1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | |
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15 | this file extends the framework file, so it renders what i want. |
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16 | */ |
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17 | |
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18 | #include "framework.h" |
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19 | |
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20 | #include "fields.h" |
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21 | #include "stdlibincl.h" |
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22 | #include "light.h" |
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23 | |
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24 | #include "cd_engine.h" |
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25 | #include "bv_tree.h" |
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26 | |
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27 | #include "md2Model.h" |
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28 | |
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29 | #include "graphics_engine.h" |
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30 | |
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31 | |
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32 | |
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33 | MD2Model* model; |
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34 | int drawMode; |
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35 | int depth; |
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36 | |
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37 | void Framework::moduleInit(int argc, char** argv) |
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38 | { |
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39 | GraphicsEngine::getInstance()->setWindowName("Collision Cluster", "collision"); |
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40 | |
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41 | CDEngine::getInstance(); |
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42 | //CDEngine::getInstance()->debug(); |
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43 | |
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44 | model = new MD2Model("models/tris.md2", "models/tris.pcx"); |
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45 | model->tick(0.1f); |
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46 | |
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47 | |
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48 | CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices); |
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49 | |
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50 | |
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51 | LightManager* lightMan = LightManager::getInstance(); |
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52 | lightMan->setAmbientColor(.1,.1,.1); |
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53 | lightMan->addLight(); |
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54 | lightMan->setPosition(30, 30, 30); |
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55 | lightMan->addLight(); |
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56 | lightMan->setPosition(-30, -30, -30); |
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57 | |
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58 | drawMode = DRAW_MODEL; |
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59 | depth = 2; |
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60 | |
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61 | moduleHelp(); |
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62 | } |
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63 | |
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64 | |
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65 | void Framework::moduleEventHandler(SDL_Event* event) |
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66 | { |
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67 | switch (event->type) |
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68 | { |
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69 | case SDL_KEYDOWN: |
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70 | switch (event->key.keysym.sym) |
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71 | { |
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72 | case SDLK_a: |
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73 | drawMode |= DRAW_ALL; |
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74 | break; |
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75 | case SDLK_0: |
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76 | { |
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77 | printf("Setting tree depth = 0\n"); |
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78 | depth = 0; |
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79 | int temp = drawMode & DRAW_ALL; |
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80 | drawMode ^= temp; |
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81 | drawMode |= DRAW_SINGLE; |
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82 | break; |
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83 | } |
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84 | case SDLK_1: |
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85 | { |
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86 | printf("Setting tree depth = 1\n"); |
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87 | depth = 1; |
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88 | int temp = drawMode & DRAW_ALL; |
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89 | drawMode ^= temp; |
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90 | drawMode |= DRAW_SINGLE; |
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91 | break; |
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92 | } |
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93 | case SDLK_2: |
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94 | { |
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95 | printf("Setting tree depth = 2\n"); |
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96 | depth = 2; |
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97 | int temp = drawMode & DRAW_ALL; |
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98 | drawMode ^= temp; |
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99 | drawMode |= DRAW_SINGLE; |
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100 | break; |
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101 | } |
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102 | case SDLK_3: |
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103 | { |
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104 | printf("Setting tree depth = 3\n"); |
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105 | depth = 3; |
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106 | int temp = drawMode & DRAW_ALL; |
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107 | drawMode ^= temp; |
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108 | drawMode |= DRAW_SINGLE; |
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109 | break; |
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110 | } |
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111 | case SDLK_4: |
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112 | { |
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113 | printf("Setting tree depth = 4\n"); |
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114 | depth = 4; |
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115 | int temp = drawMode & DRAW_ALL; |
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116 | drawMode ^= temp; |
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117 | drawMode |= DRAW_SINGLE; |
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118 | break; |
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119 | } |
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120 | case SDLK_5: |
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121 | { |
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122 | printf("Setting tree depth = 5\n"); |
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123 | depth = 5; |
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124 | int temp = drawMode & DRAW_ALL; |
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125 | drawMode ^= temp; |
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126 | drawMode |= DRAW_SINGLE; |
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127 | break; |
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128 | } |
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129 | case SDLK_6: |
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130 | { |
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131 | printf("Setting tree depth = 6\n"); |
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132 | depth = 6; |
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133 | int temp = drawMode & DRAW_ALL; |
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134 | drawMode ^= temp; |
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135 | drawMode |= DRAW_SINGLE; |
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136 | break; |
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137 | } |
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138 | case SDLK_s: |
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139 | if(drawMode & DRAW_SEPARATING_PLANE) |
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140 | { |
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141 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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142 | drawMode ^= temp; |
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143 | printf("Removing Separation Plane\n"); |
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144 | } |
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145 | else |
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146 | { |
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147 | drawMode |= DRAW_SEPARATING_PLANE; |
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148 | printf("Drawing Separation Plane\n"); |
