[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef _Image_H__ |
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| 29 | #define _Image_H__ |
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| 30 | |
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| 31 | #include "OgrePrerequisites.h" |
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| 32 | #include "OgreCommon.h" |
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| 33 | #include "OgrePixelFormat.h" |
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| 34 | #include "OgreDataStream.h" |
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| 35 | |
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| 36 | namespace Ogre { |
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| 37 | /** \addtogroup Core |
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| 38 | * @{ |
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| 39 | */ |
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| 40 | /** \addtogroup Image |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | |
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| 44 | enum ImageFlags |
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| 45 | { |
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| 46 | IF_COMPRESSED = 0x00000001, |
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| 47 | IF_CUBEMAP = 0x00000002, |
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| 48 | IF_3D_TEXTURE = 0x00000004 |
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| 49 | }; |
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| 50 | /** Class representing an image file. |
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| 51 | @remarks |
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| 52 | The Image class usually holds uncompressed image data and is the |
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| 53 | only object that can be loaded in a texture. Image objects handle |
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| 54 | image data decoding themselves by the means of locating the correct |
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| 55 | Codec object for each data type. |
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| 56 | @par |
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| 57 | Typically, you would want to use an Image object to load a texture |
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| 58 | when extra processing needs to be done on an image before it is |
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| 59 | loaded or when you want to blit to an existing texture. |
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| 60 | */ |
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| 61 | class _OgreExport Image : public ImageAlloc |
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| 62 | { |
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| 63 | public: |
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| 64 | typedef Ogre::Box Box; |
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| 65 | typedef Ogre::Rect Rect; |
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| 66 | public: |
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| 67 | /** Standard constructor. |
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| 68 | */ |
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| 69 | Image(); |
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| 70 | /** Copy-constructor - copies all the data from the target image. |
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| 71 | */ |
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| 72 | Image( const Image &img ); |
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| 73 | |
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| 74 | /** Standard destructor. |
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| 75 | */ |
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| 76 | virtual ~Image(); |
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| 77 | |
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| 78 | /** Assignment operator - copies all the data from the target image. |
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| 79 | */ |
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| 80 | Image & operator = ( const Image & img ); |
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| 81 | |
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| 82 | /** Flips (mirrors) the image around the Y-axis. |
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| 83 | @remarks |
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| 84 | An example of an original and flipped image: |
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| 85 | <pre> |
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| 86 | originalimg |
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| 87 | 00000000000 |
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| 88 | 00000000000 |
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| 89 | 00000000000 |
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| 90 | 00000000000 |
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| 91 | 00000000000 |
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| 92 | ------------> flip axis |
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| 93 | 00000000000 |
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| 94 | 00000000000 |
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| 95 | 00000000000 |
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| 96 | 00000000000 |
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| 97 | 00000000000 |
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| 98 | originalimg |
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| 99 | </pre> |
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| 100 | */ |
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| 101 | Image & flipAroundY(); |
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| 102 | |
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| 103 | /** Flips (mirrors) the image around the X-axis. |
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| 104 | @remarks |
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| 105 | An example of an original and flipped image: |
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| 106 | <pre> |
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| 107 | flip axis |
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| 108 | | |
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| 109 | originalimg|gmilanigiro |
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| 110 | 00000000000|00000000000 |
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| 111 | 00000000000|00000000000 |
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| 112 | 00000000000|00000000000 |
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| 113 | 00000000000|00000000000 |
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| 114 | 00000000000|00000000000 |
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| 115 | </pre> |
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| 116 | */ |
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| 117 | Image & flipAroundX(); |
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| 118 | |
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| 119 | /** Stores a pointer to raw data in memory. The pixel format has to be specified. |
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| 120 | @remarks |
