1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Benjamin Knecht |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _Trigger_H__ |
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30 | #define _Trigger_H__ |
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31 | |
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32 | #include <set> |
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33 | #include <queue> |
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34 | |
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35 | #include "OrxonoxPrereqs.h" |
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36 | |
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37 | #include "objects/Tickable.h" |
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38 | #include "objects/worldentities/StaticEntity.h" |
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39 | #include "tools/BillboardSet.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | enum TriggerMode |
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44 | { |
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45 | TM_EventTriggerAND, |
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46 | TM_EventTriggerOR, |
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47 | TM_EventTriggerXOR, |
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48 | }; |
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49 | |
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50 | class _OrxonoxExport Trigger : public StaticEntity, public Tickable |
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51 | { |
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52 | public: |
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53 | Trigger(BaseObject* creator); |
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54 | virtual ~Trigger(); |
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55 | |
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56 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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57 | virtual void tick(float dt); |
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58 | |
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59 | inline bool isActive() const |
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60 | { return bActive_; } |
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61 | |
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62 | void addTrigger(Trigger* trigger); |
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63 | const Trigger* getTrigger(unsigned int index) const; |
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64 | |
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65 | void setMode(const std::string& modeName); |
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66 | inline void setMode(TriggerMode mode) |
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67 | { this->mode_ = mode; } |
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68 | inline TriggerMode getMode() const |
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69 | { return mode_; } |
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70 | |
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71 | inline void setInvert(bool bInvert) |
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72 | { this->bInvertMode_ = bInvert; } |
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73 | inline bool getInvert() const |
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74 | { return this->bInvertMode_; } |
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75 | |
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76 | inline void setSwitch(bool bSwitch) |
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77 | { this->bSwitch_ = bSwitch; } |
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78 | inline bool getSwitch() const |
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79 | { return this->bSwitch_; } |
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80 | |
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81 | inline void setStayActive(bool bStayActive) |
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82 | { this->bStayActive_ = bStayActive; } |
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83 | inline bool getStayActive() const |
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84 | { return this->bStayActive_; } |
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85 | |
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86 | inline void setActivations(int activations) |
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87 | { this->remainingActivations_ = activations; } |
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88 | inline int getActivations() const |
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89 | { return this->remainingActivations_; } |
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90 | |
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91 | void setDelay(float delay); |
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92 | inline float getDelay() const |
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93 | { return this->delay_; } |
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94 | |
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95 | bool switchState(); |
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96 | |
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97 | static void debugFlares(bool bVisible); |
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98 | virtual void changedVisibility(); |
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99 | |
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100 | protected: |
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101 | inline bool isTriggered() { return this->isTriggered(this->mode_); } |
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102 | virtual bool isTriggered(TriggerMode mode); |
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103 | |
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104 | private: |
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105 | bool checkAnd(); |
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106 | bool checkOr(); |
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107 | bool checkXor(); |
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108 | void setBillboardColour(const ColourValue& colour); |
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109 | void storeState(); |
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110 | std::string getModeString() const; |
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111 | |
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112 | bool bActive_; |
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113 | bool bTriggered_; |
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114 | bool bFirstTick_; |
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115 | |
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116 | TriggerMode mode_; |
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117 | bool bInvertMode_; |
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118 | bool bSwitch_; |
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119 | bool bStayActive_; |
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120 | float delay_; |
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121 | int remainingActivations_; |
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122 | |
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123 | char latestState_; |
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124 | float remainingTime_; |
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125 | float timeSinceLastEvent_; |
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126 | |
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127 | // bool bUpdating_; |
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128 | BillboardSet debugBillboard_; |
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129 | |
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130 | std::set<Trigger*> children_; |
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131 | std::queue<std::pair<float, char> > stateChanges_; |
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132 | }; |
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133 | |
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134 | } |
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135 | |
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136 | #endif /* _Trigger_H__ */ |
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