Last change
on this file since 8346 was
8346,
checked in by marwegma, 14 years ago
|
Godrays.material added. Compositor script will follow.
|
File size:
1.0 KB
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Rev | Line | |
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[8346] | 1 | /** |
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| 2 | * |
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| 3 | * \author Markus Wegmann |
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| 4 | * |
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| 5 | **/ |
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| 6 | |
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| 7 | |
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| 8 | material Godrays/Raw/Sun // Renders the sun as a single colored sphere. Z-buffering is enabled. |
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| 9 | { |
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| 10 | technique |
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| 11 | { |
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| 12 | pass |
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| 13 | { |
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| 14 | ambient 1.0 1.0 1.0 1.0 |
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| 15 | lightning off |
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| 16 | } |
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| 17 | } |
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| 18 | } |
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| 19 | |
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| 20 | material Godrays/Raw/Obstacle // Renders the sun as a single colored sphere. Z-buffering is enabled. |
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| 21 | { |
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| 22 | technique |
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| 23 | { |
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| 24 | pass |
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| 25 | { |
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| 26 | ambient 0.0 0.0 0.0 1.0 |
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| 27 | lightning off |
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| 28 | } |
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| 29 | } |
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| 30 | } |
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| 31 | |
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| 32 | |
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| 33 | fragment_program GodrayBlurFragmentProgram cg |
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| 34 | { |
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| 35 | source Godrays_blur.cg |
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| 36 | entry_point godray_blur |
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| 37 | profiles ps_3_0 fp40 |
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| 38 | } |
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| 39 | |
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| 40 | |
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| 41 | material Godrays/Blur/RadialBlur |
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| 42 | { |
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| 43 | technique |
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| 44 | { |
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| 45 | |
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| 46 | pass |
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| 47 | { |
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| 48 | fragment_program_ref GodrayBlurFragmentProgram |
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| 49 | { |
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| 50 | param_indexed 0 float2 0.0 0.0 |
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| 51 | param_indexed 1 float 1.0 |
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| 52 | param_indexed 2 float 0.1 |
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| 53 | param_indexed 3 float 0.7 |
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| 54 | // The raw decal has to be loaded manually by api. |
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| 55 | } |
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| 56 | } |
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| 57 | } |
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| 58 | } |
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