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source: data/trunk/levels/sp_level_moonstation_hangar.oxw @ 4940

Last change on this file since 4940 was 4940, checked in by landauf, 17 years ago
File size: 69.0 KB
Line 
1<WorldDataFile>
2  <name>Moonstation Hangar</name>
3  <description>This is the hangar of the moonstation.</description>
4  <screenshoot>textures/menu/moonstation_hangar.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>textures/load_screens/moonstation_hangar.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
12  </LoadScreen>
13
14  <clip-region>1, 130000</clip-region>
15
16  <WorldEntities>
17
18    <BspEntity>
19      <Name>levels/maps/moonstation/hangar053.bsp</Name>
20      <Transparency>0, 0</Transparency>
21    </BspEntity>
22
23    <FPSPlayer>
24      <damageable>true</damageable>
25      <list>group01</list>
26      <name>Player</name>
27      <model>models/creatures/doom_male/male.md2, 9</model>
28      <abs-coor>-600, 20, 0</abs-coor>
29      <abs-dir>0, 0, -1, 0</abs-dir>
30<!--
31      <abs-coor>416, 404, 0</abs-coor>
32      <abs-dir>3.14, 0, 1, 0</abs-dir>
33-->
34<!--
35      <abs-coor>928, 788, -192</abs-coor>
36      <abs-dir>1.57, 0, 1, 0</abs-dir>
37 -->
38<!--
39      <abs-coor>1600, 788, 0</abs-coor>
40      <abs-dir>0.57, 0, 1, 0</abs-dir>
41-->
42<!--
43      <abs-coor>2880, 788, 0</abs-coor>
44      <abs-dir>0.57, 0, 1, 0</abs-dir>
45-->
46    </FPSPlayer>
47
48
49    <Rotor>
50      <name>Small Rotor at Entrance</name>
51      <model>models/decoration/rotor1_black.obj, 7</model>
52      <abs-coor>-96, 40, -248</abs-coor>
53      <abs-dir>0, 0, 1, 0</abs-dir>
54      <rotation>0, 0, 12</rotation>
55    </Rotor>
56    <Rotor>
57      <name>Small Rotor at Entrance</name>
58      <model>models/decoration/rotor1_black.obj, 7</model>
59      <abs-coor>160, 40, -248</abs-coor>
60      <abs-dir>0, 0, 1, 0</abs-dir>
61      <rotation>0, 0, 12</rotation>
62    </Rotor>
63    <Rotor>
64      <name>Small Rotor at Entrance</name>
65      <model>models/decoration/rotor1_black.obj, 7</model>
66      <abs-coor>-96, 40, 248</abs-coor>
67      <abs-dir>3.14, 0, 1, 0</abs-dir>
68      <rotation>0, 0, 12</rotation>
69    </Rotor>
70    <Rotor>
71      <name>Small Rotor at Entrance</name>
72      <model>models/decoration/rotor1_black.obj, 7</model>
73      <abs-coor>160, 40, 248</abs-coor>
74      <abs-dir>3.14, 0, 1, 0</abs-dir>
75      <rotation>0, 0, 12</rotation>
76    </Rotor>
77
78
79    <Rotor>
80      <name>Big Rotor at Entrance</name>
81      <model>models/decoration/rotor1_black.obj, 16</model>
82      <abs-coor>320, 144, 0</abs-coor>
83      <abs-dir>-1.57, 1, 0, 0</abs-dir>
84      <rotation>0, 0, 15</rotation>
85    </Rotor>
86    <Rotor>
87      <name>Big Rotor over Entrance</name>
88      <model>models/decoration/rotor1_black.obj, 16</model>
89      <abs-coor>320, 312, 0</abs-coor>
90      <abs-dir>-1.57, 1, 0, 0</abs-dir>
91      <rotation>0, 0, 15</rotation>
92    </Rotor>
93
94
95    <Rotor>
96      <name>Small Rotor in orange Room</name>
97      <model>models/decoration/rotor1_black.obj, 9</model>
98      <abs-coor>-192, 424, -256</abs-coor>
99      <abs-dir>1.57, 0, 1, 0</abs-dir>
100      <rotation>0, 0, 12</rotation>
101    </Rotor>
102    <Rotor>
103      <name>Small Rotor in orange Room</name>
104      <model>models/decoration/rotor1_black.obj, 9</model>
105      <abs-coor>0, 472, -384</abs-coor>
106      <abs-dir>0, 0, 1, 0</abs-dir>
107      <rotation>0, 0, 12</rotation>
108    </Rotor>
109    <Rotor>
110      <name>Small Rotor in orange Room</name>
111      <model>models/decoration/rotor1_black.obj, 9</model>
112      <abs-coor>128, 536, -384</abs-coor>
113      <abs-dir>0, 0, 1, 0</abs-dir>
114      <rotation>0, 0, 12</rotation>
115    </Rotor>
116    <Rotor>
117      <name>Small Rotor in orange Room</name>
118      <model>models/decoration/rotor1_black.obj, 9</model>
119      <abs-coor>256, 600, -384</abs-coor>
120      <abs-dir>0, 0, 1, 0</abs-dir>
121      <rotation>0, 0, 12</rotation>
122    </Rotor>
123    <Rotor>
124      <name>Small Rotor in orange Room</name>
125      <model>models/decoration/rotor1_black.obj, 9</model>
126      <abs-coor>464, 616, -256</abs-coor>
127      <abs-dir>-1.57, 0, 1, 0</abs-dir>
128      <rotation>0, 0, 12</rotation>
129    </Rotor>
130
131
132    <Rotor>
133      <name>Rotor in side entrance of energy cave</name>
134      <model>models/decoration/rotor1_black.obj, 16</model>
135      <abs-coor>2304, 992, 736</abs-coor>
136      <abs-dir>1.57, 1, 0, 0</abs-dir>
137      <rotation>0, 0, 12</rotation>
138    </Rotor>
139    <Rotor>
140      <name>Rotor in side entrance of energy cave</name>
141      <model>models/decoration/rotor1_black.obj, 16</model>
142      <abs-coor>2304, 992, -736</abs-coor>
143      <abs-dir>1.57, 1, 0, 0</abs-dir>
144      <rotation>0, 0, 12</rotation>
145    </Rotor>
146    <Rotor>
147      <name>Rotor in hangar entrance in energy cave</name>
148      <model>models/decoration/rotor1_black.obj, 11</model>
149      <abs-coor>2840, 992, 0</abs-coor>
150      <abs-dir>-1.57, 0, 1, 0</abs-dir>
151      <rotation>0, 0, 12</rotation>
152    </Rotor>
153    <Rotor>
154      <name>Rotor in hangar entrance in energy cave (other side)</name>
155      <model>models/decoration/rotor1_black.obj, 11</model>
156      <abs-coor>3056, 992, 0</abs-coor>
157      <abs-dir>1.57, 0, 1, 0</abs-dir>
158      <rotation>0, 0, 12</rotation>
159    </Rotor>
160
161
162    <Rotor>
163      <name>ring around energy core</name>
164      <model>models/decoration/ring.obj, 10</model>
165      <rel-coor>2304, 832, 0</rel-coor>
166      <abs-dir>1.57, 1, 0, 0</abs-dir>
167      <rotation>9, 9, 9</rotation>
168    </Rotor>
169    <Rotor>
170      <name>ring around energy core</name>
171      <model>models/decoration/ring.obj, 11</model>
172      <rel-coor>2304, 832, 0</rel-coor>
173      <abs-dir>1.57, 0, 1, 0</abs-dir>
174      <rotation>6, 6, 6</rotation>
175    </Rotor>
176    <Rotor>
177      <name>ring around energy core</name>
178      <model>models/decoration/ring.obj, 12</model>
179      <rel-coor>2304, 832, 0</rel-coor>
180      <abs-dir>1.57, 0, 0, 1</abs-dir>
181      <rotation>4, 4, 4</rotation>
182    </Rotor>
183
184
185    <Rotor>
186      <name>turbine in engine-room</name>
187      <model>models/decoration/turbine.obj, 22</model>
188      <rel-coor>3264, 888, 352</rel-coor>
189      <abs-dir>1.57, 0, 1, 0</abs-dir>
190      <rotation>0, 0, 2</rotation>
191    </Rotor>
192    <Rotor>
193      <name>turbine in engine-room</name>
194      <model>models/decoration/turbine.obj, 22</model>
195      <rel-coor>3264, 888, -352</rel-coor>
196      <abs-dir>1.57, 0, 1, 0</abs-dir>
197      <rotation>0, 0, -2</rotation>
198    </Rotor>
199
200
201    <Mover>
202      <abs-coor>256, 620, 108</abs-coor>
203      <triggers>
204        <ApproachTrigger>
205          <radius>20</radius>
206        </ApproachTrigger>
207      </triggers>
208      <stations>
209        <MoverStation>
210          <moving-time>0.1</moving-time>
211          <opening-sound>music/orxonox_treff_-_yoga_soett_me_ha.wav</opening-sound>
212        </MoverStation>
213      </stations>
214    </Mover>
215
216
217    <Mover>
218      <model>models/spaceships/human_transporter.obj, 10</model>
219      <abs-coor>4864, 900, -150</abs-coor>
220      <bReopen>1</bReopen>
221      <bReclose>1</bReclose>
222      <triggers>
223      </triggers>
224      <stations>
225        <MoverStation>
226          <rel-target-dir>1.57, 0.0, 0</rel-target-dir>
227        </MoverStation>
228      </stations>
229    </Mover>
230
231
232    <Mover>
233      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
234      <abs-coor>5152, 1000, 736</abs-coor>
235      <abs-dir>1.57, 1, 0, 0</abs-dir>
236      <bReopen>1</bReopen>
237      <bReclose>1</bReclose>
238      <triggers>
239        <ApproachTrigger>
240          <radius>100</radius>
241        </ApproachTrigger>
242      </triggers>
243      <stations>
244        <MoverStation>
245          <rel-target-coor>70, 0, 0</rel-target-coor>
246          <moving-time>0.5</moving-time>
247          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
248          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
249          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
250        </MoverStation>
251      </stations>
252    </Mover>
253    <Mover>
254      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
255      <abs-coor>4448, 808, 736</abs-coor>
256      <abs-dir>1.57, 1, 0, 0</abs-dir>
257      <bReopen>1</bReopen>
258      <bReclose>1</bReclose>
259      <triggers>
260        <ApproachTrigger>
261          <radius>100</radius>
262        </ApproachTrigger>
263      </triggers>
264      <stations>
265        <MoverStation>
266          <rel-target-coor>-70, 0, 0</rel-target-coor>
267          <moving-time>0.5</moving-time>
268          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
269          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
270          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
271        </MoverStation>
272      </stations>
273    </Mover>
274
275
276    <Mover>
277      <model>models/doors/moonstation_hangar_10x6b.obj, 8</model>
278      <abs-coor>2944, 832, 0</abs-coor>
279      <abs-dir>-1.57, 1, 0, 0</abs-dir>
280      <bReopen>1</bReopen>
281      <bReclose>1</bReclose>
282      <triggers>
283        <ApproachTrigger>
284          <radius>150</radius>
285        </ApproachTrigger>
286      </triggers>
287      <stations>
288        <MoverStation>
289          <rel-target-coor>0, 100, 0</rel-target-coor>
