[5023] | 1 | |
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| 2 | material Examples/EnvMappedRustySteel |
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| 3 | { |
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| 4 | technique |
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| 5 | { |
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| 6 | pass |
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| 7 | { |
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| 8 | |
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| 9 | texture_unit |
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| 10 | { |
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| 11 | texture RustySteel.jpg |
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| 12 | } |
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| 13 | |
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| 14 | texture_unit |
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| 15 | { |
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| 16 | texture spheremap.png |
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| 17 | colour_op_ex add src_texture src_current |
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| 18 | colour_op_multipass_fallback one one |
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| 19 | env_map spherical |
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| 20 | } |
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| 21 | } |
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| 22 | } |
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| 23 | } |
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| 24 | material Examples/OgreLogo |
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| 25 | { |
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| 26 | technique |
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| 27 | { |
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| 28 | pass |
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| 29 | { |
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| 30 | ambient 0.8 0.8 0.8 |
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| 31 | |
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| 32 | texture_unit |
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| 33 | { |
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| 34 | texture ogrelogo.png |
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| 35 | } |
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| 36 | } |
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| 37 | } |
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| 38 | } |
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| 39 | material Examples/DarkMaterial |
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| 40 | { |
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| 41 | technique |
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| 42 | { |
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| 43 | pass |
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| 44 | { |
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| 45 | ambient 0.1 0.1 0.1 |
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| 46 | |
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| 47 | texture_unit |
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| 48 | { |
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| 49 | texture BeachStones.jpg |
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| 50 | } |
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| 51 | } |
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| 52 | } |
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| 53 | } |
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| 54 | material Examples/SpaceSkyBox |
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| 55 | { |
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| 56 | technique |
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| 57 | { |
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| 58 | pass |
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| 59 | { |
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| 60 | lighting off |
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| 61 | depth_write off |
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| 62 | |
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| 63 | texture_unit |
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| 64 | { |
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| 65 | cubic_texture stevecube.jpg separateUV |
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| 66 | tex_address_mode clamp |
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| 67 | } |
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| 68 | } |
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| 69 | } |
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| 70 | } |
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| 71 | material Examples/SceneSkyBox1 |
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| 72 | { |
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| 73 | technique |
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| 74 | { |
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| 75 | pass |
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| 76 | { |
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| 77 | lighting off |
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| 78 | depth_write off |
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| 79 | |
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| 80 | texture_unit |
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| 81 | { |
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| 82 | cubic_texture cubemap_fr.jpg cubemap_bk.jpg cubemap_lf.jpg cubemap_rt.jpg cubemap_up.jpg cubemap_dn.jpg separateUV |
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| 83 | tex_address_mode clamp |
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| 84 | } |
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| 85 | } |
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| 86 | } |
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| 87 | } |
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| 88 | material Examples/SceneCubeMap1 |
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| 89 | { |
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| 90 | technique |
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| 91 | { |
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| 92 | pass |
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| 93 | { |
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| 94 | lighting off |
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| 95 | |
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| 96 | texture_unit |
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| 97 | { |
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| 98 | cubic_texture cubemap.jpg combinedUVW |
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| 99 | tex_address_mode clamp |
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| 100 | env_map cubic_reflection |
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| 101 | } |
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| 102 | } |
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| 103 | } |
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| 104 | } |
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| 105 | material Examples/SceneSkyBox2 |
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| 106 | { |
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| 107 | technique |
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| 108 | { |
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| 109 | pass |
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| 110 | { |
