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Timestamp:
Jun 20, 2005, 6:47:54 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: center is calculated more precisly now

File:
1 edited

Legend:

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  • orxonox/trunk/src/subprojects/collision_detection/collision_detection.cc

    r4647 r4661  
    4545  model->tick(0.1f);
    4646
    47 //   int const length = 6;
    48 //   sVec3D* vertList = new sVec3D[length];
    49 //   sVec3D data[length]  = {{5.0, 0.0, 0.0},{2.0, 0.0, 5.0},{14.0, 0.0, 0.0}, {5.0, 0.0, 1.0}, {12.0, 0.0, 8.0}, {3.0, 5.0, 4.9}};
    50 //
    51 //   for(int i = 0; i < length; ++i)
    52 //   {
    53 //     vertList[i][0] = data[i][0];
    54 //     vertList[i][1] = data[i][1];
    55 //     vertList[i][2] = data[i][2];
    56 //   }
    5747
    5848  CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices);
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