290          <moving-time>1</moving-time>
291          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
292          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
293          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
294          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
295        </MoverStation>
296      </stations>
297    </Mover>
298    <Mover>
299      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
300      <abs-coor>3616, 832, 192</abs-coor>
301      <abs-dir>-1.57, 1, 0, 0</abs-dir>
302      <bReopen>1</bReopen>
303      <bReclose>1</bReclose>
304      <triggers>
305        <ApproachTrigger>
306          <radius>150</radius>
307        </ApproachTrigger>
308      </triggers>
309      <stations>
310        <MoverStation>
311          <rel-target-coor>0, 120, 0</rel-target-coor>
312          <moving-time>1</moving-time>
313          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
314          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
315          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
316          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
317        </MoverStation>
318      </stations>
319    </Mover>
320    <Mover>
321      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
322      <abs-coor>3616, 832, -192</abs-coor>
323      <abs-dir>-1.57, 1, 0, 0</abs-dir>
324      <bReopen>1</bReopen>
325      <bReclose>1</bReclose>
326      <triggers>
327        <ApproachTrigger>
328          <radius>150</radius>
329        </ApproachTrigger>
330      </triggers>
331      <stations>
332        <MoverStation>
333          <rel-target-coor>0, 120, 0</rel-target-coor>
334          <moving-time>1</moving-time>
335          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
336          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
337          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
338          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
339        </MoverStation>
340      </stations>
341    </Mover>
342    <Mover>
343      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
344      <abs-coor>4032, 832, 352</abs-coor>
345      <abs-dir>-1.57, 1, 0, 0</abs-dir>
346      <bReopen>1</bReopen>
347      <bReclose>1</bReclose>
348      <triggers>
349        <ApproachTrigger>
350          <radius>150</radius>
351        </ApproachTrigger>
352      </triggers>
353      <stations>
354        <MoverStation>
355          <rel-target-coor>0, 120, 0</rel-target-coor>
356          <moving-time>1</moving-time>
357          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
358          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
359          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
360          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
361        </MoverStation>
362      </stations>
363    </Mover>
364    <Mover>
365      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
366      <abs-coor>4032, 832, -352</abs-coor>
367      <abs-dir>-1.57, 1, 0, 0</abs-dir>
368      <bReopen>1</bReopen>
369      <bReclose>1</bReclose>
370      <triggers>
371        <ApproachTrigger>
372          <radius>150</radius>
373        </ApproachTrigger>
374      </triggers>
375      <stations>
376        <MoverStation>
377          <rel-target-coor>0, 120, 0</rel-target-coor>
378          <moving-time>1</moving-time>
379          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
380          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
381          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
382        </MoverStation>
383      </stations>
384    </Mover>
385
386
387    <Mover>
388      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
389      <abs-coor>928, 800, -200</abs-coor>
390      <abs-dir>-1.57, 1, 0, 0</abs-dir>
391      <bReopen>1</bReopen>
392      <bReclose>1</bReclose>
393      <triggers>
394        <ApproachTrigger>
395          <radius>85</radius>
396        </ApproachTrigger>
397      </triggers>
398      <stations>
399        <MoverStation>
400          <rel-target-coor>-90, 0, 0</rel-target-coor>
401          <moving-time>0.75</moving-time>
402          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
403          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
404          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
405        </MoverStation>
406      </stations>
407    </Mover>
408    <Mover>
409      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
410      <abs-coor>928, 624, -200</abs-coor>
411      <abs-dir>-1.57, 1, 0, 0</abs-dir>
412    </Mover>
413
414
415    <Mover>
416      <model>models/doors/moonstation_hangar_4x5.obj, 10</model>
417      <abs-coor>372, 620, -128</abs-coor>
418      <abs-dir>-1.57, 1, 0, 0</abs-dir>
419      <bReopen>1</bReopen>
420      <bReclose>1</bReclose>
421      <triggers>
422        <ApproachTrigger>
423          <radius>100</radius>
424        </ApproachTrigger>
425      </triggers>
426      <stations>
427        <MoverStation>
428          <rel-target-coor>-90, 0, 0</rel-target-coor>
429          <moving-time>0.75</moving-time>
430          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
431          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
432          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
433        </MoverStation>
434      </stations>
435    </Mover>
436
437
438    <Mover>
439      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
440      <abs-coor>352, 800, 180</abs-coor>
441      <abs-dir>-1.57, 1, 0, 0</abs-dir>
442      <bReopen>1</bReopen>
443      <bReclose>1</bReclose>
444      <triggers>
445        <ApproachTrigger>
446          <radius>85</radius>
447        </ApproachTrigger>
448      </triggers>
449      <stations>
450        <MoverStation>
451          <rel-target-coor>70, 0, 0</rel-target-coor>
452          <moving-time>0.75</moving-time>
453          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
454          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
455          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
456        </MoverStation>
457      </stations>
458    </Mover>
459    <Mover>
460      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
461      <abs-coor>352, 608, 180</abs-coor>
462      <abs-dir>-1.57, 1, 0, 0</abs-dir>
463      <bReopen>1</bReopen>
464      <bReclose>1</bReclose>
465      <triggers>
466        <ApproachTrigger>
467          <radius>85</radius>
468        </ApproachTrigger>
469      </triggers>
470      <stations>
471        <MoverStation>
472          <rel-target-coor>70, 0, 0</rel-target-coor>
473          <moving-time>0.75</moving-time>
474          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
475          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
476          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
477        </MoverStation>
478      </stations>
479    </Mover>
480    <Mover>
481      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
482      <abs-coor>352, 32, 180</abs-coor>
483      <abs-dir>-1.57, 1, 0, 0</abs-dir>
484      <bReopen>1</bReopen>
485      <bReclose>1</bReclose>
486      <triggers>
487        <ApproachTrigger>
488          <radius>85</radius>
489        </ApproachTrigger>
490      </triggers>
491      <stations>
492        <MoverStation>
493          <rel-target-coor>70, 0, 0</rel-target-coor>
494          <moving-time>0.75</moving-time>
495          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
496          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
497          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
498        </MoverStation>
499      </stations>
500    </Mover>
501
502
503    <ApproachTrigger>
504      <name>elevator2</name>
505      <radius>150</radius>
506      <abs-coor>464, 48, 0</abs-coor>
507    </ApproachTrigger>
508
509    <Mover>
510      <model>models/doors/moonstation_elevator1a.obj, 8</model>
511      <abs-coor>464, 48, 36</abs-coor>
512      <abs-dir>-1.57, 1, 0, 0</abs-dir>
513      <bReopen>1</bReopen>
514      <bReclose>1</bReclose>
515      <triggers>
516        <EventTrigger>
517          <event>elevator2</event>
518        </EventTrigger>
519      </triggers>
520      <stations>
521        <MoverStation>
522          <rel-target-coor>0, 0, 23</rel-target-coor>
523          <moving-time>0.5</moving-time>
524          <delay>0.5</delay>
525          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
526          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
527          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
528        </MoverStation>
529      </stations>
530    </Mover>
531    <Mover>
532      <model>models/doors/moonstation_elevator1a.obj, 8</model>
533      <abs-coor>464, 48, -36</abs-coor>
534      <abs-dir>-1.57, 1, 0, 0</abs-dir>
535      <bReopen>1</bReopen>
536      <bReclose>1</bReclose>
537      <triggers>
538        <EventTrigger>
539          <event>elevator2</event>
540        </EventTrigger>
541      </triggers>
542      <stations>
543        <MoverStation>
544          <rel-target-coor>0, 0, -23</rel-target-coor>
545          <moving-time>0.5</moving-time>
546          <delay>0.5</delay>
547          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
548          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
549          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
550        </MoverStation>
551      </stations>
552    </Mover>
553
554    <Mover>
555      <model>models/doors/moonstation_elevator1b.obj, 8</model>
556      <abs-coor>464, 48, 12</abs-coor>
