| [1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | |
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| 30 | #ifndef __PanelOverlayElement_H__ |
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| 31 | #define __PanelOverlayElement_H__ |
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| 32 | |
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| 33 | #include "OgreOverlayContainer.h" |
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| 34 | |
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| 35 | namespace Ogre { |
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| 36 | |
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| 37 | |
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| 38 | /** OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements. |
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| 39 | @remarks |
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| 40 | This class subclasses OverlayContainer because it can contain other elements. Like other |
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| 41 | containers, if hidden it's contents are also hidden, if moved it's contents also move etc. |
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| 42 | The panel itself is a 2D rectangle which is either completely transparent, or is rendered |
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| 43 | with a single material. The texture(s) on the panel can be tiled depending on your requirements. |
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| 44 | @par |
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| 45 | This component is suitable for backgrounds and grouping other elements. Note that because |
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| 46 | it has a single repeating material it cannot have a discrete border (unless the texture has one and |
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| 47 | the texture is tiled only once). For a bordered panel, see it's subclass BorderPanelOverlayElement. |
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| 48 | @par |
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| 49 | Note that the material can have all the usual effects applied to it like multiple texture |
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| 50 | layers, scrolling / animated textures etc. For multiple texture layers, you have to set |
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| 51 | the tiling level for each layer. |
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| 52 | */ |
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| 53 | class _OgreExport PanelOverlayElement : public OverlayContainer |
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| 54 | { |
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| 55 | public: |
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| 56 | /** Constructor. */ |
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| 57 | PanelOverlayElement(const String& name); |
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| 58 | virtual ~PanelOverlayElement(); |
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| 59 | |
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| 60 | /** Initialise */ |
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| 61 | virtual void initialise(void); |
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| 62 | |
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| 63 | /** Sets the number of times textures should repeat. |
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| 64 | @param x The number of times the texture should repeat horizontally |
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| 65 | @param y The number of times the texture should repeat vertically |
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| 66 | @param layer The texture layer to specify (only needs to be altered if |
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| 67 | you're using a multi-texture layer material) |
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| 68 | */ |
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| 69 | void setTiling(Real x, Real y, ushort layer = 0); |
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| 70 | |
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| 71 | Real getTileX(ushort layer = 0) const; |
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| 72 | /** Gets the number of times the texture should repeat vertically. |
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| 73 | @param layer The texture layer to specify (only needs to be altered if |
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| 74 | you're using a multi-texture layer material) |
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| 75 | */ |
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| 76 | Real getTileY(ushort layer = 0) const; |
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| 77 | |
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| 78 | /** Sets the texture coordinates for the panel. */ |
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| 79 | void setUV(Real u1, Real v1, Real u2, Real v2); |
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| 80 | |
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| 81 | /** Get the uv coordinates for the panel*/ |
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| 82 | void getUV(Real& u1, Real& v1, Real& u2, Real& v2) const; |
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| 83 | |
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| 84 | /** Sets whether this panel is transparent (used only as a grouping level), or |
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| 85 | if it is actually renderred. |
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| 86 | */ |
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| 87 | void setTransparent(bool isTransparent); |
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| 88 | |
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| 89 | /** Returns whether this panel is transparent. */ |
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| 90 | bool isTransparent(void) const; |
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| 91 | |
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| 92 | /** See OverlayElement. */ |
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| 93 | virtual const String& getTypeName(void) const; |
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| 94 | /** See Renderable. */ |
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| 95 | void getRenderOperation(RenderOperation& op); |
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| 96 | /** Overridden from OverlayElement */ |
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| 97 | void setMaterialName(const String& matName); |
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| 98 | /** Overridden from OverlayContainer */ |
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| 99 | void _updateRenderQueue(RenderQueue* queue); |
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| 100 | |
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| 101 | |
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| 102 | /** Command object for specifying tiling (see ParamCommand).*/ |
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| 103 | class _OgrePrivate CmdTiling : public ParamCommand |
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| 104 | { |
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| 105 | public: |
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| 106 | String doGet(const void* target) const; |
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| 107 | void doSet(void* target, const String& val); |
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| 108 | }; |
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| 109 | /** Command object for specifying transparency (see ParamCommand).*/ |
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| 110 | class _OgrePrivate CmdTransparent : public ParamCommand |
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| 111 | { |
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| 112 | public: |
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| 113 | String doGet(const void* target) const; |
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| 114 | void doSet(void* target, const String& val); |
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| 115 | }; |
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| 116 | /** Command object for specifying UV coordinates (see ParamCommand).*/ |
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| 117 | class _OgrePrivate CmdUVCoords : public ParamCommand |
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| 118 | { |
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| 119 | public: |
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| 120 | String doGet(const void* target) const; |
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| 121 | void doSet(void* target, const String& val); |
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| 122 | }; |
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| 123 | protected: |
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| 124 | // Flag indicating if this panel should be visual or just group things |
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| 125 | bool mTransparent; |
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| 126 | // Texture tiling |
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| 127 | Real mTileX[OGRE_MAX_TEXTURE_LAYERS]; |
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| 128 | Real mTileY[OGRE_MAX_TEXTURE_LAYERS]; |
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| 129 | size_t mNumTexCoordsInBuffer; |
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| 130 | Real mU1, mV1, mU2, mV2; |
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| 131 | |
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| 132 | RenderOperation mRenderOp; |
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| 133 | |
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| 134 | /// internal method for setting up geometry, called by OverlayElement::update |
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| 135 | virtual void updatePositionGeometry(void); |
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| 136 | |
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| 137 | /// Called to update the texture coords when layers change |
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| 138 | virtual void updateTextureGeometry(void); |
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| 139 | |
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| 140 | /// Method for setting up base parameters for this class |
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| 141 | void addBaseParameters(void); |
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| 142 | |
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| 143 | static String msTypeName; |
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| 144 | |
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| 145 | // Command objects |
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| 146 | static CmdTiling msCmdTiling; |
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| 147 | static CmdTransparent msCmdTransparent; |
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| 148 | static CmdUVCoords msCmdUVCoords; |
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| 149 | |
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| 150 | }; |
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| 151 | |
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| 152 | } |
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| 153 | |
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| 154 | #endif |
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