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source: data/trunk/levels/sp_level_moonstation_hangar.oxw @ 4947

Last change on this file since 4947 was 4944, checked in by bknecht, 18 years ago

some last changes

File size: 68.9 KB
Line 
1<WorldDataFile>
2  <name>Moonstation Hangar</name>
3  <description>This is the hangar of the moonstation.</description>
4  <screenshoot>textures/menu/moonstation_hangar.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>textures/load_screens/moonstation_hangar.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
12  </LoadScreen>
13
14  <clip-region>1, 130000</clip-region>
15
16  <WorldEntities>
17
18    <BspEntity>
19      <Name>levels/maps/moonstation/hangar053.bsp</Name>
20      <Transparency>0, 0</Transparency>
21    </BspEntity>
22
23    <FPSPlayer>
24      <damageable>true</damageable>
25      <list>group01</list>
26      <name>Player</name>
27      <model>models/creatures/doom_male/male.md2, 9</model>
28      <loadShield>10,10,0,0</loadShield>
29<!--
30      <abs-coor>-600, 20, 0</abs-coor>
31
32
33
34      <abs-dir>0, 0, -1, 0</abs-dir>
35-->
36<!--
37      <abs-coor>416, 404, 0</abs-coor>
38      <abs-dir>3.14, 0, 1, 0</abs-dir>
39-->
40<!--
41      <abs-coor>928, 788, -192</abs-coor>
42      <abs-dir>1.57, 0, 1, 0</abs-dir>
43 -->
44<!--
45      <abs-coor>1600, 788, 0</abs-coor>
46      <abs-dir>0.57, 0, 1, 0</abs-dir>
47-->
48      <abs-coor>2880, 788, 0</abs-coor>
49      <abs-dir>0.57, 0, 1, 0</abs-dir>
50    </FPSPlayer>
51
52
53    <Rotor>
54      <name>Small Rotor at Entrance</name>
55      <model>models/decoration/rotor1_black.obj, 7</model>
56      <abs-coor>-96, 40, -248</abs-coor>
57      <abs-dir>0, 0, 1, 0</abs-dir>
58      <rotation>0, 0, 12</rotation>
59    </Rotor>
60    <Rotor>
61      <name>Small Rotor at Entrance</name>
62      <model>models/decoration/rotor1_black.obj, 7</model>
63      <abs-coor>160, 40, -248</abs-coor>
64      <abs-dir>0, 0, 1, 0</abs-dir>
65      <rotation>0, 0, 12</rotation>
66    </Rotor>
67    <Rotor>
68      <name>Small Rotor at Entrance</name>
69      <model>models/decoration/rotor1_black.obj, 7</model>
70      <abs-coor>-96, 40, 248</abs-coor>
71      <abs-dir>3.14, 0, 1, 0</abs-dir>
72      <rotation>0, 0, 12</rotation>
73    </Rotor>
74    <Rotor>
75      <name>Small Rotor at Entrance</name>
76      <model>models/decoration/rotor1_black.obj, 7</model>
77      <abs-coor>160, 40, 248</abs-coor>
78      <abs-dir>3.14, 0, 1, 0</abs-dir>
79      <rotation>0, 0, 12</rotation>
80    </Rotor>
81
82
83    <Rotor>
84      <name>Big Rotor at Entrance</name>
85      <model>models/decoration/rotor1_black.obj, 16</model>
86      <abs-coor>320, 144, 0</abs-coor>
87      <abs-dir>-1.57, 1, 0, 0</abs-dir>
88      <rotation>0, 0, 15</rotation>
89    </Rotor>
90    <Rotor>
91      <name>Big Rotor over Entrance</name>
92      <model>models/decoration/rotor1_black.obj, 16</model>
93      <abs-coor>320, 312, 0</abs-coor>
94      <abs-dir>-1.57, 1, 0, 0</abs-dir>
95      <rotation>0, 0, 15</rotation>
96    </Rotor>
97
98
99    <Rotor>
100      <name>Small Rotor in orange Room</name>
101      <model>models/decoration/rotor1_black.obj, 9</model>
102      <abs-coor>-192, 424, -256</abs-coor>
103      <abs-dir>1.57, 0, 1, 0</abs-dir>
104      <rotation>0, 0, 12</rotation>
105    </Rotor>
106    <Rotor>
107      <name>Small Rotor in orange Room</name>
108      <model>models/decoration/rotor1_black.obj, 9</model>
109      <abs-coor>0, 472, -384</abs-coor>
110      <abs-dir>0, 0, 1, 0</abs-dir>
111      <rotation>0, 0, 12</rotation>
112    </Rotor>
113    <Rotor>
114      <name>Small Rotor in orange Room</name>
115      <model>models/decoration/rotor1_black.obj, 9</model>
116      <abs-coor>128, 536, -384</abs-coor>
117      <abs-dir>0, 0, 1, 0</abs-dir>
118      <rotation>0, 0, 12</rotation>
119    </Rotor>
120    <Rotor>
121      <name>Small Rotor in orange Room</name>
122      <model>models/decoration/rotor1_black.obj, 9</model>
123      <abs-coor>256, 600, -384</abs-coor>
124      <abs-dir>0, 0, 1, 0</abs-dir>
125      <rotation>0, 0, 12</rotation>
126    </Rotor>
127    <Rotor>
128      <name>Small Rotor in orange Room</name>
129      <model>models/decoration/rotor1_black.obj, 9</model>
130      <abs-coor>464, 616, -256</abs-coor>
131      <abs-dir>-1.57, 0, 1, 0</abs-dir>
132      <rotation>0, 0, 12</rotation>
133    </Rotor>
134
135
136    <Rotor>
137      <name>Rotor in side entrance of energy cave</name>
138      <model>models/decoration/rotor1_black.obj, 16</model>
139      <abs-coor>2304, 992, 736</abs-coor>
140      <abs-dir>1.57, 1, 0, 0</abs-dir>
141      <rotation>0, 0, 12</rotation>
142    </Rotor>
143    <Rotor>
144      <name>Rotor in side entrance of energy cave</name>
145      <model>models/decoration/rotor1_black.obj, 16</model>
146      <abs-coor>2304, 992, -736</abs-coor>
147      <abs-dir>1.57, 1, 0, 0</abs-dir>
148      <rotation>0, 0, 12</rotation>
149    </Rotor>
150    <Rotor>
151      <name>Rotor in hangar entrance in energy cave</name>
152      <model>models/decoration/rotor1_black.obj, 11</model>
153      <abs-coor>2840, 992, 0</abs-coor>
154      <abs-dir>-1.57, 0, 1, 0</abs-dir>
155      <rotation>0, 0, 12</rotation>
156    </Rotor>
157    <Rotor>
158      <name>Rotor in hangar entrance in energy cave (other side)</name>
159      <model>models/decoration/rotor1_black.obj, 11</model>
160      <abs-coor>3056, 992, 0</abs-coor>
161      <abs-dir>1.57, 0, 1, 0</abs-dir>
162      <rotation>0, 0, 12</rotation>
163    </Rotor>
164
165
166    <Rotor>
167      <name>ring around energy core</name>
168      <model>models/decoration/ring.obj, 10</model>
169      <rel-coor>2304, 832, 0</rel-coor>
170      <abs-dir>1.57, 1, 0, 0</abs-dir>
171      <rotation>9, 9, 9</rotation>
172    </Rotor>
173    <Rotor>
174      <name>ring around energy core</name>
175      <model>models/decoration/ring.obj, 11</model>
176      <rel-coor>2304, 832, 0</rel-coor>
177      <abs-dir>1.57, 0, 1, 0</abs-dir>
178      <rotation>6, 6, 6</rotation>
179    </Rotor>
180    <Rotor>
181      <name>ring around energy core</name>
182      <model>models/decoration/ring.obj, 12</model>
183      <rel-coor>2304, 832, 0</rel-coor>
184      <abs-dir>1.57, 0, 0, 1</abs-dir>
185      <rotation>4, 4, 4</rotation>
186    </Rotor>
187
188
189    <Rotor>
190      <name>turbine in engine-room</name>
191      <model>models/decoration/turbine.obj, 22</model>
192      <rel-coor>3264, 888, 352</rel-coor>
193      <abs-dir>1.57, 0, 1, 0</abs-dir>
194      <rotation>0, 0, 2</rotation>
195    </Rotor>
196    <Rotor>
197      <name>turbine in engine-room</name>
198      <model>models/decoration/turbine.obj, 22</model>
199      <rel-coor>3264, 888, -352</rel-coor>
200      <abs-dir>1.57, 0, 1, 0</abs-dir>
201      <rotation>0, 0, -2</rotation>
202    </Rotor>
203
204
205    <Mover>
206      <abs-coor>256, 620, 108</abs-coor>
207      <triggers>
208        <ApproachTrigger>
209          <radius>20</radius>
210        </ApproachTrigger>
211      </triggers>
212      <stations>
213        <MoverStation>
214          <moving-time>0.1</moving-time>
215          <opening-sound>music/orxonox_treff_-_yoga_soett_me_ha.wav</opening-sound>
216        </MoverStation>
217      </stations>
218    </Mover>
219
220
221    <ModelEntity>
222      <model>models/spaceships/human_transporterB.obj, 20</model>
223      <abs-coor>4800, 950, -100</abs-coor>
224        <abs-dir>0.65, 0, 1, 0</abs-dir>
225    </ModelEntity>
226
227
228    <Mover>
229      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
230      <abs-coor>5152, 1000, 736</abs-coor>
231      <abs-dir>1.57, 1, 0, 0</abs-dir>
232      <bReopen>1</bReopen>
233      <bReclose>1</bReclose>
234      <triggers>
235        <ApproachTrigger>
236          <radius>100</radius>
237        </ApproachTrigger>
238      </triggers>
239      <stations>
240        <MoverStation>
241          <rel-target-coor>70, 0, 0</rel-target-coor>
242          <moving-time>0.5</moving-time>
243          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
244          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
245          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
246        </MoverStation>
247      </stations>
248    </Mover>
249    <Mover>
250      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
251      <abs-coor>4448, 808, 736</abs-coor>
252      <abs-dir>1.57, 1, 0, 0</abs-dir>
253      <bReopen>1</bReopen>
254      <bReclose>1</bReclose>
255      <triggers>
256        <ApproachTrigger>
257          <radius>100</radius>
258        </ApproachTrigger>
259      </triggers>
260      <stations>
261        <MoverStation>
262          <rel-target-coor>-70, 0, 0</rel-target-coor>
263          <moving-time>0.5</moving-time>
264          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
265          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
266          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
267        </MoverStation>
268      </stations>
269    </Mover>
270
271
272    <Mover>
273      <model>models/doors/moonstation_hangar_10x6b.obj, 8</model>
274      <abs-coor>2944, 832, 0</abs-coor>
275      <abs-dir>-1.57, 1, 0, 0</abs-dir>
276      <bReopen>1</bReopen>
277      <bReclose>1</bReclose>
278      <triggers>
279        <ApproachTrigger>
280          <radius>150</radius>
281        </ApproachTrigger>
282      </triggers>
283      <stations>
284        <MoverStation>
285          <rel-target-coor>0, 100, 0</rel-target-coor>
286          <moving-time>1</moving-time>
287          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