557      <abs-dir>-1.57, 1, 0, 0</abs-dir>
558      <bReopen>1</bReopen>
559      <bReclose>1</bReclose>
560      <triggers>
561        <EventTrigger>
562          <event>elevator2</event>
563        </EventTrigger>
564      </triggers>
565      <stations>
566        <MoverStation>
567          <rel-target-coor>0, 0, 46</rel-target-coor>
568          <moving-time>1.0</moving-time>
569          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
570          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
571          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
572        </MoverStation>
573      </stations>
574    </Mover>
575    <Mover>
576      <model>models/doors/moonstation_elevator1b.obj, 8</model>
577      <abs-coor>464, 48, -12</abs-coor>
578      <abs-dir>-1.57, 1, 0, 0</abs-dir>
579      <bReopen>1</bReopen>
580      <bReclose>1</bReclose>
581      <triggers>
582        <EventTrigger>
583          <event>elevator2</event>
584        </EventTrigger>
585      </triggers>
586      <stations>
587        <MoverStation>
588          <rel-target-coor>0, 0, -46</rel-target-coor>
589          <moving-time>1.0</moving-time>
590          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
591          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
592          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
593        </MoverStation>
594      </stations>
595    </Mover>
596
597
598    <ApproachTrigger>
599      <name>elevator1</name>
600      <radius>75</radius>
601      <abs-coor>-520, 48, 0</abs-coor>
602    </ApproachTrigger>
603
604    <Mover>
605      <model>models/doors/moonstation_elevator2.obj, 8</model>
606      <abs-coor>-520, 48, 20</abs-coor>
607      <abs-dir>-1.57, 1, 0, 0</abs-dir>
608      <bReopen>1</bReopen>
609      <bReclose>1</bReclose>
610      <triggers>
611        <EventTrigger>
612          <event>elevator1</event>
613        </EventTrigger>
614      </triggers>
615      <stations>
616        <MoverStation>
617          <rel-target-coor>0, 0, 35</rel-target-coor>
618          <moving-time>0.5</moving-time>
619          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
620          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
621          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
622        </MoverStation>
623      </stations>
624    </Mover>
625    <Mover>
626      <model>models/doors/moonstation_elevator2.obj, 8</model>
627      <abs-coor>-520, 48, -20</abs-coor>
628      <abs-dir>1.57, 1, 0, 0</abs-dir>
629      <bReopen>1</bReopen>
630      <bReclose>1</bReclose>
631      <triggers>
632        <EventTrigger>
633          <event>elevator1</event>
634        </EventTrigger>
635      </triggers>
636      <stations>
637        <MoverStation>
638          <rel-target-coor>0, 0, -35</rel-target-coor>
639          <moving-time>0.5</moving-time>
640          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
641          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
642          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
643        </MoverStation>
644      </stations>
645    </Mover>
646
647
648    <AdmTurret>
649      <model>models/guns/turret/turret_body.obj,10</model>
650      <list>group00</list>
651      <damageable>true</damageable>
652      <target>Player</target>
653      <abs-coor>432, 96, 528</abs-coor>
654      <Cannons>
655        <model>models/guns/turret/turret_riffle.obj,10</model>
656        <rel-coor>0, 47, 0</rel-coor>
657      </Cannons>
658      <Sensor>
659        <model>models/guns/turret/turret_radar.obj,10</model>
660        <rel-coor>0, 32.5, 0</rel-coor>
661      </Sensor>
662      <Weapon>
663        <Range>400</Range>
664        <SetDamage>10</SetDamage>
665        <FireRate>1</FireRate>
666        <AlwaysHits>false</AlwaysHits>
667        <addPoint>-30,1,11</addPoint>
668        <addPoint>-30,1,-11</addPoint>
669      </Weapon>
670    </AdmTurret>
671
672
673    <AdmTurret>
674      <model>models/guns/turret/turret_body.obj,10</model>
675      <list>group00</list>
676      <damageable>true</damageable>
677      <target>Player</target>
678      <abs-coor>896, 400, -96</abs-coor>
679      <Cannons>
680        <model>models/guns/turret/turret_riffle.obj,10</model>
681        <rel-coor>0, 47, 0</rel-coor>
682      </Cannons>
683      <Sensor>
684        <model>models/guns/turret/turret_radar.obj,10</model>
685        <rel-coor>0, 32.5, 0</rel-coor>
686      </Sensor>
687      <Weapon>
688        <Range>400</Range>
689        <SetDamage>10</SetDamage>
690        <FireRate>1</FireRate>
691        <AlwaysHits>false</AlwaysHits>
692        <addPoint>-30,1,11</addPoint>
693        <addPoint>-30,1,-11</addPoint>
694      </Weapon>
695    </AdmTurret>
696
697
698    <AdmTurret>
699      <model>models/guns/turret/turret_body.obj,10</model>
700      <list>group00</list>
701      <damageable>true</damageable>
702      <target>Player</target>
703      <abs-coor>416, 384, 0</abs-coor>
704      <Cannons>
705        <model>models/guns/turret/turret_riffle.obj,10</model>
706        <rel-coor>0, 47, 0</rel-coor>
707      </Cannons>
708      <Sensor>
709        <model>models/guns/turret/turret_radar.obj,10</model>
710        <rel-coor>0, 32.5, 0</rel-coor>
711      </Sensor>
712      <Weapon>
713        <Range>400</Range>
714        <SetDamage>10</SetDamage>
715        <FireRate>1</FireRate>
716        <AlwaysHits>false</AlwaysHits>
717        <addPoint>-30,1,11</addPoint>
718        <addPoint>-30,1,-11</addPoint>
719      </Weapon>
720    </AdmTurret>
721
722
723    <AdmTurret>
724      <model>models/guns/turret/turret_body.obj,10</model>
725      <list>group00</list>
726      <damageable>true</damageable>
727      <target>Player</target>
728      <abs-coor>1536, 768, -96</abs-coor>
729      <Cannons>
730        <model>models/guns/turret/turret_riffle.obj,10</model>
731        <rel-coor>0, 47, 0</rel-coor>
732      </Cannons>
733      <Sensor>
734        <model>models/guns/turret/turret_radar.obj,10</model>
735        <rel-coor>0, 32.5, 0</rel-coor>
736      </Sensor>
737      <Weapon>
738        <Range>500</Range>
739        <SetDamage>10</SetDamage>
740        <FireRate>1</FireRate>
741        <AlwaysHits>false</AlwaysHits>
742        <addPoint>-30,1,11</addPoint>
743        <addPoint>-30,1,-11</addPoint>
744      </Weapon>
745    </AdmTurret>
746    <AdmTurret>
747      <model>models/guns/turret/turret_body.obj,10</model>
748      <list>group00</list>
749      <damageable>true</damageable>
750      <target>Player</target>
751      <abs-coor>1536, 768, 96</abs-coor>
752      <Cannons>
753        <model>models/guns/turret/turret_riffle.obj,10</model>
754        <rel-coor>0, 47, 0</rel-coor>
755      </Cannons>
756      <Sensor>
757        <model>models/guns/turret/turret_radar.obj,10</model>
758        <rel-coor>0, 32.5, 0</rel-coor>
759      </Sensor>
760      <Weapon>
761        <Range>600</Range>
762        <SetDamage>10</SetDamage>
763        <FireRate>1</FireRate>
764        <AlwaysHits>false</AlwaysHits>
765        <addPoint>-30,1,11</addPoint>
766        <addPoint>-30,1,-11</addPoint>
767      </Weapon>
768    </AdmTurret>
769
770
771    <AdmTurret>
772      <model>models/guns/turret/turret_body.obj,10</model>
773      <list>group00</list>
774      <damageable>true</damageable>
775      <target>Player</target>
776      <abs-coor>3776, 768, 0</abs-coor>
777      <Cannons>
778        <model>models/guns/turret/turret_riffle.obj,10</model>
779        <rel-coor>0, 47, 0</rel-coor>
780      </Cannons>
781      <Sensor>
782        <model>models/guns/turret/turret_radar.obj,10</model>
783        <rel-coor>0, 32.5, 0</rel-coor>
784      </Sensor>
785      <Weapon>
786        <Range>750</Range>
787        <SetDamage>10</SetDamage>
788        <FireRate>1</FireRate>
789        <AlwaysHits>false</AlwaysHits>
790        <addPoint>-30,1,11</addPoint>
791        <addPoint>-30,1,-11</addPoint>
792      </Weapon>
793    </AdmTurret>
794
795
796    <AdmTurret>
797      <model>models/guns/turret/turret_body.obj,10</model>
798      <list>group00</list>
799      <damageable>true</damageable>
800      <target>Player</target>
801      <abs-coor>4896, 958, 592</abs-coor>
802      <Cannons>
803        <model>models/guns/turret/turret_riffle.obj,10</model>
804        <rel-coor>0, 47, 0</rel-coor>
805      </Cannons>
806      <Sensor>
807        <model>models/guns/turret/turret_radar.obj,10</model>
808        <rel-coor>0, 32.5, 0</rel-coor>
809      </Sensor>
810      <Weapon>
811        <Range>500</Range>
812        <SetDamage>10</SetDamage>
813        <FireRate>1</FireRate>
814        <AlwaysHits>false</AlwaysHits>
815        <addPoint>-30,1,11</addPoint>
816        <addPoint>-30,1,-11</addPoint>
817      </Weapon>
818    </AdmTurret>
819
820
821    <AdmTurret>
822      <model>models/guns/turret/turret_body.obj,10</model>
823      <list>group00</list>
824      <damageable>true</damageable>
825      <target>Player</target>
826      <abs-coor>5392, 958, -16</abs-coor>
827      <Cannons>
828        <model>models/guns/turret/turret_riffle.obj,10</model>
829        <rel-coor>0, 47, 0</rel-coor>
830      </Cannons>
831      <Sensor>
832        <model>models/guns/turret/turret_radar.obj,10</model>
833        <rel-coor>0, 32.5, 0</rel-coor>
834      </Sensor>
835      <Weapon>
836        <Range>400</Range>
837        <SetDamage>10</SetDamage>
838        <FireRate>1</FireRate>
839        <AlwaysHits>false</AlwaysHits>
840        <addPoint>-30,1,11</addPoint>
841        <addPoint>-30,1,-11</addPoint>
842      </Weapon>
843    </AdmTurret>
844
845
846    <SpriteParticles>
847      <name>Green Steam at Entrance</name>
