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source: code/trunk/src/orxonox/objects/quest/QuestManager.h @ 2968

Last change on this file since 2968 was 2963, checked in by dafrick, 16 years ago

Some Quest stuff, and the rest for the GUIOverlay I failed to commit before.

File size: 3.5 KB
RevLine 
[1996]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2261]29/**
[2911]30    @file QuestManager.h
[2662]31    @brief Definition of the QuestManager class.
[2261]32*/
33
[1996]34#ifndef _QuestManager_H__
35#define _QuestManager_H__
36
[2095]37#include "OrxonoxPrereqs.h"
38
[1996]39#include <map>
[2963]40#include <list>
[1996]41#include <string>
42
[2911]43#include "core/OrxonoxClass.h"
[2960]44#include "orxonox/objects/infos/PlayerInfo.h"
[2963]45#include "overlays/GUIOverlay.h"
[1996]46
[2960]47// tolua_begin
[2662]48namespace orxonox
49{
[2960]50
[2963]51    struct QuestContainer;
52    struct HintContainer;
53
54    struct QuestContainer
[2960]55    {
[2963]56        const QuestDescription* description;
57        HintContainer* hint;
58        QuestContainer* subQuests;
59        QuestContainer* next;
[2960]60    };
61
[2963]62    struct HintContainer
63    {
64        const QuestDescription* description;
65        HintContainer* next;
66    };
67
[1996]68    /**
69    @brief
[2911]70        Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()).
[2261]71        Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way.
[1996]72    @author
73        Damian 'Mozork' Frick
74    */
[2960]75    class _OrxonoxExport QuestManager
76// tolua_end
77        : public OrxonoxClass
78// tolua_begin
[1996]79    {
[2960]80// tolua_end
[2093]81        public:
[2911]82            QuestManager();
[2093]83            virtual ~QuestManager();
[2092]84
[2960]85            static QuestManager& getInstance(); // tolua_export //!< Returns a reference to the single instance of the Quest Manager.
[2092]86
[2911]87            bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager.
88            bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager.
[2092]89
[2911]90            Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id.
91            QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
92
[2963]93            QuestContainer* getQuestTree(std::string & name); // tolua_export
[2960]94
95            static void toggleQuestGUI(void); //!< Opens the GUI.
96
[2093]97        private:
[2911]98            static QuestManager* singletonRef_s;
[2960]99            static bool GUIOpen;
[2092]100
[2911]101            std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's.
102            std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's.
103
[2963]104            void getRootQuests(const PlayerInfo* player, std::list<Quest*> & list);
105            void addHints(QuestContainer* container, Quest* quest, const PlayerInfo* player);
106            void addSubQuests(QuestContainer* container, Quest* quest, const PlayerInfo* player);
107
[2960]108    }; // tolua_export
[1996]109
[2960]110} // tolua_export
[1996]111
112#endif /* _QuestManager_H__ */
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