[3280] | 1 | >>> Starting Orxonox <<< |
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| 2 | > Initializing SDL |
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| 3 | > Initializing video |
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| 4 | > Initializing sound |
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| 5 | Not yet implemented |
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| 6 | > Initializing input |
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| 7 | Loading key bindings from orxonox.conf |
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| 8 | Key binding 273(UP) set to up |
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| 9 | Key binding 274(DOWN) set to down |
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| 10 | Key binding 276(LEFT) set to left |
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| 11 | Key binding 275(RIGHT) set to right |
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| 12 | Key binding 32(SPACE) set to fire |
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| 13 | Key binding 27(ESCAPE) set to quit |
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| 14 | Key binding 112(p) set to pause |
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| 15 | Key binding 113(q) set to quit |
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| 16 | Button binding 1(BUTTON_LEFT) set to fire |
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| 17 | Button binding 3(BUTTON_RIGHT) set to altfire |
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| 18 | Key binding 98(b) set to benscho |
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| 19 | Key binding 120(x) set to up_world |
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| 20 | Key binding 122(z) set to down_world |
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| 21 | > Initializing networking |
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| 22 | Not yet implemented |
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| 23 | > Initializing resources |
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| 24 | Not yet implemented |
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| 25 | World::start() - starting new StoryEntity Nr:0 |
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| 26 | finalizing the 3D-Object |
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| 27 | tList<T>::add() |
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| 28 | List::add() |
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| 29 | tList<T>::add() |
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| 30 | World|Entering main loop |
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| 31 | fps = 500.000000 |
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| 32 | An entity is out of the game area |
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| 33 | Environment::draw()fps = 41.000000 |
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| 34 | An entity is out of the game area |
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| 35 | Environment::draw()fps = 43.000000 |
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| 36 | An entity is out of the game area |
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| 37 | Environment::draw()fps = 45.000000 |
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| 38 | An entity is out of the game area |
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| 39 | Environment::draw()fps = 43.000000 |
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| 40 | An entity is out of the game area |
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| 41 | Environment::draw()fps = 43.000000 |
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| 42 | An entity is out of the game area |
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| 43 | Environment::draw()fps = 43.000000 |
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| 44 | An entity is out of the game area |
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| 45 | Environment::draw()fps = 45.000000 |
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| 46 | An entity is out of the game area |
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| 47 | Environment::draw()fps = 43.000000 |
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| 48 | An entity is out of the game area |
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| 49 | Environment::draw()fps = 45.000000 |
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| 50 | An entity is out of the game area |
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| 51 | Environment::draw()fps = 41.000000 |
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| 52 | An entity is out of the game area |
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| 53 | Environment::draw()fps = 45.000000 |
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| 54 | An entity is out of the game area |
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| 55 | Environment::draw()fps = 43.000000 |
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| 56 | An entity is out of the game area |
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| 57 | Environment::draw()fps = 45.000000 |
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| 58 | An entity is out of the game area |
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| 59 | Environment::draw()fps = 45.000000 |
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| 60 | An entity is out of the game area |
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| 61 | Environment::draw()fps = 43.000000 |
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| 62 | An entity is out of the game area |
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| 63 | Environment::draw()fps = 45.000000 |
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| 64 | An entity is out of the game area |
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| 65 | Environment::draw()fps = 41.000000 |
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| 66 | An entity is out of the game area |
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| 67 | Environment::draw()fps = 45.000000 |
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| 68 | An entity is out of the game area |
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| 69 | Environment::draw()fps = 43.000000 |
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| 70 | An entity is out of the game area |
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| 71 | Environment::draw()fps = 45.000000 |
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| 72 | An entity is out of the game area |
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| 73 | Environment::draw()fps = 41.000000 |
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| 74 | An entity is out of the game area |
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| 75 | Environment::draw()fps = 45.000000 |
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| 76 | An entity is out of the game area |
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| 77 | Environment::draw()fps = 43.000000 |
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| 78 | An entity is out of the game area |
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| 79 | Environment::draw()fps = 45.000000 |
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| 80 | An entity is out of the game area |
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| 81 | Environment::draw()fps = 43.000000 |
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| 82 | An entity is out of the game area |
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| 83 | Environment::draw()fps = 43.000000 |
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| 84 | An entity is out of the game area |
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| 85 | Environment::draw()fps = 45.000000 |
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| 86 | An entity is out of the game area |
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| 87 | Environment::draw()fps = 43.000000 |
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| 88 | An entity is out of the game area |
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| 89 | Environment::draw()fps = 43.000000 |
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| 90 | An entity is out of the game area |
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| 91 | Environment::draw()fps = 43.000000 |
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| 92 | An entity is out of the game area |
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| 93 | Environment::draw()fps = 43.000000 |
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| 94 | An entity is out of the game area |
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| 95 | Environment::draw()fps = 41.000000 |
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| 96 | An entity is out of the game area |
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| 97 | Environment::draw()fps = 43.000000 |
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| 98 | An entity is out of the game area |
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| 99 | Environment::draw()fps = 41.000000 |
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| 100 | An entity is out of the game area |
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| 101 | Environment::draw()fps = 45.000000 |
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| 102 | An entity is out of the game area |
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| 103 | Environment::draw()fps = 45.000000 |
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| 104 | An entity is out of the game area |
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| 105 | Environment::draw()fps = 41.000000 |
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| 106 | An entity is out of the game area |
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| 107 | Environment::draw()fps = 45.000000 |
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| 108 | An entity is out of the game area |
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| 109 | Environment::draw()fps = 41.000000 |
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| 110 | An entity is out of the game area |
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| 111 | Environment::draw()fps = 43.000000 |
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| 112 | An entity is out of the game area |
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| 113 | Environment::draw()fps = 43.000000 |
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| 114 | An entity is out of the game area |
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| 115 | Environment::draw()fps = 43.000000 |
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| 116 | An entity is out of the game area |
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| 117 | Environment::draw()fps = 43.000000 |
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| 118 | An entity is out of the game area |
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| 119 | Environment::draw()fps = 45.000000 |
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| 120 | An entity is out of the game area |
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| 121 | Environment::draw()fps = 43.000000 |
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| 122 | An entity is out of the game area |
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| 123 | Environment::draw()fps = 43.000000 |
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| 124 | An entity is out of the game area |
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| 125 | Environment::draw()fps = 45.000000 |
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| 126 | An entity is out of the game area |
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| 127 | Environment::draw()fps = 41.000000 |
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| 128 | An entity is out of the game area |
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| 129 | Environment::draw()fps = 43.000000 |
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| 130 | An entity is out of the game area |
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| 131 | Environment::draw()fps = 43.000000 |