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| 111 | lighting off |
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| 112 | depth_write off |
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| 113 | |
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| 114 | texture_unit |
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| 115 | { |
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| 116 | cubic_texture cubescene_fr.jpg cubescene_bk.jpg cubescene_lf.jpg cubescene_rt.jpg cubescene_up.jpg cubescene_dn.jpg separateUV |
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| 117 | tex_address_mode clamp |
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| 118 | } |
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| 119 | } |
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| 120 | } |
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| 121 | } |
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| 122 | material Examples/SceneCubeMap2 |
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| 123 | { |
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| 124 | technique |
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| 125 | { |
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| 126 | pass |
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| 127 | { |
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| 128 | lighting off |
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| 129 | |
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| 130 | texture_unit |
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| 131 | { |
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| 132 | cubic_texture cubescene.jpg combinedUVW |
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| 133 | tex_address_mode clamp |
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| 134 | env_map cubic_reflection |
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| 135 | } |
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| 136 | } |
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| 137 | } |
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| 138 | } |
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| 139 | |
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| 140 | material Examples/CloudySky |
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| 141 | { |
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| 142 | technique |
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| 143 | { |
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| 144 | pass |
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| 145 | { |
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| 146 | lighting off |
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| 147 | depth_write off |
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| 148 | |
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| 149 | texture_unit |
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| 150 | { |
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| 151 | texture clouds.jpg |
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| 152 | scroll_anim 0.15 0 |
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| 153 | } |
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| 154 | } |
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| 155 | } |
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| 156 | } |
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| 157 | material Examples/RustySteel |
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| 158 | { |
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| 159 | technique |
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| 160 | { |
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| 161 | pass |
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| 162 | { |
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| 163 | |
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| 164 | texture_unit |
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| 165 | { |
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| 166 | texture RustySteel.jpg |
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| 167 | } |
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| 168 | } |
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| 169 | } |
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| 170 | } |
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| 171 | material Examples/Chrome |
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| 172 | { |
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| 173 | technique |
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| 174 | { |
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| 175 | pass |
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| 176 | { |
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| 177 | |
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| 178 | texture_unit |
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| 179 | { |
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| 180 | texture Chrome.jpg |
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| 181 | env_map spherical |
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| 182 | } |
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| 183 | } |
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| 184 | } |
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| 185 | } |
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| 186 | material Examples/SpaceSkyPlane |
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| 187 | { |
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| 188 | technique |
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| 189 | { |
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| 190 | pass |
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| 191 | { |
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| 192 | lighting off |
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| 193 | depth_write off |
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| 194 | fog_override true none |
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| 195 | |
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| 196 | texture_unit |
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| 197 | { |
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| 198 | texture spacesky.jpg |
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| 199 | } |
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| 200 | } |
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| 201 | } |
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| 202 | } |
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| 203 | material Examples/TextureEffect1 |
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| 204 | { |
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| 205 | technique |
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| 206 | { |
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| 207 | pass |
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| 208 | { |
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| 209 | ambient 0.75 0.75 0.75 |
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| 210 | cull_hardware none |
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| 211 | cull_software none |
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| 212 | |
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| 213 | texture_unit |
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| 214 | { |
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| 215 | texture BumpyMetal.jpg |
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| 216 | rotate_anim 0.2 |
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| 217 | wave_xform scale_x sine 1 0.1 0 5 |
