Last change
on this file since 1856 was
1856,
checked in by patrick, 20 years ago
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orxonox/trunk/core: test routines added, other minor changes
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File size:
1.6 KB
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Rev | Line | |
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[1853] | 1 | |
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| 2 | |
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| 3 | /* |
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| 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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[1855] | 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | co-programmer: |
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[1853] | 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | #include "world.h" |
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| 20 | |
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[1856] | 21 | #include <iostream> |
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[1853] | 22 | |
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[1856] | 23 | using namespace std; |
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[1853] | 24 | |
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| 25 | |
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[1856] | 26 | |
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[1853] | 27 | World::World () { |
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[1855] | 28 | lastPlayer = null; |
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[1853] | 29 | } |
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| 30 | |
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| 31 | |
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| 32 | World::~World () {} |
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| 33 | |
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| 34 | |
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[1855] | 35 | /** |
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| 36 | \brief Add Player |
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| 37 | \param player A reference to the new player object |
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| 38 | |
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| 39 | Add a new Player to the game. Player has to be initialised previously |
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| 40 | */ |
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| 41 | bool World::addPlayer(Player* player) |
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| 42 | { |
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| 43 | playerList* listMember = new playerList; |
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| 44 | listMember->player = player; |
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[1856] | 45 | if ( lastPlayer != null ) |
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| 46 | { |
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| 47 | listMember->number = lastPlayer->number + 1; |
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| 48 | listMember->next = lastPlayer; |
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| 49 | } |
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| 50 | else |
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| 51 | { |
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| 52 | listMember->number = 0; |
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| 53 | listMember->next = null; |
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| 54 | } |
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[1855] | 55 | lastPlayer = listMember; |
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| 56 | } |
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| 57 | |
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| 58 | |
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| 59 | |
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| 60 | /** |
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| 61 | \brief Routine for testing purposes. |
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| 62 | |
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| 63 | testing, testing, testing... |
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| 64 | */ |
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[1856] | 65 | void World::testThaTest() |
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[1855] | 66 | { |
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[1856] | 67 | cout << "World::testThaTest() called" << endl; |
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| 68 | /* test addPlayer */ |
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| 69 | cout << "addPlayer test..." << endl; |
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| 70 | playerList* pl = lastPlayer; |
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| 71 | while ( pl != null ) |
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| 72 | { |
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| 73 | cout << "player " << pl->number << " was found" << endl; |
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| 74 | pl = pl->next; |
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| 75 | } |
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[1855] | 76 | |
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[1856] | 77 | cout << "World::testThaTest() finished" << endl; |
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[1855] | 78 | } |
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| 79 | |
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| 80 | bool World::removePlayer(Player* player) {} |
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| 81 | |
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| 82 | bool World::addNPC(NPC* npc) {} |
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| 83 | bool World::removeNPC(NPC* npc) {} |
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