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| 132 | An entity is out of the game area |
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| 133 | Environment::draw()fps = 45.000000 |
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| 134 | An entity is out of the game area |
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| 135 | Environment::draw()fps = 43.000000 |
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| 136 | An entity is out of the game area |
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| 137 | Environment::draw()fps = 45.000000 |
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| 138 | An entity is out of the game area |
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| 139 | Environment::draw()fps = 43.000000 |
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| 140 | An entity is out of the game area |
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| 141 | Environment::draw()fps = 45.000000 |
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| 142 | An entity is out of the game area |
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| 143 | Environment::draw()fps = 43.000000 |
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| 144 | An entity is out of the game area |
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| 145 | Environment::draw()fps = 43.000000 |
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| 146 | An entity is out of the game area |
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| 147 | Environment::draw()fps = 45.000000 |
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| 148 | An entity is out of the game area |
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| 149 | Environment::draw()fps = 43.000000 |
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| 150 | An entity is out of the game area |
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| 151 | Environment::draw()fps = 45.000000 |
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| 152 | An entity is out of the game area |
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| 153 | Environment::draw()fps = 43.000000 |
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| 154 | An entity is out of the game area |
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| 155 | Environment::draw()fps = 43.000000 |
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| 156 | An entity is out of the game area |
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| 157 | Environment::draw()fps = 43.000000 |
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| 158 | An entity is out of the game area |
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| 159 | Environment::draw()fps = 45.000000 |
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| 160 | An entity is out of the game area |
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| 161 | Environment::draw()fps = 43.000000 |
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| 162 | An entity is out of the game area |
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| 163 | Environment::draw()fps = 43.000000 |
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| 164 | An entity is out of the game area |
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| 165 | Environment::draw()fps = 43.000000 |
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| 166 | An entity is out of the game area |
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| 167 | Environment::draw()fps = 45.000000 |
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| 168 | An entity is out of the game area |
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| 169 | Environment::draw()fps = 45.000000 |
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| 170 | An entity is out of the game area |
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| 171 | Environment::draw()fps = 43.000000 |
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| 172 | An entity is out of the game area |
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| 173 | Environment::draw()fps = 43.000000 |
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| 174 | An entity is out of the game area |
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| 175 | Environment::draw()fps = 43.000000 |
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| 176 | An entity is out of the game area |
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| 177 | Environment::draw()fps = 43.000000 |
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| 178 | An entity is out of the game area |
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| 179 | Environment::draw()fps = 43.000000 |
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| 180 | An entity is out of the game area |
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| 181 | Environment::draw()fps = 45.000000 |
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| 182 | An entity is out of the game area |
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| 183 | Environment::draw()fps = 43.000000 |
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| 184 | An entity is out of the game area |
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| 185 | Environment::draw()fps = 45.000000 |
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| 186 | An entity is out of the game area |
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| 187 | Environment::draw()fps = 43.000000 |
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| 188 | An entity is out of the game area |
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| 189 | Environment::draw()fps = 43.000000 |
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| 190 | An entity is out of the game area |
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| 191 | Environment::draw()fps = 43.000000 |
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| 192 | An entity is out of the game area |
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| 193 | Environment::draw()fps = 41.000000 |
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| 194 | An entity is out of the game area |
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| 195 | Environment::draw()fps = 43.000000 |
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| 196 | An entity is out of the game area |
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| 197 | Environment::draw()fps = 43.000000 |
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| 198 | An entity is out of the game area |
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| 199 | Environment::draw()fps = 45.000000 |
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| 200 | An entity is out of the game area |
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| 201 | Environment::draw()fps = 43.000000 |
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| 202 | An entity is out of the game area |
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| 203 | Environment::draw()fps = 43.000000 |
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| 204 | An entity is out of the game area |
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| 205 | Environment::draw()fps = 43.000000 |
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| 206 | An entity is out of the game area |
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| 207 | Environment::draw()fps = 43.000000 |
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| 208 | An entity is out of the game area |
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| 209 | Environment::draw()fps = 43.000000 |
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| 210 | An entity is out of the game area |
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| 211 | Environment::draw()fps = 43.000000 |
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| 212 | An entity is out of the game area |
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| 213 | Environment::draw()fps = 45.000000 |
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| 214 | An entity is out of the game area |
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| 215 | Environment::draw()fps = 43.000000 |
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| 216 | An entity is out of the game area |
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| 217 | Environment::draw()fps = 45.000000 |
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| 218 | An entity is out of the game area |
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| 219 | Environment::draw()fps = 41.000000 |
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| 220 | An entity is out of the game area |
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| 221 | Environment::draw()fps = 45.000000 |
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| 222 | An entity is out of the game area |
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| 223 | Environment::draw()fps = 43.000000 |
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| 224 | An entity is out of the game area |
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| 225 | Environment::draw()fps = 43.000000 |
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| 226 | An entity is out of the game area |
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| 227 | Environment::draw()fps = 43.000000 |
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| 228 | An entity is out of the game area |
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| 229 | Environment::draw()fps = 43.000000 |
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| 230 | An entity is out of the game area |
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| 231 | Environment::draw()fps = 45.000000 |
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| 232 | An entity is out of the game area |
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| 233 | Environment::draw()fps = 43.000000 |
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| 234 | An entity is out of the game area |
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| 235 | Environment::draw()fps = 45.000000 |
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| 236 | An entity is out of the game area |
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| 237 | Environment::draw()fps = 43.000000 |
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| 238 | An entity is out of the game area |
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| 239 | Environment::draw()fps = 45.000000 |
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| 240 | An entity is out of the game area |
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| 241 | Environment::draw()fps = 41.000000 |
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| 242 | An entity is out of the game area |
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| 243 | Environment::draw()fps = 45.000000 |
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| 244 | An entity is out of the game area |
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| 245 | Environment::draw()fps = 43.000000 |
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| 246 | An entity is out of the game area |
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| 247 | Environment::draw()fps = 45.000000 |
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| 248 | An entity is out of the game area |
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| 249 | Environment::draw()fps = 41.000000 |
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| 250 | An entity is out of the game area |
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| 251 | Environment::draw()fps = 45.000000 |
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| 252 | An entity is out of the game area |
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| 253 | Environment::draw()fps = 45.000000 |
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| 254 | An entity is out of the game area |
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| 255 | Environment::draw()fps = 43.000000 |
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| 256 | An entity is out of the game area |
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| 257 | Environment::draw()fps = 45.000000 |
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| 258 | An entity is out of the game area |