288          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
289          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
290          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
291        </MoverStation>
292      </stations>
293    </Mover>
294    <Mover>
295      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
296      <abs-coor>3616, 832, 192</abs-coor>
297      <abs-dir>-1.57, 1, 0, 0</abs-dir>
298      <bReopen>1</bReopen>
299      <bReclose>1</bReclose>
300      <triggers>
301        <ApproachTrigger>
302          <radius>150</radius>
303        </ApproachTrigger>
304      </triggers>
305      <stations>
306        <MoverStation>
307          <rel-target-coor>0, 120, 0</rel-target-coor>
308          <moving-time>1</moving-time>
309          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
310          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
311          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
312          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
313        </MoverStation>
314      </stations>
315    </Mover>
316    <Mover>
317      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
318      <abs-coor>3616, 832, -192</abs-coor>
319      <abs-dir>-1.57, 1, 0, 0</abs-dir>
320      <bReopen>1</bReopen>
321      <bReclose>1</bReclose>
322      <triggers>
323        <ApproachTrigger>
324          <radius>150</radius>
325        </ApproachTrigger>
326      </triggers>
327      <stations>
328        <MoverStation>
329          <rel-target-coor>0, 120, 0</rel-target-coor>
330          <moving-time>1</moving-time>
331          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
332          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
333          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
334          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
335        </MoverStation>
336      </stations>
337    </Mover>
338    <Mover>
339      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
340      <abs-coor>4032, 832, 352</abs-coor>
341      <abs-dir>-1.57, 1, 0, 0</abs-dir>
342      <bReopen>1</bReopen>
343      <bReclose>1</bReclose>
344      <triggers>
345        <ApproachTrigger>
346          <radius>150</radius>
347        </ApproachTrigger>
348      </triggers>
349      <stations>
350        <MoverStation>
351          <rel-target-coor>0, 120, 0</rel-target-coor>
352          <moving-time>1</moving-time>
353          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
354          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
355          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
356          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
357        </MoverStation>
358      </stations>
359    </Mover>
360    <Mover>
361      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
362      <abs-coor>4032, 832, -352</abs-coor>
363      <abs-dir>-1.57, 1, 0, 0</abs-dir>
364      <bReopen>1</bReopen>
365      <bReclose>1</bReclose>
366      <triggers>
367        <ApproachTrigger>
368          <radius>150</radius>
369        </ApproachTrigger>
370      </triggers>
371      <stations>
372        <MoverStation>
373          <rel-target-coor>0, 120, 0</rel-target-coor>
374          <moving-time>1</moving-time>
375          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
376          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
377          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
378        </MoverStation>
379      </stations>
380    </Mover>
381
382
383    <Mover>
384      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
385      <abs-coor>928, 800, -200</abs-coor>
386      <abs-dir>-1.57, 1, 0, 0</abs-dir>
387      <bReopen>1</bReopen>
388      <bReclose>1</bReclose>
389      <triggers>
390        <ApproachTrigger>
391          <radius>85</radius>
392        </ApproachTrigger>
393      </triggers>
394      <stations>
395        <MoverStation>
396          <rel-target-coor>-90, 0, 0</rel-target-coor>
397          <moving-time>0.75</moving-time>
398          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
399          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
400          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
401        </MoverStation>
402      </stations>
403    </Mover>
404    <Mover>
405      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
406      <abs-coor>928, 624, -200</abs-coor>
407      <abs-dir>-1.57, 1, 0, 0</abs-dir>
408    </Mover>
409
410
411    <Mover>
412      <model>models/doors/moonstation_hangar_4x5.obj, 10</model>
413      <abs-coor>372, 620, -128</abs-coor>
414      <abs-dir>-1.57, 1, 0, 0</abs-dir>
415      <bReopen>1</bReopen>
416      <bReclose>1</bReclose>
417      <triggers>
418        <ApproachTrigger>
419          <radius>100</radius>
420        </ApproachTrigger>
421      </triggers>
422      <stations>
423        <MoverStation>
424          <rel-target-coor>-90, 0, 0</rel-target-coor>
425          <moving-time>0.75</moving-time>
426          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
427          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
428          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
429        </MoverStation>
430      </stations>
431    </Mover>
432
433
434    <Mover>
435      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
436      <abs-coor>352, 800, 180</abs-coor>
437      <abs-dir>-1.57, 1, 0, 0</abs-dir>
438      <bReopen>1</bReopen>
439      <bReclose>1</bReclose>
440      <triggers>
441        <ApproachTrigger>
442          <radius>85</radius>
443        </ApproachTrigger>
444      </triggers>
445      <stations>
446        <MoverStation>
447          <rel-target-coor>70, 0, 0</rel-target-coor>
448          <moving-time>0.75</moving-time>
449          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
450          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
451          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
452        </MoverStation>
453      </stations>
454    </Mover>
455    <Mover>
456      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
457      <abs-coor>352, 608, 180</abs-coor>
458      <abs-dir>-1.57, 1, 0, 0</abs-dir>
459      <bReopen>1</bReopen>
460      <bReclose>1</bReclose>
461      <triggers>
462        <ApproachTrigger>
463          <radius>85</radius>
464        </ApproachTrigger>
465      </triggers>
466      <stations>
467        <MoverStation>
468          <rel-target-coor>70, 0, 0</rel-target-coor>
469          <moving-time>0.75</moving-time>
470          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
471          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
472          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
473        </MoverStation>
474      </stations>
475    </Mover>
476    <Mover>
477      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
478      <abs-coor>352, 32, 180</abs-coor>
479      <abs-dir>-1.57, 1, 0, 0</abs-dir>
480      <bReopen>1</bReopen>
481      <bReclose>1</bReclose>
482      <triggers>
483        <ApproachTrigger>
484          <radius>85</radius>
485        </ApproachTrigger>
486      </triggers>
487      <stations>
488        <MoverStation>
489          <rel-target-coor>70, 0, 0</rel-target-coor>
490          <moving-time>0.75</moving-time>
491          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
492          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
493          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
494        </MoverStation>
495      </stations>
496    </Mover>
497
498
499    <ApproachTrigger>
500      <name>elevator2</name>
501      <radius>150</radius>
502      <abs-coor>464, 48, 0</abs-coor>
503    </ApproachTrigger>
504
505    <Mover>
506      <model>models/doors/moonstation_elevator1a.obj, 8</model>
507      <abs-coor>464, 48, 36</abs-coor>
508      <abs-dir>-1.57, 1, 0, 0</abs-dir>
509      <bReopen>1</bReopen>
510      <bReclose>1</bReclose>
511      <triggers>
512        <EventTrigger>
513          <event>elevator2</event>
514        </EventTrigger>
515      </triggers>
516      <stations>
517        <MoverStation>
518          <rel-target-coor>0, 0, 23</rel-target-coor>
519          <moving-time>0.5</moving-time>
520          <delay>0.5</delay>
521          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
522          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
523          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
524        </MoverStation>
525      </stations>
526    </Mover>
527    <Mover>
528      <model>models/doors/moonstation_elevator1a.obj, 8</model>
529      <abs-coor>464, 48, -36</abs-coor>
530      <abs-dir>-1.57, 1, 0, 0</abs-dir>
531      <bReopen>1</bReopen>
532      <bReclose>1</bReclose>
533      <triggers>
534        <EventTrigger>
535          <event>elevator2</event>
536        </EventTrigger>
537      </triggers>
538      <stations>
539        <MoverStation>
540          <rel-target-coor>0, 0, -23</rel-target-coor>
541          <moving-time>0.5</moving-time>
542          <delay>0.5</delay>
543          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
544          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
545          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
546        </MoverStation>
547      </stations>
548    </Mover>
549
550    <Mover>
551      <model>models/doors/moonstation_elevator1b.obj, 8</model>
552      <abs-coor>464, 48, 12</abs-coor>
553      <abs-dir>-1.57, 1, 0, 0</abs-dir>
554      <bReopen>1</bReopen>
555      <bReclose>1</bReclose>