848      <type>sprite</type>
849      <texture>steam01.png</texture>
850      <max-count>100</max-count>
851      <life-span>14, 2</life-span>
852      <radius>0.0, 100.0, 50.0</radius>
853      <mass>0.0, 1.0, .3</mass>
854      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
855      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
856      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
857      <precache>15</precache>
858      <emitters>
859        <PlaneEmitter>
860          <name>SteamEmitter</name>
861          <rel-coor>-96, -150, 0</rel-coor>
862          <spread>0, 0.5</spread>
863          <emission-velocity>30, 10</emission-velocity>
864          <size>100, 100</size>
865          <rate>6</rate>
866        </PlaneEmitter>
867      </emitters>
868    </SpriteParticles>
869    <SpriteParticles>
870      <name>Green Steam at Entrance</name>
871      <type>sprite</type>
872      <texture>steam01.png</texture>
873      <max-count>100</max-count>
874      <life-span>14, 2</life-span>
875      <radius>0.0, 100.0, 50.0</radius>
876      <mass>0.0, 1.0, .3</mass>
877      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
878      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
879      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
880      <precache>15</precache>
881      <emitters>
882        <PlaneEmitter>
883          <name>SteamEmitter</name>
884          <rel-coor>160, -150, 0</rel-coor>
885          <spread>0, 0.5</spread>
886          <emission-velocity>30, 10</emission-velocity>
887          <size>100, 100</size>
888          <rate>6</rate>
889        </PlaneEmitter>
890      </emitters>
891    </SpriteParticles>
892    <SpriteParticles>
893      <name>Red Steam at Entrance</name>
894      <type>sprite</type>
895      <texture>steam01.png</texture>
896      <max-count>500</max-count>
897      <life-span>12, 2</life-span>
898      <radius>0.0, 100.0, 50.0</radius>
899      <mass>0.0, 1.0, .3</mass>
900      <color>0.0, 1.0, 0.0, 0.0, 0.5</color>
901      <color>0.5, 0.6, 0.0, 0.0, 0.2</color>
902      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
903      <precache>15</precache>
904      <emitters>
905        <PlaneEmitter>
906          <name>SteamEmitter</name>
907          <rel-coor>320, -450, 0</rel-coor>
908          <spread>0, 0.05</spread>
909          <emission-velocity>100, 50</emission-velocity>
910          <size>100, 100</size>
911          <rate>20</rate>
912        </PlaneEmitter>
913      </emitters>
914    </SpriteParticles>
915
916
917    <SpriteParticles>
918      <name>Small Steam at top of orange room</name>
919      <type>sprite</type>
920      <texture>steam01.png</texture>
921      <max-count>100</max-count>
922      <life-span>8, 2</life-span>
923      <radius>0.0, 50.0, 25.0</radius>
924      <mass>0.0, 1.0, .3</mass>
925      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
926      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
927      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
928      <precache>0</precache>
929      <emitters>
930        <PlaneEmitter>
931          <name>SteamEmitter</name>
932          <rel-coor>384, 728, -256</rel-coor>
933          <spread>0, 0.5</spread>
934          <emission-velocity>-40, 10</emission-velocity>
935          <size>30, 30</size>
936          <rate>6</rate>
937        </PlaneEmitter>
938      </emitters>
939    </SpriteParticles>
940
941
942    <SpriteParticles>
943      <name>Water fountain</name>
944      <type>sprite</type>
945      <texture>steam01.png</texture>
946      <max-count>600</max-count>
947      <life-span>1, 0</life-span>
948      <radius>0.0, 3.0, 1.5</radius>
949      <mass>0.0, 1.0, 0.25</mass>
950      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
951      <precache>0</precache>
952      <emitters>
953        <PlaneEmitter>
954          <name>WaterEmitter</name>
955          <rel-coor>1520, 800, 400</rel-coor>
956          <spread>0, 0.3</spread>
957          <emission-velocity>200, 20</emission-velocity>
958          <ext-force>0, -400, 0</ext-force>
959          <size>1, 1</size>
960          <rate>400</rate>
961        </PlaneEmitter>
962      </emitters>
963    </SpriteParticles>
964    <SpriteParticles>
965      <name>Water fountain</name>
966      <type>sprite</type>
967      <texture>steam01.png</texture>
968      <max-count>600</max-count>
969      <life-span>1, 0</life-span>
970      <radius>0.0, 3.0, 1.5</radius>
971      <mass>0.0, 1.0, 0.25</mass>
972      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
973      <precache>0</precache>
974      <emitters>
975        <PlaneEmitter>
976          <name>WaterEmitter</name>
977          <rel-coor>1104, 800, 400</rel-coor>
978          <spread>0, 0.3</spread>
979          <emission-velocity>200, 20</emission-velocity>
980          <ext-force>0, -400, 0</ext-force>
981          <size>1, 1</size>
982          <rate>400</rate>
983        </PlaneEmitter>
984      </emitters>
985    </SpriteParticles>
986    <SpriteParticles>
987      <name>Water fountain</name>
988      <type>sprite</type>
989      <texture>steam01.png</texture>
990      <max-count>600</max-count>
991      <life-span>1, 0</life-span>
992      <radius>0.0, 3.0, 1.5</radius>
993      <mass>0.0, 1.0, 0.25</mass>
994      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
995      <precache>0</precache>
996      <emitters>
997        <PlaneEmitter>
998          <name>WaterEmitter</name>
999          <rel-coor>1520, 800, -400</rel-coor>
1000          <spread>0, 0.3</spread>
1001          <emission-velocity>200, 20</emission-velocity>
1002          <ext-force>0, -400, 0</ext-force>
1003          <size>1, 1</size>
1004          <rate>400</rate>
1005        </PlaneEmitter>
1006      </emitters>
1007    </SpriteParticles>
1008    <SpriteParticles>
1009      <name>Water fountain</name>
1010      <type>sprite</type>
1011      <texture>steam01.png</texture>
1012      <max-count>600</max-count>
1013      <life-span>1, 0</life-span>
1014      <radius>0.0, 3.0, 1.5</radius>
1015      <mass>0.0, 1.0, 0.25</mass>
1016      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1017      <precache>0</precache>
1018      <emitters>
1019        <PlaneEmitter>
1020          <name>WaterEmitter</name>
1021          <rel-coor>304, 800, -400</rel-coor>
1022          <spread>0, 0.3</spread>
1023          <emission-velocity>200, 20</emission-velocity>
1024          <ext-force>0, -400, 0</ext-force>
1025          <size>1, 1</size>
1026          <rate>400</rate>
1027        </PlaneEmitter>
1028      </emitters>
1029    </SpriteParticles>
1030    <SpriteParticles>
1031      <name>Water fountain</name>
1032      <type>sprite</type>
1033      <texture>steam01.png</texture>
1034      <max-count>600</max-count>
1035      <life-span>1, 0</life-span>
1036      <radius>0.0, 3.0, 1.5</radius>
1037      <mass>0.0, 1.0, 0.25</mass>
1038      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1039      <precache>0</precache>
1040      <emitters>
1041        <PlaneEmitter>
1042          <name>WaterEmitter</name>
1043          <rel-coor>-80, 800, -144</rel-coor>
1044          <spread>0, 0.3</spread>
1045          <emission-velocity>200, 20</emission-velocity>
1046          <ext-force>0, -400, 0</ext-force>
1047          <size>1, 1</size>
1048          <rate>400</rate>
1049        </PlaneEmitter>
1050      </emitters>
1051    </SpriteParticles>
1052    <SpriteParticles>
1053      <name>Water fountain</name>
1054      <type>sprite</type>
1055      <texture>steam01.png</texture>
1056      <max-count>600</max-count>
1057      <life-span>1, 0</life-span>
1058      <radius>0.0, 3.0, 1.5</radius>
1059      <mass>0.0, 1.0, 0.25</mass>
1060      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1061      <precache>0</precache>
1062      <emitters>
1063        <PlaneEmitter>
1064          <name>WaterEmitter</name>
1065          <rel-coor>-80, 800, 80</rel-coor>
1066          <spread>0, 0.3</spread>
1067          <emission-velocity>200, 20</emission-velocity>
1068          <ext-force>0, -400, 0</ext-force>
1069          <size>1, 1</size>
1070          <rate>400</rate>
1071        </PlaneEmitter>
1072      </emitters>
1073    </SpriteParticles>
1074
1075
1076    <SpriteParticles>
1077      <name>Small Steam in Lobby</name>
1078      <type>sprite</type>
1079      <texture>steam01.png</texture>
1080      <max-count>100</max-count>
1081      <life-span>8, 2</life-span>
1082      <radius>0.0, 50.0, 25.0</radius>
1083      <mass>0.0, 1.0, .3</mass>
1084      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1085      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1086      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1087      <precache>0</precache>
1088      <emitters>
1089        <PlaneEmitter>
1090          <name>SteamEmitter</name>
1091          <rel-coor>928, 720, -352</rel-coor>
1092          <spread>0, 0.5</spread>
1093          <emission-velocity>40, 10</emission-velocity>
1094          <size>30, 30</size>
1095          <rate>6</rate>
1096        </PlaneEmitter>
1097      </emitters>
1098    </SpriteParticles>
1099    <SpriteParticles>
1100      <name>Small Steam in Lobby</name>
1101      <type>sprite</type>
1102      <texture>steam01.png</texture>
1103      <max-count>100</max-count>
1104      <life-span>8, 2</life-span>
1105      <radius>0.0, 50.0, 25.0</radius>
1106      <mass>0.0, 1.0, .3</mass>
1107      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1108      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1109      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1110      <precache>0</precache>
