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source: orxonox.OLD/branches/network/src/story_entities @ 6411

Name Size Rev Age Author Last Change
../
campaign.cc 2.7 KB 6407   19 years patrick network: the worlds get loaded again in the new framework
campaign.h 844 bytes 6402   19 years patrick network: more modularity for the GameWorld: data and process are now …
campaign_data.cc 3.0 KB 6407   19 years patrick network: the worlds get loaded again in the new framework
campaign_data.h 826 bytes 6407   19 years patrick network: the worlds get loaded again in the new framework
debug_world.cc 0 bytes 6386   19 years patrick network: many changes in the StoryEntity and Campaign framework: …
debug_world.h 0 bytes 6386   19 years patrick network: many changes in the StoryEntity and Campaign framework: …
dedicated_server_world.cc 1.6 KB 6386   19 years patrick network: many changes in the StoryEntity and Campaign framework: …
dedicated_server_world.h 639 bytes 6386   19 years patrick network: many changes in the StoryEntity and Campaign framework: …
game_world.cc 11.6 KB 6409   19 years patrick network: the network loading now works again, couldn't test it over …
game_world.h 3.0 KB 6407   19 years patrick network: the worlds get loaded again in the new framework
game_world_data.cc 7.0 KB 6404   19 years patrick network: working on the last steps, completion is in reach. sadly the …
game_world_data.h 1.7 KB 6404   19 years patrick network: working on the last steps, completion is in reach. sadly the …
multi_player_world.cc 1.8 KB 6409   19 years patrick network: the network loading now works again, couldn't test it over …
multi_player_world.h 665 bytes 6409   19 years patrick network: the network loading now works again, couldn't test it over …
multi_player_world_data.cc 5.1 KB 6409   19 years patrick network: the network loading now works again, couldn't test it over …
multi_player_world_data.h 772 bytes 6408   19 years patrick network: MultiPlayerWorld does load again
single_player_world.cc 1.7 KB 6409   19 years patrick network: the network loading now works again, couldn't test it over …
single_player_world.h 637 bytes 6407   19 years patrick network: the worlds get loaded again in the new framework
single_player_world_data.cc 2.1 KB 6407   19 years patrick network: the worlds get loaded again in the new framework
single_player_world_data.h 781 bytes 6408   19 years patrick network: MultiPlayerWorld does load again
story_def.h 469 bytes 4597   20 years bensch orxonox/trunk: setClassID implemented in all files
story_entity.cc 1.3 KB 6409   19 years patrick network: the network loading now works again, couldn't test it over …
story_entity.h 2.8 KB 6387   19 years patrick network: much more work on the StoryEntity functions and …
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