556      <triggers>
557        <EventTrigger>
558          <event>elevator2</event>
559        </EventTrigger>
560      </triggers>
561      <stations>
562        <MoverStation>
563          <rel-target-coor>0, 0, 46</rel-target-coor>
564          <moving-time>1.0</moving-time>
565          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
566          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
567          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
568        </MoverStation>
569      </stations>
570    </Mover>
571    <Mover>
572      <model>models/doors/moonstation_elevator1b.obj, 8</model>
573      <abs-coor>464, 48, -12</abs-coor>
574      <abs-dir>-1.57, 1, 0, 0</abs-dir>
575      <bReopen>1</bReopen>
576      <bReclose>1</bReclose>
577      <triggers>
578        <EventTrigger>
579          <event>elevator2</event>
580        </EventTrigger>
581      </triggers>
582      <stations>
583        <MoverStation>
584          <rel-target-coor>0, 0, -46</rel-target-coor>
585          <moving-time>1.0</moving-time>
586          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
587          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
588          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
589        </MoverStation>
590      </stations>
591    </Mover>
592
593
594    <ApproachTrigger>
595      <name>elevator1</name>
596      <radius>75</radius>
597      <abs-coor>-520, 48, 0</abs-coor>
598    </ApproachTrigger>
599
600    <Mover>
601      <model>models/doors/moonstation_elevator2.obj, 8</model>
602      <abs-coor>-520, 48, 20</abs-coor>
603      <abs-dir>-1.57, 1, 0, 0</abs-dir>
604      <bReopen>1</bReopen>
605      <bReclose>1</bReclose>
606      <triggers>
607        <EventTrigger>
608          <event>elevator1</event>
609        </EventTrigger>
610      </triggers>
611      <stations>
612        <MoverStation>
613          <rel-target-coor>0, 0, 35</rel-target-coor>
614          <moving-time>0.5</moving-time>
615          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
616          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
617          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
618        </MoverStation>
619      </stations>
620    </Mover>
621    <Mover>
622      <model>models/doors/moonstation_elevator2.obj, 8</model>
623      <abs-coor>-520, 48, -20</abs-coor>
624      <abs-dir>1.57, 1, 0, 0</abs-dir>
625      <bReopen>1</bReopen>
626      <bReclose>1</bReclose>
627      <triggers>
628        <EventTrigger>
629          <event>elevator1</event>
630        </EventTrigger>
631      </triggers>
632      <stations>
633        <MoverStation>
634          <rel-target-coor>0, 0, -35</rel-target-coor>
635          <moving-time>0.5</moving-time>
636          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
637          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
638          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
639        </MoverStation>
640      </stations>
641    </Mover>
642
643
644    <AdmTurret>
645      <model>models/guns/turret/turret_body.obj,10</model>
646      <list>group00</list>
647      <damageable>true</damageable>
648      <target>Player</target>
649      <abs-coor>432, 96, 528</abs-coor>
650      <Cannons>
651        <model>models/guns/turret/turret_riffle.obj,10</model>
652        <rel-coor>0, 47, 0</rel-coor>
653      </Cannons>
654      <Sensor>
655        <model>models/guns/turret/turret_radar.obj,10</model>
656        <rel-coor>0, 32.5, 0</rel-coor>
657      </Sensor>
658      <Weapon>
659        <Range>400</Range>
660        <SetDamage>10</SetDamage>
661        <FireRate>1</FireRate>
662        <AlwaysHits>false</AlwaysHits>
663        <addPoint>-30,1,11</addPoint>
664        <addPoint>-30,1,-11</addPoint>
665      </Weapon>
666    </AdmTurret>
667
668
669    <AdmTurret>
670      <model>models/guns/turret/turret_body.obj,10</model>
671      <list>group00</list>
672      <damageable>true</damageable>
673      <target>Player</target>
674      <abs-coor>896, 400, -96</abs-coor>
675      <Cannons>
676        <model>models/guns/turret/turret_riffle.obj,10</model>
677        <rel-coor>0, 47, 0</rel-coor>
678      </Cannons>
679      <Sensor>
680        <model>models/guns/turret/turret_radar.obj,10</model>
681        <rel-coor>0, 32.5, 0</rel-coor>
682      </Sensor>
683      <Weapon>
684        <Range>400</Range>
685        <SetDamage>10</SetDamage>
686        <FireRate>1</FireRate>
687        <AlwaysHits>false</AlwaysHits>
688        <addPoint>-30,1,11</addPoint>
689        <addPoint>-30,1,-11</addPoint>
690      </Weapon>
691    </AdmTurret>
692
693
694    <AdmTurret>
695      <model>models/guns/turret/turret_body.obj,10</model>
696      <list>group00</list>
697      <damageable>true</damageable>
698      <target>Player</target>
699      <abs-coor>416, 384, 0</abs-coor>
700      <Cannons>
701        <model>models/guns/turret/turret_riffle.obj,10</model>
702        <rel-coor>0, 47, 0</rel-coor>
703      </Cannons>
704      <Sensor>
705        <model>models/guns/turret/turret_radar.obj,10</model>
706        <rel-coor>0, 32.5, 0</rel-coor>
707      </Sensor>
708      <Weapon>
709        <Range>400</Range>
710        <SetDamage>10</SetDamage>
711        <FireRate>1</FireRate>
712        <AlwaysHits>false</AlwaysHits>
713        <addPoint>-30,1,11</addPoint>
714        <addPoint>-30,1,-11</addPoint>
715      </Weapon>
716    </AdmTurret>
717
718
719    <AdmTurret>
720      <model>models/guns/turret/turret_body.obj,10</model>
721      <list>group00</list>
722      <damageable>true</damageable>
723      <target>Player</target>
724      <abs-coor>1536, 768, -96</abs-coor>
725      <Cannons>
726        <model>models/guns/turret/turret_riffle.obj,10</model>
727        <rel-coor>0, 47, 0</rel-coor>
728      </Cannons>
729      <Sensor>
730        <model>models/guns/turret/turret_radar.obj,10</model>
731        <rel-coor>0, 32.5, 0</rel-coor>
732      </Sensor>
733      <Weapon>
734        <Range>500</Range>
735        <SetDamage>10</SetDamage>
736        <FireRate>1</FireRate>
737        <AlwaysHits>false</AlwaysHits>
738        <addPoint>-30,1,11</addPoint>
739        <addPoint>-30,1,-11</addPoint>
740      </Weapon>
741    </AdmTurret>
742    <AdmTurret>
743      <model>models/guns/turret/turret_body.obj,10</model>
744      <list>group00</list>
745      <damageable>true</damageable>
746      <target>Player</target>
747      <abs-coor>1536, 768, 96</abs-coor>
748      <Cannons>
749        <model>models/guns/turret/turret_riffle.obj,10</model>
750        <rel-coor>0, 47, 0</rel-coor>
751      </Cannons>
752      <Sensor>
753        <model>models/guns/turret/turret_radar.obj,10</model>
754        <rel-coor>0, 32.5, 0</rel-coor>
755      </Sensor>
756      <Weapon>
757        <Range>600</Range>
758        <SetDamage>10</SetDamage>
759        <FireRate>1</FireRate>
760        <AlwaysHits>false</AlwaysHits>
761        <addPoint>-30,1,11</addPoint>
762        <addPoint>-30,1,-11</addPoint>
763      </Weapon>
764    </AdmTurret>
765
766
767    <AdmTurret>
768      <model>models/guns/turret/turret_body.obj,10</model>
769      <list>group00</list>
770      <damageable>true</damageable>
771      <target>Player</target>
772      <abs-coor>3776, 768, 0</abs-coor>
773      <Cannons>
774        <model>models/guns/turret/turret_riffle.obj,10</model>
775        <rel-coor>0, 47, 0</rel-coor>
776      </Cannons>
777      <Sensor>
778        <model>models/guns/turret/turret_radar.obj,10</model>
779        <rel-coor>0, 32.5, 0</rel-coor>
780      </Sensor>
781      <Weapon>
782        <Range>750</Range>
783        <SetDamage>10</SetDamage>
784        <FireRate>1</FireRate>
785        <AlwaysHits>false</AlwaysHits>
786        <addPoint>-30,1,11</addPoint>
787        <addPoint>-30,1,-11</addPoint>
788      </Weapon>
789    </AdmTurret>
790
791
792    <AdmTurret>
793      <model>models/guns/turret/turret_body.obj,10</model>
794      <list>group00</list>
795      <damageable>true</damageable>
796      <target>Player</target>
797      <abs-coor>4896, 958, 592</abs-coor>
798      <Cannons>
799        <model>models/guns/turret/turret_riffle.obj,10</model>
800        <rel-coor>0, 47, 0</rel-coor>
801      </Cannons>
802      <Sensor>
803        <model>models/guns/turret/turret_radar.obj,10</model>
804        <rel-coor>0, 32.5, 0</rel-coor>
805      </Sensor>
806      <Weapon>
807        <Range>500</Range>
808        <SetDamage>10</SetDamage>
809        <FireRate>1</FireRate>
810        <AlwaysHits>false</AlwaysHits>
811        <addPoint>-30,1,11</addPoint>
812        <addPoint>-30,1,-11</addPoint>
813      </Weapon>
814    </AdmTurret>
815
816
817    <AdmTurret>
818      <model>models/guns/turret/turret_body.obj,10</model>
819      <list>group00</list>
820      <damageable>true</damageable>
821      <target>Player</target>
822      <abs-coor>5392, 958, -16</abs-coor>
823      <Cannons>
824        <model>models/guns/turret/turret_riffle.obj,10</model>
825        <rel-coor>0, 47, 0</rel-coor>
826      </Cannons>
827      <Sensor>
828        <model>models/guns/turret/turret_radar.obj,10</model>
829        <rel-coor>0, 32.5, 0</rel-coor>
830      </Sensor>
831      <Weapon>
832        <Range>400</Range>
833        <SetDamage>10</SetDamage>
834        <FireRate>1</FireRate>
835        <AlwaysHits>false</AlwaysHits>
836        <addPoint>-30,1,11</addPoint>
837        <addPoint>-30,1,-11</addPoint>
838      </Weapon>
839    </AdmTurret>
840
841
842    <SpriteParticles>
843      <name>Green Steam at Entrance</name>
844      <type>sprite</type>
845      <texture>steam01.png</texture>