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| 218 | wave_xform scale_y sine 0.5 0.2 0.5 3 |
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| 219 | } |
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| 220 | } |
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| 221 | } |
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| 222 | } |
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| 223 | material Examples/TextureEffect2 |
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| 224 | { |
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| 225 | technique |
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| 226 | { |
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| 227 | pass |
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| 228 | { |
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| 229 | |
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| 230 | texture_unit |
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| 231 | { |
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| 232 | texture Water02.jpg |
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| 233 | scroll_anim 0.5 0 |
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| 234 | } |
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| 235 | } |
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| 236 | } |
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| 237 | } |
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| 238 | material Examples/TextureEffect3 |
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| 239 | { |
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| 240 | technique |
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| 241 | { |
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| 242 | pass |
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| 243 | { |
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| 244 | ambient 0.7 0.7 0.7 |
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| 245 | cull_hardware none |
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| 246 | cull_software none |
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| 247 | |
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| 248 | texture_unit |
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| 249 | { |
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| 250 | texture Water01.jpg |
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| 251 | scroll_anim -0.25 0.1 |
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| 252 | } |
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| 253 | |
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| 254 | texture_unit |
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| 255 | { |
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| 256 | texture Water01.jpg |
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| 257 | colour_op_ex add src_texture src_current |
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| 258 | colour_op_multipass_fallback one one |
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| 259 | scroll_anim -0.1 0.25 |
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| 260 | } |
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| 261 | } |
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| 262 | } |
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| 263 | } |
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| 264 | material Examples/TextureEffect4 |
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| 265 | { |
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| 266 | technique |
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| 267 | { |
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| 268 | pass |
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| 269 | { |
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| 270 | ambient 0.3 0.3 0.3 |
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| 271 | scene_blend colour_blend |
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| 272 | cull_hardware none |
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| 273 | cull_software none |
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| 274 | |
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| 275 | texture_unit |
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| 276 | { |
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| 277 | texture Water02.jpg |
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| 278 | scroll_anim 0.01 0.01 |
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| 279 | } |
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| 280 | } |
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| 281 | } |
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| 282 | } |
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| 283 | material Examples/BumpyMetal |
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| 284 | { |
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| 285 | technique |
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| 286 | { |
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| 287 | pass |
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| 288 | { |
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| 289 | ambient 0.75 0.75 0.75 |
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| 290 | cull_hardware none |
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| 291 | cull_software none |
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| 292 | |
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| 293 | texture_unit |
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| 294 | { |
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| 295 | texture BumpyMetal.jpg |
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| 296 | } |
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| 297 | } |
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| 298 | } |
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| 299 | } |
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| 300 | material Examples/TransparentTest |
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| 301 | { |
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| 302 | technique |
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| 303 | { |
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| 304 | pass |
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| 305 | { |
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| 306 | ambient 0.2 0.2 0.2 |
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| 307 | scene_blend add |
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| 308 | depth_write off |
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| 309 | |
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| 310 | texture_unit |
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| 311 | { |
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| 312 | texture Water01.jpg |
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| 313 | scroll_anim 0.25 0 |
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| 314 | } |
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| 315 | |
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| 316 | texture_unit |
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| 317 | { |
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| 318 | texture Water01.jpg |
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| 319 | wave_xform scroll_y sine 0 0.1 0 0.5 |
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| 320 | } |
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| 321 | } |
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| 322 | } |
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| 323 | } |
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| 324 | material Examples/Flare |
