1 | <project> |
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2 | <current_configuration value="Debug" /> |
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3 | <configurations> |
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4 | <configuration name="Debug"> |
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5 | <settings category="Project\Direct3D\HLSL Compiler"> |
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6 | <CompilerOptions value="" /> |
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7 | </settings> |
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8 | <settings category="Project\Direct3D10\HLSL Compiler"> |
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9 | <CompilerOptions value="" /> |
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10 | </settings> |
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11 | <settings category="Project\OpenGL\CgCompiler"> |
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12 | <CompilerOptions value="" /> |
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13 | </settings> |
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14 | <settings category="Project\Paths"> |
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15 | <Includes value=".\CgFX\include;.\HLSL\include;.\CgFX;;;;" /> |
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16 | <Models value=".\COLLADA;.\models;;;" /> |
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17 | <Scripts value="" /> |
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18 | <Shaders value=".\COLLADA;.\CgFX\include;.\CgFX;.\HLSL\include;.\HLSL;;;;;;" /> |
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19 | <Textures value=".\textures;;" /> |
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20 | </settings> |
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21 | <settings category="Project\Settings"> |
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22 | <BindLightToUnboundMaterials value="False" /> |
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23 | </settings> |
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24 | <settings category="Project\COLLADA Common Profile"> |
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25 | <EnvironmentMap value="" /> |
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26 | <DisableCommonProfileTransparency value="False" /> |
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27 | </settings> |
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28 | </configuration> |
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29 | <configuration name="Release"> |
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30 | <settings category="Project\Direct3D\HLSL Compiler"> |
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31 | <CompilerOptions value="" /> |
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32 | </settings> |
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33 | <settings category="Project\Direct3D10\HLSL Compiler"> |
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34 | <CompilerOptions value="" /> |
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35 | </settings> |
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36 | <settings category="Project\OpenGL\CgCompiler"> |
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37 | <CompilerOptions value="" /> |
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38 | </settings> |
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39 | <settings category="Project\Paths"> |
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40 | <Includes value=".\CgFX\include;.\HLSL\include;.\CgFX;;;;" /> |
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41 | <Models value=".\COLLADA;.\models;;;" /> |
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42 | <Scripts value="" /> |
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43 | <Shaders value=".\COLLADA;.\CgFX\include;.\CgFX;.\HLSL\include;.\HLSL;;;;;;" /> |
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44 | <Textures value=".\textures;;" /> |
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45 | </settings> |
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46 | <settings category="Project\Settings"> |
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47 | <BindLightToUnboundMaterials value="False" /> |
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48 | </settings> |
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49 | <settings category="Project\COLLADA Common Profile"> |
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50 | <EnvironmentMap value="" /> |
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51 | <DisableCommonProfileTransparency value="False" /> |
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52 | </settings> |
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53 | <settings category="Project\PLAYSTATION®3\PS3™ Cg Compiler"> |
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54 | <CompilerOptions value="" /> |
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55 | <CompilerProfile value="TypeB" /> |
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56 | </settings> |
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57 | <settings category="Project\PLAYSTATION®3\PS3™ Compiler"> |
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58 | <CompilerOptions value="" /> |
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59 | </settings> |
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60 | </configuration> |
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61 | </configurations> |
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62 | <assetFile uri="Document2.dae" referenced="False" /> |
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63 | <activeAssetCollection uri="Document2.dae" /> |
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64 | <customConfigurations> |
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65 | <FXComposer.Scene.Services.FXRenderPortService> |
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66 | <defaultScene sceneUri="Document2.dae#DefaultScene" /> |
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67 | <camera type="Top" scene="Document2.dae#DefaultScene"> |
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68 | <focallength>2.202404</focallength> |
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69 | <fov>40</fov> |
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70 | <zoomrect>0 0 1 1</zoomrect> |
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71 | <viewtransform>1 0 0 0 0 5.960463E-08 -0.9999998 0 0 0.9999998 5.960463E-08 0 0.1074073 2.989904 0 1 </viewtransform> |
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72 | </camera> |
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73 | <camera type="Front" scene="Document2.dae#DefaultScene"> |
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74 | <focallength>2.202404</focallength> |
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75 | <fov>40</fov> |
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76 | <zoomrect>0 0 1 1</zoomrect> |
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77 | <viewtransform>1 0 0 0 0 1 0 0 0 0 1 0 0.1074073 0.7875 2.202404 1 </viewtransform> |
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78 | </camera> |
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79 | <camera type="Right" scene="Document2.dae#DefaultScene"> |
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80 | <focallength>2.202404</focallength> |
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81 | <fov>40</fov> |
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82 | <zoomrect>0 0 1 1</zoomrect> |
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83 | <viewtransform>5.960463E-08 0 -0.9999998 0 0 1 0 0 0.9999998 0 5.960463E-08 0 2.309811 0.7875 0 1 </viewtransform> |
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84 | </camera> |
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85 | <camera type="Perspective" scene="Document2.dae#DefaultScene"> |
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86 | <focallength>9.163602</focallength> |
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87 | <fov>40</fov> |
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88 | <zoomrect>0 0 1 1</zoomrect> |
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89 | <viewtransform>-0.7300546 -0.000545901 0.6833887 0 -0.4033966 0.8075363 -0.4302979 0 -0.5516264 -0.5898176 -0.5897658 0 -4.019259 -3.771078 -8.845816 1 </viewtransform> |
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90 | </camera> |
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91 | <renderPort name="Render" /> |
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92 | </FXComposer.Scene.Services.FXRenderPortService> |
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93 | <FXComposer.Scene.Services.FXSceneService> |
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94 | <grid_settings sceneUri="Document2.dae#DefaultScene"> |
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95 | <show_grid value="False" /> |
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96 | <axes_color value="0, 0, 0, 1" /> |
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97 | <size value="17.32051" /> |
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98 | <major_ticks_color value="0.25, 0.25, 0.25, 1" /> |
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99 | <major_tick_every_nth value="10" /> |
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100 | <ticks_color value="0.425, 0.425, 0.425, 1" /> |
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101 | <ticks_interval_in_units value="0.3464102" /> |
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102 | </grid_settings> |
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103 | <background_color color="0.5 0.5 0.5 0" /> |
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104 | </FXComposer.Scene.Services.FXSceneService> |
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105 | </customConfigurations> |
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106 | </project> |
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