846      <max-count>100</max-count>
847      <life-span>14, 2</life-span>
848      <radius>0.0, 100.0, 50.0</radius>
849      <mass>0.0, 1.0, .3</mass>
850      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
851      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
852      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
853      <precache>15</precache>
854      <emitters>
855        <PlaneEmitter>
856          <name>SteamEmitter</name>
857          <rel-coor>-96, -150, 0</rel-coor>
858          <spread>0, 0.5</spread>
859          <emission-velocity>30, 10</emission-velocity>
860          <size>100, 100</size>
861          <rate>6</rate>
862        </PlaneEmitter>
863      </emitters>
864    </SpriteParticles>
865    <SpriteParticles>
866      <name>Green Steam at Entrance</name>
867      <type>sprite</type>
868      <texture>steam01.png</texture>
869      <max-count>100</max-count>
870      <life-span>14, 2</life-span>
871      <radius>0.0, 100.0, 50.0</radius>
872      <mass>0.0, 1.0, .3</mass>
873      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
874      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
875      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
876      <precache>15</precache>
877      <emitters>
878        <PlaneEmitter>
879          <name>SteamEmitter</name>
880          <rel-coor>160, -150, 0</rel-coor>
881          <spread>0, 0.5</spread>
882          <emission-velocity>30, 10</emission-velocity>
883          <size>100, 100</size>
884          <rate>6</rate>
885        </PlaneEmitter>
886      </emitters>
887    </SpriteParticles>
888    <SpriteParticles>
889      <name>Red Steam at Entrance</name>
890      <type>sprite</type>
891      <texture>steam01.png</texture>
892      <max-count>500</max-count>
893      <life-span>12, 2</life-span>
894      <radius>0.0, 100.0, 50.0</radius>
895      <mass>0.0, 1.0, .3</mass>
896      <color>0.0, 1.0, 0.0, 0.0, 0.5</color>
897      <color>0.5, 0.6, 0.0, 0.0, 0.2</color>
898      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
899      <precache>15</precache>
900      <emitters>
901        <PlaneEmitter>
902          <name>SteamEmitter</name>
903          <rel-coor>320, -450, 0</rel-coor>
904          <spread>0, 0.05</spread>
905          <emission-velocity>100, 50</emission-velocity>
906          <size>100, 100</size>
907          <rate>20</rate>
908        </PlaneEmitter>
909      </emitters>
910    </SpriteParticles>
911
912
913    <SpriteParticles>
914      <name>Small Steam at top of orange room</name>
915      <type>sprite</type>
916      <texture>steam01.png</texture>
917      <max-count>100</max-count>
918      <life-span>8, 2</life-span>
919      <radius>0.0, 50.0, 25.0</radius>
920      <mass>0.0, 1.0, .3</mass>
921      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
922      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
923      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
924      <precache>0</precache>
925      <emitters>
926        <PlaneEmitter>
927          <name>SteamEmitter</name>
928          <rel-coor>384, 728, -256</rel-coor>
929          <spread>0, 0.5</spread>
930          <emission-velocity>-40, 10</emission-velocity>
931          <size>30, 30</size>
932          <rate>6</rate>
933        </PlaneEmitter>
934      </emitters>
935    </SpriteParticles>
936
937
938    <SpriteParticles>
939      <name>Water fountain</name>
940      <type>sprite</type>
941      <texture>steam01.png</texture>
942      <max-count>600</max-count>
943      <life-span>1, 0</life-span>
944      <radius>0.0, 3.0, 1.5</radius>
945      <mass>0.0, 1.0, 0.25</mass>
946      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
947      <precache>0</precache>
948      <emitters>
949        <PlaneEmitter>
950          <name>WaterEmitter</name>
951          <rel-coor>1520, 800, 400</rel-coor>
952          <spread>0, 0.3</spread>
953          <emission-velocity>200, 20</emission-velocity>
954          <ext-force>0, -400, 0</ext-force>
955          <size>1, 1</size>
956          <rate>400</rate>
957        </PlaneEmitter>
958      </emitters>
959    </SpriteParticles>
960    <SpriteParticles>
961      <name>Water fountain</name>
962      <type>sprite</type>
963      <texture>steam01.png</texture>
964      <max-count>600</max-count>
965      <life-span>1, 0</life-span>
966      <radius>0.0, 3.0, 1.5</radius>
967      <mass>0.0, 1.0, 0.25</mass>
968      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
969      <precache>0</precache>
970      <emitters>
971        <PlaneEmitter>
972          <name>WaterEmitter</name>
973          <rel-coor>1104, 800, 400</rel-coor>
974          <spread>0, 0.3</spread>
975          <emission-velocity>200, 20</emission-velocity>
976          <ext-force>0, -400, 0</ext-force>
977          <size>1, 1</size>
978          <rate>400</rate>
979        </PlaneEmitter>
980      </emitters>
981    </SpriteParticles>
982    <SpriteParticles>
983      <name>Water fountain</name>
984      <type>sprite</type>
985      <texture>steam01.png</texture>
986      <max-count>600</max-count>
987      <life-span>1, 0</life-span>
988      <radius>0.0, 3.0, 1.5</radius>
989      <mass>0.0, 1.0, 0.25</mass>
990      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
991      <precache>0</precache>
992      <emitters>
993        <PlaneEmitter>
994          <name>WaterEmitter</name>
995          <rel-coor>1520, 800, -400</rel-coor>
996          <spread>0, 0.3</spread>
997          <emission-velocity>200, 20</emission-velocity>
998          <ext-force>0, -400, 0</ext-force>
999          <size>1, 1</size>
1000          <rate>400</rate>
1001        </PlaneEmitter>
1002      </emitters>
1003    </SpriteParticles>
1004    <SpriteParticles>
1005      <name>Water fountain</name>
1006      <type>sprite</type>
1007      <texture>steam01.png</texture>
1008      <max-count>600</max-count>
1009      <life-span>1, 0</life-span>
1010      <radius>0.0, 3.0, 1.5</radius>
1011      <mass>0.0, 1.0, 0.25</mass>
1012      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1013      <precache>0</precache>
1014      <emitters>
1015        <PlaneEmitter>
1016          <name>WaterEmitter</name>
1017          <rel-coor>304, 800, -400</rel-coor>
1018          <spread>0, 0.3</spread>
1019          <emission-velocity>200, 20</emission-velocity>
1020          <ext-force>0, -400, 0</ext-force>
1021          <size>1, 1</size>
1022          <rate>400</rate>
1023        </PlaneEmitter>
1024      </emitters>
1025    </SpriteParticles>
1026    <SpriteParticles>
1027      <name>Water fountain</name>
1028      <type>sprite</type>
1029      <texture>steam01.png</texture>
1030      <max-count>600</max-count>
1031      <life-span>1, 0</life-span>
1032      <radius>0.0, 3.0, 1.5</radius>
1033      <mass>0.0, 1.0, 0.25</mass>
1034      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1035      <precache>0</precache>
1036      <emitters>
1037        <PlaneEmitter>
1038          <name>WaterEmitter</name>
1039          <rel-coor>-80, 800, -144</rel-coor>
1040          <spread>0, 0.3</spread>
1041          <emission-velocity>200, 20</emission-velocity>
1042          <ext-force>0, -400, 0</ext-force>
1043          <size>1, 1</size>
1044          <rate>400</rate>
1045        </PlaneEmitter>
1046      </emitters>
1047    </SpriteParticles>
1048    <SpriteParticles>
1049      <name>Water fountain</name>
1050      <type>sprite</type>
1051      <texture>steam01.png</texture>
1052      <max-count>600</max-count>
1053      <life-span>1, 0</life-span>
1054      <radius>0.0, 3.0, 1.5</radius>
1055      <mass>0.0, 1.0, 0.25</mass>
1056      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1057      <precache>0</precache>
1058      <emitters>
1059        <PlaneEmitter>
1060          <name>WaterEmitter</name>
1061          <rel-coor>-80, 800, 80</rel-coor>
1062          <spread>0, 0.3</spread>
1063          <emission-velocity>200, 20</emission-velocity>
1064          <ext-force>0, -400, 0</ext-force>
1065          <size>1, 1</size>
1066          <rate>400</rate>
1067        </PlaneEmitter>
1068      </emitters>
1069    </SpriteParticles>
1070
1071
1072    <SpriteParticles>
1073      <name>Small Steam in Lobby</name>
1074      <type>sprite</type>
1075      <texture>steam01.png</texture>
1076      <max-count>100</max-count>
1077      <life-span>8, 2</life-span>
1078      <radius>0.0, 50.0, 25.0</radius>
1079      <mass>0.0, 1.0, .3</mass>
1080      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1081      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1082      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1083      <precache>0</precache>
1084      <emitters>
1085        <PlaneEmitter>
1086          <name>SteamEmitter</name>
1087          <rel-coor>928, 720, -352</rel-coor>
1088          <spread>0, 0.5</spread>
1089          <emission-velocity>40, 10</emission-velocity>
1090          <size>30, 30</size>
1091          <rate>6</rate>
1092        </PlaneEmitter>
1093      </emitters>
1094    </SpriteParticles>
1095    <SpriteParticles>
1096      <name>Small Steam in Lobby</name>
1097      <type>sprite</type>
1098      <texture>steam01.png</texture>
1099      <max-count>100</max-count>
1100      <life-span>8, 2</life-span>
1101      <radius>0.0, 50.0, 25.0</radius>
1102      <mass>0.0, 1.0, .3</mass>
1103      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1104      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1105      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1106      <precache>0</precache>
1107      <emitters>
1108        <PlaneEmitter>