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| 121 | This method loads an image into memory held in the object. The |
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| 122 | pixel format will be either greyscale or RGB with an optional |
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| 123 | Alpha component. |
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| 124 | The type can be determined by calling getFormat(). |
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| 125 | @note |
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| 126 | Whilst typically your image is likely to be a simple 2D image, |
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| 127 | you can define complex images including cube maps, volume maps, |
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| 128 | and images including custom mip levels. The layout of the |
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| 129 | internal memory should be: |
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| 130 | <ul><li>face 0, mip 0 (top), width x height (x depth)</li> |
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| 131 | <li>face 0, mip 1, width/2 x height/2 (x depth/2)</li> |
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| 132 | <li>face 0, mip 2, width/4 x height/4 (x depth/4)</li> |
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| 133 | <li>.. remaining mips for face 0 .. </li> |
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| 134 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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| 135 | <li>.. and so on. </li> |
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| 136 | </ul> |
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| 137 | Of course, you will never have multiple faces (cube map) and |
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| 138 | depth too. |
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| 139 | @param data |
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| 140 | The data pointer |
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| 141 | @param width |
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| 142 | Width of image |
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| 143 | @param height |
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| 144 | Height of image |
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| 145 | @param depth |
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| 146 | Image Depth (in 3d images, numbers of layers, otherwise 1) |
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| 147 | @param format |
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| 148 | Pixel Format |
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| 149 | @param autoDelete |
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| 150 | If memory associated with this buffer is to be destroyed |
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| 151 | with the Image object. Note: it's important that if you set |
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| 152 | this option to true, that you allocated the memory using OGRE_ALLOC_T |
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| 153 | with a category of MEMCATEGORY_GENERAL to ensure the freeing of memory |
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| 154 | matches up. |
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| 155 | @param numFaces |
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| 156 | The number of faces the image data has inside (6 for cubemaps, 1 otherwise) |
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| 157 | @param numMipMaps |
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| 158 | The number of mipmaps the image data has inside |
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| 159 | @note |
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| 160 | The memory associated with this buffer is NOT destroyed with the |
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| 161 | Image object, unless autoDelete is set to true. |
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| 162 | @remarks |
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| 163 | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format) |
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| 164 | */ |
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| 165 | Image& loadDynamicImage( uchar* data, uint32 width, uint32 height, |
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| 166 | uint32 depth, |
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| 167 | PixelFormat format, bool autoDelete = false, |
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| 168 | size_t numFaces = 1, uint8 numMipMaps = 0); |
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| 169 | |
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| 170 | /** Stores a pointer to raw data in memory. The pixel format has to be specified. |
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| 171 | @remarks |
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| 172 | This method loads an image into memory held in the object. The |
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| 173 | pixel format will be either greyscale or RGB with an optional |
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| 174 | Alpha component. |
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| 175 | The type can be determined by calling getFormat(). |
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| 176 | @note |
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| 177 | Whilst typically your image is likely to be a simple 2D image, |
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| 178 | you can define complex images including cube maps |
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| 179 | and images including custom mip levels. The layout of the |
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| 180 | internal memory should be: |
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| 181 | <ul><li>face 0, mip 0 (top), width x height</li> |
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| 182 | <li>face 0, mip 1, width/2 x height/2 </li> |
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| 183 | <li>face 0, mip 2, width/4 x height/4 </li> |
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| 184 | <li>.. remaining mips for face 0 .. </li> |
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| 185 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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| 186 | <li>.. and so on. </li> |
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| 187 | </ul> |
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| 188 | Of course, you will never have multiple faces (cube map) and |
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| 189 | depth too. |
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| 190 | @param data |
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| 191 | The data pointer |
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| 192 | @param width |
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| 193 | Width of image |
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| 194 | @param height |
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| 195 | Height of image |
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| 196 | @param format |
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| 197 | Pixel Format |
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| 198 | @note |