1111      <emitters>
1112        <PlaneEmitter>
1113          <name>SteamEmitter</name>
1114          <rel-coor>736, 720, -352</rel-coor>
1115          <spread>0, 0.5</spread>
1116          <emission-velocity>40, 10</emission-velocity>
1117          <size>30, 30</size>
1118          <rate>6</rate>
1119        </PlaneEmitter>
1120      </emitters>
1121    </SpriteParticles>
1122    <SpriteParticles>
1123      <name>Small Steam in Lobby</name>
1124      <type>sprite</type>
1125      <texture>steam01.png</texture>
1126      <max-count>100</max-count>
1127      <life-span>8, 2</life-span>
1128      <radius>0.0, 50.0, 25.0</radius>
1129      <mass>0.0, 1.0, .3</mass>
1130      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1131      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1132      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1133      <precache>0</precache>
1134      <emitters>
1135        <PlaneEmitter>
1136          <name>SteamEmitter</name>
1137          <rel-coor>544, 720, -352</rel-coor>
1138          <spread>0, 0.5</spread>
1139          <emission-velocity>40, 10</emission-velocity>
1140          <size>30, 30</size>
1141          <rate>6</rate>
1142        </PlaneEmitter>
1143      </emitters>
1144    </SpriteParticles>
1145    <SpriteParticles>
1146      <name>Small Steam in Lobby</name>
1147      <type>sprite</type>
1148      <texture>steam01.png</texture>
1149      <max-count>100</max-count>
1150      <life-span>8, 2</life-span>
1151      <radius>0.0, 50.0, 25.0</radius>
1152      <mass>0.0, 1.0, .3</mass>
1153      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1154      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1155      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1156      <precache>0</precache>
1157      <emitters>
1158        <PlaneEmitter>
1159          <name>SteamEmitter</name>
1160          <rel-coor>-32, 720, -32</rel-coor>
1161          <spread>0, 0.5</spread>
1162          <emission-velocity>40, 10</emission-velocity>
1163          <size>30, 30</size>
1164          <rate>6</rate>
1165        </PlaneEmitter>
1166      </emitters>
1167    </SpriteParticles>
1168
1169
1170    <SpriteParticles>
1171      <name>Medium Steam in Lobby</name>
1172      <type>sprite</type>
1173      <texture>steam01.png</texture>
1174      <max-count>100</max-count>
1175      <life-span>8, 2</life-span>
1176      <radius>0.0, 75.0, 25.0</radius>
1177      <mass>0.0, 1.0, .3</mass>
1178      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1179      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1180      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1181      <precache>0</precache>
1182      <emitters>
1183        <PlaneEmitter>
1184          <name>SteamEmitter</name>
1185          <rel-coor>1432, 720, -312</rel-coor>
1186          <spread>0, 0.5</spread>
1187          <emission-velocity>40, 10</emission-velocity>
1188          <size>50, 50</size>
1189          <rate>8</rate>
1190        </PlaneEmitter>
1191      </emitters>
1192    </SpriteParticles>
1193    <SpriteParticles>
1194      <name>Medium Steam in Lobby</name>
1195      <type>sprite</type>
1196      <texture>steam01.png</texture>
1197      <max-count>100</max-count>
1198      <life-span>8, 2</life-span>
1199      <radius>0.0, 75.0, 25.0</radius>
1200      <mass>0.0, 1.0, .3</mass>
1201      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1202      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1203      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1204      <precache>0</precache>
1205      <emitters>
1206        <PlaneEmitter>
1207          <name>SteamEmitter</name>
1208          <rel-coor>1192, 720, -312</rel-coor>
1209          <spread>0, 0.5</spread>
1210          <emission-velocity>40, 10</emission-velocity>
1211          <size>50, 50</size>
1212          <rate>8</rate>
1213        </PlaneEmitter>
1214      </emitters>
1215    </SpriteParticles>
1216    <SpriteParticles>
1217      <name>Medium Steam in Lobby</name>
1218      <type>sprite</type>
1219      <texture>steam01.png</texture>
1220      <max-count>100</max-count>
1221      <life-span>8, 2</life-span>
1222      <radius>0.0, 75.0, 25.0</radius>
1223      <mass>0.0, 1.0, .3</mass>
1224      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1225      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1226      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1227      <precache>0</precache>
1228      <emitters>
1229        <PlaneEmitter>
1230          <name>SteamEmitter</name>
1231          <rel-coor>1432, 720, 312</rel-coor>
1232          <spread>0, 0.5</spread>
1233          <emission-velocity>40, 10</emission-velocity>
1234          <size>50, 50</size>
1235          <rate>8</rate>
1236        </PlaneEmitter>
1237      </emitters>
1238    </SpriteParticles>
1239    <SpriteParticles>
1240      <name>Medium Steam in Lobby</name>
1241      <type>sprite</type>
1242      <texture>steam01.png</texture>
1243      <max-count>100</max-count>
1244      <life-span>8, 2</life-span>
1245      <radius>0.0, 75.0, 25.0</radius>
1246      <mass>0.0, 1.0, .3</mass>
1247      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1248      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1249      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1250      <precache>0</precache>
1251      <emitters>
1252        <PlaneEmitter>
1253          <name>SteamEmitter</name>
1254          <rel-coor>1192, 720, 312</rel-coor>
1255          <spread>0, 0.5</spread>
1256          <emission-velocity>40, 10</emission-velocity>
1257          <size>50, 50</size>
1258          <rate>8</rate>
1259        </PlaneEmitter>
1260      </emitters>
1261    </SpriteParticles>
1262
1263
1264    <SpriteParticles>
1265      <name>Large Steam in Lobby</name>
1266      <type>sprite</type>
1267      <texture>steam01.png</texture>
1268      <max-count>100</max-count>
1269      <life-span>8, 2</life-span>
1270      <radius>0.0, 100.0, 50.0</radius>
1271      <mass>0.0, 1.0, .3</mass>
1272      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1273      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1274      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1275      <precache>0</precache>
1276      <emitters>
1277        <PlaneEmitter>
1278          <name>SteamEmitter</name>
1279          <rel-coor>1312, 720, 272</rel-coor>
1280          <spread>0, 0.5</spread>
1281          <emission-velocity>40, 10</emission-velocity>
1282          <size>35, 130</size>
1283          <rate>8</rate>
1284        </PlaneEmitter>
1285      </emitters>
1286    </SpriteParticles>
1287    <SpriteParticles>
1288      <name>Large Steam in Lobby</name>
1289      <type>sprite</type>
1290      <texture>steam01.png</texture>
1291      <max-count>100</max-count>
1292      <life-span>8, 2</life-span>
1293      <radius>0.0, 100.0, 50.0</radius>
1294      <mass>0.0, 1.0, .3</mass>
1295      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1296      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1297      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1298      <precache>0</precache>
1299      <emitters>
1300        <PlaneEmitter>
1301          <name>SteamEmitter</name>
1302          <rel-coor>1312, 720, -272</rel-coor>
1303          <spread>0, 0.5</spread>
1304          <emission-velocity>40, 10</emission-velocity>
1305          <size>35, 130</size>
1306          <rate>8</rate>
1307        </PlaneEmitter>
1308      </emitters>
1309    </SpriteParticles>
1310
1311
1312    <SpriteParticles>
1313      <name>Broken Pipe in Lobby</name>
1314      <type>sprite</type>
1315      <texture>steam01.png</texture>
1316      <max-count>100</max-count>
1317      <life-span>3, 0</life-span>
1318      <radius>0.0, 20.0, 10.0</radius>
1319      <mass>0.0, 1.0, .3</mass>
1320      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1321      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1322      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1323      <precache>0</precache>
1324      <emitters>
1325        <PlaneEmitter>
1326          <name>SteamEmitter</name>
1327          <rel-coor>316, 744, 64</rel-coor>
1328          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1329          <spread>0, 0.5</spread>
1330          <emission-velocity>60, 10</emission-velocity>
1331          <ext-force>0,60,0</ext-force>
1332          <size>5, 3</size>
1333          <rate>30</rate>
1334        </PlaneEmitter>
1335      </emitters>
1336    </SpriteParticles>
1337
1338
1339    <SpriteParticles>
1340      <name>energy core (cyan pillar)</name>
1341      <type>sprite</type>
1342      <texture>steam01.png</texture>
1343      <max-count>500</max-count>
1344      <life-span>0.4, 0.25</life-span>
1345      <radius>0.0, 125.0, 50.0</radius>
1346      <mass>0.0, 1.0, .3</mass>
1347      <color>0.0, 0.0, 1.0, 1.0, 0.5</color>
1348      <color>0.5, 0.0, 0.6, 0.6, 0.2</color>
1349      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1350      <precache>0</precache>
1351      <emitters>
1352        <PlaneEmitter>
1353          <name>SteamEmitter</name>
1354          <rel-coor>2304, 384, 0</rel-coor>
1355          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1356          <spread>0, 0</spread>
1357          <emission-velocity>0, 10</emission-velocity>
1358          <size>0, 1850</size>
1359          <rate>600</rate>
1360        </PlaneEmitter>
1361      </emitters>
1362    </SpriteParticles>
1363    <SpriteParticles>
1364      <name>energy core (white bubbles in cyan pillar)</name>
1365      <type>sprite</type>