1109          <name>SteamEmitter</name>
1110          <rel-coor>736, 720, -352</rel-coor>
1111          <spread>0, 0.5</spread>
1112          <emission-velocity>40, 10</emission-velocity>
1113          <size>30, 30</size>
1114          <rate>6</rate>
1115        </PlaneEmitter>
1116      </emitters>
1117    </SpriteParticles>
1118    <SpriteParticles>
1119      <name>Small Steam in Lobby</name>
1120      <type>sprite</type>
1121      <texture>steam01.png</texture>
1122      <max-count>100</max-count>
1123      <life-span>8, 2</life-span>
1124      <radius>0.0, 50.0, 25.0</radius>
1125      <mass>0.0, 1.0, .3</mass>
1126      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1127      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1128      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1129      <precache>0</precache>
1130      <emitters>
1131        <PlaneEmitter>
1132          <name>SteamEmitter</name>
1133          <rel-coor>544, 720, -352</rel-coor>
1134          <spread>0, 0.5</spread>
1135          <emission-velocity>40, 10</emission-velocity>
1136          <size>30, 30</size>
1137          <rate>6</rate>
1138        </PlaneEmitter>
1139      </emitters>
1140    </SpriteParticles>
1141    <SpriteParticles>
1142      <name>Small Steam in Lobby</name>
1143      <type>sprite</type>
1144      <texture>steam01.png</texture>
1145      <max-count>100</max-count>
1146      <life-span>8, 2</life-span>
1147      <radius>0.0, 50.0, 25.0</radius>
1148      <mass>0.0, 1.0, .3</mass>
1149      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1150      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1151      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1152      <precache>0</precache>
1153      <emitters>
1154        <PlaneEmitter>
1155          <name>SteamEmitter</name>
1156          <rel-coor>-32, 720, -32</rel-coor>
1157          <spread>0, 0.5</spread>
1158          <emission-velocity>40, 10</emission-velocity>
1159          <size>30, 30</size>
1160          <rate>6</rate>
1161        </PlaneEmitter>
1162      </emitters>
1163    </SpriteParticles>
1164
1165
1166    <SpriteParticles>
1167      <name>Medium Steam in Lobby</name>
1168      <type>sprite</type>
1169      <texture>steam01.png</texture>
1170      <max-count>100</max-count>
1171      <life-span>8, 2</life-span>
1172      <radius>0.0, 75.0, 25.0</radius>
1173      <mass>0.0, 1.0, .3</mass>
1174      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1175      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1176      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1177      <precache>0</precache>
1178      <emitters>
1179        <PlaneEmitter>
1180          <name>SteamEmitter</name>
1181          <rel-coor>1432, 720, -312</rel-coor>
1182          <spread>0, 0.5</spread>
1183          <emission-velocity>40, 10</emission-velocity>
1184          <size>50, 50</size>
1185          <rate>8</rate>
1186        </PlaneEmitter>
1187      </emitters>
1188    </SpriteParticles>
1189    <SpriteParticles>
1190      <name>Medium Steam in Lobby</name>
1191      <type>sprite</type>
1192      <texture>steam01.png</texture>
1193      <max-count>100</max-count>
1194      <life-span>8, 2</life-span>
1195      <radius>0.0, 75.0, 25.0</radius>
1196      <mass>0.0, 1.0, .3</mass>
1197      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1198      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1199      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1200      <precache>0</precache>
1201      <emitters>
1202        <PlaneEmitter>
1203          <name>SteamEmitter</name>
1204          <rel-coor>1192, 720, -312</rel-coor>
1205          <spread>0, 0.5</spread>
1206          <emission-velocity>40, 10</emission-velocity>
1207          <size>50, 50</size>
1208          <rate>8</rate>
1209        </PlaneEmitter>
1210      </emitters>
1211    </SpriteParticles>
1212    <SpriteParticles>
1213      <name>Medium Steam in Lobby</name>
1214      <type>sprite</type>
1215      <texture>steam01.png</texture>
1216      <max-count>100</max-count>
1217      <life-span>8, 2</life-span>
1218      <radius>0.0, 75.0, 25.0</radius>
1219      <mass>0.0, 1.0, .3</mass>
1220      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1221      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1222      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1223      <precache>0</precache>
1224      <emitters>
1225        <PlaneEmitter>
1226          <name>SteamEmitter</name>
1227          <rel-coor>1432, 720, 312</rel-coor>
1228          <spread>0, 0.5</spread>
1229          <emission-velocity>40, 10</emission-velocity>
1230          <size>50, 50</size>
1231          <rate>8</rate>
1232        </PlaneEmitter>
1233      </emitters>
1234    </SpriteParticles>
1235    <SpriteParticles>
1236      <name>Medium Steam in Lobby</name>
1237      <type>sprite</type>
1238      <texture>steam01.png</texture>
1239      <max-count>100</max-count>
1240      <life-span>8, 2</life-span>
1241      <radius>0.0, 75.0, 25.0</radius>
1242      <mass>0.0, 1.0, .3</mass>
1243      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1244      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1245      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1246      <precache>0</precache>
1247      <emitters>
1248        <PlaneEmitter>
1249          <name>SteamEmitter</name>
1250          <rel-coor>1192, 720, 312</rel-coor>
1251          <spread>0, 0.5</spread>
1252          <emission-velocity>40, 10</emission-velocity>
1253          <size>50, 50</size>
1254          <rate>8</rate>
1255        </PlaneEmitter>
1256      </emitters>
1257    </SpriteParticles>
1258
1259
1260    <SpriteParticles>
1261      <name>Large Steam in Lobby</name>
1262      <type>sprite</type>
1263      <texture>steam01.png</texture>
1264      <max-count>100</max-count>
1265      <life-span>8, 2</life-span>
1266      <radius>0.0, 100.0, 50.0</radius>
1267      <mass>0.0, 1.0, .3</mass>
1268      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1269      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1270      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1271      <precache>0</precache>
1272      <emitters>
1273        <PlaneEmitter>
1274          <name>SteamEmitter</name>
1275          <rel-coor>1312, 720, 272</rel-coor>
1276          <spread>0, 0.5</spread>
1277          <emission-velocity>40, 10</emission-velocity>
1278          <size>35, 130</size>
1279          <rate>8</rate>
1280        </PlaneEmitter>
1281      </emitters>
1282    </SpriteParticles>
1283    <SpriteParticles>
1284      <name>Large Steam in Lobby</name>
1285      <type>sprite</type>
1286      <texture>steam01.png</texture>
1287      <max-count>100</max-count>
1288      <life-span>8, 2</life-span>
1289      <radius>0.0, 100.0, 50.0</radius>
1290      <mass>0.0, 1.0, .3</mass>
1291      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1292      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1293      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1294      <precache>0</precache>
1295      <emitters>
1296        <PlaneEmitter>
1297          <name>SteamEmitter</name>
1298          <rel-coor>1312, 720, -272</rel-coor>
1299          <spread>0, 0.5</spread>
1300          <emission-velocity>40, 10</emission-velocity>
1301          <size>35, 130</size>
1302          <rate>8</rate>
1303        </PlaneEmitter>
1304      </emitters>
1305    </SpriteParticles>
1306
1307
1308    <SpriteParticles>
1309      <name>Broken Pipe in Lobby</name>
1310      <type>sprite</type>
1311      <texture>steam01.png</texture>
1312      <max-count>100</max-count>
1313      <life-span>3, 0</life-span>
1314      <radius>0.0, 20.0, 10.0</radius>
1315      <mass>0.0, 1.0, .3</mass>
1316      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1317      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1318      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1319      <precache>0</precache>
1320      <emitters>
1321        <PlaneEmitter>
1322          <name>SteamEmitter</name>
1323          <rel-coor>316, 744, 64</rel-coor>
1324          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1325          <spread>0, 0.5</spread>
1326          <emission-velocity>60, 10</emission-velocity>
1327          <ext-force>0,60,0</ext-force>
1328          <size>5, 3</size>
1329          <rate>30</rate>
1330        </PlaneEmitter>
1331      </emitters>
1332    </SpriteParticles>
1333
1334
1335    <SpriteParticles>
1336      <name>energy core (cyan pillar)</name>
1337      <type>sprite</type>
1338      <texture>steam01.png</texture>
1339      <max-count>500</max-count>
1340      <life-span>0.4, 0.25</life-span>
1341      <radius>0.0, 125.0, 50.0</radius>
1342      <mass>0.0, 1.0, .3</mass>
1343      <color>0.0, 0.0, 1.0, 1.0, 0.5</color>
1344      <color>0.5, 0.0, 0.6, 0.6, 0.2</color>
1345      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1346      <precache>0</precache>
1347      <emitters>
1348        <PlaneEmitter>
1349          <name>SteamEmitter</name>
1350          <rel-coor>2304, 384, 0</rel-coor>
1351          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1352          <spread>0, 0</spread>
1353          <emission-velocity>0, 10</emission-velocity>
1354          <size>0, 1850</size>
1355          <rate>600</rate>
1356        </PlaneEmitter>
1357      </emitters>
1358    </SpriteParticles>
1359    <SpriteParticles>
1360      <name>energy core (white bubbles in cyan pillar)</name>
1361      <type>sprite</type>
1362      <texture>steam01.png</texture>