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| 199 | The memory associated with this buffer is NOT destroyed with the |
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| 200 | Image object. |
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| 201 | @remarks This function is deprecated; one should really use the |
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| 202 | Image::loadDynamicImage(data, width, height, depth, format, ...) to be compatible |
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| 203 | with future Ogre versions. |
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| 204 | */ |
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| 205 | Image& loadDynamicImage( uchar* data, uint32 width, |
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| 206 | uint32 height, PixelFormat format) |
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| 207 | { |
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| 208 | return loadDynamicImage(data, width, height, 1, format); |
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| 209 | } |
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| 210 | /** Loads raw data from a stream. See the function |
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| 211 | loadDynamicImage for a description of the parameters. |
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| 212 | @remarks |
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| 213 | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format) |
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| 214 | @note |
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| 215 | Whilst typically your image is likely to be a simple 2D image, |
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| 216 | you can define complex images including cube maps |
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| 217 | and images including custom mip levels. The layout of the |
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| 218 | internal memory should be: |
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| 219 | <ul><li>face 0, mip 0 (top), width x height (x depth)</li> |
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| 220 | <li>face 0, mip 1, width/2 x height/2 (x depth/2)</li> |
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| 221 | <li>face 0, mip 2, width/4 x height/4 (x depth/4)</li> |
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| 222 | <li>.. remaining mips for face 0 .. </li> |
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| 223 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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| 224 | <li>.. and so on. </li> |
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| 225 | </ul> |
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| 226 | Of course, you will never have multiple faces (cube map) and |
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| 227 | depth too. |
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| 228 | */ |
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| 229 | Image & loadRawData( |
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| 230 | DataStreamPtr& stream, |
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| 231 | uint32 width, uint32 height, uint32 depth, |
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| 232 | PixelFormat format, |
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| 233 | size_t numFaces = 1, size_t numMipMaps = 0); |
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| 234 | /** Loads raw data from a stream. The pixel format has to be specified. |
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| 235 | @remarks This function is deprecated; one should really use the |
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| 236 | Image::loadRawData(stream, width, height, depth, format, ...) to be compatible |
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| 237 | with future Ogre versions. |
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| 238 | @note |
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| 239 | Whilst typically your image is likely to be a simple 2D image, |
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| 240 | you can define complex images including cube maps |
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| 241 | and images including custom mip levels. The layout of the |
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| 242 | internal memory should be: |
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| 243 | <ul><li>face 0, mip 0 (top), width x height</li> |
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| 244 | <li>face 0, mip 1, width/2 x height/2 </li> |
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| 245 | <li>face 0, mip 2, width/4 x height/4 </li> |
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| 246 | <li>.. remaining mips for face 0 .. </li> |
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| 247 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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| 248 | <li>.. and so on. </li> |
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| 249 | </ul> |
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| 250 | Of course, you will never have multiple faces (cube map) and |
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| 251 | depth too. |
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| 252 | */ |
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| 253 | Image & loadRawData( |
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| 254 | DataStreamPtr& stream, |
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| 255 | uint32 width, uint32 height, |
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| 256 | PixelFormat format ) |
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| 257 | { |
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| 258 | return loadRawData(stream, width, height, 1, format); |
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| 259 | } |
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| 260 | |
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| 261 | /** Loads an image file. |
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| 262 | @remarks |
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| 263 | This method loads an image into memory. Any format for which |
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| 264 | an associated ImageCodec is registered can be loaded. |
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| 265 | This can include complex formats like DDS with embedded custom |
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| 266 | mipmaps, cube faces and volume textures. |
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| 267 | The type can be determined by calling getFormat(). |
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| 268 | @param |
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| 269 | filename Name of an image file to load. |
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| 270 | @param |
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| 271 | groupName Name of the resource group to search for the image |
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| 272 | @note |
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| 273 | The memory associated with this buffer is destroyed with the |
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| 274 | Image object. |
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| 275 | */ |
