[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef __DefaultHardwareBufferManager_H__ |
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| 30 | #define __DefaultHardwareBufferManager_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | #include "OgreHardwareBufferManager.h" |
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| 34 | #include "OgreHardwareCounterBuffer.h" |
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| 35 | #include "OgreHardwareIndexBuffer.h" |
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| 36 | #include "OgreHardwareUniformBuffer.h" |
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| 37 | #include "OgreHardwareVertexBuffer.h" |
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| 38 | |
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| 39 | namespace Ogre { |
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| 40 | /** \addtogroup Core |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | /** \addtogroup RenderSystem |
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| 44 | * @{ |
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| 45 | */ |
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| 46 | |
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| 47 | /// Specialisation of HardwareVertexBuffer for emulation |
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| 48 | class _OgreExport DefaultHardwareVertexBuffer : public HardwareVertexBuffer |
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| 49 | { |
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| 50 | protected: |
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| 51 | unsigned char* mData; |
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| 52 | /** See HardwareBuffer. */ |
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| 53 | void* lockImpl(size_t offset, size_t length, LockOptions options); |
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| 54 | /** See HardwareBuffer. */ |
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| 55 | void unlockImpl(void); |
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| 56 | public: |
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| 57 | DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage); |
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| 58 | DefaultHardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, |
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| 59 | HardwareBuffer::Usage usage); |
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| 60 | ~DefaultHardwareVertexBuffer(); |
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| 61 | /** See HardwareBuffer. */ |
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| 62 | void readData(size_t offset, size_t length, void* pDest); |
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| 63 | /** See HardwareBuffer. */ |
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| 64 | void writeData(size_t offset, size_t length, const void* pSource, |
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| 65 | bool discardWholeBuffer = false); |
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| 66 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 67 | void* lock(size_t offset, size_t length, LockOptions options); |
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| 68 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 69 | void unlock(void); |
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| 70 | |
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| 71 | |
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| 72 | }; |
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| 73 | |
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| 74 | /// Specialisation of HardwareIndexBuffer for emulation |
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| 75 | class _OgreExport DefaultHardwareIndexBuffer : public HardwareIndexBuffer |
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| 76 | { |
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| 77 | protected: |
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| 78 | unsigned char* mData; |
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| 79 | /** See HardwareBuffer. */ |
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| 80 | void* lockImpl(size_t offset, size_t length, LockOptions options); |
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| 81 | /** See HardwareBuffer. */ |
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| 82 | void unlockImpl(void); |
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| 83 | public: |
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| 84 | DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage); |
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| 85 | ~DefaultHardwareIndexBuffer(); |
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| 86 | /** See HardwareBuffer. */ |
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| 87 | void readData(size_t offset, size_t length, void* pDest); |
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| 88 | /** See HardwareBuffer. */ |
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| 89 | void writeData(size_t offset, size_t length, const void* pSource, |
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| 90 | bool discardWholeBuffer = false); |
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| 91 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 92 | void* lock(size_t offset, size_t length, LockOptions options); |
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| 93 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 94 | void unlock(void); |
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| 95 | |
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| 96 | }; |
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| 97 | |
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| 98 | /// Specialisation of HardwareUniformBuffer for emulation |
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| 99 | class _OgreExport DefaultHardwareUniformBuffer : public HardwareUniformBuffer |
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| 100 | { |
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| 101 | protected: |
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| 102 | unsigned char* mData; |
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| 103 | /** See HardwareBuffer. */ |
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| 104 | void* lockImpl(size_t offset, size_t length, LockOptions options); |
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| 105 | /** See HardwareBuffer. */ |
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| 106 | void unlockImpl(void); |
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| 107 | /** */ |
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| 108 | //bool updateStructure(const Any& renderSystemInfo); |
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| 109 | |
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| 110 | public: |
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| 111 | DefaultHardwareUniformBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = ""); |
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| 112 | ~DefaultHardwareUniformBuffer(); |
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| 113 | /** See HardwareBuffer. */ |
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| 114 | void readData(size_t offset, size_t length, void* pDest); |
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| 115 | /** See HardwareBuffer. */ |
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| 116 | void writeData(size_t offset, size_t length, const void* pSource, |
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| 117 | bool discardWholeBuffer = false); |
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| 118 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 119 | void* lock(size_t offset, size_t length, LockOptions options); |