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| 325 | { |
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| 326 | technique |
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| 327 | { |
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| 328 | pass |
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| 329 | { |
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| 330 | lighting off |
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| 331 | scene_blend add |
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| 332 | depth_write off |
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| 333 | |
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| 334 | texture_unit |
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| 335 | { |
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| 336 | texture flare.png |
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| 337 | } |
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| 338 | } |
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| 339 | } |
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| 340 | } |
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| 341 | material Examples/Flare2 |
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| 342 | { |
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| 343 | technique |
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| 344 | { |
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| 345 | pass |
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| 346 | { |
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| 347 | lighting off |
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| 348 | scene_blend add |
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| 349 | depth_write off |
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| 350 | |
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| 351 | texture_unit |
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| 352 | { |
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| 353 | texture flaretrail.png |
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| 354 | } |
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| 355 | } |
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| 356 | } |
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| 357 | } |
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| 358 | material Examples/FlarePointSprite |
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| 359 | { |
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| 360 | technique |
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| 361 | { |
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| 362 | pass |
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| 363 | { |
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| 364 | lighting off |
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| 365 | scene_blend add |
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| 366 | depth_write off |
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| 367 | |
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| 368 | point_sprites on |
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| 369 | point_size 2 |
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| 370 | point_size_attenuation on |
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| 371 | |
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| 372 | texture_unit |
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| 373 | { |
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| 374 | texture flare.png |
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| 375 | } |
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| 376 | } |
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| 377 | } |
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| 378 | } |
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| 379 | |
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| 380 | material Examples/Droplet |
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| 381 | { |
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| 382 | technique |
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| 383 | { |
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| 384 | pass |
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| 385 | { |
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| 386 | scene_blend colour_blend |
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| 387 | depth_write off |
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| 388 | |
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| 389 | texture_unit |
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| 390 | { |
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| 391 | texture basic_droplet.png |
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| 392 | } |
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| 393 | } |
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| 394 | } |
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| 395 | } |
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| 396 | material Examples/Hilite/Yellow |
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| 397 | { |
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| 398 | technique |
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| 399 | { |
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| 400 | pass |
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| 401 | { |
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| 402 | |
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| 403 | texture_unit |
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| 404 | { |
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| 405 | texture dkyellow.png |
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| 406 | } |
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| 407 | } |
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| 408 | } |
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| 409 | } |
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| 410 | material Examples/Rocky |
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| 411 | { |
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| 412 | technique |
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| 413 | { |
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| 414 | pass |
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| 415 | { |
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| 416 | ambient 0.2 0.2 0.2 |
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| 417 | |
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| 418 | texture_unit |
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| 419 | { |
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| 420 | texture egyptrockyfull.jpg |
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| 421 | } |
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| 422 | } |
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| 423 | } |
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| 424 | } |
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| 425 | material Examples/10PointBlock |
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| 426 | { |
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| 427 | technique |
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| 428 | { |
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| 429 | pass |
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| 430 | { |
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| 431 | |
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| 432 | texture_unit |
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| 433 | { |
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| 434 | texture 10points.png |
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| 435 | } |
