Changeset 4914 for data/trunk/scripts/vertical_scroller/vs1.lua
- Timestamp:
- Jun 20, 2007, 4:10:24 PM (17 years ago)
- File:
-
- 1 edited
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data/trunk/scripts/vertical_scroller/vs1.lua
r4910 r4914 45 45 function explodeSpaceship(timestep) 46 46 explosion:setAbsCoor(Player:getAbsCoorX(),Player:getAbsCoorY(),Player:getAbsCoorZ()) 47 --explosion:explode(boomSize,boomSize,boomSize)47 explosion:explode(boomSize,boomSize,boomSize) 48 48 boomSize = boomSize + 4 49 49 if boomSize > 50 then 50 50 triggerEndLevel:start() 51 51 cameraManager:toggleFade() 52 gameWorld:showText(": ~# We have been hit...")53 gameWorld:showText(": ~# Initialising emergency sequence!")52 gameWorld:showText(":/# We have been hit...") 53 gameWorld:showText(":/# Initialising emergency sequence!") 54 54 return true 55 55 end
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