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| 259 | Environment::draw()fps = 41.000000 |
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| 260 | An entity is out of the game area |
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| 261 | Environment::draw()fps = 45.000000 |
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| 262 | An entity is out of the game area |
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| 263 | Environment::draw()fps = 43.000000 |
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| 264 | An entity is out of the game area |
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| 265 | Environment::draw()fps = 45.000000 |
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| 266 | An entity is out of the game area |
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| 267 | Environment::draw()fps = 43.000000 |
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| 268 | An entity is out of the game area |
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| 269 | Environment::draw()fps = 45.000000 |
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| 270 | An entity is out of the game area |
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| 271 | Environment::draw()fps = 43.000000 |
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| 272 | An entity is out of the game area |
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| 273 | Environment::draw()fps = 43.000000 |
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| 274 | An entity is out of the game area |
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| 275 | Environment::draw()fps = 45.000000 |
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| 276 | An entity is out of the game area |
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| 277 | Environment::draw()fps = 43.000000 |
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| 278 | An entity is out of the game area |
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| 279 | Environment::draw()fps = 45.000000 |
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| 280 | An entity is out of the game area |
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| 281 | Environment::draw()fps = 43.000000 |
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| 282 | An entity is out of the game area |
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| 283 | Environment::draw()fps = 45.000000 |
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| 284 | An entity is out of the game area |
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| 285 | Environment::draw()fps = 43.000000 |
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| 286 | An entity is out of the game area |
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| 287 | Environment::draw()fps = 45.000000 |
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| 288 | An entity is out of the game area |
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| 289 | Environment::draw()fps = 43.000000 |
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| 290 | An entity is out of the game area |
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| 291 | Environment::draw()fps = 45.000000 |
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| 292 | An entity is out of the game area |
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| 293 | Environment::draw()fps = 41.000000 |
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| 294 | An entity is out of the game area |
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| 295 | Environment::draw()fps = 45.000000 |
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| 296 | An entity is out of the game area |
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| 297 | Environment::draw()fps = 41.000000 |
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| 298 | An entity is out of the game area |
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| 299 | Environment::draw()fps = 45.000000 |
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| 300 | An entity is out of the game area |
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| 301 | Environment::draw()fps = 43.000000 |
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| 302 | An entity is out of the game area |
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| 303 | Environment::draw()fps = 43.000000 |
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| 304 | An entity is out of the game area |
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| 305 | Environment::draw()fps = 45.000000 |
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| 306 | An entity is out of the game area |
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| 307 | Environment::draw()fps = 43.000000 |
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| 308 | An entity is out of the game area |
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| 309 | Environment::draw()fps = 43.000000 |
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| 310 | An entity is out of the game area |
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| 311 | Environment::draw()fps = 43.000000 |
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| 312 | An entity is out of the game area |
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| 313 | Environment::draw()fps = 43.000000 |
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| 314 | An entity is out of the game area |
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| 315 | Environment::draw()fps = 43.000000 |
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| 316 | An entity is out of the game area |
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| 317 | Environment::draw()fps = 45.000000 |
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| 318 | An entity is out of the game area |
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| 319 | Environment::draw()fps = 43.000000 |
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| 320 | An entity is out of the game area |
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| 321 | Environment::draw()fps = 43.000000 |
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| 322 | An entity is out of the game area |
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| 323 | Environment::draw()fps = 45.000000 |
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| 324 | An entity is out of the game area |
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| 325 | Environment::draw()fps = 43.000000 |
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| 326 | An entity is out of the game area |
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| 327 | Environment::draw()fps = 45.000000 |
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| 328 | An entity is out of the game area |
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| 329 | Environment::draw()fps = 43.000000 |
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| 330 | An entity is out of the game area |
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| 331 | Environment::draw()fps = 45.000000 |
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| 332 | An entity is out of the game area |
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| 333 | Environment::draw()fps = 43.000000 |
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| 334 | An entity is out of the game area |
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| 335 | Environment::draw()fps = 45.000000 |
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| 336 | An entity is out of the game area |
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| 337 | Environment::draw()fps = 41.000000 |
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| 338 | An entity is out of the game area |
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| 339 | Environment::draw()fps = 45.000000 |
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| 340 | An entity is out of the game area |
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| 341 | Environment::draw()fps = 41.000000 |
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| 342 | An entity is out of the game area |
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| 343 | Environment::draw()fps = 45.000000 |
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| 344 | An entity is out of the game area |
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| 345 | Environment::draw()fps = 45.000000 |
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| 346 | An entity is out of the game area |
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| 347 | Environment::draw()fps = 43.000000 |
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| 348 | An entity is out of the game area |
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| 349 | Environment::draw()fps = 45.000000 |
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| 350 | An entity is out of the game area |
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| 351 | Environment::draw()fps = 41.000000 |
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| 352 | An entity is out of the game area |
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| 353 | Environment::draw()fps = 45.000000 |
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| 354 | An entity is out of the game area |
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| 355 | Environment::draw()fps = 41.000000 |
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| 356 | An entity is out of the game area |
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| 357 | Environment::draw()fps = 45.000000 |
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| 358 | An entity is out of the game area |
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| 359 | Environment::draw()fps = 43.000000 |
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| 360 | An entity is out of the game area |
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| 361 | Environment::draw()fps = 45.000000 |
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| 362 | An entity is out of the game area |
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| 363 | Environment::draw()fps = 43.000000 |
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| 364 | An entity is out of the game area |
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| 365 | Environment::draw()fps = 45.000000 |
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| 366 | An entity is out of the game area |
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| 367 | Environment::draw()fps = 45.000000 |
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| 368 | An entity is out of the game area |
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| 369 | Environment::draw()fps = 41.000000 |
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| 370 | An entity is out of the game area |
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| 371 | Environment::draw()fps = 45.000000 |
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| 372 | An entity is out of the game area |
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| 373 | Environment::draw()fps = 43.000000 |
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| 374 | An entity is out of the game area |
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| 375 | Environment::draw()fps = 45.000000 |
---|
| 376 | An entity is out of the game area |
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| 377 | Environment::draw()fps = 43.000000 |
---|
| 378 | An entity is out of the game area |
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| 379 | Environment::draw()fps = 45.000000 |
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| 380 | An entity is out of the game area |
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| 381 | Environment::draw()fps = 37.000000 |
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| 382 | An entity is out of the game area |
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| 383 | Environment::draw()fps = 45.000000 |
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| 384 | An entity is out of the game area |
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| 385 | Environment::draw()fps = 45.000000 |
---|
| 386 | An entity is out of the game area |
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| 387 | Environment::draw()fps = 43.000000 |