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| 276 | Image & load( const String& filename, const String& groupName ); |
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| 277 | |
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| 278 | /** Loads an image file from a stream. |
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| 279 | @remarks |
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| 280 | This method works in the same way as the filename-based load |
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| 281 | method except it loads the image from a DataStream object. |
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| 282 | This DataStream is expected to contain the |
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| 283 | encoded data as it would be held in a file. |
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| 284 | Any format for which an associated ImageCodec is registered |
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| 285 | can be loaded. |
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| 286 | This can include complex formats like DDS with embedded custom |
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| 287 | mipmaps, cube faces and volume textures. |
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| 288 | The type can be determined by calling getFormat(). |
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| 289 | @param |
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| 290 | stream The source data. |
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| 291 | @param |
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| 292 | type The type of the image. Used to decide what decompression |
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| 293 | codec to use. Can be left blank if the stream data includes |
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| 294 | a header to identify the data. |
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| 295 | @see |
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| 296 | Image::load( const String& filename ) |
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| 297 | */ |
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| 298 | Image & load(DataStreamPtr& stream, const String& type = StringUtil::BLANK ); |
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| 299 | |
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| 300 | /** Utility method to combine 2 separate images into this one, with the first |
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| 301 | image source supplying the RGB channels, and the second image supplying the |
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| 302 | alpha channel (as luminance or separate alpha). |
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| 303 | @param rgbFilename Filename of image supplying the RGB channels (any alpha is ignored) |
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| 304 | @param alphaFilename Filename of image supplying the alpha channel. If a luminance image the |
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| 305 | single channel is used directly, if an RGB image then the values are |
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| 306 | converted to greyscale. |
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| 307 | @param groupName The resource group from which to load the images |
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| 308 | @param format The destination format |
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| 309 | */ |
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| 310 | Image & loadTwoImagesAsRGBA(const String& rgbFilename, const String& alphaFilename, |
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| 311 | const String& groupName, PixelFormat format = PF_BYTE_RGBA); |
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| 312 | |
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| 313 | /** Utility method to combine 2 separate images into this one, with the first |
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| 314 | image source supplying the RGB channels, and the second image supplying the |
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| 315 | alpha channel (as luminance or separate alpha). |
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| 316 | @param rgbStream Stream of image supplying the RGB channels (any alpha is ignored) |
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| 317 | @param alphaStream Stream of image supplying the alpha channel. If a luminance image the |
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| 318 | single channel is used directly, if an RGB image then the values are |
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| 319 | converted to greyscale. |
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| 320 | @param format The destination format |
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| 321 | @param rgbType The type of the RGB image. Used to decide what decompression |
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| 322 | codec to use. Can be left blank if the stream data includes |
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| 323 | a header to identify the data. |
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| 324 | @param alphaType The type of the alpha image. Used to decide what decompression |
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| 325 | codec to use. Can be left blank if the stream data includes |
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| 326 | a header to identify the data. |
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| 327 | */ |
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| 328 | Image & loadTwoImagesAsRGBA(DataStreamPtr& rgbStream, DataStreamPtr& alphaStream, PixelFormat format = PF_BYTE_RGBA, |
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| 329 | const String& rgbType = StringUtil::BLANK, const String& alphaType = StringUtil::BLANK); |
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| 330 | |
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| 331 | /** Utility method to combine 2 separate images into this one, with the first |
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| 332 | image source supplying the RGB channels, and the second image supplying the |
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| 333 | alpha channel (as luminance or separate alpha). |
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| 334 | @param rgb Image supplying the RGB channels (any alpha is ignored) |
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| 335 | @param alpha Image supplying the alpha channel. If a luminance image the |
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| 336 | single channel is used directly, if an RGB image then the values are |
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| 337 | converted to greyscale. |
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| 338 | @param format The destination format |
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| 339 | */ |
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| 340 | Image & combineTwoImagesAsRGBA(const Image& rgb, const Image& alpha, PixelFormat format = PF_BYTE_RGBA); |
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| 341 | |
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| 342 | |
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| 343 | /** Save the image as a file. |
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| 344 | @remarks |