1363      <max-count>500</max-count>
1364      <life-span>2.2, 0</life-span>
1365      <radius>0.0, 50.0, 25.0</radius>
1366      <mass>0.0, 1.0, .3</mass>
1367      <color>0.0, 0.0, 0.0, 0.0, 0.0</color>
1368      <color>0.3, 1.0, 1.0, 1.0, 0.7</color>
1369      <color>1.0, 1.0, 1.0, 1.0, 0.7</color>
1370      <precache>0</precache>
1371      <emitters>
1372        <PlaneEmitter>
1373          <name>SteamEmitter</name>
1374          <rel-coor>2304, -768, 0</rel-coor>
1375          <spread>0, 0</spread>
1376          <emission-velocity>1000, 0</emission-velocity>
1377          <size>0, 0</size>
1378          <rate>100</rate>
1379        </PlaneEmitter>
1380      </emitters>
1381    </SpriteParticles>
1382
1383
1384    <SpriteParticles>
1385      <name>Steam at side of cave</name>
1386      <type>sprite</type>
1387      <texture>steam01.png</texture>
1388      <max-count>100</max-count>
1389      <life-span>16, 2</life-span>
1390      <radius>0.0, 75.0, 25.0</radius>
1391      <mass>0.0, 1.0, .3</mass>
1392      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1393      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1394      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1395      <precache>0</precache>
1396      <emitters>
1397        <PlaneEmitter>
1398          <name>SteamEmitter</name>
1399          <rel-coor>2304, 720, 736</rel-coor>
1400          <spread>0, 0</spread>
1401          <emission-velocity>40, 10</emission-velocity>
1402          <size>50, 50</size>
1403          <rate>6</rate>
1404        </PlaneEmitter>
1405      </emitters>
1406    </SpriteParticles>
1407    <SpriteParticles>
1408      <name>Steam at side of cave</name>
1409      <type>sprite</type>
1410      <texture>steam01.png</texture>
1411      <max-count>200</max-count>
1412      <life-span>16, 2</life-span>
1413      <radius>0.0, 75.0, 25.0</radius>
1414      <mass>0.0, 1.0, .3</mass>
1415      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1416      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1417      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1418      <precache>0</precache>
1419      <emitters>
1420        <PlaneEmitter>
1421          <name>SteamEmitter</name>
1422          <rel-coor>2304, 720, -736</rel-coor>
1423          <spread>0, 0</spread>
1424          <emission-velocity>40, 10</emission-velocity>
1425          <size>50, 50</size>
1426          <rate>6</rate>
1427        </PlaneEmitter>
1428      </emitters>
1429    </SpriteParticles>
1430    <SpriteParticles>
1431      <name>Steam at front of cave</name>
1432      <type>sprite</type>
1433      <texture>steam01.png</texture>
1434      <max-count>200</max-count>
1435      <life-span>8, 2</life-span>
1436      <radius>0.0, 100.0, 50.0</radius>
1437      <mass>0.0, 1.0, .3</mass>
1438      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1439      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1440      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1441      <precache>0</precache>
1442      <emitters>
1443        <PlaneEmitter>
1444          <name>SteamEmitter</name>
1445          <rel-coor>2856, 720, 0</rel-coor>
1446          <spread>0, 0.5</spread>
1447          <emission-velocity>40, 10</emission-velocity>
1448          <size>40, 70</size>
1449          <rate>5</rate>
1450        </PlaneEmitter>
1451      </emitters>
1452    </SpriteParticles>
1453
1454
1455    <SpriteParticles>
1456      <name>white energy pillar 1/2 in engine-room</name>
1457      <type>sprite</type>
1458      <texture>steam01.png</texture>
1459      <max-count>500</max-count>
1460      <life-span>0.3, 0</life-span>
1461      <radius>0.0, 50.0, 25.0</radius>
1462      <mass>0.0, 1.0, .3</mass>
1463      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1464      <precache>0</precache>
1465      <emitters>
1466        <PlaneEmitter>
1467          <name>SteamEmitter</name>
1468          <rel-coor>3856, 800, -80</rel-coor>
1469          <spread>0, 0</spread>
1470          <emission-velocity>1000, 0</emission-velocity>
1471          <size>0, 0</size>
1472          <rate>100</rate>
1473        </PlaneEmitter>
1474      </emitters>
1475    </SpriteParticles>
1476    <SpriteParticles>
1477      <name>cyan bubbles in energy pillar 1/2 in engine-room</name>
1478      <type>sprite</type>
1479      <texture>steam01.png</texture>
1480      <max-count>500</max-count>
1481      <life-span>2.5, 0</life-span>
1482      <radius>0.0, 100.0, 50.0</radius>
1483      <mass>0.0, 1.0, .3</mass>
1484      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1485      <precache>0</precache>
1486      <emitters>
1487        <PlaneEmitter>
1488          <name>SteamEmitter</name>
1489          <rel-coor>3856, 800, -80</rel-coor>
1490          <spread>0, 0</spread>
1491          <emission-velocity>100, 0</emission-velocity>
1492          <size>0, 0</size>
1493          <rate>10</rate>
1494        </PlaneEmitter>
1495      </emitters>
1496    </SpriteParticles>
1497    <SpriteParticles>
1498      <name>white energy pillar 2/2 in engine-room</name>
1499      <type>sprite</type>
1500      <texture>steam01.png</texture>
1501      <max-count>500</max-count>
1502      <life-span>0.3, 0</life-span>
1503      <radius>0.0, 50.0, 25.0</radius>
1504      <mass>0.0, 1.0, .3</mass>
1505      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1506      <precache>0</precache>
1507      <emitters>
1508        <PlaneEmitter>
1509          <name>SteamEmitter</name>
1510          <rel-coor>3856, 800, 80</rel-coor>
1511          <spread>0, 0</spread>
1512          <emission-velocity>1000, 0</emission-velocity>
1513          <size>0, 0</size>
1514          <rate>100</rate>
1515        </PlaneEmitter>
1516      </emitters>
1517    </SpriteParticles>
1518    <SpriteParticles>
1519      <name>cyan bubbles in energy pillar 2/2 in engine-room</name>
1520      <type>sprite</type>
1521      <texture>steam01.png</texture>
1522      <max-count>500</max-count>
1523      <life-span>2.5, 0</life-span>
1524      <radius>0.0, 100.0, 50.0</radius>
1525      <mass>0.0, 1.0, .3</mass>
1526      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1527      <precache>0</precache>
1528      <emitters>
1529        <PlaneEmitter>
1530          <name>SteamEmitter</name>
1531          <rel-coor>3856, 800, 80</rel-coor>
1532          <spread>0, 0</spread>
1533          <emission-velocity>100, 0</emission-velocity>
1534          <size>0, 0</size>
1535          <rate>10</rate>
1536        </PlaneEmitter>
1537      </emitters>
1538    </SpriteParticles>
1539
1540
1541    <SpriteParticles>
1542      <name>white energy ray in engine-room (top)</name>
1543      <type>sprite</type>
1544      <texture>steam01.png</texture>
1545      <max-count>500</max-count>
1546      <life-span>1, 0</life-span>
1547      <radius>0.0, 50.0, 25.0</radius>
1548      <mass>0.0, 1.0, .3</mass>
1549      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1550      <precache>0</precache>
1551      <emitters>
1552        <PlaneEmitter>
1553          <name>SteamEmitter</name>
1554          <rel-coor>2992, 1176, 0</rel-coor>
1555          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1556          <spread>0, 0</spread>
1557          <emission-velocity>1000, 0</emission-velocity>
1558          <size>0, 0</size>
1559          <rate>100</rate>
1560        </PlaneEmitter>
1561      </emitters>
1562    </SpriteParticles>
1563    <SpriteParticles>
1564      <name>cyan bubbles in energy ray in engine-room (top)</name>
1565      <type>sprite</type>
1566      <texture>steam01.png</texture>
1567      <max-count>500</max-count>
1568      <life-span>10, 0</life-span>
1569      <radius>0.0, 100.0, 50.0</radius>
1570      <mass>0.0, 1.0, .3</mass>
1571      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1572      <precache>0</precache>
1573      <emitters>
1574        <PlaneEmitter>
1575          <name>SteamEmitter</name>
1576          <rel-coor>2992, 1176, 0</rel-coor>
1577          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1578          <spread>0, 0</spread>
1579          <emission-velocity>100, 0</emission-velocity>
1580          <size>0, 0</size>
1581          <rate>10</rate>
1582        </PlaneEmitter>
1583      </emitters>
1584    </SpriteParticles>
1585    <SpriteParticles>
1586      <name>white energy ray in engine-room (bottom)</name>
1587      <type>sprite</type>
1588      <texture>steam01.png</texture>
1589      <max-count>500</max-count>
1590      <life-span>1, 0</life-span>
1591      <radius>0.0, 50.0, 25.0</radius>
1592      <mass>0.0, 1.0, .3</mass>
1593      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1594      <precache>0</precache>
1595      <emitters>
1596        <PlaneEmitter>
1597          <name>SteamEmitter</name>
1598          <rel-coor>2880, 680, 0</rel-coor>
1599          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1600          <spread>0, 0</spread>
1601          <emission-velocity>1000, 0</emission-velocity>
1602          <size>0, 0</size>
1603          <rate>100</rate>
1604        </PlaneEmitter>
1605      </emitters>
1606    </SpriteParticles>
1607    <SpriteParticles>
1608      <name>cyan bubbles in energy ray in engine-room (bottom)</name>
1609      <type>sprite</type>
1610      <texture>steam01.png</texture>
1611      <max-count>500</max-count>
1612      <life-span>10, 0</life-span>
1613      <radius>0.0, 100.0, 50.0</radius>
1614      <mass>0.0, 1.0, .3</mass>
1615      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1616      <precache>0</precache>
1617      <emitters>
1618        <PlaneEmitter>
1619          <name>SteamEmitter</name>