1366      <texture>steam01.png</texture>
1367      <max-count>500</max-count>
1368      <life-span>2.2, 0</life-span>
1369      <radius>0.0, 50.0, 25.0</radius>
1370      <mass>0.0, 1.0, .3</mass>
1371      <color>0.0, 0.0, 0.0, 0.0, 0.0</color>
1372      <color>0.3, 1.0, 1.0, 1.0, 0.7</color>
1373      <color>1.0, 1.0, 1.0, 1.0, 0.7</color>
1374      <precache>0</precache>
1375      <emitters>
1376        <PlaneEmitter>
1377          <name>SteamEmitter</name>
1378          <rel-coor>2304, -768, 0</rel-coor>
1379          <spread>0, 0</spread>
1380          <emission-velocity>1000, 0</emission-velocity>
1381          <size>0, 0</size>
1382          <rate>100</rate>
1383        </PlaneEmitter>
1384      </emitters>
1385    </SpriteParticles>
1386
1387
1388    <SpriteParticles>
1389      <name>Steam at side of cave</name>
1390      <type>sprite</type>
1391      <texture>steam01.png</texture>
1392      <max-count>100</max-count>
1393      <life-span>16, 2</life-span>
1394      <radius>0.0, 75.0, 25.0</radius>
1395      <mass>0.0, 1.0, .3</mass>
1396      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1397      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1398      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1399      <precache>0</precache>
1400      <emitters>
1401        <PlaneEmitter>
1402          <name>SteamEmitter</name>
1403          <rel-coor>2304, 720, 736</rel-coor>
1404          <spread>0, 0</spread>
1405          <emission-velocity>40, 10</emission-velocity>
1406          <size>50, 50</size>
1407          <rate>6</rate>
1408        </PlaneEmitter>
1409      </emitters>
1410    </SpriteParticles>
1411    <SpriteParticles>
1412      <name>Steam at side of cave</name>
1413      <type>sprite</type>
1414      <texture>steam01.png</texture>
1415      <max-count>200</max-count>
1416      <life-span>16, 2</life-span>
1417      <radius>0.0, 75.0, 25.0</radius>
1418      <mass>0.0, 1.0, .3</mass>
1419      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1420      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1421      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1422      <precache>0</precache>
1423      <emitters>
1424        <PlaneEmitter>
1425          <name>SteamEmitter</name>
1426          <rel-coor>2304, 720, -736</rel-coor>
1427          <spread>0, 0</spread>
1428          <emission-velocity>40, 10</emission-velocity>
1429          <size>50, 50</size>
1430          <rate>6</rate>
1431        </PlaneEmitter>
1432      </emitters>
1433    </SpriteParticles>
1434    <SpriteParticles>
1435      <name>Steam at front of cave</name>
1436      <type>sprite</type>
1437      <texture>steam01.png</texture>
1438      <max-count>200</max-count>
1439      <life-span>8, 2</life-span>
1440      <radius>0.0, 100.0, 50.0</radius>
1441      <mass>0.0, 1.0, .3</mass>
1442      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1443      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1444      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1445      <precache>0</precache>
1446      <emitters>
1447        <PlaneEmitter>
1448          <name>SteamEmitter</name>
1449          <rel-coor>2856, 720, 0</rel-coor>
1450          <spread>0, 0.5</spread>
1451          <emission-velocity>40, 10</emission-velocity>
1452          <size>40, 70</size>
1453          <rate>5</rate>
1454        </PlaneEmitter>
1455      </emitters>
1456    </SpriteParticles>
1457
1458
1459    <SpriteParticles>
1460      <name>white energy pillar 1/2 in engine-room</name>
1461      <type>sprite</type>
1462      <texture>steam01.png</texture>
1463      <max-count>500</max-count>
1464      <life-span>0.3, 0</life-span>
1465      <radius>0.0, 50.0, 25.0</radius>
1466      <mass>0.0, 1.0, .3</mass>
1467      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1468      <precache>0</precache>
1469      <emitters>
1470        <PlaneEmitter>
1471          <name>SteamEmitter</name>
1472          <rel-coor>3856, 800, -80</rel-coor>
1473          <spread>0, 0</spread>
1474          <emission-velocity>1000, 0</emission-velocity>
1475          <size>0, 0</size>
1476          <rate>100</rate>
1477        </PlaneEmitter>
1478      </emitters>
1479    </SpriteParticles>
1480    <SpriteParticles>
1481      <name>cyan bubbles in energy pillar 1/2 in engine-room</name>
1482      <type>sprite</type>
1483      <texture>steam01.png</texture>
1484      <max-count>500</max-count>
1485      <life-span>2.5, 0</life-span>
1486      <radius>0.0, 100.0, 50.0</radius>
1487      <mass>0.0, 1.0, .3</mass>
1488      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1489      <precache>0</precache>
1490      <emitters>
1491        <PlaneEmitter>
1492          <name>SteamEmitter</name>
1493          <rel-coor>3856, 800, -80</rel-coor>
1494          <spread>0, 0</spread>
1495          <emission-velocity>100, 0</emission-velocity>
1496          <size>0, 0</size>
1497          <rate>10</rate>
1498        </PlaneEmitter>
1499      </emitters>
1500    </SpriteParticles>
1501    <SpriteParticles>
1502      <name>white energy pillar 2/2 in engine-room</name>
1503      <type>sprite</type>
1504      <texture>steam01.png</texture>
1505      <max-count>500</max-count>
1506      <life-span>0.3, 0</life-span>
1507      <radius>0.0, 50.0, 25.0</radius>
1508      <mass>0.0, 1.0, .3</mass>
1509      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1510      <precache>0</precache>
1511      <emitters>
1512        <PlaneEmitter>
1513          <name>SteamEmitter</name>
1514          <rel-coor>3856, 800, 80</rel-coor>
1515          <spread>0, 0</spread>
1516          <emission-velocity>1000, 0</emission-velocity>
1517          <size>0, 0</size>
1518          <rate>100</rate>
1519        </PlaneEmitter>
1520      </emitters>
1521    </SpriteParticles>
1522    <SpriteParticles>
1523      <name>cyan bubbles in energy pillar 2/2 in engine-room</name>
1524      <type>sprite</type>
1525      <texture>steam01.png</texture>
1526      <max-count>500</max-count>
1527      <life-span>2.5, 0</life-span>
1528      <radius>0.0, 100.0, 50.0</radius>
1529      <mass>0.0, 1.0, .3</mass>
1530      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1531      <precache>0</precache>
1532      <emitters>
1533        <PlaneEmitter>
1534          <name>SteamEmitter</name>
1535          <rel-coor>3856, 800, 80</rel-coor>
1536          <spread>0, 0</spread>
1537          <emission-velocity>100, 0</emission-velocity>
1538          <size>0, 0</size>
1539          <rate>10</rate>
1540        </PlaneEmitter>
1541      </emitters>
1542    </SpriteParticles>
1543
1544
1545    <SpriteParticles>
1546      <name>white energy ray in engine-room (top)</name>
1547      <type>sprite</type>
1548      <texture>steam01.png</texture>
1549      <max-count>500</max-count>
1550      <life-span>1, 0</life-span>
1551      <radius>0.0, 50.0, 25.0</radius>
1552      <mass>0.0, 1.0, .3</mass>
1553      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1554      <precache>0</precache>
1555      <emitters>
1556        <PlaneEmitter>
1557          <name>SteamEmitter</name>
1558          <rel-coor>2992, 1176, 0</rel-coor>
1559          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1560          <spread>0, 0</spread>
1561          <emission-velocity>1000, 0</emission-velocity>
1562          <size>0, 0</size>
1563          <rate>100</rate>
1564        </PlaneEmitter>
1565      </emitters>
1566    </SpriteParticles>
1567    <SpriteParticles>
1568      <name>cyan bubbles in energy ray in engine-room (top)</name>
1569      <type>sprite</type>
1570      <texture>steam01.png</texture>
1571      <max-count>500</max-count>
1572      <life-span>10, 0</life-span>
1573      <radius>0.0, 100.0, 50.0</radius>
1574      <mass>0.0, 1.0, .3</mass>
1575      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1576      <precache>0</precache>
1577      <emitters>
1578        <PlaneEmitter>
1579          <name>SteamEmitter</name>
1580          <rel-coor>2992, 1176, 0</rel-coor>
1581          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1582          <spread>0, 0</spread>
1583          <emission-velocity>100, 0</emission-velocity>
1584          <size>0, 0</size>
1585          <rate>10</rate>
1586        </PlaneEmitter>
1587      </emitters>
1588    </SpriteParticles>
1589    <SpriteParticles>
1590      <name>white energy ray in engine-room (bottom)</name>
1591      <type>sprite</type>
1592      <texture>steam01.png</texture>
1593      <max-count>500</max-count>
1594      <life-span>1, 0</life-span>
1595      <radius>0.0, 50.0, 25.0</radius>
1596      <mass>0.0, 1.0, .3</mass>
1597      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1598      <precache>0</precache>
1599      <emitters>
1600        <PlaneEmitter>
1601          <name>SteamEmitter</name>
1602          <rel-coor>2880, 680, 0</rel-coor>
1603          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1604          <spread>0, 0</spread>
1605          <emission-velocity>1000, 0</emission-velocity>
1606          <size>0, 0</size>
1607          <rate>100</rate>
1608        </PlaneEmitter>
1609      </emitters>
1610    </SpriteParticles>
1611    <SpriteParticles>
1612      <name>cyan bubbles in energy ray in engine-room (bottom)</name>
1613      <type>sprite</type>
1614      <texture>steam01.png</texture>
1615      <max-count>500</max-count>
1616      <life-span>10, 0</life-span>
1617      <radius>0.0, 100.0, 50.0</radius>
1618      <mass>0.0, 1.0, .3</mass>
1619      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1620      <precache>0</precache>
1621      <emitters>
1622        <PlaneEmitter>