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| 436 | } |
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| 437 | } |
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| 438 | } |
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| 439 | material Material__25 |
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| 440 | { |
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| 441 | technique |
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| 442 | { |
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| 443 | pass |
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| 444 | { |
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| 445 | |
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| 446 | texture_unit |
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| 447 | { |
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| 448 | texture texmap2.jpg |
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| 449 | } |
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| 450 | } |
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| 451 | } |
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| 452 | } |
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| 453 | material 2 - Default |
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| 454 | { |
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| 455 | technique |
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| 456 | { |
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| 457 | pass |
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| 458 | { |
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| 459 | |
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| 460 | texture_unit |
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| 461 | { |
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| 462 | texture MtlPlat2.jpg |
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| 463 | } |
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| 464 | } |
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| 465 | } |
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| 466 | } |
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| 467 | |
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| 468 | material Examples/Fish |
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| 469 | { |
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| 470 | technique |
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| 471 | { |
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| 472 | pass |
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| 473 | { |
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| 474 | texture_unit |
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| 475 | { |
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| 476 | texture steelhead.png |
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| 477 | } |
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| 478 | } |
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| 479 | } |
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| 480 | } |
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| 481 | material Examples/Ninja |
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| 482 | { |
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| 483 | technique |
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| 484 | { |
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| 485 | pass |
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| 486 | { |
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| 487 | |
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| 488 | texture_unit |
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| 489 | { |
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| 490 | texture nskingr.jpg |
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| 491 | } |
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| 492 | } |
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| 493 | } |
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| 494 | } |
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| 495 | |
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| 496 | material Examples/Robot |
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| 497 | { |
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| 498 | // Hardware skinning techniique |
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| 499 | technique |
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| 500 | { |
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| 501 | pass |
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| 502 | { |
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| 503 | vertex_program_ref Ogre/HardwareSkinningOneWeight |
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| 504 | { |
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| 505 | param_named_auto worldMatrix3x4Array world_matrix_array_3x4 |
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| 506 | param_named_auto viewProjectionMatrix viewproj_matrix |
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| 507 | param_named_auto lightPos[0] light_position 0 |
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| 508 | param_named_auto lightPos[1] light_position 1 |
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| 509 | param_named_auto lightDiffuseColour[0] light_diffuse_colour 0 |
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| 510 | param_named_auto lightDiffuseColour[1] light_diffuse_colour 1 |
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| 511 | param_named_auto ambient ambient_light_colour |
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| 512 | |
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| 513 | } |
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| 514 | // alternate shadow caster program |
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| 515 | shadow_caster_vertex_program_ref Ogre/HardwareSkinningOneWeightShadowCaster |
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| 516 | { |
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| 517 | param_named_auto worldMatrix3x4Array world_matrix_array_3x4 |
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| 518 | param_named_auto viewProjectionMatrix viewproj_matrix |
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| 519 | param_named_auto ambient ambient_light_colour |
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| 520 | |
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| 521 | } |
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| 522 | |
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| 523 | texture_unit |
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| 524 | { |
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| 525 | texture r2skin.jpg |
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| 526 | } |
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| 527 | } |
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| 528 | } |
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| 529 | |
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| 530 | // Software blending technique |
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| 531 | technique |
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| 532 | { |
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| 533 | pass |
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| 534 | { |
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| 535 | |
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| 536 | texture_unit |
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| 537 | { |
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| 538 | texture r2skin.jpg |
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| 539 | } |