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149 | } |
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150 | |
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151 | break; |
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152 | case SDLK_p: |
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153 | if(drawMode & DRAW_BV_POLYGON) |
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154 | { |
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155 | int temp = drawMode & DRAW_BV_POLYGON; |
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156 | drawMode ^= temp; |
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157 | printf("Removing OBB Polygons\n"); |
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158 | } |
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159 | else |
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160 | { |
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161 | drawMode |= DRAW_BV_POLYGON; |
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162 | printf("Drawing OBB Polygons\n"); |
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163 | } |
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164 | break; |
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165 | |
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166 | } |
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167 | } |
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168 | } |
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169 | |
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170 | |
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171 | void Framework::moduleTick(float dt) |
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172 | { |
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173 | } |
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174 | |
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175 | |
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176 | void Framework::moduleDraw() const |
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177 | { |
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178 | CDEngine::getInstance()->drawBV(depth, drawMode); |
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179 | |
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180 | LightManager::getInstance()->draw(); |
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181 | |
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182 | //model->draw(); |
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183 | } |
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184 | |
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185 | |
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186 | void Framework::moduleHelp(void) const |
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187 | { |
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188 | printf("\n\n==========================="); |
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189 | printf("Collision Detection Modler:\n"); |
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190 | printf("Key Bindings:\n"); |
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191 | printf(" -| Displaying Polygons\t\t p\n"); |
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192 | printf(" -| Displaying Separation Plane\t s\n"); |
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193 | printf("\n"); |
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194 | printf(" -| Tree Depth 0\t\t 0\n"); |
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195 | printf(" -| Tree Depth 1\t\t 1\n"); |
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196 | printf(" -| Tree Depth 2\t\t 2\n"); |
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197 | printf(" -| Tree Depth 3\t\t 3\n"); |
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198 | printf(" -| Tree Depth 4\t\t 4\n"); |
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199 | printf(" -| Tree Depth 5\t\t 5\n"); |
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200 | printf("===========================\n\n"); |
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201 | |
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202 | } |
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203 | |
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204 | int boxPolygons(GtkWidget* nonInterest, void* widget) |
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205 | { |
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206 | if(drawMode & DRAW_BV_POLYGON) |
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207 | { |
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208 | int temp = drawMode & DRAW_BV_POLYGON; |
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209 | drawMode ^= temp; |
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210 | printf("Removing OBB Polygons\n"); |
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211 | } |
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212 | else |
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213 | { |
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214 | drawMode |= DRAW_BV_POLYGON; |
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215 | printf("Drawing OBB Polygons\n"); |
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216 | } |
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217 | } |
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218 | |
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219 | int seperatingPlanes(GtkWidget* nonInterest, void* widget) |
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220 | { |
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221 | if(drawMode & DRAW_SEPARATING_PLANE) |
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222 | { |
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223 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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224 | drawMode ^= temp; |
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225 | printf("Removing Separation Plane\n"); |
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226 | } |
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227 | else |
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228 | { |
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229 | drawMode |= DRAW_SEPARATING_PLANE; |
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230 | printf("Drawing Separation Plane\n"); |
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231 | } |
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232 | } |
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233 | |
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234 | int treeDepth(GtkWidget* nonInterest, void* widget) |
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235 | { |
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236 | Option* option = (Option*) widget; |
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237 | const char* name = option->getTitle(); |
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238 | char* value = option->save(); |
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239 | |
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240 | depth = atoi(value); |
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241 | printf("Setting tree depth = %i\n", depth); |
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242 | int temp = drawMode & DRAW_ALL; |
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243 | drawMode ^= temp; |
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244 | drawMode |= DRAW_SINGLE; |
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245 | |
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246 | delete value; |
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247 | } |
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248 | |
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249 | |
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250 | void Framework::moduleInitGui(int argc, char** argv) |
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251 | { |
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252 | Window* guiMainWindow = NULL; |
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253 | |
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254 | initGUI(0, NULL); |
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255 | |
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256 | guiMainWindow = new Window("Collision_detection"); |
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257 | { |
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258 | Box* windowBox = new Box('v'); |
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259 | { |
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260 | CheckButton* BoxPolygons = new CheckButton("BoxPolygons"); |
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261 | BoxPolygons->connectSignal("clicked", (void*)BoxPolygons, boxPolygons); |
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262 | windowBox->fill(BoxPolygons); |
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263 | |
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264 | |
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265 | CheckButton* SeperatingPlanes = new CheckButton("SeperatingPlanes"); |
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266 | SeperatingPlanes->connectSignal("clicked", (void*)SeperatingPlanes, seperatingPlanes); |
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267 | windowBox->fill(SeperatingPlanes); |
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268 | |
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269 | Slider* TreeDepth = new Slider("TreeDepth", 0, 5); |
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270 | TreeDepth->connectSignal("value_changed", (void*)TreeDepth, treeDepth); |
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271 | windowBox->fill(TreeDepth); |
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272 | } |
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273 | guiMainWindow->fill(windowBox); |
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274 | } |
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275 | Window::mainWindow->showall(); |
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276 | Window::mainWindow->setSize(300, 500); |
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277 | } |
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