1623          <name>SteamEmitter</name>
1624          <rel-coor>2880, 680, 0</rel-coor>
1625          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1626          <spread>0, 0</spread>
1627          <emission-velocity>100, 0</emission-velocity>
1628          <size>0, 0</size>
1629          <rate>10</rate>
1630        </PlaneEmitter>
1631      </emitters>
1632    </SpriteParticles>
1633    <SpriteParticles>
1634      <name>white energy ray in engine-room (left)</name>
1635      <type>sprite</type>
1636      <texture>steam01.png</texture>
1637      <max-count>500</max-count>
1638      <life-span>0.5, 0</life-span>
1639      <radius>0.0, 50.0, 25.0</radius>
1640      <mass>0.0, 1.0, .3</mass>
1641      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1642      <precache>0</precache>
1643      <emitters>
1644        <PlaneEmitter>
1645          <name>SteamEmitter</name>
1646          <rel-coor>3616, 680, 0</rel-coor>
1647          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1648          <spread>0, 0</spread>
1649          <emission-velocity>1000, 0</emission-velocity>
1650          <size>0, 0</size>
1651          <rate>100</rate>
1652        </PlaneEmitter>
1653      </emitters>
1654    </SpriteParticles>
1655    <SpriteParticles>
1656      <name>cyan bubbles in energy ray in engine-room (left)</name>
1657      <type>sprite</type>
1658      <texture>steam01.png</texture>
1659      <max-count>500</max-count>
1660      <life-span>5, 0</life-span>
1661      <radius>0.0, 100.0, 50.0</radius>
1662      <mass>0.0, 1.0, .3</mass>
1663      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1664      <precache>0</precache>
1665      <emitters>
1666        <PlaneEmitter>
1667          <name>SteamEmitter</name>
1668          <rel-coor>3616, 680, 0</rel-coor>
1669          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1670          <spread>0, 0</spread>
1671          <emission-velocity>100, 0</emission-velocity>
1672          <size>0, 0</size>
1673          <rate>10</rate>
1674        </PlaneEmitter>
1675      </emitters>
1676    </SpriteParticles>
1677    <SpriteParticles>
1678      <name>white energy ray in engine-room (right)</name>
1679      <type>sprite</type>
1680      <texture>steam01.png</texture>
1681      <max-count>500</max-count>
1682      <life-span>0.5, 0</life-span>
1683      <radius>0.0, 50.0, 25.0</radius>
1684      <mass>0.0, 1.0, .3</mass>
1685      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1686      <precache>0</precache>
1687      <emitters>
1688        <PlaneEmitter>
1689          <name>SteamEmitter</name>
1690          <rel-coor>3616, 680, 0</rel-coor>
1691          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1692          <spread>0, 0</spread>
1693          <emission-velocity>1000, 0</emission-velocity>
1694          <size>0, 0</size>
1695          <rate>100</rate>
1696        </PlaneEmitter>
1697      </emitters>
1698    </SpriteParticles>
1699    <SpriteParticles>
1700      <name>cyan bubbles in energy ray in engine-room (right)</name>
1701      <type>sprite</type>
1702      <texture>steam01.png</texture>
1703      <max-count>500</max-count>
1704      <life-span>5, 0</life-span>
1705      <radius>0.0, 100.0, 50.0</radius>
1706      <mass>0.0, 1.0, .3</mass>
1707      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1708      <precache>0</precache>
1709      <emitters>
1710        <PlaneEmitter>
1711          <name>SteamEmitter</name>
1712          <rel-coor>3616, 680, 0</rel-coor>
1713          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1714          <spread>0, 0</spread>
1715          <emission-velocity>100, 0</emission-velocity>
1716          <size>0, 0</size>
1717          <rate>10</rate>
1718        </PlaneEmitter>
1719      </emitters>
1720    </SpriteParticles>
1721
1722
1723    <SpriteParticles>
1724      <name>Steam before door to hangar</name>
1725      <type>sprite</type>
1726      <texture>steam01.png</texture>
1727      <max-count>200</max-count>
1728      <life-span>8, 2</life-span>
1729      <radius>0.0, 100.0, 50.0</radius>
1730      <mass>0.0, 1.0, .3</mass>
1731      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1732      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1733      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1734      <precache>0</precache>
1735      <emitters>
1736        <PlaneEmitter>
1737          <name>SteamEmitter</name>
1738          <rel-coor>3808, 720, 352</rel-coor>
1739          <spread>0, 0.5</spread>
1740          <emission-velocity>40, 10</emission-velocity>
1741          <size>100, 40</size>
1742          <rate>5</rate>
1743        </PlaneEmitter>
1744      </emitters>
1745    </SpriteParticles>
1746    <SpriteParticles>
1747      <name>Steam before door to hangar</name>
1748      <type>sprite</type>
1749      <texture>steam01.png</texture>
1750      <max-count>200</max-count>
1751      <life-span>8, 2</life-span>
1752      <radius>0.0, 100.0, 50.0</radius>
1753      <mass>0.0, 1.0, .3</mass>
1754      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1755      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1756      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1757      <precache>0</precache>
1758      <emitters>
1759        <PlaneEmitter>
1760          <name>SteamEmitter</name>
1761          <rel-coor>3808, 720, -352</rel-coor>
1762          <spread>0, 0.5</spread>
1763          <emission-velocity>40, 10</emission-velocity>
1764          <size>100, 40</size>
1765          <rate>5</rate>
1766        </PlaneEmitter>
1767      </emitters>
1768    </SpriteParticles>
1769
1770
1771    <SpriteParticles>
1772      <name>Big steam in hangar</name>
1773      <type>sprite</type>
1774      <texture>steam01.png</texture>
1775      <max-count>300</max-count>
1776      <life-span>8, 2</life-span>
1777      <radius>0.0, 250.0, 100.0</radius>
1778      <mass>0.0, 1.0, .3</mass>
1779      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1780      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1781      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1782      <precache>0</precache>
1783      <emitters>
1784        <PlaneEmitter>
1785          <name>SteamEmitter</name>
1786          <rel-coor>4240, 672, 352</rel-coor>
1787          <spread>0, 0.5</spread>
1788          <emission-velocity>150, 10</emission-velocity>
1789          <size>100, 300</size>
1790          <rate>15</rate>
1791        </PlaneEmitter>
1792      </emitters>
1793    </SpriteParticles>
1794    <SpriteParticles>
1795      <name>Big steam in hangar</name>
1796      <type>sprite</type>
1797      <texture>steam01.png</texture>
1798      <max-count>300</max-count>
1799      <life-span>8, 2</life-span>
1800      <radius>0.0, 250.0, 100.0</radius>
1801      <mass>0.0, 1.0, .3</mass>
1802      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1803      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1804      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1805      <precache>0</precache>
1806      <emitters>
1807        <PlaneEmitter>
1808          <name>SteamEmitter</name>
1809          <rel-coor>5360, 672, 352</rel-coor>
1810          <spread>0, 0.5</spread>
1811          <emission-velocity>150, 10</emission-velocity>
1812          <size>100, 300</size>
1813          <rate>15</rate>
1814        </PlaneEmitter>
1815      </emitters>
1816    </SpriteParticles>
1817    <SpriteParticles>
1818      <name>Big steam in hangar</name>
1819      <type>sprite</type>
1820      <texture>steam01.png</texture>
1821      <max-count>300</max-count>
1822      <life-span>8, 2</life-span>
1823      <radius>0.0, 250.0, 100.0</radius>
1824      <mass>0.0, 1.0, .3</mass>
1825      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1826      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1827      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1828      <precache>0</precache>
1829      <emitters>
1830        <PlaneEmitter>
1831          <name>SteamEmitter</name>
1832          <rel-coor>5360, 672, -352</rel-coor>
1833          <spread>0, 0.5</spread>
1834          <emission-velocity>150, 10</emission-velocity>
1835          <size>100, 300</size>
1836          <rate>15</rate>
1837        </PlaneEmitter>
1838      </emitters>
1839    </SpriteParticles>
1840
1841
1842    <BspEntity>
1843      <Name>levels/maps/moonstation/hangar_flares006.bsp</Name>
1844      <Transparency>1, 1</Transparency>
1845    </BspEntity>
1846
1847
1848<!-- ### ENERGY CORE ### -->
1849    <SpriteParticles>
1850      <name>energy core (white bulb)</name>
1851      <type>sprite</type>
1852      <texture>steam01.png</texture>
1853      <max-count>500</max-count>
1854      <life-span>3, 0</life-span>
1855      <radius>0.0, 200.0, 100.0</radius>
1856      <mass>0.0, 1.0, .3</mass>
1857      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1858      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1859      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1860      <precache>0</precache>
1861      <emitters>
1862        <PlaneEmitter>
1863          <name>SteamEmitter</name>
1864          <rel-coor>2304, 832, 0</rel-coor>
1865          <spread>3.14259, 0</spread>
1866          <emission-velocity>200, 10</emission-velocity>
1867          <size>0, 0</size>
1868          <rate>100</rate>
1869        </PlaneEmitter>
1870      </emitters>
1871    </SpriteParticles>
1872    <SpriteParticles>
1873      <name>energy core (cyan bubbles in white bulb)</name>
1874      <type>sprite</type>
1875      <texture>steam01.png</texture>
1876      <max-count>500</max-count>