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| 540 | } |
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| 541 | } |
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| 542 | } |
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| 543 | |
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| 544 | material Examples/GrassFloor |
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| 545 | { |
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| 546 | technique |
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| 547 | { |
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| 548 | pass |
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| 549 | { |
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| 550 | texture_unit |
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| 551 | { |
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| 552 | texture grass_1024.jpg |
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| 553 | } |
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| 554 | } |
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| 555 | } |
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| 556 | } |
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| 557 | |
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| 558 | vertex_program Examples/GrassWaverVp cg |
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| 559 | { |
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| 560 | source Grass.cg |
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| 561 | entry_point grass_vp |
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| 562 | profiles vs_1_1 arbvp1 |
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| 563 | } |
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| 564 | |
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| 565 | material Examples/GrassBlades |
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| 566 | { |
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| 567 | // Vertex program waving grass |
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| 568 | technique |
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| 569 | { |
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| 570 | pass |
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| 571 | { |
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| 572 | vertex_program_ref Examples/GrassWaverVp |
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| 573 | { |
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| 574 | param_named_auto worldViewProj worldviewproj_matrix |
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| 575 | param_named_auto ambient ambient_light_colour |
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| 576 | param_named_auto objSpaceLight light_position_object_space 0 |
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| 577 | param_named_auto lightColour light_diffuse_colour 0 |
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| 578 | param_named_auto offset custom 999 |
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| 579 | } |
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| 580 | alpha_rejection greater 150 |
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| 581 | scene_blend alpha_blend |
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| 582 | cull_hardware none |
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| 583 | cull_software none |
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| 584 | texture_unit |
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| 585 | { |
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| 586 | texture gras_02.png |
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| 587 | } |
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| 588 | } |
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| 589 | } |
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| 590 | |
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| 591 | // Non-vertex program technique (no waving) |
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| 592 | technique |
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| 593 | { |
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| 594 | pass |
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| 595 | { |
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| 596 | alpha_rejection greater 150 |
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| 597 | scene_blend alpha_blend |
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| 598 | cull_hardware none |
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| 599 | cull_software none |
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| 600 | texture_unit |
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| 601 | { |
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| 602 | texture gras_02.png |
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| 603 | } |
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| 604 | } |
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| 605 | } |
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| 606 | } |
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| 607 | |
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| 608 | material Examples/Rockwall |
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| 609 | { |
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| 610 | technique |
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| 611 | { |
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| 612 | pass |
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| 613 | { |
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| 614 | texture_unit |
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| 615 | { |
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| 616 | texture rockwall.tga |
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| 617 | } |
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| 618 | } |
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| 619 | } |
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| 620 | } |
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| 621 | |
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| 622 | material Examples/Aureola |
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| 623 | { |
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| 624 | technique |
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| 625 | { |
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| 626 | pass |
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| 627 | { |
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| 628 | lighting off |
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| 629 | scene_blend alpha_blend |
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| 630 | depth_write off |
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| 631 | cull_hardware none |
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| 632 | |
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| 633 | texture_unit |
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| 634 | { |
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| 635 | texture aureola.png PF_BYTE_LA |
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| 636 | tex_address_mode clamp |
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| 637 | } |
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| 638 | } |
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| 639 | } |
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| 640 | } |
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| 641 | |
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| 642 | // Test hardware morph animation |
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| 643 | material Examples/HardwareMorphAnimation |
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| 644 | { |