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| 388 | An entity is out of the game area |
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| 389 | Environment::draw()fps = 45.000000 |
---|
| 390 | An entity is out of the game area |
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| 391 | Environment::draw()fps = 41.000000 |
---|
| 392 | An entity is out of the game area |
---|
| 393 | Environment::draw()fps = 43.000000 |
---|
| 394 | An entity is out of the game area |
---|
| 395 | Environment::draw()fps = 43.000000 |
---|
| 396 | An entity is out of the game area |
---|
| 397 | Environment::draw()fps = 45.000000 |
---|
| 398 | An entity is out of the game area |
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| 399 | Environment::draw()fps = 33.000000 |
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| 400 | An entity is out of the game area |
---|
| 401 | Environment::draw()fps = 37.000000 |
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| 402 | An entity is out of the game area |
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| 403 | Environment::draw()fps = 34.000000 |
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| 404 | An entity is out of the game area |
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| 405 | Environment::draw()fps = 40.000000 |
---|
| 406 | An entity is out of the game area |
---|
| 407 | Environment::draw()fps = 35.000000 |
---|
| 408 | An entity is out of the game area |
---|
| 409 | Environment::draw()fps = 41.000000 |
---|
| 410 | An entity is out of the game area |
---|
| 411 | Environment::draw()fps = 41.000000 |
---|
| 412 | An entity is out of the game area |
---|
| 413 | Environment::draw()fps = 45.000000 |
---|
| 414 | An entity is out of the game area |
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| 415 | Environment::draw()fps = 38.000000 |
---|
| 416 | An entity is out of the game area |
---|
| 417 | Environment::draw()fps = 38.000000 |
---|
| 418 | An entity is out of the game area |
---|
| 419 | Environment::draw()fps = 43.000000 |
---|
| 420 | An entity is out of the game area |
---|
| 421 | Environment::draw()fps = 40.000000 |
---|
| 422 | An entity is out of the game area |
---|
| 423 | Environment::draw()fps = 45.000000 |
---|
| 424 | An entity is out of the game area |
---|
| 425 | Environment::draw()fps = 41.000000 |
---|
| 426 | An entity is out of the game area |
---|
| 427 | Environment::draw()fps = 45.000000 |
---|
| 428 | An entity is out of the game area |
---|
| 429 | Environment::draw()fps = 41.000000 |
---|
| 430 | An entity is out of the game area |
---|
| 431 | Environment::draw()fps = 43.000000 |
---|
| 432 | An entity is out of the game area |
---|
| 433 | Environment::draw()fps = 45.000000 |
---|
| 434 | An entity is out of the game area |
---|
| 435 | Environment::draw()fps = 41.000000 |
---|
| 436 | An entity is out of the game area |
---|
| 437 | Environment::draw()fps = 43.000000 |
---|
| 438 | An entity is out of the game area |
---|
| 439 | Environment::draw()fps = 41.000000 |
---|
| 440 | An entity is out of the game area |
---|
| 441 | Environment::draw()fps = 43.000000 |
---|
| 442 | An entity is out of the game area |
---|
| 443 | Environment::draw()fps = 43.000000 |
---|
| 444 | An entity is out of the game area |
---|
| 445 | Environment::draw()fps = 43.000000 |
---|
| 446 | An entity is out of the game area |
---|
| 447 | Environment::draw()fps = 43.000000 |
---|
| 448 | An entity is out of the game area |
---|
| 449 | Environment::draw()fps = 45.000000 |
---|
| 450 | An entity is out of the game area |
---|
| 451 | Environment::draw()fps = 43.000000 |
---|
| 452 | An entity is out of the game area |
---|
| 453 | Environment::draw()fps = 43.000000 |
---|
| 454 | An entity is out of the game area |
---|
| 455 | Environment::draw()fps = 45.000000 |
---|
| 456 | An entity is out of the game area |
---|
| 457 | Environment::draw()fps = 43.000000 |
---|
| 458 | An entity is out of the game area |
---|
| 459 | Environment::draw()fps = 45.000000 |
---|
| 460 | An entity is out of the game area |
---|
| 461 | Environment::draw()fps = 43.000000 |
---|
| 462 | An entity is out of the game area |
---|
| 463 | Environment::draw()fps = 45.000000 |
---|
| 464 | An entity is out of the game area |
---|
| 465 | Environment::draw()fps = 43.000000 |
---|
| 466 | An entity is out of the game area |
---|
| 467 | Environment::draw()fps = 43.000000 |
---|
| 468 | An entity is out of the game area |
---|
| 469 | Environment::draw()fps = 43.000000 |
---|
| 470 | An entity is out of the game area |
---|
| 471 | Environment::draw()fps = 45.000000 |
---|
| 472 | An entity is out of the game area |
---|
| 473 | Environment::draw()fps = 43.000000 |
---|
| 474 | An entity is out of the game area |
---|
| 475 | Environment::draw()fps = 45.000000 |
---|
| 476 | An entity is out of the game area |
---|
| 477 | Environment::draw()fps = 43.000000 |
---|
| 478 | An entity is out of the game area |
---|
| 479 | Environment::draw()fps = 43.000000 |
---|
| 480 | An entity is out of the game area |
---|
| 481 | Environment::draw()fps = 43.000000 |
---|
| 482 | An entity is out of the game area |
---|
| 483 | Environment::draw()fps = 43.000000 |
---|
| 484 | An entity is out of the game area |
---|
| 485 | Environment::draw()fps = 43.000000 |
---|
| 486 | An entity is out of the game area |
---|
| 487 | Environment::draw()fps = 43.000000 |
---|
| 488 | An entity is out of the game area |
---|
| 489 | Environment::draw()fps = 45.000000 |
---|
| 490 | An entity is out of the game area |
---|
| 491 | Environment::draw()fps = 43.000000 |
---|
| 492 | An entity is out of the game area |
---|
| 493 | Environment::draw()fps = 45.000000 |
---|
| 494 | An entity is out of the game area |
---|
| 495 | Environment::draw()fps = 43.000000 |
---|
| 496 | An entity is out of the game area |
---|
| 497 | Environment::draw()fps = 43.000000 |
---|
| 498 | An entity is out of the game area |
---|
| 499 | Environment::draw()fps = 43.000000 |
---|
| 500 | An entity is out of the game area |
---|
| 501 | Environment::draw()fps = 43.000000 |
---|
| 502 | An entity is out of the game area |
---|
| 503 | Environment::draw()fps = 45.000000 |
---|
| 504 | An entity is out of the game area |
---|
| 505 | Environment::draw()fps = 43.000000 |
---|
| 506 | An entity is out of the game area |
---|
| 507 | Environment::draw()fps = 45.000000 |
---|
| 508 | An entity is out of the game area |
---|
| 509 | Environment::draw()fps = 43.000000 |
---|
| 510 | An entity is out of the game area |
---|
| 511 | Environment::draw()fps = 43.000000 |
---|
| 512 | An entity is out of the game area |
---|
| 513 | Environment::draw()fps = 43.000000 |
---|
| 514 | An entity is out of the game area |
---|
| 515 | Environment::draw()fps = 43.000000 |
---|
| 516 | An entity is out of the game area |
---|
| 517 | Environment::draw()fps = 43.000000 |
---|
| 518 | An entity is out of the game area |
---|
| 519 | Environment::draw()fps = 45.000000 |
---|
| 520 | An entity is out of the game area |
---|
| 521 | Environment::draw()fps = 45.000000 |
---|
| 522 | An entity is out of the game area |
---|
| 523 | Environment::draw()fps = 41.000000 |
---|
| 524 | An entity is out of the game area |
---|
| 525 | Environment::draw()fps = 45.000000 |
---|
| 526 | An entity is out of the game area |
---|
| 527 | Environment::draw()fps = 43.000000 |
---|
| 528 | An entity is out of the game area |
---|
| 529 | Environment::draw()fps = 43.000000 |
---|
| 530 | An entity is out of the game area |
---|
| 531 | Environment::draw()fps = 43.000000 |
---|
| 532 | An entity is out of the game area |
---|
| 533 | Environment::draw()fps = 45.000000 |
---|
| 534 | An entity is out of the game area |
---|
| 535 | Environment::draw()fps = 43.000000 |
---|
| 536 | An entity is out of the game area |
---|
| 537 | Environment::draw()fps = 43.000000 |
---|
| 538 | An entity is out of the game area |
---|
| 539 | Environment::draw()fps = 43.000000 |
---|
| 540 | An entity is out of the game area |
---|
| 541 | Environment::draw()fps = 45.000000 |
---|
| 542 | An entity is out of the game area |
---|
| 543 | Environment::draw()fps = 43.000000 |
---|
| 544 | An entity is out of the game area |
---|
| 545 | Environment::draw()fps = 43.000000 |
---|
| 546 | An entity is out of the game area |
---|
| 547 | Environment::draw()fps = 45.000000 |
---|
| 548 | An entity is out of the game area |
---|
| 549 | Environment::draw()fps = 41.000000 |
---|
| 550 | An entity is out of the game area |
---|
| 551 | Environment::draw()fps = 45.000000 |
---|
| 552 | An entity is out of the game area |
---|
| 553 | Environment::draw()fps = 41.000000 |
---|
| 554 | An entity is out of the game area |
---|
| 555 | Environment::draw()fps = 45.000000 |
---|
| 556 | An entity is out of the game area |
---|
| 557 | Environment::draw()fps = 43.000000 |
---|
| 558 | An entity is out of the game area |
---|
| 559 | Environment::draw()fps = 45.000000 |
---|
| 560 | An entity is out of the game area |
---|
| 561 | Environment::draw()fps = 38.000000 |
---|
| 562 | An entity is out of the game area |
---|
| 563 | Environment::draw()fps = 43.000000 |
---|
| 564 | An entity is out of the game area |
---|
| 565 | Environment::draw()fps = 45.000000 |
---|
| 566 | An entity is out of the game area |
---|
| 567 | Environment::draw()fps = 33.000000 |
---|
| 568 | An entity is out of the game area |
---|
| 569 | Environment::draw()fps = 43.000000 |
---|
| 570 | An entity is out of the game area |
---|
| 571 | Environment::draw()fps = 43.000000 |
---|
| 572 | An entity is out of the game area |
---|
| 573 | Environment::draw()fps = 43.000000 |
---|
| 574 | An entity is out of the game area |
---|
| 575 | Environment::draw()fps = 45.000000 |
---|
| 576 | An entity is out of the game area |
---|
| 577 | Environment::draw()fps = 43.000000 |
---|
| 578 | An entity is out of the game area |
---|
| 579 | Environment::draw()fps = 43.000000 |
---|
| 580 | An entity is out of the game area |
---|
| 581 | Environment::draw()fps = 43.000000 |
---|
| 582 | An entity is out of the game area |
---|
| 583 | Environment::draw()fps = 35.000000 |
---|
| 584 | An entity is out of the game area |
---|
| 585 | Environment::draw()fps = 43.000000 |
---|
| 586 | An entity is out of the game area |
---|
| 587 | Environment::draw()fps = 45.000000 |
---|
| 588 | An entity is out of the game area |
---|
| 589 | Environment::draw()fps = 23.000000 |
---|
| 590 | An entity is out of the game area |
---|
| 591 | Environment::draw()fps = 26.000000 |
---|
| 592 | An entity is out of the game area |
---|
| 593 | Environment::draw()fps = 25.000000 |
---|
| 594 | An entity is out of the game area |
---|
| 595 | Environment::draw()fps = 43.000000 |
---|
| 596 | An entity is out of the game area |
---|
| 597 | Environment::draw()fps = 31.000000 |
---|
| 598 | An entity is out of the game area |
---|
| 599 | Environment::draw()fps = 21.000000 |
---|
| 600 | An entity is out of the game area |
---|
| 601 | Environment::draw()fps = 38.000000 |
---|
| 602 | An entity is out of the game area |
---|
| 603 | Environment::draw()fps = 40.000000 |
---|
| 604 | An entity is out of the game area |
---|
| 605 | Environment::draw()fps = 40.000000 |
---|
| 606 | An entity is out of the game area |
---|
| 607 | Environment::draw()fps = 35.000000 |
---|
| 608 | An entity is out of the game area |
---|
| 609 | Environment::draw()fps = 38.000000 |
---|
| 610 | An entity is out of the game area |
---|
| 611 | Environment::draw()fps = 40.000000 |
---|
| 612 | An entity is out of the game area |
---|
| 613 | Environment::draw()fps = 38.000000 |
---|
| 614 | An entity is out of the game area |
---|
| 615 | Environment::draw()fps = 40.000000 |
---|
| 616 | An entity is out of the game area |
---|
| 617 | Environment::draw()fps = 43.000000 |
---|
| 618 | An entity is out of the game area |
---|
| 619 | Environment::draw()fps = 41.000000 |
---|
| 620 | An entity is out of the game area |
---|
| 621 | Environment::draw()fps = 41.000000 |
---|
| 622 | An entity is out of the game area |
---|
| 623 | Environment::draw()fps = 37.000000 |
---|
| 624 | An entity is out of the game area |
---|
| 625 | Environment::draw()fps = 41.000000 |
---|
| 626 | An entity is out of the game area |
---|
| 627 | Environment::draw()fps = 43.000000 |
---|
| 628 | An entity is out of the game area |