1620          <rel-coor>2880, 680, 0</rel-coor>
1621          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1622          <spread>0, 0</spread>
1623          <emission-velocity>100, 0</emission-velocity>
1624          <size>0, 0</size>
1625          <rate>10</rate>
1626        </PlaneEmitter>
1627      </emitters>
1628    </SpriteParticles>
1629    <SpriteParticles>
1630      <name>white energy ray in engine-room (left)</name>
1631      <type>sprite</type>
1632      <texture>steam01.png</texture>
1633      <max-count>500</max-count>
1634      <life-span>0.5, 0</life-span>
1635      <radius>0.0, 50.0, 25.0</radius>
1636      <mass>0.0, 1.0, .3</mass>
1637      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1638      <precache>0</precache>
1639      <emitters>
1640        <PlaneEmitter>
1641          <name>SteamEmitter</name>
1642          <rel-coor>3616, 680, 0</rel-coor>
1643          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1644          <spread>0, 0</spread>
1645          <emission-velocity>1000, 0</emission-velocity>
1646          <size>0, 0</size>
1647          <rate>100</rate>
1648        </PlaneEmitter>
1649      </emitters>
1650    </SpriteParticles>
1651    <SpriteParticles>
1652      <name>cyan bubbles in energy ray in engine-room (left)</name>
1653      <type>sprite</type>
1654      <texture>steam01.png</texture>
1655      <max-count>500</max-count>
1656      <life-span>5, 0</life-span>
1657      <radius>0.0, 100.0, 50.0</radius>
1658      <mass>0.0, 1.0, .3</mass>
1659      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1660      <precache>0</precache>
1661      <emitters>
1662        <PlaneEmitter>
1663          <name>SteamEmitter</name>
1664          <rel-coor>3616, 680, 0</rel-coor>
1665          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1666          <spread>0, 0</spread>
1667          <emission-velocity>100, 0</emission-velocity>
1668          <size>0, 0</size>
1669          <rate>10</rate>
1670        </PlaneEmitter>
1671      </emitters>
1672    </SpriteParticles>
1673    <SpriteParticles>
1674      <name>white energy ray in engine-room (right)</name>
1675      <type>sprite</type>
1676      <texture>steam01.png</texture>
1677      <max-count>500</max-count>
1678      <life-span>0.5, 0</life-span>
1679      <radius>0.0, 50.0, 25.0</radius>
1680      <mass>0.0, 1.0, .3</mass>
1681      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1682      <precache>0</precache>
1683      <emitters>
1684        <PlaneEmitter>
1685          <name>SteamEmitter</name>
1686          <rel-coor>3616, 680, 0</rel-coor>
1687          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1688          <spread>0, 0</spread>
1689          <emission-velocity>1000, 0</emission-velocity>
1690          <size>0, 0</size>
1691          <rate>100</rate>
1692        </PlaneEmitter>
1693      </emitters>
1694    </SpriteParticles>
1695    <SpriteParticles>
1696      <name>cyan bubbles in energy ray in engine-room (right)</name>
1697      <type>sprite</type>
1698      <texture>steam01.png</texture>
1699      <max-count>500</max-count>
1700      <life-span>5, 0</life-span>
1701      <radius>0.0, 100.0, 50.0</radius>
1702      <mass>0.0, 1.0, .3</mass>
1703      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1704      <precache>0</precache>
1705      <emitters>
1706        <PlaneEmitter>
1707          <name>SteamEmitter</name>
1708          <rel-coor>3616, 680, 0</rel-coor>
1709          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1710          <spread>0, 0</spread>
1711          <emission-velocity>100, 0</emission-velocity>
1712          <size>0, 0</size>
1713          <rate>10</rate>
1714        </PlaneEmitter>
1715      </emitters>
1716    </SpriteParticles>
1717
1718
1719    <SpriteParticles>
1720      <name>Steam before door to hangar</name>
1721      <type>sprite</type>
1722      <texture>steam01.png</texture>
1723      <max-count>200</max-count>
1724      <life-span>8, 2</life-span>
1725      <radius>0.0, 100.0, 50.0</radius>
1726      <mass>0.0, 1.0, .3</mass>
1727      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1728      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1729      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1730      <precache>0</precache>
1731      <emitters>
1732        <PlaneEmitter>
1733          <name>SteamEmitter</name>
1734          <rel-coor>3808, 720, 352</rel-coor>
1735          <spread>0, 0.5</spread>
1736          <emission-velocity>40, 10</emission-velocity>
1737          <size>100, 40</size>
1738          <rate>5</rate>
1739        </PlaneEmitter>
1740      </emitters>
1741    </SpriteParticles>
1742    <SpriteParticles>
1743      <name>Steam before door to hangar</name>
1744      <type>sprite</type>
1745      <texture>steam01.png</texture>
1746      <max-count>200</max-count>
1747      <life-span>8, 2</life-span>
1748      <radius>0.0, 100.0, 50.0</radius>
1749      <mass>0.0, 1.0, .3</mass>
1750      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1751      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1752      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1753      <precache>0</precache>
1754      <emitters>
1755        <PlaneEmitter>
1756          <name>SteamEmitter</name>
1757          <rel-coor>3808, 720, -352</rel-coor>
1758          <spread>0, 0.5</spread>
1759          <emission-velocity>40, 10</emission-velocity>
1760          <size>100, 40</size>
1761          <rate>5</rate>
1762        </PlaneEmitter>
1763      </emitters>
1764    </SpriteParticles>
1765
1766
1767    <SpriteParticles>
1768      <name>Big steam in hangar</name>
1769      <type>sprite</type>
1770      <texture>steam01.png</texture>
1771      <max-count>300</max-count>
1772      <life-span>8, 2</life-span>
1773      <radius>0.0, 250.0, 100.0</radius>
1774      <mass>0.0, 1.0, .3</mass>
1775      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1776      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1777      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1778      <precache>0</precache>
1779      <emitters>
1780        <PlaneEmitter>
1781          <name>SteamEmitter</name>
1782          <rel-coor>4240, 672, 352</rel-coor>
1783          <spread>0, 0.5</spread>
1784          <emission-velocity>150, 10</emission-velocity>
1785          <size>100, 300</size>
1786          <rate>15</rate>
1787        </PlaneEmitter>
1788      </emitters>
1789    </SpriteParticles>
1790    <SpriteParticles>
1791      <name>Big steam in hangar</name>
1792      <type>sprite</type>
1793      <texture>steam01.png</texture>
1794      <max-count>300</max-count>
1795      <life-span>8, 2</life-span>
1796      <radius>0.0, 250.0, 100.0</radius>
1797      <mass>0.0, 1.0, .3</mass>
1798      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1799      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1800      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1801      <precache>0</precache>
1802      <emitters>
1803        <PlaneEmitter>
1804          <name>SteamEmitter</name>
1805          <rel-coor>5360, 672, 352</rel-coor>
1806          <spread>0, 0.5</spread>
1807          <emission-velocity>150, 10</emission-velocity>
1808          <size>100, 300</size>
1809          <rate>15</rate>
1810        </PlaneEmitter>
1811      </emitters>
1812    </SpriteParticles>
1813    <SpriteParticles>
1814      <name>Big steam in hangar</name>
1815      <type>sprite</type>
1816      <texture>steam01.png</texture>
1817      <max-count>300</max-count>
1818      <life-span>8, 2</life-span>
1819      <radius>0.0, 250.0, 100.0</radius>
1820      <mass>0.0, 1.0, .3</mass>
1821      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1822      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1823      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1824      <precache>0</precache>
1825      <emitters>
1826        <PlaneEmitter>
1827          <name>SteamEmitter</name>
1828          <rel-coor>5360, 672, -352</rel-coor>
1829          <spread>0, 0.5</spread>
1830          <emission-velocity>150, 10</emission-velocity>
1831          <size>100, 300</size>
1832          <rate>15</rate>
1833        </PlaneEmitter>
1834      </emitters>
1835    </SpriteParticles>
1836
1837
1838    <BspEntity>
1839      <Name>levels/maps/moonstation/hangar_flares006.bsp</Name>
1840      <Transparency>1, 1</Transparency>
1841    </BspEntity>
1842
1843
1844<!-- ### ENERGY CORE ### -->
1845    <SpriteParticles>
1846      <name>energy core (white bulb)</name>
1847      <type>sprite</type>
1848      <texture>steam01.png</texture>
1849      <max-count>500</max-count>
1850      <life-span>3, 0</life-span>
1851      <radius>0.0, 200.0, 100.0</radius>
1852      <mass>0.0, 1.0, .3</mass>
1853      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1854      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1855      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1856      <precache>0</precache>
1857      <emitters>
1858        <PlaneEmitter>
1859          <name>SteamEmitter</name>
1860          <rel-coor>2304, 832, 0</rel-coor>
1861          <spread>3.14259, 0</spread>
1862          <emission-velocity>200, 10</emission-velocity>
1863          <size>0, 0</size>
1864          <rate>100</rate>
1865        </PlaneEmitter>
1866      </emitters>
1867    </SpriteParticles>
1868    <SpriteParticles>
1869      <name>energy core (cyan bubbles in white bulb)</name>
1870      <type>sprite</type>
1871      <texture>steam01.png</texture>
1872      <max-count>500</max-count>
1873      <life-span>3, 0</life-span>