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| 645 | technique |
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| 646 | { |
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| 647 | pass |
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| 648 | { |
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| 649 | |
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| 650 | vertex_program_ref Ogre/HardwareMorphAnimation |
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| 651 | { |
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| 652 | // all default |
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| 653 | } |
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| 654 | |
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| 655 | texture_unit |
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| 656 | { |
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| 657 | tex_coord_set 0 |
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| 658 | colour_op_ex source1 src_current src_current |
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| 659 | } |
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| 660 | // need to define these texture units otherwise GL won't use the uv sets |
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| 661 | texture_unit |
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| 662 | { |
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| 663 | tex_coord_set 1 |
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| 664 | // also need to set blending to ignore texture which is GL warning texture |
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| 665 | colour_op_ex source1 src_current src_current |
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| 666 | } |
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| 667 | texture_unit |
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| 668 | { |
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| 669 | tex_coord_set 2 |
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| 670 | colour_op_ex source1 src_current src_current |
---|
| 671 | } |
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| 672 | |
---|
| 673 | } |
---|
| 674 | } |
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| 675 | } |
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| 676 | |
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| 677 | // Test hardware pose animation |
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| 678 | material Examples/HardwarePoseAnimation |
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| 679 | { |
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| 680 | technique |
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| 681 | { |
---|
| 682 | pass |
---|
| 683 | { |
---|
| 684 | |
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| 685 | vertex_program_ref Ogre/HardwarePoseAnimation |
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| 686 | { |
---|
| 687 | // all default |
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| 688 | } |
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| 689 | texture_unit |
---|
| 690 | { |
---|
| 691 | tex_coord_set 0 |
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| 692 | colour_op_ex source1 src_current src_current |
---|
| 693 | } |
---|
| 694 | // need to define these texture units otherwise GL won't use the uv sets |
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| 695 | texture_unit |
---|
| 696 | { |
---|
| 697 | tex_coord_set 1 |
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| 698 | // also need to set blending to ignore texture which is GL warning texture |
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| 699 | colour_op_ex source1 src_current src_current |
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| 700 | } |
---|
| 701 | texture_unit |
---|
| 702 | { |
---|
| 703 | tex_coord_set 2 |
---|
| 704 | colour_op_ex source1 src_current src_current |
---|
| 705 | } |
---|
| 706 | |
---|
| 707 | |
---|
| 708 | } |
---|
| 709 | } |
---|
| 710 | } |
---|
| 711 | |
---|
| 712 | material RustyBarrel |
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| 713 | { |
---|
| 714 | technique |
---|
| 715 | { |
---|
| 716 | pass |
---|
| 717 | { |
---|
| 718 | ambient 0.5 0.5 0.5 1.0 |
---|
| 719 | diffuse 1.0 1.0 1.0 1.0 |
---|
| 720 | specular 0.0 0.0 0.0 1.0 12.5 |
---|
| 721 | emissive 0.0 0.0 0.0 1.0 |
---|
| 722 | texture_unit |
---|
| 723 | { |
---|
| 724 | texture RustyBarrel.png |
---|
| 725 | filtering trilinear |
---|
| 726 | } |
---|
| 727 | } |
---|
| 728 | } |
---|
| 729 | } |
---|
| 730 | |
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| 731 | material WoodPallet |
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| 732 | { |
---|
| 733 | receive_shadows on |
---|
| 734 | technique |
---|
| 735 | { |
---|
| 736 | pass |
---|
| 737 | { |
---|
| 738 | ambient 0.5 0.5 0.5 1.0 |
---|
| 739 | diffuse 1.0 1.0 1.0 1.0 |
---|
| 740 | specular 0.0 0.0 0.0 1.0 12.5 |
---|
| 741 | |
---|
| 742 | texture_unit |
---|
| 743 | { |
---|
| 744 | texture WoodPallet.png |
---|
| 745 | filtering trilinear |
---|
| 746 | } |
---|
| 747 | } |
---|
| 748 | } |
---|
| 749 | } |
---|
| 750 | |
---|
| 751 | material Examples/LightRibbonTrail |
---|
| 752 | { |
---|
| 753 | technique |
---|
| 754 | { |
---|
| 755 | pass |
---|
| 756 | { |
---|
| 757 | lighting off |
---|
| 758 | scene_blend add |
---|
| 759 | depth_write off |
---|
| 760 | |
---|
| 761 | texture_unit |
---|
| 762 | { |
---|
| 763 | texture ribbonband.png 1d |
---|
| 764 | tex_address_mode clamp |
---|
| 765 | filtering none |
---|
| 766 | } |
---|
| 767 | } |
---|
| 768 | } |
---|
| 769 | } |
---|
| 770 | |
---|
| 771 | material Examples/TudorHouse |
---|
| 772 | { |
---|
| 773 | technique |
---|
| 774 | { |
---|
| 775 | pass |
---|
| 776 | { |
---|
| 777 | texture_unit |
---|
| 778 | { |
---|
| 779 | texture fw12b.jpg |
---|
| 780 | tex_address_mode clamp |
---|
| 781 | } |
---|
| 782 | } |
---|
| 783 | } |
---|
| 784 | } |
---|
| 785 | |
---|
| 786 | material jaiqua |
---|
| 787 | { |
---|
| 788 | // Hardware skinning techniique |
---|
| 789 | technique |
---|
| 790 | { |
---|
| 791 | pass |
---|
| 792 | { |
---|
| 793 | vertex_program_ref Ogre/HardwareSkinningTwoWeights |
---|
| 794 | { |
---|
| 795 | |
---|
| 796 | } |
---|
| 797 | // alternate shadow caster program |
---|
| 798 | shadow_caster_vertex_program_ref Ogre/HardwareSkinningTwoWeightsShadowCaster |
---|
| 799 | { |
---|
| 800 | param_named_auto worldMatrix3x4Array world_matrix_array_3x4 |
---|
| 801 | param_named_auto viewProjectionMatrix viewproj_matrix |
---|
| 802 | param_named_auto ambient ambient_light_colour |
---|
| 803 | |
---|
| 804 | } |
---|
| 805 | |
---|
| 806 | texture_unit |
---|
| 807 | { |
---|
| 808 | texture blue_jaiqua.jpg |
---|
| 809 | tex_address_mode clamp |
---|
| 810 | } |
---|
| 811 | } |
---|
| 812 | } |
---|
| 813 | |
---|
| 814 | // Software blending technique |
---|
| 815 | technique |
---|
| 816 | { |
---|
| 817 | pass |
---|
| 818 | { |
---|
| 819 | texture_unit |
---|
| 820 | { |
---|
| 821 | texture blue_jaiqua.jpg |
---|
| 822 | tex_address_mode clamp |
---|
| 823 | } |
---|
| 824 | } |
---|
| 825 | } |
---|
| 826 | |
---|
| 827 | } |
---|
| 828 | |
---|
| 829 | |
---|
| 830 | material Examples/Plane/IntegratedShadows |
---|
| 831 | { |
---|
| 832 | technique |
---|
| 833 | { |
---|
| 834 | pass |
---|
| 835 | { |
---|
| 836 | // Single-pass shadowing |
---|
| 837 | texture_unit |
---|
| 838 | { |
---|
| 839 | texture MtlPlat2.jpg |
---|
| 840 | } |
---|
| 841 | texture_unit |
---|
| 842 | { |
---|
| 843 | // standard modulation blend |
---|
| 844 | content_type shadow |
---|
| 845 | tex_address_mode clamp |
---|
| 846 | } |
---|
| 847 | } |
---|
| 848 | } |
---|
| 849 | |
---|
| 850 | } |
---|