---|
| 629 | Environment::draw()fps = 30.000000 |
---|
| 630 | An entity is out of the game area |
---|
| 631 | Environment::draw()fps = 41.000000 |
---|
| 632 | An entity is out of the game area |
---|
| 633 | Environment::draw()fps = 41.000000 |
---|
| 634 | An entity is out of the game area |
---|
| 635 | Environment::draw()fps = 40.000000 |
---|
| 636 | An entity is out of the game area |
---|
| 637 | Environment::draw()fps = 43.000000 |
---|
| 638 | An entity is out of the game area |
---|
| 639 | Environment::draw()fps = 41.000000 |
---|
| 640 | An entity is out of the game area |
---|
| 641 | Environment::draw()fps = 43.000000 |
---|
| 642 | An entity is out of the game area |
---|
| 643 | Environment::draw()fps = 41.000000 |
---|
| 644 | An entity is out of the game area |
---|
| 645 | Environment::draw()fps = 41.000000 |
---|
| 646 | An entity is out of the game area |
---|
| 647 | Environment::draw()fps = 43.000000 |
---|
| 648 | An entity is out of the game area |
---|
| 649 | Environment::draw()fps = 41.000000 |
---|
| 650 | An entity is out of the game area |
---|
| 651 | Environment::draw()fps = 40.000000 |
---|
| 652 | An entity is out of the game area |
---|
| 653 | Environment::draw()fps = 41.000000 |
---|
| 654 | An entity is out of the game area |
---|
| 655 | Environment::draw()fps = 43.000000 |
---|
| 656 | An entity is out of the game area |
---|
| 657 | Environment::draw()fps = 40.000000 |
---|
| 658 | An entity is out of the game area |
---|
| 659 | Environment::draw()fps = 41.000000 |
---|
| 660 | An entity is out of the game area |
---|
| 661 | Environment::draw()fps = 43.000000 |
---|
| 662 | An entity is out of the game area |
---|
| 663 | Environment::draw()fps = 40.000000 |
---|
| 664 | An entity is out of the game area |
---|
| 665 | Environment::draw()fps = 41.000000 |
---|
| 666 | An entity is out of the game area |
---|
| 667 | Environment::draw()fps = 41.000000 |
---|
| 668 | An entity is out of the game area |
---|
| 669 | Environment::draw()fps = 41.000000 |
---|
| 670 | An entity is out of the game area |
---|
| 671 | Environment::draw()fps = 40.000000 |
---|
| 672 | An entity is out of the game area |
---|
| 673 | Environment::draw()fps = 38.000000 |
---|
| 674 | An entity is out of the game area |
---|
| 675 | Environment::draw()fps = 41.000000 |
---|
| 676 | An entity is out of the game area |
---|
| 677 | Environment::draw()fps = 41.000000 |
---|
| 678 | An entity is out of the game area |
---|
| 679 | Environment::draw()fps = 41.000000 |
---|
| 680 | An entity is out of the game area |
---|
| 681 | Environment::draw()fps = 43.000000 |
---|
| 682 | An entity is out of the game area |
---|
| 683 | Environment::draw()fps = 41.000000 |
---|
| 684 | An entity is out of the game area |
---|
| 685 | Environment::draw()fps = 43.000000 |
---|
| 686 | An entity is out of the game area |
---|
| 687 | Environment::draw()fps = 40.000000 |
---|
| 688 | An entity is out of the game area |
---|
| 689 | Environment::draw()fps = 41.000000 |
---|
| 690 | An entity is out of the game area |
---|
| 691 | Environment::draw()fps = 41.000000 |
---|
| 692 | An entity is out of the game area |
---|
| 693 | Environment::draw()fps = 43.000000 |
---|
| 694 | An entity is out of the game area |
---|
| 695 | Environment::draw()fps = 41.000000 |
---|
| 696 | An entity is out of the game area |
---|
| 697 | Environment::draw()fps = 45.000000 |
---|
| 698 | An entity is out of the game area |
---|
| 699 | Environment::draw()fps = 43.000000 |
---|
| 700 | An entity is out of the game area |
---|
| 701 | Environment::draw()fps = 41.000000 |
---|
| 702 | An entity is out of the game area |
---|
| 703 | Environment::draw()fps = 41.000000 |
---|
| 704 | An entity is out of the game area |
---|
| 705 | Environment::draw()fps = 43.000000 |
---|
| 706 | An entity is out of the game area |
---|
| 707 | Environment::draw()fps = 43.000000 |
---|
| 708 | An entity is out of the game area |
---|
| 709 | Environment::draw()fps = 38.000000 |
---|
| 710 | An entity is out of the game area |
---|
| 711 | Environment::draw()fps = 41.000000 |
---|
| 712 | An entity is out of the game area |
---|
| 713 | Environment::draw()fps = 38.000000 |
---|
| 714 | An entity is out of the game area |
---|
| 715 | Environment::draw()fps = 41.000000 |
---|
| 716 | An entity is out of the game area |
---|
| 717 | Environment::draw()fps = 43.000000 |
---|
| 718 | An entity is out of the game area |
---|
| 719 | Environment::draw()fps = 41.000000 |
---|
| 720 | An entity is out of the game area |
---|
| 721 | Environment::draw()fps = 40.000000 |
---|
| 722 | An entity is out of the game area |
---|
| 723 | Environment::draw()fps = 45.000000 |
---|
| 724 | An entity is out of the game area |
---|
| 725 | Environment::draw()fps = 40.000000 |
---|
| 726 | An entity is out of the game area |
---|
| 727 | Environment::draw()fps = 45.000000 |
---|
| 728 | An entity is out of the game area |
---|
| 729 | Environment::draw()fps = 41.000000 |
---|
| 730 | An entity is out of the game area |
---|
| 731 | Environment::draw()fps = 41.000000 |
---|
| 732 | An entity is out of the game area |
---|
| 733 | Environment::draw()fps = 41.000000 |
---|
| 734 | An entity is out of the game area |
---|
| 735 | Environment::draw()fps = 45.000000 |
---|
| 736 | An entity is out of the game area |
---|
| 737 | Environment::draw()fps = 40.000000 |
---|
| 738 | An entity is out of the game area |
---|
| 739 | Environment::draw()fps = 45.000000 |
---|
| 740 | An entity is out of the game area |
---|
| 741 | Environment::draw()fps = 43.000000 |
---|
| 742 | An entity is out of the game area |
---|
| 743 | Environment::draw()fps = 40.000000 |
---|
| 744 | An entity is out of the game area |
---|
| 745 | Environment::draw()fps = 43.000000 |
---|
| 746 | An entity is out of the game area |
---|
| 747 | Environment::draw()fps = 41.000000 |
---|
| 748 | An entity is out of the game area |
---|
| 749 | Environment::draw()fps = 43.000000 |
---|
| 750 | An entity is out of the game area |
---|
| 751 | Environment::draw()fps = 41.000000 |
---|
| 752 | An entity is out of the game area |
---|
| 753 | Environment::draw()fps = 43.000000 |
---|
| 754 | An entity is out of the game area |
---|
| 755 | Environment::draw()fps = 38.000000 |
---|
| 756 | An entity is out of the game area |
---|
| 757 | Environment::draw()fps = 37.000000 |
---|
| 758 | An entity is out of the game area |
---|
| 759 | Environment::draw()fps = 45.000000 |
---|
| 760 | An entity is out of the game area |
---|
| 761 | Environment::draw()fps = 40.000000 |
---|
| 762 | An entity is out of the game area |
---|
| 763 | Environment::draw()fps = 45.000000 |
---|
| 764 | An entity is out of the game area |
---|
| 765 | Environment::draw()fps = 40.000000 |
---|
| 766 | An entity is out of the game area |
---|
| 767 | Environment::draw()fps = 43.000000 |
---|
| 768 | An entity is out of the game area |
---|
| 769 | Environment::draw()fps = 43.000000 |
---|
| 770 | An entity is out of the game area |
---|
| 771 | Environment::draw()fps = 41.000000 |
---|
| 772 | An entity is out of the game area |
---|
| 773 | Environment::draw()fps = 41.000000 |
---|
| 774 | An entity is out of the game area |
---|
| 775 | Environment::draw()fps = 40.000000 |
---|
| 776 | An entity is out of the game area |
---|
| 777 | Environment::draw()fps = 43.000000 |
---|
| 778 | An entity is out of the game area |
---|
| 779 | Environment::draw()fps = 43.000000 |
---|
| 780 | An entity is out of the game area |
---|
| 781 | Environment::draw()fps = 43.000000 |
---|
| 782 | An entity is out of the game area |
---|
| 783 | Environment::draw()fps = 45.000000 |
---|
| 784 | An entity is out of the game area |
---|
| 785 | Environment::draw()fps = 40.000000 |
---|
| 786 | An entity is out of the game area |
---|
| 787 | Environment::draw()fps = 43.000000 |
---|
| 788 | An entity is out of the game area |
---|
| 789 | Environment::draw()fps = 41.000000 |
---|
| 790 | An entity is out of the game area |
---|
| 791 | Environment::draw()fps = 43.000000 |
---|
| 792 | An entity is out of the game area |
---|
| 793 | Environment::draw()fps = 41.000000 |
---|
| 794 | An entity is out of the game area |
---|
| 795 | Environment::draw()fps = 32.000000 |
---|
| 796 | An entity is out of the game area |
---|
| 797 | Environment::draw()fps = 43.000000 |
---|
| 798 | An entity is out of the game area |
---|
| 799 | Environment::draw()fps = 43.000000 |
---|
| 800 | An entity is out of the game area |
---|
| 801 | Environment::draw()fps = 40.000000 |
---|
| 802 | An entity is out of the game area |
---|
| 803 | Environment::draw()fps = 41.000000 |
---|
| 804 | An entity is out of the game area |
---|
| 805 | Environment::draw()fps = 45.000000 |
---|
| 806 | An entity is out of the game area |
---|
| 807 | Environment::draw()fps = 43.000000 |
---|
| 808 | An entity is out of the game area |
---|
| 809 | Environment::draw()fps = 41.000000 |
---|
| 810 | An entity is out of the game area |
---|
| 811 | Environment::draw()fps = 40.000000 |
---|
| 812 | An entity is out of the game area |
---|
| 813 | Environment::draw()fps = 41.000000 |
---|
| 814 | An entity is out of the game area |
---|
| 815 | Environment::draw()fps = 45.000000 |
---|
| 816 | An entity is out of the game area |
---|
| 817 | Environment::draw()fps = 43.000000 |
---|
| 818 | An entity is out of the game area |
---|
| 819 | Environment::draw()fps = 43.000000 |
---|
| 820 | An entity is out of the game area |
---|
| 821 | Environment::draw()fps = 43.000000 |
---|
| 822 | An entity is out of the game area |
---|
| 823 | Environment::draw()fps = 45.000000 |
---|
| 824 | An entity is out of the game area |
---|
| 825 | Environment::draw()fps = 43.000000 |
---|
| 826 | An entity is out of the game area |
---|
| 827 | Environment::draw()fps = 43.000000 |
---|
| 828 | An entity is out of the game area |
---|
| 829 | Environment::draw()fps = 45.000000 |
---|
| 830 | An entity is out of the game area |
---|
| 831 | Environment::draw()fps = 38.000000 |
---|
| 832 | An entity is out of the game area |
---|
| 833 | Environment::draw()fps = 45.000000 |
---|
| 834 | An entity is out of the game area |
---|
| 835 | Environment::draw()fps = 43.000000 |
---|
| 836 | An entity is out of the game area |
---|
| 837 | Environment::draw()fps = 43.000000 |
---|
| 838 | An entity is out of the game area |
---|
| 839 | Environment::draw()fps = 41.000000 |
---|
| 840 | An entity is out of the game area |
---|
| 841 | Environment::draw()fps = 45.000000 |
---|
| 842 | An entity is out of the game area |
---|
| 843 | Environment::draw()fps = 43.000000 |
---|
| 844 | An entity is out of the game area |
---|
| 845 | Environment::draw()fps = 43.000000 |
---|
| 846 | An entity is out of the game area |
---|
| 847 | Environment::draw()fps = 37.000000 |
---|
| 848 | An entity is out of the game area |
---|
| 849 | Environment::draw()fps = 41.000000 |
---|
| 850 | An entity is out of the game area |
---|
| 851 | Environment::draw()fps = 45.000000 |
---|
| 852 | An entity is out of the game area |
---|
| 853 | Environment::draw()fps = 41.000000 |
---|
| 854 | An entity is out of the game area |
---|
| 855 | Environment::draw()fps = 45.000000 |
---|
| 856 | An entity is out of the game area |
---|
| 857 | Environment::draw()fps = 43.000000 |
---|
| 858 | An entity is out of the game area |
---|
| 859 | Environment::draw()fps = 43.000000 |
---|
| 860 | An entity is out of the game area |
---|
| 861 | Environment::draw()fps = 45.000000 |
---|
| 862 | An entity is out of the game area |
---|
| 863 | Environment::draw()fps = 43.000000 |
---|
| 864 | An entity is out of the game area |
---|
| 865 | Environment::draw()fps = 43.000000 |
---|
| 866 | An entity is out of the game area |
---|
| 867 | Environment::draw()fps = 43.000000 |
---|
| 868 | An entity is out of the game area |
---|
| 869 | Environment::draw()fps = 45.000000 |
---|
| 870 | An entity is out of the game area |
---|
| 871 | Environment::draw()fps = 41.000000 |
---|
| 872 | An entity is out of the game area |
---|
| 873 | Environment::draw()fps = 45.000000 |
---|
| 874 | An entity is out of the game area |
---|
| 875 | Environment::draw()fps = 41.000000 |
---|
| 876 | An entity is out of the game area |
---|
| 877 | Environment::draw()fps = 41.000000 |
---|
| 878 | An entity is out of the game area |
---|