1874      <radius>0.0, 50.0, 25.0</radius>
1875      <mass>0.0, 1.0, .3</mass>
1876      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1877      <color>0.5, 0.0, 0.6, 0.6, 0.1</color>
1878      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1879      <precache>0</precache>
1880      <emitters>
1881        <PlaneEmitter>
1882          <name>SteamEmitter</name>
1883          <rel-coor>2304, 832, 0</rel-coor>
1884          <spread>3.14259, 0</spread>
1885          <emission-velocity>200, 10</emission-velocity>
1886          <size>0, 0</size>
1887          <rate>100</rate>
1888        </PlaneEmitter>
1889      </emitters>
1890    </SpriteParticles>
1891    <SpriteParticles>
1892      <name>energy core (cyan circles in white bulb)</name>
1893      <type>sprite</type>
1894      <texture>lense_flare/lens4.png</texture>
1895      <max-count>50</max-count>
1896      <life-span>3, 0</life-span>
1897      <radius>0.0, 100.0, 0.0</radius>
1898      <radius>1.0, 700.0, 0.0</radius>
1899      <mass>0.0, 1.0, .3</mass>
1900      <color>0.0, 0.0, 1.0, 1.0, 1.0</color>
1901      <color>0.8, 0.0, 1.0, 1.0, 1.0</color>
1902      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1903      <precache>0</precache>
1904      <emitters>
1905        <PlaneEmitter>
1906          <name>SteamEmitter</name>
1907          <rel-coor>2304, 832, 0</rel-coor>
1908          <spread>3.14259, 0</spread>
1909          <emission-velocity>0, 0</emission-velocity>
1910          <size>0, 0</size>
1911          <rate>3</rate>
1912        </PlaneEmitter>
1913      </emitters>
1914    </SpriteParticles>
1915
1916
1917    <SpriteParticles>
1918      <name>energy core (white energy ray 1/4)</name>
1919      <type>sprite</type>
1920      <texture>steam01.png</texture>
1921      <max-count>500</max-count>
1922      <life-span>0.8, 0</life-span>
1923      <radius>0.0, 50.0, 25.0</radius>
1924      <mass>0.0, 1.0, .3</mass>
1925      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1926      <precache>0</precache>
1927      <emitters>
1928        <PlaneEmitter>
1929          <name>SteamEmitter</name>
1930          <rel-coor>2304, 832, 0</rel-coor>
1931          <rel-dir>1.414214, 1, 1, 0</rel-dir>
1932          <spread>0, 0</spread>
1933          <emission-velocity>1000, 0</emission-velocity>
1934          <size>0, 0</size>
1935          <rate>100</rate>
1936        </PlaneEmitter>
1937      </emitters>
1938    </SpriteParticles>
1939    <SpriteParticles>
1940      <name>energy core (white energy ray 2/4)</name>
1941      <type>sprite</type>
1942      <texture>steam01.png</texture>
1943      <max-count>500</max-count>
1944      <life-span>0.8, 0</life-span>
1945      <radius>0.0, 50.0, 25.0</radius>
1946      <mass>0.0, 1.0, .3</mass>
1947      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1948      <precache>0</precache>
1949      <emitters>
1950        <PlaneEmitter>
1951          <name>SteamEmitter</name>
1952          <rel-coor>2304, 832, 0</rel-coor>
1953          <rel-dir>1.414214, -1, 1, 0</rel-dir>
1954          <spread>0, 0</spread>
1955          <emission-velocity>1000, 0</emission-velocity>
1956          <size>0, 0</size>
1957          <rate>100</rate>
1958        </PlaneEmitter>
1959      </emitters>
1960    </SpriteParticles>
1961    <SpriteParticles>
1962      <name>energy core (white energy ray 3/4)</name>
1963      <type>sprite</type>
1964      <texture>steam01.png</texture>
1965      <max-count>500</max-count>
1966      <life-span>0.8, 0</life-span>
1967      <radius>0.0, 50.0, 25.0</radius>
1968      <mass>0.0, 1.0, .3</mass>
1969      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1970      <precache>0</precache>
1971      <emitters>
1972        <PlaneEmitter>
1973          <name>SteamEmitter</name>
1974          <rel-coor>2304, 832, 0</rel-coor>
1975          <rel-dir>1.414214, 1, -1, 0</rel-dir>
1976          <spread>0, 0</spread>
1977          <emission-velocity>1000, 0</emission-velocity>
1978          <size>0, 0</size>
1979          <rate>100</rate>
1980        </PlaneEmitter>
1981      </emitters>
1982    </SpriteParticles>
1983    <SpriteParticles>
1984      <name>energy core (white energy ray 4/4)</name>
1985      <type>sprite</type>
1986      <texture>steam01.png</texture>
1987      <max-count>500</max-count>
1988      <life-span>0.8, 0</life-span>
1989      <radius>0.0, 50.0, 25.0</radius>
1990      <mass>0.0, 1.0, .3</mass>
1991      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1992      <precache>0</precache>
1993      <emitters>
1994        <PlaneEmitter>
1995          <name>SteamEmitter</name>
1996          <rel-coor>2304, 832, 0</rel-coor>
1997          <rel-dir>1.414214, -1, -1, 0</rel-dir>
1998          <spread>0, 0</spread>
1999          <emission-velocity>1000, 0</emission-velocity>
2000          <size>0, 0</size>
2001          <rate>100</rate>
2002        </PlaneEmitter>
2003      </emitters>
2004    </SpriteParticles>
2005
2006
2007    <SpriteParticles>
2008      <name>energy core (cyan bubbles in energy ray 1/4)</name>
2009      <type>sprite</type>
2010      <texture>steam01.png</texture>
2011      <max-count>500</max-count>
2012      <life-span>8, 0</life-span>
2013      <radius>0.0, 100.0, 50.0</radius>
2014      <mass>0.0, 1.0, .3</mass>
2015      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2016      <precache>0</precache>
2017      <emitters>
2018        <PlaneEmitter>
2019          <name>SteamEmitter</name>
2020          <rel-coor>2304, 832, 0</rel-coor>
2021          <rel-dir>1.414214, 1, 1, 0</rel-dir>
2022          <spread>0, 0</spread>
2023          <emission-velocity>100, 0</emission-velocity>
2024          <size>0, 0</size>
2025          <rate>10</rate>
2026        </PlaneEmitter>
2027      </emitters>
2028    </SpriteParticles>
2029    <SpriteParticles>
2030      <name>energy core (cyan bubbles in energy ray 2/4)</name>
2031      <type>sprite</type>
2032      <texture>steam01.png</texture>
2033      <max-count>500</max-count>
2034      <life-span>8, 0</life-span>
2035      <radius>0.0, 100.0, 50.0</radius>
2036      <mass>0.0, 1.0, .3</mass>
2037      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2038      <precache>0</precache>
2039      <emitters>
2040        <PlaneEmitter>
2041          <name>SteamEmitter</name>
2042          <rel-coor>2304, 832, 0</rel-coor>
2043          <rel-dir>1.414214, -1, 1, 0</rel-dir>
2044          <spread>0, 0</spread>
2045          <emission-velocity>100, 0</emission-velocity>
2046          <size>0, 0</size>
2047          <rate>10</rate>
2048        </PlaneEmitter>
2049      </emitters>
2050    </SpriteParticles>
2051    <SpriteParticles>
2052      <name>energy core (cyan bubbles in energy ray 3/4)</name>
2053      <type>sprite</type>
2054      <texture>steam01.png</texture>
2055      <max-count>500</max-count>
2056      <life-span>8, 0</life-span>
2057      <radius>0.0, 100.0, 50.0</radius>
2058      <mass>0.0, 1.0, .3</mass>
2059      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2060      <precache>0</precache>
2061      <emitters>
2062        <PlaneEmitter>
2063          <name>SteamEmitter</name>
2064          <rel-coor>2304, 832, 0</rel-coor>
2065          <rel-dir>1.414214, 1, -1, 0</rel-dir>
2066          <spread>0, 0</spread>
2067          <emission-velocity>100, 0</emission-velocity>
2068          <size>0, 0</size>
2069          <rate>10</rate>
2070        </PlaneEmitter>
2071      </emitters>
2072    </SpriteParticles>
2073    <SpriteParticles>
2074      <name>energy core (cyan bubbles in energy ray 4/4)</name>
2075      <type>sprite</type>
2076      <texture>steam01.png</texture>
2077      <max-count>500</max-count>
2078      <life-span>8, 0</life-span>
2079      <radius>0.0, 100.0, 50.0</radius>
2080      <mass>0.0, 1.0, .3</mass>
2081      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2082      <precache>0</precache>
2083      <emitters>
2084        <PlaneEmitter>
2085          <name>SteamEmitter</name>
2086          <rel-coor>2304, 832, 0</rel-coor>
2087          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2088          <spread>0, 0</spread>
2089          <emission-velocity>100, 0</emission-velocity>
2090          <size>0, 0</size>
2091          <rate>10</rate>
2092        </PlaneEmitter>
2093      </emitters>
2094    </SpriteParticles>
2095<!-- ### ENERGY CORE ### -->
2096
2097
2098    <SkyBox>
2099      <name>Sky</name>
2100      <Materialset>textures/sky/simple_space</Materialset>
2101      <Size>150000</Size>
2102    </SkyBox>
2103  </WorldEntities>
2104
2105<!--  <Music>music/allgorythm-big_daddys_beat.ogg</Music> -->
2106
2107  <LightManager>
2108    <Lights>
2109      <Light>
2110        <diffuse-color>1,1,1</diffuse-color>
2111        <abs-coor>10000, 500, 0</abs-coor>
2112      </Light>
2113      <Light>
2114        <diffuse-color>1,1,1</diffuse-color>
2115        <abs-coor>-10000, 500, 0</abs-coor>
2116      </Light>
2117      <Light>
2118        <diffuse-color>1,1,1</diffuse-color>
2119        <abs-coor>0, 10000, 0</abs-coor>
2120      </Light>
2121      <Light>
2122        <diffuse-color>1,1,1</diffuse-color>
2123        <abs-coor>0, -10000, 0</abs-coor>
2124      </Light>
2125      <Light>
2126        <diffuse-color>1,1,1</diffuse-color>
2127        <abs-coor>0, 500, 10000</abs-coor>
2128      </Light>
2129      <Light>
2130        <diffuse-color>1,1,1</diffuse-color>
2131        <abs-coor>0, 500, -10000</abs-coor>
2132      </Light>
2133    </Lights>
2134    <ambient-color>1,1,1</ambient-color>
2135  </LightManager>
2136
2137</WorldDataFile>
2138
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