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| 345 | Saving and loading are implemented by back end (sometimes third |
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| 346 | party) codecs. Implemented saving functionality is more limited |
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| 347 | than loading in some cases. Particularly DDS file format support |
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| 348 | is currently limited to true colour or single channel float32, |
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| 349 | square, power of two textures with no mipmaps. Volumetric support |
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| 350 | is currently limited to DDS files. |
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| 351 | */ |
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| 352 | void save(const String& filename); |
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| 353 | |
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| 354 | /** Encode the image and return a stream to the data. |
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| 355 | @param formatextension An extension to identify the image format |
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| 356 | to encode into, e.g. "jpg" or "png" |
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| 357 | */ |
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| 358 | DataStreamPtr encode(const String& formatextension); |
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| 359 | |
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| 360 | /** Returns a pointer to the internal image buffer. |
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| 361 | @remarks |
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| 362 | Be careful with this method. You will almost certainly |
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| 363 | prefer to use getPixelBox, especially with complex images |
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| 364 | which include many faces or custom mipmaps. |
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| 365 | */ |
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| 366 | uchar* getData(void); |
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| 367 | |
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| 368 | /** Returns a const pointer to the internal image buffer. |
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| 369 | @remarks |
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| 370 | Be careful with this method. You will almost certainly |
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| 371 | prefer to use getPixelBox, especially with complex images |
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| 372 | which include many faces or custom mipmaps. |
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| 373 | */ |
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| 374 | const uchar * getData() const; |
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| 375 | |
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| 376 | /** Returns the size of the data buffer. |
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| 377 | */ |
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| 378 | size_t getSize() const; |
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| 379 | |
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| 380 | /** Returns the number of mipmaps contained in the image. |
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| 381 | */ |
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| 382 | uint8 getNumMipmaps() const; |
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| 383 | |
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| 384 | /** Returns true if the image has the appropriate flag set. |
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| 385 | */ |
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| 386 | bool hasFlag(const ImageFlags imgFlag) const; |
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| 387 | |
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| 388 | /** Gets the width of the image in pixels. |
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| 389 | */ |
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| 390 | uint32 getWidth(void) const; |
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| 391 | |
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| 392 | /** Gets the height of the image in pixels. |
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| 393 | */ |
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| 394 | uint32 getHeight(void) const; |
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| 395 | |
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| 396 | /** Gets the depth of the image. |
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| 397 | */ |
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| 398 | uint32 getDepth(void) const; |
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| 399 | |
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| 400 | /** Get the number of faces of the image. This is usually 6 for a cubemap, and |
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| 401 | 1 for a normal image. |
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| 402 | */ |
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| 403 | size_t getNumFaces(void) const; |
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| 404 | |
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| 405 | /** Gets the physical width in bytes of each row of pixels. |
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| 406 | */ |
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| 407 | size_t getRowSpan(void) const; |
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| 408 | |
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| 409 | /** Returns the image format. |
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| 410 | */ |
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| 411 | PixelFormat getFormat() const; |
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| 412 | |
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| 413 | /** Returns the number of bits per pixel. |
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| 414 | */ |
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| 415 | uchar getBPP() const; |
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| 416 | |
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| 417 | /** Returns true if the image has an alpha component. |
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| 418 | */ |
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| 419 | bool getHasAlpha() const; |
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| 420 | |
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| 421 | /** Does gamma adjustment. |
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| 422 | @note |
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| 423 | Basic algo taken from Titan Engine, copyright (c) 2000 Ignacio |
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| 424 | Castano Iguado |
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| 425 | */ |
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| 426 | static void applyGamma( uchar *buffer, Real gamma, size_t size, uchar bpp ); |
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| 427 | |
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| 428 | /** |