| 879 | Environment::draw()fps = 45.000000 |
---|
| 880 | An entity is out of the game area |
---|
| 881 | Environment::draw()fps = 41.000000 |
---|
| 882 | An entity is out of the game area |
---|
| 883 | Environment::draw()fps = 45.000000 |
---|
| 884 | An entity is out of the game area |
---|
| 885 | Environment::draw()fps = 43.000000 |
---|
| 886 | An entity is out of the game area |
---|
| 887 | Environment::draw()fps = 41.000000 |
---|
| 888 | An entity is out of the game area |
---|
| 889 | Environment::draw()fps = 43.000000 |
---|
| 890 | An entity is out of the game area |
---|
| 891 | Environment::draw()fps = 37.000000 |
---|
| 892 | An entity is out of the game area |
---|
| 893 | Environment::draw()fps = 43.000000 |
---|
| 894 | An entity is out of the game area |
---|
| 895 | Environment::draw()fps = 43.000000 |
---|
| 896 | An entity is out of the game area |
---|
| 897 | Environment::draw()fps = 37.000000 |
---|
| 898 | An entity is out of the game area |
---|
| 899 | Environment::draw()fps = 43.000000 |
---|
| 900 | An entity is out of the game area |
---|
| 901 | Environment::draw()fps = 43.000000 |
---|
| 902 | An entity is out of the game area |
---|
| 903 | Environment::draw()fps = 43.000000 |
---|
| 904 | An entity is out of the game area |
---|
| 905 | Environment::draw()fps = 45.000000 |
---|
| 906 | An entity is out of the game area |
---|
| 907 | Environment::draw()fps = 43.000000 |
---|
| 908 | An entity is out of the game area |
---|
| 909 | Environment::draw()fps = 41.000000 |
---|
| 910 | An entity is out of the game area |
---|
| 911 | Environment::draw()fps = 45.000000 |
---|
| 912 | An entity is out of the game area |
---|
| 913 | Environment::draw()fps = 43.000000 |
---|
| 914 | An entity is out of the game area |
---|
| 915 | Environment::draw()fps = 43.000000 |
---|
| 916 | An entity is out of the game area |
---|
| 917 | Environment::draw()fps = 43.000000 |
---|
| 918 | An entity is out of the game area |
---|
| 919 | Environment::draw()fps = 41.000000 |
---|
| 920 | An entity is out of the game area |
---|
| 921 | Environment::draw()fps = 41.000000 |
---|
| 922 | An entity is out of the game area |
---|
| 923 | Environment::draw()fps = 45.000000 |
---|
| 924 | An entity is out of the game area |
---|
| 925 | Environment::draw()fps = 41.000000 |
---|
| 926 | An entity is out of the game area |
---|
| 927 | Environment::draw()fps = 41.000000 |
---|
| 928 | An entity is out of the game area |
---|
| 929 | Environment::draw()fps = 45.000000 |
---|
| 930 | An entity is out of the game area |
---|
| 931 | Environment::draw()fps = 40.000000 |
---|
| 932 | An entity is out of the game area |
---|
| 933 | Environment::draw()fps = 45.000000 |
---|
| 934 | An entity is out of the game area |
---|
| 935 | Environment::draw()fps = 38.000000 |
---|
| 936 | An entity is out of the game area |
---|
| 937 | Environment::draw()fps = 43.000000 |
---|
| 938 | An entity is out of the game area |
---|
| 939 | Environment::draw()fps = 43.000000 |
---|
| 940 | An entity is out of the game area |
---|
| 941 | Environment::draw()fps = 43.000000 |
---|
| 942 | An entity is out of the game area |
---|
| 943 | Environment::draw()fps = 45.000000 |
---|
| 944 | An entity is out of the game area |
---|
| 945 | Environment::draw()fps = 41.000000 |
---|
| 946 | An entity is out of the game area |
---|
| 947 | Environment::draw()fps = 43.000000 |
---|
| 948 | An entity is out of the game area |
---|
| 949 | Environment::draw()fps = 41.000000 |
---|
| 950 | An entity is out of the game area |
---|
| 951 | Environment::draw()fps = 45.000000 |
---|
| 952 | An entity is out of the game area |
---|
| 953 | Environment::draw()fps = 43.000000 |
---|
| 954 | An entity is out of the game area |
---|
| 955 | Environment::draw()fps = 45.000000 |
---|
| 956 | An entity is out of the game area |
---|
| 957 | Environment::draw()fps = 41.000000 |
---|
| 958 | An entity is out of the game area |
---|
| 959 | Environment::draw()fps = 45.000000 |
---|
| 960 | An entity is out of the game area |
---|
| 961 | Environment::draw()fps = 43.000000 |
---|
| 962 | An entity is out of the game area |
---|
| 963 | Environment::draw()fps = 43.000000 |
---|
| 964 | An entity is out of the game area |
---|
| 965 | Environment::draw()fps = 45.000000 |
---|
| 966 | An entity is out of the game area |
---|
| 967 | Environment::draw()fps = 41.000000 |
---|
| 968 | An entity is out of the game area |
---|
| 969 | Environment::draw()fps = 45.000000 |
---|
| 970 | An entity is out of the game area |
---|
| 971 | Environment::draw()fps = 43.000000 |
---|
| 972 | An entity is out of the game area |
---|
| 973 | Environment::draw()fps = 45.000000 |
---|
| 974 | An entity is out of the game area |
---|
| 975 | Environment::draw()fps = 41.000000 |
---|
| 976 | An entity is out of the game area |
---|
| 977 | Environment::draw()fps = 43.000000 |
---|
| 978 | An entity is out of the game area |
---|
| 979 | Environment::draw()fps = 40.000000 |
---|
| 980 | An entity is out of the game area |
---|
| 981 | Environment::draw()fps = 43.000000 |
---|
| 982 | An entity is out of the game area |
---|
| 983 | Environment::draw()fps = 45.000000 |
---|
| 984 | An entity is out of the game area |
---|
| 985 | Environment::draw()fps = 43.000000 |
---|
| 986 | An entity is out of the game area |
---|
| 987 | Environment::draw()fps = 43.000000 |
---|
| 988 | An entity is out of the game area |
---|
| 989 | Environment::draw()fps = 43.000000 |
---|
| 990 | An entity is out of the game area |
---|
| 991 | Environment::draw()fps = 45.000000 |
---|
| 992 | An entity is out of the game area |
---|
| 993 | Environment::draw()fps = 43.000000 |
---|
| 994 | An entity is out of the game area |
---|
| 995 | Environment::draw()fps = 43.000000 |
---|
| 996 | An entity is out of the game area |
---|
| 997 | Environment::draw()fps = 41.000000 |
---|
| 998 | An entity is out of the game area |
---|
| 999 | Environment::draw()fps = 45.000000 |
---|
| 1000 | An entity is out of the game area |
---|
| 1001 | Environment::draw()fps = 43.000000 |
---|
| 1002 | An entity is out of the game area |
---|
| 1003 | Environment::draw()fps = 43.000000 |
---|
| 1004 | An entity is out of the game area |
---|
| 1005 | Environment::draw()fps = 41.000000 |
---|
| 1006 | An entity is out of the game area |
---|
| 1007 | Environment::draw()fps = 43.000000 |
---|
| 1008 | An entity is out of the game area |
---|
| 1009 | Environment::draw()fps = 41.000000 |
---|
| 1010 | An entity is out of the game area |
---|
| 1011 | Environment::draw()fps = 41.000000 |
---|
| 1012 | An entity is out of the game area |
---|
| 1013 | Environment::draw()fps = 43.000000 |
---|
| 1014 | An entity is out of the game area |
---|
| 1015 | Environment::draw()fps = 43.000000 |
---|
| 1016 | An entity is out of the game area |
---|
| 1017 | Environment::draw()fps = 45.000000 |
---|
| 1018 | An entity is out of the game area |
---|
| 1019 | Environment::draw()fps = 41.000000 |
---|
| 1020 | An entity is out of the game area |
---|
| 1021 | Environment::draw()fps = 43.000000 |
---|
| 1022 | An entity is out of the game area |
---|
| 1023 | Environment::draw()fps = 40.000000 |
---|
| 1024 | An entity is out of the game area |
---|
| 1025 | Environment::draw()fps = 41.000000 |
---|
| 1026 | An entity is out of the game area |
---|
| 1027 | Environment::draw()fps = 45.000000 |
---|
| 1028 | An entity is out of the game area |
---|
| 1029 | Environment::draw()fps = 41.000000 |
---|
| 1030 | An entity is out of the game area |
---|
| 1031 | Environment::draw()fps = 45.000000 |
---|
| 1032 | An entity is out of the game area |
---|
| 1033 | Environment::draw()fps = 43.000000 |
---|
| 1034 | An entity is out of the game area |
---|
| 1035 | Environment::draw()fps = 35.000000 |
---|
| 1036 | An entity is out of the game area |
---|
| 1037 | Environment::draw()fps = 45.000000 |
---|
| 1038 | An entity is out of the game area |
---|
| 1039 | Environment::draw()fps = 40.000000 |
---|
| 1040 | An entity is out of the game area |
---|
| 1041 | Environment::draw()fps = 45.000000 |
---|
| 1042 | An entity is out of the game area |
---|
| 1043 | Environment::draw()fps = 41.000000 |
---|
| 1044 | An entity is out of the game area |
---|
| 1045 | Environment::draw()fps = 41.000000 |
---|
| 1046 | An entity is out of the game area |
---|
| 1047 | Environment::draw()fps = 41.000000 |
---|
| 1048 | An entity is out of the game area |
---|
| 1049 | Environment::draw()fps = 45.000000 |
---|
| 1050 | An entity is out of the game area |
---|
| 1051 | Environment::draw()fps = 41.000000 |
---|
| 1052 | An entity is out of the game area |
---|
| 1053 | Environment::draw()fps = 41.000000 |
---|
| 1054 | An entity is out of the game area |
---|
| 1055 | Environment::draw()fps = 45.000000 |
---|
| 1056 | An entity is out of the game area |
---|
| 1057 | Environment::draw()fps = 41.000000 |
---|
| 1058 | An entity is out of the game area |
---|
| 1059 | Environment::draw()fps = 43.000000 |
---|
| 1060 | An entity is out of the game area |
---|
| 1061 | Environment::draw()fps = 41.000000 |
---|
| 1062 | An entity is out of the game area |
---|
| 1063 | Environment::draw()fps = 35.000000 |
---|
| 1064 | An entity is out of the game area |
---|
| 1065 | Environment::draw()fps = 45.000000 |
---|
| 1066 | An entity is out of the game area |
---|
| 1067 | Environment::draw()fps = 38.000000 |
---|
| 1068 | An entity is out of the game area |
---|
| 1069 | Environment::draw()fps = 41.000000 |
---|
| 1070 | An entity is out of the game area |
---|
| 1071 | Environment::draw()fps = 43.000000 |
---|
| 1072 | An entity is out of the game area |
---|
| 1073 | Environment::draw()fps = 43.000000 |
---|
| 1074 | An entity is out of the game area |
---|
| 1075 | Environment::draw()fps = 40.000000 |
---|
| 1076 | An entity is out of the game area |
---|
| 1077 | Environment::draw()fps = 43.000000 |
---|
| 1078 | An entity is out of the game area |
---|
| 1079 | Environment::draw()fps = 40.000000 |
---|
| 1080 | An entity is out of the game area |
---|
| 1081 | Environment::draw()fps = 43.000000 |
---|
| 1082 | An entity is out of the game area |
---|
| 1083 | Environment::draw()fps = 45.000000 |
---|
| 1084 | An entity is out of the game area |
---|
| 1085 | Environment::draw()fps = 40.000000 |
---|
| 1086 | An entity is out of the game area |
---|
| 1087 | Environment::draw()fps = 45.000000 |
---|
| 1088 | An entity is out of the game area |
---|
| 1089 | Environment::draw()fps = 37.000000 |
---|
| 1090 | An entity is out of the game area |
---|
| 1091 | Environment::draw()fps = 41.000000 |
---|
| 1092 | An entity is out of the game area |
---|
| 1093 | Environment::draw()fps = 45.000000 |
---|
| 1094 | An entity is out of the game area |
---|
| 1095 | Environment::draw()fps = 38.000000 |
---|
| 1096 | An entity is out of the game area |
---|
| 1097 | Environment::draw()fps = 45.000000 |
---|
| 1098 | An entity is out of the game area |
---|
| 1099 | Environment::draw()fps = 43.000000 |
---|
| 1100 | An entity is out of the game area |
---|
| 1101 | Environment::draw()fps = 43.000000 |
---|
| 1102 | An entity is out of the game area |
---|
| 1103 | Environment::draw()fps = 41.000000 |
---|
| 1104 | An entity is out of the game area |
---|
| 1105 | Environment::draw()fps = 43.000000 |
---|
| 1106 | An entity is out of the game area |
---|
| 1107 | Environment::draw()fps = 43.000000 |
---|
| 1108 | An entity is out of the game area |
---|
| 1109 | Environment::draw()fps = 43.000000 |
---|
| 1110 | An entity is out of the game area |
---|
| 1111 | Environment::draw()fps = 43.000000 |
---|
| 1112 | An entity is out of the game area |
---|
| 1113 | Environment::draw()fps = 43.000000 |
---|
| 1114 | An entity is out of the game area |
---|
| 1115 | Environment::draw()fps = 45.000000 |
---|
| 1116 | An entity is out of the game area |
---|
| 1117 | Environment::draw()fps = 41.000000 |
---|
| 1118 | An entity is out of the game area |
---|
| 1119 | Environment::draw()fps = 45.000000 |
---|
| 1120 | An entity is out of the game area |
---|
| 1121 | Environment::draw()fps = 40.000000 |
---|
| 1122 | An entity is out of the game area |
---|
| 1123 | Environment::draw()fps = 45.000000 |
---|
| 1124 | An entity is out of the game area |
---|
| 1125 | Environment::draw()fps = 43.000000 |
---|
| 1126 | An entity is out of the game area |
---|
| 1127 | Environment::draw()fps = 38.000000 |
