[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef __ParticleSystemRenderer_H__ |
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| 29 | #define __ParticleSystemRenderer_H__ |
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| 30 | |
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| 31 | #include "OgrePrerequisites.h" |
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| 32 | #include "OgreStringInterface.h" |
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| 33 | #include "OgreFactoryObj.h" |
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| 34 | #include "OgreRenderQueue.h" |
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| 35 | #include "OgreCommon.h" |
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| 36 | #include "OgreRenderable.h" |
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| 37 | |
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| 38 | namespace Ogre { |
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| 39 | |
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| 40 | /** \addtogroup Core |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | /** \addtogroup Effects |
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| 44 | * @{ |
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| 45 | */ |
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| 46 | /** Abstract class defining the interface required to be implemented |
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| 47 | by classes which provide rendering capability to ParticleSystem instances. |
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| 48 | */ |
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| 49 | class _OgreExport ParticleSystemRenderer : public StringInterface, public FXAlloc |
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| 50 | { |
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| 51 | public: |
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| 52 | /// Constructor |
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| 53 | ParticleSystemRenderer() {} |
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| 54 | /// Destructor |
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| 55 | virtual ~ParticleSystemRenderer() {} |
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| 56 | |
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| 57 | /** Gets the type of this renderer - must be implemented by subclasses */ |
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| 58 | virtual const String& getType(void) const = 0; |
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| 59 | |
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| 60 | /** Delegated to by ParticleSystem::_updateRenderQueue |
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| 61 | @remarks |
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| 62 | The subclass must update the render queue using whichever Renderable |
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| 63 | instance(s) it wishes. |
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| 64 | */ |
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| 65 | virtual void _updateRenderQueue(RenderQueue* queue, |
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| 66 | list<Particle*>::type& currentParticles, bool cullIndividually) = 0; |
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| 67 | |
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| 68 | /** Sets the material this renderer must use; called by ParticleSystem. */ |
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| 69 | virtual void _setMaterial(MaterialPtr& mat) = 0; |
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| 70 | /** Delegated to by ParticleSystem::_notifyCurrentCamera */ |
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| 71 | virtual void _notifyCurrentCamera(Camera* cam) = 0; |
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| 72 | /** Delegated to by ParticleSystem::_notifyAttached */ |
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| 73 | virtual void _notifyAttached(Node* parent, bool isTagPoint = false) = 0; |
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| 74 | /** Optional callback notified when particles are rotated */ |
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| 75 | virtual void _notifyParticleRotated(void) {} |
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| 76 | /** Optional callback notified when particles are resized individually */ |
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| 77 | virtual void _notifyParticleResized(void) {} |
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| 78 | /** Tells the renderer that the particle quota has changed */ |
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| 79 | virtual void _notifyParticleQuota(size_t quota) = 0; |
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| 80 | /** Tells the renderer that the particle default size has changed */ |
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| 81 | virtual void _notifyDefaultDimensions(Real width, Real height) = 0; |
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| 82 | /** Optional callback notified when particle emitted */ |
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| 83 | virtual void _notifyParticleEmitted(Particle* particle) {} |
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| 84 | /** Optional callback notified when particle expired */ |
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| 85 | virtual void _notifyParticleExpired(Particle* particle) {} |
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| 86 | /** Optional callback notified when particles moved */ |
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| 87 | virtual void _notifyParticleMoved(list<Particle*>::type& currentParticles) {} |
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| 88 | /** Optional callback notified when particles cleared */ |
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| 89 | virtual void _notifyParticleCleared(list<Particle*>::type& currentParticles) {} |
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| 90 | /** Create a new ParticleVisualData instance for attachment to a particle. |
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| 91 | @remarks |
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| 92 | If this renderer needs additional data in each particle, then this should |
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| 93 | be held in an instance of a subclass of ParticleVisualData, and this method |
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| 94 | should be overridden to return a new instance of it. The default |
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| 95 | behaviour is to return null. |
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| 96 | */ |
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| 97 | virtual ParticleVisualData* _createVisualData(void) { return 0; } |
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| 98 | /** Destroy a ParticleVisualData instance. |
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| 99 | @remarks |
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| 100 | If this renderer needs additional data in each particle, then this should |
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| 101 | be held in an instance of a subclass of ParticleVisualData, and this method |
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| 102 | should be overridden to destroy an instance of it. The default |
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| 103 | behaviour is to do nothing. |
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| 104 | */ |
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| 105 | virtual void _destroyVisualData(ParticleVisualData* vis) { assert (vis == 0); } |
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| 106 | |
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| 107 | /** Sets which render queue group this renderer should target with it's |
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| 108 | output. |
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| 109 | */ |
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| 110 | virtual void setRenderQueueGroup(uint8 queueID) = 0; |
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| 111 | /** Sets which render queue group and priority this renderer should target with it's |
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| 112 | output. |
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| 113 | */ |
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| 114 | virtual void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) = 0; |
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| 115 | |
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| 116 | /** Setting carried over from ParticleSystem. |
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| 117 | */ |
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| 118 | virtual void setKeepParticlesInLocalSpace(bool keepLocal) = 0; |
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| 119 | |
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| 120 | /** Gets the desired particles sort mode of this renderer */ |
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| 121 | virtual SortMode _getSortMode(void) const = 0; |
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| 122 | |
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| 123 | /** Required method to allow the renderer to communicate the Renderables |
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| 124 | it will be using to render the system to a visitor. |
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| 125 | @see MovableObject::visitRenderables |
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| 126 | */ |
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| 127 | virtual void visitRenderables(Renderable::Visitor* visitor, |
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| 128 | bool debugRenderables = false) = 0; |
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| 129 | |
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| 130 | }; |
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| 131 | |
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| 132 | /** Abstract class definition of a factory object for ParticleSystemRenderer. */ |
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| 133 | class _OgreExport ParticleSystemRendererFactory : public FactoryObj<ParticleSystemRenderer>, public FXAlloc |
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| 134 | { |
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| 135 | public: |
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| 136 | // No methods, must just override all methods inherited from FactoryObj |
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| 137 | }; |
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| 138 | /** @} */ |
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| 139 | /** @} */ |
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| 140 | |
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| 141 | } |
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| 142 | |
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| 143 | #endif |
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