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| 429 | * Get colour value from a certain location in the image. The z coordinate |
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| 430 | * is only valid for cubemaps and volume textures. This uses the first (largest) |
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| 431 | * mipmap. |
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| 432 | */ |
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| 433 | ColourValue getColourAt(size_t x, size_t y, size_t z) const; |
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| 434 | |
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| 435 | /** |
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| 436 | * Set colour value at a certain location in the image. The z coordinate |
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| 437 | * is only valid for cubemaps and volume textures. This uses the first (largest) |
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| 438 | * mipmap. |
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| 439 | */ |
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| 440 | void setColourAt(ColourValue const &cv, size_t x, size_t y, size_t z); |
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| 441 | |
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| 442 | /** |
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| 443 | * Get a PixelBox encapsulating the image data of a mipmap |
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| 444 | */ |
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| 445 | PixelBox getPixelBox(size_t face = 0, size_t mipmap = 0) const; |
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| 446 | |
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| 447 | /// Delete all the memory held by this image, if owned by this image (not dynamic) |
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| 448 | void freeMemory(); |
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| 449 | |
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| 450 | enum Filter |
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| 451 | { |
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| 452 | FILTER_NEAREST, |
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| 453 | FILTER_LINEAR, |
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| 454 | FILTER_BILINEAR, |
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| 455 | FILTER_BOX, |
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| 456 | FILTER_TRIANGLE, |
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| 457 | FILTER_BICUBIC |
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| 458 | }; |
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| 459 | /** Scale a 1D, 2D or 3D image volume. |
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| 460 | @param src PixelBox containing the source pointer, dimensions and format |
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| 461 | @param dst PixelBox containing the destination pointer, dimensions and format |
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| 462 | @param filter Which filter to use |
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| 463 | @remarks This function can do pixel format conversion in the process. |
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| 464 | @note dst and src can point to the same PixelBox object without any problem |
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| 465 | */ |
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| 466 | static void scale(const PixelBox &src, const PixelBox &dst, Filter filter = FILTER_BILINEAR); |
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| 467 | |
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| 468 | /** Resize a 2D image, applying the appropriate filter. */ |
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| 469 | void resize(ushort width, ushort height, Filter filter = FILTER_BILINEAR); |
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| 470 | |
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| 471 | /// Static function to calculate size in bytes from the number of mipmaps, faces and the dimensions |
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| 472 | static size_t calculateSize(size_t mipmaps, size_t faces, uint32 width, uint32 height, uint32 depth, PixelFormat format); |
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| 473 | |
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| 474 | /// Static function to get an image type string from a stream via magic numbers |
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| 475 | static String getFileExtFromMagic(DataStreamPtr stream); |
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| 476 | |
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| 477 | protected: |
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| 478 | /// The width of the image in pixels |
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| 479 | uint32 mWidth; |
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| 480 | /// The height of the image in pixels |
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| 481 | uint32 mHeight; |
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| 482 | /// The depth of the image |
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| 483 | uint32 mDepth; |
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| 484 | /// The size of the image buffer |
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| 485 | size_t mBufSize; |
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| 486 | /// The number of mipmaps the image contains |
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| 487 | uint8 mNumMipmaps; |
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| 488 | /// Image specific flags. |
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| 489 | int mFlags; |
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| 490 | |
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| 491 | /// The pixel format of the image |
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| 492 | PixelFormat mFormat; |
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| 493 | |
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| 494 | /// The number of bytes per pixel |
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| 495 | uchar mPixelSize; |
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| 496 | uchar* mBuffer; |
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| 497 | |
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| 498 | /// A bool to determine if we delete the buffer or the calling app does |
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| 499 | bool mAutoDelete; |
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| 500 | }; |
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| 501 | |
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| 502 | typedef vector<Image*>::type ImagePtrList; |
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| 503 | typedef vector<const Image*>::type ConstImagePtrList; |
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| 504 | |
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| 505 | /** @} */ |
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| 506 | /** @} */ |
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| 507 | |
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| 508 | } // namespace |
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| 509 | |
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| 510 | #endif |
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