---|
| 1128 | An entity is out of the game area |
---|
| 1129 | Environment::draw()fps = 45.000000 |
---|
| 1130 | An entity is out of the game area |
---|
| 1131 | Environment::draw()fps = 43.000000 |
---|
| 1132 | An entity is out of the game area |
---|
| 1133 | Environment::draw()fps = 43.000000 |
---|
| 1134 | An entity is out of the game area |
---|
| 1135 | Environment::draw()fps = 43.000000 |
---|
| 1136 | An entity is out of the game area |
---|
| 1137 | Environment::draw()fps = 43.000000 |
---|
| 1138 | An entity is out of the game area |
---|
| 1139 | Environment::draw()fps = 41.000000 |
---|
| 1140 | An entity is out of the game area |
---|
| 1141 | Environment::draw()fps = 45.000000 |
---|
| 1142 | An entity is out of the game area |
---|
| 1143 | Environment::draw()fps = 43.000000 |
---|
| 1144 | An entity is out of the game area |
---|
| 1145 | Environment::draw()fps = 38.000000 |
---|
| 1146 | An entity is out of the game area |
---|
| 1147 | Environment::draw()fps = 45.000000 |
---|
| 1148 | An entity is out of the game area |
---|
| 1149 | Environment::draw()fps = 41.000000 |
---|
| 1150 | An entity is out of the game area |
---|
| 1151 | Environment::draw()fps = 43.000000 |
---|
| 1152 | An entity is out of the game area |
---|
| 1153 | Environment::draw()fps = 43.000000 |
---|
| 1154 | An entity is out of the game area |
---|
| 1155 | Environment::draw()fps = 43.000000 |
---|
| 1156 | An entity is out of the game area |
---|
| 1157 | Environment::draw()fps = 43.000000 |
---|
| 1158 | An entity is out of the game area |
---|
| 1159 | Environment::draw()fps = 45.000000 |
---|
| 1160 | An entity is out of the game area |
---|
| 1161 | Environment::draw()fps = 43.000000 |
---|
| 1162 | An entity is out of the game area |
---|
| 1163 | Environment::draw()fps = 43.000000 |
---|
| 1164 | An entity is out of the game area |
---|
| 1165 | Environment::draw()fps = 45.000000 |
---|
| 1166 | An entity is out of the game area |
---|
| 1167 | Environment::draw()fps = 40.000000 |
---|
| 1168 | An entity is out of the game area |
---|
| 1169 | Environment::draw()fps = 45.000000 |
---|
| 1170 | An entity is out of the game area |
---|
| 1171 | Environment::draw()fps = 38.000000 |
---|
| 1172 | An entity is out of the game area |
---|
| 1173 | Environment::draw()fps = 45.000000 |
---|
| 1174 | An entity is out of the game area |
---|
| 1175 | Environment::draw()fps = 40.000000 |
---|
| 1176 | An entity is out of the game area |
---|
| 1177 | Environment::draw()fps = 45.000000 |
---|
| 1178 | An entity is out of the game area |
---|
| 1179 | Environment::draw()fps = 43.000000 |
---|
| 1180 | An entity is out of the game area |
---|
| 1181 | Environment::draw()fps = 41.000000 |
---|
| 1182 | An entity is out of the game area |
---|
| 1183 | Environment::draw()fps = 45.000000 |
---|
| 1184 | An entity is out of the game area |
---|
| 1185 | Environment::draw()fps = 43.000000 |
---|
| 1186 | An entity is out of the game area |
---|
| 1187 | Environment::draw()fps = 43.000000 |
---|
| 1188 | An entity is out of the game area |
---|
| 1189 | Environment::draw()fps = 41.000000 |
---|
| 1190 | An entity is out of the game area |
---|
| 1191 | Environment::draw()fps = 45.000000 |
---|
| 1192 | An entity is out of the game area |
---|
| 1193 | Environment::draw()fps = 41.000000 |
---|
| 1194 | An entity is out of the game area |
---|
| 1195 | Environment::draw()fps = 45.000000 |
---|
| 1196 | An entity is out of the game area |
---|
| 1197 | Environment::draw()fps = 43.000000 |
---|
| 1198 | An entity is out of the game area |
---|
| 1199 | Environment::draw()fps = 41.000000 |
---|
| 1200 | An entity is out of the game area |
---|
| 1201 | Environment::draw()fps = 45.000000 |
---|
| 1202 | An entity is out of the game area |
---|
| 1203 | Environment::draw()fps = 41.000000 |
---|
| 1204 | An entity is out of the game area |
---|
| 1205 | Environment::draw()fps = 43.000000 |
---|
| 1206 | An entity is out of the game area |
---|
| 1207 | Environment::draw()fps = 43.000000 |
---|
| 1208 | An entity is out of the game area |
---|
| 1209 | Environment::draw()fps = 45.000000 |
---|
| 1210 | An entity is out of the game area |
---|
| 1211 | Environment::draw()fps = 40.000000 |
---|
| 1212 | An entity is out of the game area |
---|
| 1213 | Environment::draw()fps = 45.000000 |
---|
| 1214 | An entity is out of the game area |
---|
| 1215 | Environment::draw()fps = 40.000000 |
---|
| 1216 | An entity is out of the game area |
---|
| 1217 | Environment::draw()fps = 43.000000 |
---|
| 1218 | An entity is out of the game area |
---|
| 1219 | Environment::draw()fps = 43.000000 |
---|
| 1220 | An entity is out of the game area |
---|
| 1221 | Environment::draw()fps = 43.000000 |
---|
| 1222 | An entity is out of the game area |
---|
| 1223 | Environment::draw()fps = 45.000000 |
---|
| 1224 | An entity is out of the game area |
---|
| 1225 | Environment::draw()fps = 40.000000 |
---|
| 1226 | An entity is out of the game area |
---|
| 1227 | Environment::draw()fps = 45.000000 |
---|
| 1228 | An entity is out of the game area |
---|
| 1229 | Environment::draw()fps = 43.000000 |
---|
| 1230 | An entity is out of the game area |
---|
| 1231 | Environment::draw()fps = 38.000000 |
---|
| 1232 | An entity is out of the game area |
---|
| 1233 | Environment::draw()fps = 45.000000 |
---|
| 1234 | An entity is out of the game area |
---|
| 1235 | Environment::draw()fps = 41.000000 |
---|
| 1236 | An entity is out of the game area |
---|
| 1237 | Environment::draw()fps = 45.000000 |
---|
| 1238 | An entity is out of the game area |
---|
| 1239 | Environment::draw()fps = 43.000000 |
---|
| 1240 | An entity is out of the game area |
---|
| 1241 | Environment::draw()fps = 45.000000 |
---|
| 1242 | An entity is out of the game area |
---|
| 1243 | Environment::draw()fps = 40.000000 |
---|
| 1244 | An entity is out of the game area |
---|
| 1245 | Environment::draw()fps = 45.000000 |
---|
| 1246 | An entity is out of the game area |
---|
| 1247 | Environment::draw()fps = 43.000000 |
---|
| 1248 | An entity is out of the game area |
---|
| 1249 | Environment::draw()fps = 43.000000 |
---|
| 1250 | An entity is out of the game area |
---|
| 1251 | Environment::draw()fps = 45.000000 |
---|
| 1252 | An entity is out of the game area |
---|
| 1253 | Environment::draw()fps = 43.000000 |
---|
| 1254 | An entity is out of the game area |
---|
| 1255 | Environment::draw()fps = 45.000000 |
---|
| 1256 | An entity is out of the game area |
---|
| 1257 | Environment::draw()fps = 38.000000 |
---|
| 1258 | An entity is out of the game area |
---|
| 1259 | Environment::draw()fps = 45.000000 |
---|
| 1260 | An entity is out of the game area |
---|
| 1261 | Environment::draw()fps = 38.000000 |
---|
| 1262 | An entity is out of the game area |
---|
| 1263 | Environment::draw()fps = 45.000000 |
---|
| 1264 | An entity is out of the game area |
---|
| 1265 | Environment::draw()fps = 43.000000 |
---|
| 1266 | An entity is out of the game area |
---|
| 1267 | Environment::draw()fps = 41.000000 |
---|
| 1268 | An entity is out of the game area |
---|
| 1269 | Environment::draw()fps = 43.000000 |
---|
| 1270 | An entity is out of the game area |
---|
| 1271 | Environment::draw()fps = 41.000000 |
---|
| 1272 | An entity is out of the game area |
---|
| 1273 | Environment::draw()fps = 45.000000 |
---|
| 1274 | An entity is out of the game area |
---|
| 1275 | Environment::draw()fps = 41.000000 |
---|
| 1276 | An entity is out of the game area |
---|
| 1277 | Environment::draw()fps = 43.000000 |
---|
| 1278 | An entity is out of the game area |
---|
| 1279 | Environment::draw()fps = 41.000000 |
---|
| 1280 | An entity is out of the game area |
---|
| 1281 | Environment::draw()fps = 45.000000 |
---|
| 1282 | An entity is out of the game area |
---|
| 1283 | Environment::draw()fps = 43.000000 |
---|
| 1284 | An entity is out of the game area |
---|
| 1285 | Environment::draw()fps = 41.000000 |
---|
| 1286 | An entity is out of the game area |
---|
| 1287 | Environment::draw()fps = 45.000000 |
---|
| 1288 | An entity is out of the game area |
---|
| 1289 | Environment::draw()fps = 43.000000 |
---|
| 1290 | An entity is out of the game area |
---|
| 1291 | Environment::draw()fps = 43.000000 |
---|
| 1292 | An entity is out of the game area |
---|
| 1293 | Environment::draw()fps = 43.000000 |
---|
| 1294 | An entity is out of the game area |
---|
| 1295 | Environment::draw()fps = 43.000000 |
---|
| 1296 | An entity is out of the game area |
---|
| 1297 | Environment::draw()fps = 41.000000 |
---|
| 1298 | An entity is out of the game area |
---|
| 1299 | Environment::draw()fps = 45.000000 |
---|
| 1300 | An entity is out of the game area |
---|
| 1301 | Environment::draw()fps = 38.000000 |
---|
| 1302 | An entity is out of the game area |
---|
| 1303 | Environment::draw()fps = 41.000000 |
---|
| 1304 | An entity is out of the game area |
---|
| 1305 | Environment::draw()fps = 45.000000 |
---|
| 1306 | An entity is out of the game area |
---|
| 1307 | Environment::draw()fps = 41.000000 |
---|
| 1308 | An entity is out of the game area |
---|
| 1309 | Environment::draw()fps = 45.000000 |
---|
| 1310 | An entity is out of the game area |
---|
| 1311 | Environment::draw()fps = 40.000000 |
---|
| 1312 | An entity is out of the game area |
---|
| 1313 | Environment::draw()fps = 43.000000 |
---|
| 1314 | An entity is out of the game area |
---|
| 1315 | Environment::draw()fps = 43.000000 |
---|
| 1316 | An entity is out of the game area |
---|
| 1317 | Environment::draw()fps = 45.000000 |
---|
| 1318 | An entity is out of the game area |
---|
| 1319 | Environment::draw()fps = 41.000000 |
---|
| 1320 | An entity is out of the game area |
---|
| 1321 | Environment::draw()fps = 41.000000 |
---|
| 1322 | An entity is out of the game area |
---|
| 1323 | Environment::draw()fps = 45.000000 |
---|
| 1324 | An entity is out of the game area |
---|
| 1325 | Environment::draw()fps = 38.000000 |
---|
| 1326 | An entity is out of the game area |
---|
| 1327 | Environment::draw()fps = 45.000000 |
---|
| 1328 | An entity is out of the game area |
---|
| 1329 | Environment::draw()fps = 43.000000 |
---|
| 1330 | An entity is out of the game area |
---|
| 1331 | Environment::draw()fps = 43.000000 |
---|
| 1332 | An entity is out of the game area |
---|
| 1333 | Environment::draw()fps = 40.000000 |
---|
| 1334 | An entity is out of the game area |
---|
| 1335 | Environment::draw()fps = 41.000000 |
---|
| 1336 | An entity is out of the game area |
---|
| 1337 | Environment::draw()fps = 45.000000 |
---|
| 1338 | An entity is out of the game area |
---|
| 1339 | Environment::draw()fps = 43.000000 |
---|
| 1340 | An entity is out of the game area |
---|
| 1341 | Environment::draw()fps = 45.000000 |
---|
| 1342 | An entity is out of the game area |
---|
| 1343 | Environment::draw()fps = 38.000000 |
---|
| 1344 | An entity is out of the game area |
---|
| 1345 | Environment::draw()fps = 45.000000 |
---|
| 1346 | An entity is out of the game area |
---|
| 1347 | Environment::draw()fps = 41.000000 |
---|
| 1348 | An entity is out of the game area |
---|
| 1349 | Environment::draw()fps = 45.000000 |
---|
| 1350 | An entity is out of the game area |
---|
| 1351 | Environment::draw()fps = 45.000000 |
---|
| 1352 | An entity is out of the game area |
---|
| 1353 | Environment::draw()fps = 41.000000 |
---|
| 1354 | An entity is out of the game area |
---|
| 1355 | Environment::draw()fps = 45.000000 |
---|
| 1356 | An entity is out of the game area |
---|
| 1357 | Environment::draw()fps = 43.000000 |
---|
| 1358 | An entity is out of the game area |
---|
| 1359 | Environment::draw()fps = 45.000000 |
---|
| 1360 | An entity is out of the game area |
---|
| 1361 | Environment::draw()fps = 43.000000 |
---|
| 1362 | An entity is out of the game area |
---|
| 1363 | Environment::draw()fps = 45.000000 |
---|
| 1364 | An entity is out of the game area |
---|
| 1365 | Environment::draw()fps = 43.000000 |
---|
| 1366 | An entity is out of the game area |
---|
| 1367 | Environment::draw()fps = 45.000000 |
---|
| 1368 | An entity is out of the game area |
---|
| 1369 | Environment::draw()fps = 43.000000 |
---|
| 1370 | An entity is out of the game area |
---|
| 1371 | Environment::draw()fps = 45.000000 |
---|
| 1372 | An entity is out of the game area |
---|
