[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef _RenderOperation_H__ |
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| 29 | #define _RenderOperation_H__ |
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| 30 | |
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| 31 | #include "OgrePrerequisites.h" |
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| 32 | #include "OgreVertexIndexData.h" |
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| 33 | #include "OgreHeaderPrefix.h" |
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| 34 | |
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| 35 | namespace Ogre { |
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| 36 | |
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| 37 | |
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| 38 | /** \addtogroup Core |
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| 39 | * @{ |
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| 40 | */ |
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| 41 | /** \addtogroup RenderSystem |
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| 42 | * @{ |
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| 43 | */ |
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| 44 | /** 'New' rendering operation using vertex buffers. */ |
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| 45 | class _OgrePrivate RenderOperation { |
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| 46 | public: |
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| 47 | /// The rendering operation type to perform |
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| 48 | enum OperationType { |
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| 49 | /// A list of points, 1 vertex per point |
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| 50 | OT_POINT_LIST = 1, |
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| 51 | /// A list of lines, 2 vertices per line |
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| 52 | OT_LINE_LIST = 2, |
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| 53 | /// A strip of connected lines, 1 vertex per line plus 1 start vertex |
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| 54 | OT_LINE_STRIP = 3, |
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| 55 | /// A list of triangles, 3 vertices per triangle |
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| 56 | OT_TRIANGLE_LIST = 4, |
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| 57 | /// A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that |
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| 58 | OT_TRIANGLE_STRIP = 5, |
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| 59 | /// A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that |
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| 60 | OT_TRIANGLE_FAN = 6, |
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| 61 | /// Patch control point operations, used with tesselation stages |
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| 62 | OT_PATCH_1_CONTROL_POINT = 7, |
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| 63 | OT_PATCH_2_CONTROL_POINT = 8, |
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| 64 | OT_PATCH_3_CONTROL_POINT = 9, |
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| 65 | OT_PATCH_4_CONTROL_POINT = 10, |
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| 66 | OT_PATCH_5_CONTROL_POINT = 11, |
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| 67 | OT_PATCH_6_CONTROL_POINT = 12, |
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| 68 | OT_PATCH_7_CONTROL_POINT = 13, |
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| 69 | OT_PATCH_8_CONTROL_POINT = 14, |
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| 70 | OT_PATCH_9_CONTROL_POINT = 15, |
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| 71 | OT_PATCH_10_CONTROL_POINT = 16, |
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| 72 | OT_PATCH_11_CONTROL_POINT = 17, |
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| 73 | OT_PATCH_12_CONTROL_POINT = 18, |
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| 74 | OT_PATCH_13_CONTROL_POINT = 19, |
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| 75 | OT_PATCH_14_CONTROL_POINT = 20, |
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| 76 | OT_PATCH_15_CONTROL_POINT = 21, |
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| 77 | OT_PATCH_16_CONTROL_POINT = 22, |
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| 78 | OT_PATCH_17_CONTROL_POINT = 23, |
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| 79 | OT_PATCH_18_CONTROL_POINT = 24, |
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| 80 | OT_PATCH_19_CONTROL_POINT = 25, |
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| 81 | OT_PATCH_20_CONTROL_POINT = 26, |
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| 82 | OT_PATCH_21_CONTROL_POINT = 27, |
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| 83 | OT_PATCH_22_CONTROL_POINT = 28, |
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| 84 | OT_PATCH_23_CONTROL_POINT = 29, |
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| 85 | OT_PATCH_24_CONTROL_POINT = 30, |
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| 86 | OT_PATCH_25_CONTROL_POINT = 31, |
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| 87 | OT_PATCH_26_CONTROL_POINT = 32, |
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| 88 | OT_PATCH_27_CONTROL_POINT = 33, |
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| 89 | OT_PATCH_28_CONTROL_POINT = 34, |
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| 90 | OT_PATCH_29_CONTROL_POINT = 35, |
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| 91 | OT_PATCH_30_CONTROL_POINT = 36, |
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| 92 | OT_PATCH_31_CONTROL_POINT = 37, |
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| 93 | OT_PATCH_32_CONTROL_POINT = 38 |
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| 94 | }; |
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| 95 | |
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| 96 | /// Vertex source data |
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| 97 | VertexData *vertexData; |
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| 98 | |
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| 99 | /// The type of operation to perform |
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| 100 | OperationType operationType; |
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| 101 | |
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| 102 | /** Specifies whether to use indexes to determine the vertices to use as input. If false, the vertices are |
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| 103 | simply read in sequence to define the primitives. If true, indexes are used instead to identify vertices |
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| 104 | anywhere in the buffer, and allowing vertices to be used more than once. |
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| 105 | If true, then the indexBuffer, indexStart and numIndexes properties must be valid. */ |
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| 106 | bool useIndexes; |
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| 107 | |
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| 108 | /// Index data - only valid if useIndexes is true |
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| 109 | IndexData *indexData; |
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| 110 | /// Debug pointer back to renderable which created this |
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| 111 | const Renderable* srcRenderable; |
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| 112 | |
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| 113 | /// The number of instances for the render operation - this option is supported |
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| 114 | /// in only a part of the render systems. |
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| 115 | size_t numberOfInstances; |
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| 116 | |
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| 117 | /** A flag to indicate that it is possible for this operation to use a global |
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| 118 | vertex instance buffer if available.*/ |
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| 119 | bool useGlobalInstancingVertexBufferIsAvailable; |
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| 120 | |
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| 121 | RenderOperation() : |
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| 122 | vertexData(0), operationType(OT_TRIANGLE_LIST), useIndexes(true), |
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| 123 | indexData(0), srcRenderable(0), numberOfInstances(1), |
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| 124 | useGlobalInstancingVertexBufferIsAvailable(true) {} |
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| 125 | |
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| 126 | |
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| 127 | }; |
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| 128 | /** @} */ |
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| 129 | /** @} */ |
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| 130 | } |
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| 131 | |
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| 132 | #include "OgreHeaderSuffix.h" |
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| 133 | |
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| 134 | #endif |
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