
67 | |
68 | XMLPortParam(ChangeQuestStatus, "questId", setQuestId, getQuestId, xmlelement, mode); |
69 | } |
70 | |
71 | /** |
72 | @brief |
73 | Sets the id of the Quest the Questffect changes the status of. |
74 | @param id |
75 | The id of the Quest. |
76 | @return |
77 | Returns true if successful. |
78 | */ |
79 | bool ChangeQuestStatus::setQuestId(const std::string & id) |
80 | { |
81 | if(!QuestItem::isId(id)) |
82 | { |
83 | COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl; |
84 | return false; |
85 | } |
86 | |
87 | this->questId_ = id; |
88 | return true; |
89 | } |
90 | |
91 | } |
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