[3] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | You may use this sample code for anything you like, it is not covered by the |
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| 11 | LGPL like the rest of the engine. |
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| 12 | ----------------------------------------------------------------------------- |
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| 13 | */ |
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| 14 | |
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| 15 | #ifndef _CompositorDemo_H_ |
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| 16 | #define _CompositorDemo_H_ |
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| 17 | |
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| 18 | #include "OgreConfigFile.h" |
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| 19 | #include "OgreStringConverter.h" |
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| 20 | #include "OgreException.h" |
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| 21 | #include "ItemSelectorViewManager.h" |
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| 22 | |
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| 23 | #include "OgreNoMemoryMacros.h" |
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| 24 | #include <CEGUI/CEGUIImageset.h> |
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| 25 | #include <CEGUI/CEGUISystem.h> |
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| 26 | #include <CEGUI/CEGUILogger.h> |
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| 27 | #include <CEGUI/CEGUISchemeManager.h> |
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| 28 | #include <CEGUI/CEGUIWindowManager.h> |
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| 29 | #include <CEGUI/CEGUIWindow.h> |
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| 30 | #include <CEGUI/elements/CEGUICombobox.h> |
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| 31 | #include <CEGUI/elements/CEGUIListbox.h> |
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| 32 | #include <CEGUI/elements/CEGUIListboxTextItem.h> |
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| 33 | #include <CEGUI/elements/CEGUIPushButton.h> |
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| 34 | #include <CEGUI/elements/CEGUIScrollbar.h> |
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| 35 | #include "OgreMemoryMacros.h" |
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| 36 | |
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| 37 | #include "OgreCEGUIRenderer.h" |
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| 38 | |
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| 39 | //--------------------------------------------------------------------------- |
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| 40 | class CompositorDemo_FrameListener; |
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| 41 | //--------------------------------------------------------------------------- |
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| 42 | class CompositorDemo |
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| 43 | { |
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| 44 | protected: |
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| 45 | Ogre::Root* mRoot; |
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| 46 | Ogre::Camera* mCamera; |
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| 47 | Ogre::SceneManager* mSceneMgr; |
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| 48 | // the scene node of the entity |
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| 49 | Ogre::SceneNode* mMainNode; |
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| 50 | |
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| 51 | CompositorDemo_FrameListener* mFrameListener; |
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| 52 | Ogre::RenderWindow* mWindow; |
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| 53 | CEGUI::OgreCEGUIRenderer* mGUIRenderer; |
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| 54 | CEGUI::System* mGUISystem; |
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| 55 | |
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| 56 | size_t mCurrentMaterial; |
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| 57 | Ogre::SceneNode * mSpinny; |
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| 58 | |
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| 59 | // typedef std::vector< ShaderControlGUIWidget > ShaderControlContainer; |
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| 60 | // typedef ShaderControlContainer::iterator ShaderControlIterator; |
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| 61 | |
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| 62 | // ShaderControlContainer mShaderControlContainer; |
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| 63 | // MaterialControlsContainer mMaterialControlsContainer; |
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| 64 | |
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| 65 | // These internal methods package up the stages in the startup process |
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| 66 | /** Sets up the application - returns false if the user chooses to abandon configuration. */ |
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| 67 | bool setup(void); |
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| 68 | |
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| 69 | /** Configures the application - returns false if the user chooses to abandon configuration. */ |
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| 70 | bool configure(void); |
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| 71 | void chooseSceneManager(void); |
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| 72 | void createCamera(void); |
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| 73 | void createViewports(void); |
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| 74 | |
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| 75 | /// Method which will define the source of resources (other than current folder) |
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| 76 | void setupResources(void); |
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| 77 | void loadResources(void); |
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| 78 | void createScene(void); |
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| 79 | void createFrameListener(void); |
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| 80 | void createEffects(void); |
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| 81 | |
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| 82 | void connectEventHandlers(void); |
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| 83 | //void configureShaderControls(void); |
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| 84 | |
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| 85 | void doErrorBox(const char* text); |
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| 86 | |
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| 87 | bool handleQuit(const CEGUI::EventArgs& e); |
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| 88 | //bool handleShaderControl(const CEGUI::EventArgs& e); |
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| 89 | //bool handleShaderComboChanged(const CEGUI::EventArgs& e); |
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| 90 | bool handleErrorBox(const CEGUI::EventArgs& e); |
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| 91 | //void setShaderControlVal(const float val, const size_t index); |
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| 92 | |
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| 93 | public: |
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| 94 | CompositorDemo() : mRoot(0), mFrameListener(0), mGUIRenderer(0), mGUISystem(0) |
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| 95 | { |
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| 96 | } |
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| 97 | |
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| 98 | ~CompositorDemo(); |
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| 99 | |
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| 100 | void go(void); |
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| 101 | Ogre::Camera* getCamera(void) const { return mCamera; } |
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| 102 | Ogre::SceneManager* getSceneManager(void) const { return mSceneMgr; } |
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| 103 | Ogre::RenderWindow* getRenderWindow(void) const { return mWindow; } |
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| 104 | Ogre::SceneNode* getMainNode(void) const { return mMainNode; } |
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| 105 | CEGUI::OgreCEGUIRenderer* getGuiRenderer(void) const { return mGUIRenderer; } |
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| 106 | |
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| 107 | }; |
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| 108 | |
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| 109 | |
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| 110 | #endif // end _CompositorDemo_H_ |
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