| 1373 | Environment::draw()fps = 41.000000 |
---|
| 1374 | An entity is out of the game area |
---|
| 1375 | Environment::draw()fps = 43.000000 |
---|
| 1376 | An entity is out of the game area |
---|
| 1377 | Environment::draw()fps = 45.000000 |
---|
| 1378 | An entity is out of the game area |
---|
| 1379 | Environment::draw()fps = 43.000000 |
---|
| 1380 | An entity is out of the game area |
---|
| 1381 | Environment::draw()fps = 43.000000 |
---|
| 1382 | An entity is out of the game area |
---|
| 1383 | Environment::draw()fps = 40.000000 |
---|
| 1384 | An entity is out of the game area |
---|
| 1385 | Environment::draw()fps = 45.000000 |
---|
| 1386 | An entity is out of the game area |
---|
| 1387 | Environment::draw()fps = 41.000000 |
---|
| 1388 | An entity is out of the game area |
---|
| 1389 | Environment::draw()fps = 45.000000 |
---|
| 1390 | An entity is out of the game area |
---|
| 1391 | Environment::draw()fps = 41.000000 |
---|
| 1392 | An entity is out of the game area |
---|
| 1393 | Environment::draw()fps = 45.000000 |
---|
| 1394 | An entity is out of the game area |
---|
| 1395 | Environment::draw()fps = 45.000000 |
---|
| 1396 | An entity is out of the game area |
---|
| 1397 | Environment::draw()fps = 43.000000 |
---|
| 1398 | An entity is out of the game area |
---|
| 1399 | Environment::draw()fps = 45.000000 |
---|
| 1400 | An entity is out of the game area |
---|
| 1401 | Environment::draw()fps = 43.000000 |
---|
| 1402 | An entity is out of the game area |
---|
| 1403 | Environment::draw()fps = 43.000000 |
---|
| 1404 | An entity is out of the game area |
---|
| 1405 | Environment::draw()fps = 43.000000 |
---|
| 1406 | An entity is out of the game area |
---|
| 1407 | Environment::draw()fps = 43.000000 |
---|
| 1408 | An entity is out of the game area |
---|
| 1409 | Environment::draw()fps = 43.000000 |
---|
| 1410 | An entity is out of the game area |
---|
| 1411 | Environment::draw()fps = 45.000000 |
---|
| 1412 | An entity is out of the game area |
---|
| 1413 | Environment::draw()fps = 43.000000 |
---|
| 1414 | An entity is out of the game area |
---|
| 1415 | Environment::draw()fps = 45.000000 |
---|
| 1416 | An entity is out of the game area |
---|
| 1417 | Environment::draw()fps = 43.000000 |
---|
| 1418 | An entity is out of the game area |
---|
| 1419 | Environment::draw()fps = 43.000000 |
---|
| 1420 | An entity is out of the game area |
---|
| 1421 | Environment::draw()fps = 45.000000 |
---|
| 1422 | An entity is out of the game area |
---|
| 1423 | Environment::draw()fps = 43.000000 |
---|
| 1424 | An entity is out of the game area |
---|
| 1425 | Environment::draw()fps = 45.000000 |
---|
| 1426 | An entity is out of the game area |
---|
| 1427 | Environment::draw()fps = 43.000000 |
---|
| 1428 | An entity is out of the game area |
---|
| 1429 | Environment::draw()fps = 43.000000 |
---|
| 1430 | An entity is out of the game area |
---|
| 1431 | Environment::draw()fps = 43.000000 |
---|
| 1432 | An entity is out of the game area |
---|
| 1433 | Environment::draw()fps = 45.000000 |
---|
| 1434 | An entity is out of the game area |
---|
| 1435 | Environment::draw()fps = 43.000000 |
---|
| 1436 | An entity is out of the game area |
---|
| 1437 | Environment::draw()fps = 43.000000 |
---|
| 1438 | An entity is out of the game area |
---|
| 1439 | Environment::draw()fps = 45.000000 |
---|
| 1440 | An entity is out of the game area |
---|
| 1441 | Environment::draw()fps = 41.000000 |
---|
| 1442 | An entity is out of the game area |
---|
| 1443 | Environment::draw()fps = 45.000000 |
---|
| 1444 | An entity is out of the game area |
---|
| 1445 | Environment::draw()fps = 43.000000 |
---|
| 1446 | An entity is out of the game area |
---|
| 1447 | Environment::draw()fps = 45.000000 |
---|
| 1448 | An entity is out of the game area |
---|
| 1449 | Environment::draw()fps = 43.000000 |
---|
| 1450 | An entity is out of the game area |
---|
| 1451 | Environment::draw()fps = 43.000000 |
---|
| 1452 | An entity is out of the game area |
---|
| 1453 | Environment::draw()fps = 43.000000 |
---|
| 1454 | An entity is out of the game area |
---|
| 1455 | Environment::draw()fps = 35.000000 |
---|
| 1456 | An entity is out of the game area |
---|
| 1457 | Environment::draw()fps = 45.000000 |
---|
| 1458 | An entity is out of the game area |
---|
| 1459 | Environment::draw()fps = 37.000000 |
---|
| 1460 | An entity is out of the game area |
---|
| 1461 | Environment::draw()fps = 45.000000 |
---|
| 1462 | An entity is out of the game area |
---|
| 1463 | Environment::draw()fps = 43.000000 |
---|
| 1464 | An entity is out of the game area |
---|
| 1465 | Environment::draw()fps = 43.000000 |
---|
| 1466 | An entity is out of the game area |
---|
| 1467 | Environment::draw()fps = 41.000000 |
---|
| 1468 | An entity is out of the game area |
---|
| 1469 | Environment::draw()fps = 43.000000 |
---|
| 1470 | An entity is out of the game area |
---|
| 1471 | Environment::draw()fps = 45.000000 |
---|
| 1472 | An entity is out of the game area |
---|
| 1473 | Environment::draw()fps = 43.000000 |
---|
| 1474 | An entity is out of the game area |
---|
| 1475 | Environment::draw()fps = 40.000000 |
---|
| 1476 | An entity is out of the game area |
---|
| 1477 | Environment::draw()fps = 43.000000 |
---|
| 1478 | An entity is out of the game area |
---|
| 1479 | Environment::draw()fps = 43.000000 |
---|
| 1480 | An entity is out of the game area |
---|
| 1481 | Environment::draw()fps = 40.000000 |
---|
| 1482 | An entity is out of the game area |
---|
| 1483 | Environment::draw()fps = 45.000000 |
---|
| 1484 | An entity is out of the game area |
---|
| 1485 | Environment::draw()fps = 41.000000 |
---|
| 1486 | An entity is out of the game area |
---|
| 1487 | Environment::draw()fps = 45.000000 |
---|
| 1488 | An entity is out of the game area |
---|
| 1489 | Environment::draw()fps = 45.000000 |
---|
| 1490 | An entity is out of the game area |
---|
| 1491 | Environment::draw()fps = 43.000000 |
---|
| 1492 | An entity is out of the game area |
---|
| 1493 | Environment::draw()fps = 41.000000 |
---|
| 1494 | An entity is out of the game area |
---|
| 1495 | Environment::draw()fps = 43.000000 |
---|
| 1496 | An entity is out of the game area |
---|
| 1497 | Environment::draw()fps = 43.000000 |
---|
| 1498 | An entity is out of the game area |
---|
| 1499 | Environment::draw()fps = 43.000000 |
---|
| 1500 | An entity is out of the game area |
---|
| 1501 | Environment::draw()fps = 43.000000 |
---|
| 1502 | An entity is out of the game area |
---|
| 1503 | Environment::draw()fps = 43.000000 |
---|
| 1504 | An entity is out of the game area |
---|
| 1505 | Environment::draw()fps = 43.000000 |
---|
| 1506 | An entity is out of the game area |
---|
| 1507 | Environment::draw()fps = 43.000000 |
---|
| 1508 | An entity is out of the game area |
---|
| 1509 | Environment::draw()fps = 43.000000 |
---|
| 1510 | An entity is out of the game area |
---|
| 1511 | Environment::draw()fps = 41.000000 |
---|
| 1512 | An entity is out of the game area |
---|
| 1513 | Environment::draw()fps = 43.000000 |
---|
| 1514 | An entity is out of the game area |
---|
| 1515 | Environment::draw()fps = 38.000000 |
---|
| 1516 | An entity is out of the game area |
---|
| 1517 | Environment::draw()fps = 38.000000 |
---|
| 1518 | An entity is out of the game area |
---|
| 1519 | Environment::draw()fps = 45.000000 |
---|
| 1520 | An entity is out of the game area |
---|
| 1521 | Environment::draw()fps = 40.000000 |
---|
| 1522 | An entity is out of the game area |
---|
| 1523 | Environment::draw()fps = 41.000000 |
---|
| 1524 | An entity is out of the game area |
---|
| 1525 | Environment::draw()fps = 45.000000 |
---|
| 1526 | An entity is out of the game area |
---|
| 1527 | Environment::draw()fps = 40.000000 |
---|
| 1528 | An entity is out of the game area |
---|
| 1529 | Environment::draw()fps = 43.000000 |
---|
| 1530 | An entity is out of the game area |
---|
| 1531 | Environment::draw()fps = 41.000000 |
---|
| 1532 | An entity is out of the game area |
---|
| 1533 | Environment::draw()fps = 45.000000 |
---|
| 1534 | An entity is out of the game area |
---|
| 1535 | Environment::draw()fps = 41.000000 |
---|
| 1536 | An entity is out of the game area |
---|
| 1537 | Environment::draw()fps = 45.000000 |
---|
| 1538 | An entity is out of the game area |
---|
| 1539 | Environment::draw()fps = 41.000000 |
---|
| 1540 | An entity is out of the game area |
---|
| 1541 | Environment::draw()fps = 41.000000 |
---|
| 1542 | An entity is out of the game area |
---|
| 1543 | Environment::draw()fps = 43.000000 |
---|
| 1544 | An entity is out of the game area |
---|
| 1545 | Environment::draw()fps = 41.000000 |
---|
| 1546 | An entity is out of the game area |
---|
| 1547 | Environment::draw()fps = 45.000000 |
---|
| 1548 | An entity is out of the game area |
---|
| 1549 | Environment::draw()fps = 43.000000 |
---|
| 1550 | An entity is out of the game area |
---|
| 1551 | Environment::draw()fps = 43.000000 |
---|
| 1552 | An entity is out of the game area |
---|
| 1553 | Environment::draw()fps = 41.000000 |
---|
| 1554 | An entity is out of the game area |
---|
| 1555 | Environment::draw()fps = 45.000000 |
---|
| 1556 | An entity is out of the game area |
---|
| 1557 | Environment::draw()fps = 45.000000 |
---|
| 1558 | An entity is out of the game area |
---|
| 1559 | Environment::draw()fps = 38.000000 |
---|
| 1560 | An entity is out of the game area |
---|
| 1561 | Environment::draw()fps = 45.000000 |
---|
| 1562 | An entity is out of the game area |
---|
| 1563 | Environment::draw()fps = 43.000000 |
---|
| 1564 | An entity is out of the game area |
---|
| 1565 | Environment::draw()fps = 45.000000 |
---|
| 1566 | An entity is out of the game area |
---|
| 1567 | Environment::draw()fps = 40.000000 |
---|
| 1568 | An entity is out of the game area |
---|
| 1569 | Environment::draw()fps = 45.000000 |
---|
| 1570 | An entity is out of the game area |
---|
| 1571 | Environment::draw()fps = 41.000000 |
---|
| 1572 | An entity is out of the game area |
---|
| 1573 | Environment::draw()fps = 45.000000 |
---|
| 1574 | An entity is out of the game area |
---|
| 1575 | Environment::draw()fps = 41.000000 |
---|
| 1576 | An entity is out of the game area |
---|
| 1577 | Environment::draw()fps = 43.000000 |
---|
| 1578 | An entity is out of the game area |
---|
| 1579 | Environment::draw()fps = 43.000000 |
---|
| 1580 | An entity is out of the game area |
---|
| 1581 | Environment::draw()fps = 41.000000 |
---|
| 1582 | An entity is out of the game area |
---|
| 1583 | Environment::draw()fps = 45.000000 |
---|
| 1584 | An entity is out of the game area |
---|
| 1585 | Environment::draw()fps = 41.000000 |
---|
| 1586 | An entity is out of the game area |
---|
| 1587 | Environment::draw()fps = 45.000000 |
---|
| 1588 | An entity is out of the game area |
---|
| 1589 | Environment::draw()fps = 41.000000 |
---|
| 1590 | An entity is out of the game area |
---|
| 1591 | Environment::draw()fps = 45.000000 |
---|
| 1592 | An entity is out of the game area |
---|
| 1593 | Environment::draw()fps = 43.000000 |
---|
| 1594 | An entity is out of the game area |
---|
| 1595 | Environment::draw()fps = 41.000000 |
---|
| 1596 | An entity is out of the game area |
---|
| 1597 | Environment::draw()fps = 43.000000 |
---|
| 1598 | An entity is out of the game area |
---|
| 1599 | Environment::draw()fps = 43.000000 |
---|
| 1600 | An entity is out of the game area |
---|
| 1601 | Environment::draw()fps = 45.000000 |
---|
| 1602 | An entity is out of the game area |
---|
| 1603 | Environment::draw()fps = 37.000000 |
---|
| 1604 | An entity is out of the game area |
---|
| 1605 | Environment::draw()fps = 45.000000 |
---|
| 1606 | An entity is out of the game area |
---|
| 1607 | Environment::draw()fps = 41.000000 |
---|
| 1608 | An entity is out of the game area |
---|
| 1609 | Environment::draw()fps = 43.000000 |
---|
| 1610 | An entity is out of the game area |
---|
| 1611 | Environment::draw()fps = 43.000000 |
---|
| 1612 | An entity is out of the game area |
---|
| 1613 | Environment::draw()fps = 41.000000 |
---|
| 1614 | An entity is out of the game area |
---|
| 1615 | Environment::draw()tList<T>::clear() - clearing all world objects, releasing mem |
---|
| 1616 | List::clear() - clearing all world objects, releasing mem |
---|
| 1617 | fps = 45.000000 |
---|