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| 120 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 121 | void unlock(void); |
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| 122 | }; |
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| 123 | |
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| 124 | /// Specialisation of HardwareCounterBuffer for emulation |
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| 125 | class _OgreExport DefaultHardwareCounterBuffer : public HardwareCounterBuffer |
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| 126 | { |
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| 127 | protected: |
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| 128 | unsigned char* mData; |
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| 129 | /** See HardwareBuffer. */ |
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| 130 | void* lockImpl(size_t offset, size_t length, LockOptions options); |
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| 131 | /** See HardwareBuffer. */ |
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| 132 | void unlockImpl(void); |
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| 133 | /** */ |
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| 134 | //bool updateStructure(const Any& renderSystemInfo); |
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| 135 | |
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| 136 | public: |
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| 137 | DefaultHardwareCounterBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = ""); |
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| 138 | ~DefaultHardwareCounterBuffer(); |
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| 139 | /** See HardwareBuffer. */ |
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| 140 | void readData(size_t offset, size_t length, void* pDest); |
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| 141 | /** See HardwareBuffer. */ |
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| 142 | void writeData(size_t offset, size_t length, const void* pSource, |
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| 143 | bool discardWholeBuffer = false); |
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| 144 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 145 | void* lock(size_t offset, size_t length, LockOptions options); |
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| 146 | /** Override HardwareBuffer to turn off all shadowing. */ |
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| 147 | void unlock(void); |
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| 148 | }; |
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| 149 | |
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| 150 | /** Specialisation of HardwareBufferManagerBase to emulate hardware buffers. |
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| 151 | @remarks |
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| 152 | You might want to instantiate this class if you want to utilise |
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| 153 | classes like MeshSerializer without having initialised the |
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| 154 | rendering system (which is required to create a 'real' hardware |
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| 155 | buffer manager). |
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| 156 | */ |
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| 157 | class _OgreExport DefaultHardwareBufferManagerBase : public HardwareBufferManagerBase |
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| 158 | { |
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| 159 | public: |
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| 160 | DefaultHardwareBufferManagerBase(); |
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| 161 | ~DefaultHardwareBufferManagerBase(); |
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| 162 | /// Creates a vertex buffer |
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| 163 | HardwareVertexBufferSharedPtr |
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| 164 | createVertexBuffer(size_t vertexSize, size_t numVerts, |
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| 165 | HardwareBuffer::Usage usage, bool useShadowBuffer = false); |
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| 166 | /// Create a hardware index buffer |
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| 167 | HardwareIndexBufferSharedPtr |
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| 168 | createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, |
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| 169 | HardwareBuffer::Usage usage, bool useShadowBuffer = false); |
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| 170 | /// Create a hardware vertex buffer |
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| 171 | RenderToVertexBufferSharedPtr createRenderToVertexBuffer(); |
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| 172 | /// Create a hardware uniform buffer |
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| 173 | HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, |
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| 174 | HardwareBuffer::Usage usage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, |
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| 175 | bool useShadowBuffer = false, const String& name = ""); |
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| 176 | /// Create a hardware counter buffer |
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| 177 | HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes, |
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| 178 | HardwareBuffer::Usage usage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, |
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| 179 | bool useShadowBuffer = false, const String& name = ""); |
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| 180 | }; |
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| 181 | |
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| 182 | /// DefaultHardwareBufferManager as a Singleton |
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| 183 | class _OgreExport DefaultHardwareBufferManager : public HardwareBufferManager |
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| 184 | { |
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| 185 | public: |
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| 186 | DefaultHardwareBufferManager() |
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| 187 | : HardwareBufferManager(OGRE_NEW DefaultHardwareBufferManagerBase()) |
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| 188 | { |
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| 189 | |
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| 190 | } |
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| 191 | ~DefaultHardwareBufferManager() |
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| 192 | { |
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| 193 | OGRE_DELETE mImpl; |
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| 194 | } |
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| 195 | }; |
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| 196 | |
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| 197 | /** @} */ |
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| 198 | /** @} */ |
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| 199 | |
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| 200 | } |
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| 201 | |
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| 202 | #endif |
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