1877      <life-span>3, 0</life-span>
1878      <radius>0.0, 50.0, 25.0</radius>
1879      <mass>0.0, 1.0, .3</mass>
1880      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1881      <color>0.5, 0.0, 0.6, 0.6, 0.1</color>
1882      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1883      <precache>0</precache>
1884      <emitters>
1885        <PlaneEmitter>
1886          <name>SteamEmitter</name>
1887          <rel-coor>2304, 832, 0</rel-coor>
1888          <spread>3.14259, 0</spread>
1889          <emission-velocity>200, 10</emission-velocity>
1890          <size>0, 0</size>
1891          <rate>100</rate>
1892        </PlaneEmitter>
1893      </emitters>
1894    </SpriteParticles>
1895    <SpriteParticles>
1896      <name>energy core (cyan circles in white bulb)</name>
1897      <type>sprite</type>
1898      <texture>lense_flare/lens4.png</texture>
1899      <max-count>50</max-count>
1900      <life-span>3, 0</life-span>
1901      <radius>0.0, 100.0, 0.0</radius>
1902      <radius>1.0, 700.0, 0.0</radius>
1903      <mass>0.0, 1.0, .3</mass>
1904      <color>0.0, 0.0, 1.0, 1.0, 1.0</color>
1905      <color>0.8, 0.0, 1.0, 1.0, 1.0</color>
1906      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1907      <precache>0</precache>
1908      <emitters>
1909        <PlaneEmitter>
1910          <name>SteamEmitter</name>
1911          <rel-coor>2304, 832, 0</rel-coor>
1912          <spread>3.14259, 0</spread>
1913          <emission-velocity>0, 0</emission-velocity>
1914          <size>0, 0</size>
1915          <rate>3</rate>
1916        </PlaneEmitter>
1917      </emitters>
1918    </SpriteParticles>
1919
1920
1921    <SpriteParticles>
1922      <name>energy core (white energy ray 1/4)</name>
1923      <type>sprite</type>
1924      <texture>steam01.png</texture>
1925      <max-count>500</max-count>
1926      <life-span>0.8, 0</life-span>
1927      <radius>0.0, 50.0, 25.0</radius>
1928      <mass>0.0, 1.0, .3</mass>
1929      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1930      <precache>0</precache>
1931      <emitters>
1932        <PlaneEmitter>
1933          <name>SteamEmitter</name>
1934          <rel-coor>2304, 832, 0</rel-coor>
1935          <rel-dir>1.414214, 1, 1, 0</rel-dir>
1936          <spread>0, 0</spread>
1937          <emission-velocity>1000, 0</emission-velocity>
1938          <size>0, 0</size>
1939          <rate>100</rate>
1940        </PlaneEmitter>
1941      </emitters>
1942    </SpriteParticles>
1943    <SpriteParticles>
1944      <name>energy core (white energy ray 2/4)</name>
1945      <type>sprite</type>
1946      <texture>steam01.png</texture>
1947      <max-count>500</max-count>
1948      <life-span>0.8, 0</life-span>
1949      <radius>0.0, 50.0, 25.0</radius>
1950      <mass>0.0, 1.0, .3</mass>
1951      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1952      <precache>0</precache>
1953      <emitters>
1954        <PlaneEmitter>
1955          <name>SteamEmitter</name>
1956          <rel-coor>2304, 832, 0</rel-coor>
1957          <rel-dir>1.414214, -1, 1, 0</rel-dir>
1958          <spread>0, 0</spread>
1959          <emission-velocity>1000, 0</emission-velocity>
1960          <size>0, 0</size>
1961          <rate>100</rate>
1962        </PlaneEmitter>
1963      </emitters>
1964    </SpriteParticles>
1965    <SpriteParticles>
1966      <name>energy core (white energy ray 3/4)</name>
1967      <type>sprite</type>
1968      <texture>steam01.png</texture>
1969      <max-count>500</max-count>
1970      <life-span>0.8, 0</life-span>
1971      <radius>0.0, 50.0, 25.0</radius>
1972      <mass>0.0, 1.0, .3</mass>
1973      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1974      <precache>0</precache>
1975      <emitters>
1976        <PlaneEmitter>
1977          <name>SteamEmitter</name>
1978          <rel-coor>2304, 832, 0</rel-coor>
1979          <rel-dir>1.414214, 1, -1, 0</rel-dir>
1980          <spread>0, 0</spread>
1981          <emission-velocity>1000, 0</emission-velocity>
1982          <size>0, 0</size>
1983          <rate>100</rate>
1984        </PlaneEmitter>
1985      </emitters>
1986    </SpriteParticles>
1987    <SpriteParticles>
1988      <name>energy core (white energy ray 4/4)</name>
1989      <type>sprite</type>
1990      <texture>steam01.png</texture>
1991      <max-count>500</max-count>
1992      <life-span>0.8, 0</life-span>
1993      <radius>0.0, 50.0, 25.0</radius>
1994      <mass>0.0, 1.0, .3</mass>
1995      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1996      <precache>0</precache>
1997      <emitters>
1998        <PlaneEmitter>
1999          <name>SteamEmitter</name>
2000          <rel-coor>2304, 832, 0</rel-coor>
2001          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2002          <spread>0, 0</spread>
2003          <emission-velocity>1000, 0</emission-velocity>
2004          <size>0, 0</size>
2005          <rate>100</rate>
2006        </PlaneEmitter>
2007      </emitters>
2008    </SpriteParticles>
2009
2010
2011    <SpriteParticles>
2012      <name>energy core (cyan bubbles in energy ray 1/4)</name>
2013      <type>sprite</type>
2014      <texture>steam01.png</texture>
2015      <max-count>500</max-count>
2016      <life-span>8, 0</life-span>
2017      <radius>0.0, 100.0, 50.0</radius>
2018      <mass>0.0, 1.0, .3</mass>
2019      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2020      <precache>0</precache>
2021      <emitters>
2022        <PlaneEmitter>
2023          <name>SteamEmitter</name>
2024          <rel-coor>2304, 832, 0</rel-coor>
2025          <rel-dir>1.414214, 1, 1, 0</rel-dir>
2026          <spread>0, 0</spread>
2027          <emission-velocity>100, 0</emission-velocity>
2028          <size>0, 0</size>
2029          <rate>10</rate>
2030        </PlaneEmitter>
2031      </emitters>
2032    </SpriteParticles>
2033    <SpriteParticles>
2034      <name>energy core (cyan bubbles in energy ray 2/4)</name>
2035      <type>sprite</type>
2036      <texture>steam01.png</texture>
2037      <max-count>500</max-count>
2038      <life-span>8, 0</life-span>
2039      <radius>0.0, 100.0, 50.0</radius>
2040      <mass>0.0, 1.0, .3</mass>
2041      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2042      <precache>0</precache>
2043      <emitters>
2044        <PlaneEmitter>
2045          <name>SteamEmitter</name>
2046          <rel-coor>2304, 832, 0</rel-coor>
2047          <rel-dir>1.414214, -1, 1, 0</rel-dir>
2048          <spread>0, 0</spread>
2049          <emission-velocity>100, 0</emission-velocity>
2050          <size>0, 0</size>
2051          <rate>10</rate>
2052        </PlaneEmitter>
2053      </emitters>
2054    </SpriteParticles>
2055    <SpriteParticles>
2056      <name>energy core (cyan bubbles in energy ray 3/4)</name>
2057      <type>sprite</type>
2058      <texture>steam01.png</texture>
2059      <max-count>500</max-count>
2060      <life-span>8, 0</life-span>
2061      <radius>0.0, 100.0, 50.0</radius>
2062      <mass>0.0, 1.0, .3</mass>
2063      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2064      <precache>0</precache>
2065      <emitters>
2066        <PlaneEmitter>
2067          <name>SteamEmitter</name>
2068          <rel-coor>2304, 832, 0</rel-coor>
2069          <rel-dir>1.414214, 1, -1, 0</rel-dir>
2070          <spread>0, 0</spread>
2071          <emission-velocity>100, 0</emission-velocity>
2072          <size>0, 0</size>
2073          <rate>10</rate>
2074        </PlaneEmitter>
2075      </emitters>
2076    </SpriteParticles>
2077    <SpriteParticles>
2078      <name>energy core (cyan bubbles in energy ray 4/4)</name>
2079      <type>sprite</type>
2080      <texture>steam01.png</texture>
2081      <max-count>500</max-count>
2082      <life-span>8, 0</life-span>
2083      <radius>0.0, 100.0, 50.0</radius>
2084      <mass>0.0, 1.0, .3</mass>
2085      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2086      <precache>0</precache>
2087      <emitters>
2088        <PlaneEmitter>
2089          <name>SteamEmitter</name>
2090          <rel-coor>2304, 832, 0</rel-coor>
2091          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2092          <spread>0, 0</spread>
2093          <emission-velocity>100, 0</emission-velocity>
2094          <size>0, 0</size>
2095          <rate>10</rate>
2096        </PlaneEmitter>
2097      </emitters>
2098    </SpriteParticles>
2099<!-- ### ENERGY CORE ### -->
2100
2101
2102    <SkyBox>
2103      <name>Sky</name>
2104      <Materialset>textures/sky/simple_space</Materialset>
2105      <Size>150000</Size>
2106    </SkyBox>
2107  </WorldEntities>
2108
2109<!--  <Music>music/allgorythm-big_daddys_beat.ogg</Music> -->
2110
2111  <LightManager>
2112    <Lights>
2113      <Light>
2114        <diffuse-color>1,1,1</diffuse-color>
2115        <abs-coor>10000, 500, 0</abs-coor>
2116      </Light>
2117      <Light>
2118        <diffuse-color>1,1,1</diffuse-color>
2119        <abs-coor>-10000, 500, 0</abs-coor>
2120      </Light>
2121      <Light>
2122        <diffuse-color>1,1,1</diffuse-color>
2123        <abs-coor>0, 10000, 0</abs-coor>
2124      </Light>
2125      <Light>
2126        <diffuse-color>1,1,1</diffuse-color>
2127        <abs-coor>0, -10000, 0</abs-coor>
2128      </Light>
2129      <Light>
2130        <diffuse-color>1,1,1</diffuse-color>
2131        <abs-coor>0, 500, 10000</abs-coor>
2132      </Light>
2133      <Light>
2134        <diffuse-color>1,1,1</diffuse-color>
2135        <abs-coor>0, 500, -10000</abs-coor>
2136      </Light>
2137    </Lights>
2138    <ambient-color>1,1,1</ambient-color>
2139  </LightManager>
2140
2141</WorldDataFile>
2142
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