[4902] | 1 | --register classes |
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| 2 | thisscript:registerClass("Explosion") |
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[4608] | 3 | -- Get objects from orxonox |
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| 4 | thisscript:addObject("SpaceShip", "Player") |
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| 5 | thisscript:addObject("CameraMan", "cameraManager") |
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[4899] | 6 | thisscript:addObjectAsName("GameWorld", "Mission 1", "gameWorld") |
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[4694] | 7 | |
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[4899] | 8 | triggerFadeOut = SpaceTrigger() |
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| 9 | triggerFadeOut:setScript("vs1.lua") |
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[4902] | 10 | triggerFadeOut:setFunction("explodeSpaceship") |
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[4903] | 11 | triggerFadeOut:setRadius(380) |
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[4899] | 12 | triggerFadeOut:setTarget("Player") |
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| 13 | triggerFadeOut:setAbsCoor(3610, 116, -656) |
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| 14 | triggerFadeOut:setDebugDraw(true) |
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[4722] | 15 | |
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[4902] | 16 | triggerSwitchCam = SpaceTrigger() |
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| 17 | triggerSwitchCam:setScript("vs1.lua") |
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| 18 | triggerSwitchCam:setFunction("switchCam") |
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[4903] | 19 | triggerSwitchCam:setRadius(400) |
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[4902] | 20 | triggerSwitchCam:setTarget("Player") |
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| 21 | triggerSwitchCam:setAbsCoor(3610, 116, -656) |
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| 22 | triggerSwitchCam:setDebugDraw(true) |
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| 23 | |
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[4899] | 24 | triggerEndLevel = TimeTrigger() |
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| 25 | triggerEndLevel:setScript("vs1.lua") |
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| 26 | triggerEndLevel:setFunction("changeLevel") |
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[4908] | 27 | triggerEndLevel:setDelay(4) |
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[4722] | 28 | |
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[4902] | 29 | --initialisation |
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[4910] | 30 | explosion = Explosion() |
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[4904] | 31 | explosion:setExplosionSound("sounds/explosions/explosion_6_BIG.wav") |
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[4902] | 32 | cameraManager:changeTarget("cameraOne","SpaceShip", "Player") |
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[4722] | 33 | |
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[4902] | 34 | -- globals |
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[4903] | 35 | boomSize = 25 |
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[4608] | 36 | |
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[4902] | 37 | |
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[4899] | 38 | function changeLevel(timestep) |
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| 39 | gameWorld:setNextStoryName("Moonstation") |
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| 40 | gameWorld:stop() |
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| 41 | return true |
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[4902] | 42 | end |
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| 43 | |
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| 44 | |
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| 45 | function explodeSpaceship(timestep) |
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| 46 | explosion:setAbsCoor(Player:getAbsCoorX(),Player:getAbsCoorY(),Player:getAbsCoorZ()) |
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[4914] | 47 | explosion:explode(boomSize,boomSize,boomSize) |
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[4903] | 48 | boomSize = boomSize + 4 |
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[4908] | 49 | if boomSize > 50 then |
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[4902] | 50 | triggerEndLevel:start() |
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[4910] | 51 | cameraManager:toggleFade() |
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[4914] | 52 | gameWorld:showText(":/# We have been hit...") |
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| 53 | gameWorld:showText(":/# Initialising emergency sequence!") |
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[4902] | 54 | return true |
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| 55 | end |
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| 56 | return false |
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| 57 | end |
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| 58 | |
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| 59 | function switchCam(timestep) |
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| 60 | cameraManager:setCam("cameraOne") |
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| 61 | return true |
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[4910] | 62 | end |
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