Last change
on this file since 5558 was
5352,
checked in by landauf, 16 years ago
|
no codechanges, just set eol-style of all particle effects to native
|
-
Property svn:eol-style set to
native
|
File size:
1.6 KB
|
Line | |
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1 | // Example emitted emitters |
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2 | Examples/Fireworks |
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3 | { |
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4 | material Examples/Flare |
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5 | point_rendering false |
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6 | particle_width 10 |
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7 | particle_height 10 |
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8 | cull_each false |
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9 | quota 1000 |
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10 | emit_emitter_quota 10 |
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11 | billboard_type point |
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12 | |
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13 | // Emitter that emits multiple Point emitters with name 'explosion' |
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14 | emitter Box |
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15 | { |
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16 | name mainEmitter |
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17 | emit_emitter explosion |
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18 | angle 30 |
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19 | emission_rate 1000 |
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20 | time_to_live 3 |
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21 | direction 0 1 0 |
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22 | velocity 200 |
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23 | } |
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24 | |
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25 | // This Point emitter is emitted by the Box emitter and emits billboard particles itself |
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26 | emitter Point |
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27 | { |
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28 | name explosion |
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29 | angle 360 |
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30 | emission_rate 1000 |
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31 | time_to_live 2 |
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32 | direction 0 1 0 |
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33 | velocity 80 |
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34 | duration 0.1 |
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35 | repeat_delay_min 2 |
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36 | repeat_delay_max 3 |
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37 | } |
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38 | |
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39 | // Make em float downwards |
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40 | affector LinearForce |
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41 | { |
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42 | force_vector 0 -100 0 |
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43 | force_application add |
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44 | } |
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45 | |
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46 | // Give em some nice colours |
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47 | affector ColourInterpolator |
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48 | { |
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49 | time0 0 |
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50 | colour0 1 1 0 |
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51 | time1 0.5 |
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52 | colour1 1 0 0 |
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53 | time2 0.9 |
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54 | colour2 0 0 1 |
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55 | } |
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56 | } |
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