[10135] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Thomas Fahrni |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_AI |
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[10244] | 16 | #include "swarm_gorel.h" |
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[10226] | 17 | #include "ai_module.h" |
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| 18 | #include "movement_module.h" |
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| 19 | #include "attack_module.h" |
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[10137] | 20 | #include "debug.h" |
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[10158] | 21 | #include <stdio.h> |
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[10226] | 22 | #include "aabb.h" |
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[10135] | 23 | |
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[10177] | 24 | AISwarm::AISwarm() |
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| 25 | { |
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| 26 | tickCount=0; |
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| 27 | randomFreq=100; |
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| 28 | } |
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| 29 | |
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| 30 | |
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[10135] | 31 | void AISwarm::process(float dt) |
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| 32 | { |
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[10226] | 33 | std::map<WorldEntity*,AIModule*>::iterator it; |
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| 34 | |
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[10244] | 35 | if(enemys==NULL || enemys->size()<1)return; |
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| 36 | target=enemys->at(0); |
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| 37 | |
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[10226] | 38 | Vector swarmPosition=this->getPosition(); |
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| 39 | Vector targetPosition=target->getAbsCoor(); |
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| 40 | float distanceToTarget=(swarmPosition-targetPosition).len(); |
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| 41 | |
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| 42 | float aMax=70.0f; |
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| 43 | float vMax=1000.0f; |
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| 44 | float deltaDistance=30; |
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| 45 | float attackDistance=100; |
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| 46 | |
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| 47 | |
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| 48 | |
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| 49 | if(distanceToTarget+deltaDistance<=attackDistance && status!=ATTACKING){ |
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| 50 | for (it= members.begin(); it!= members.end(); it++ ){ |
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| 51 | AIModule* oldAI = it->second; |
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| 52 | AIModule* newAI = new AttackModule(); |
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| 53 | newAI->getAttributesFrom(oldAI); |
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| 54 | it->second=newAI; |
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| 55 | delete oldAI; |
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| 56 | status=ATTACKING; |
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| 57 | } |
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| 58 | }else if(distanceToTarget-deltaDistance>=attackDistance && status!=MOVING){ |
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| 59 | for (it= members.begin(); it!= members.end(); it++ ){ |
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| 60 | AIModule* oldAI = it->second; |
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| 61 | AIModule* newAI = new MovementModule(); |
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| 62 | newAI->getAttributesFrom(oldAI); |
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| 63 | it->second=newAI; |
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| 64 | delete oldAI; |
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| 65 | status=MOVING; |
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| 66 | } |
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| 67 | } |
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| 68 | |
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| 69 | |
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| 70 | |
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| 71 | if(status!=ATTACKING && tickCount>=randomFreq){ |
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[10177] | 72 | tickCount=0; |
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[10226] | 73 | //int x = (rand()%141)+10; //10-150 |
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| 74 | int x = (rand()%241)-120; //-120-120 |
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[10177] | 75 | int z = (rand()%241)-120; //-120-120 |
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| 76 | randomVector=Vector(x,0,z); |
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| 77 | |
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[10226] | 78 | //std::cout << "change to: ||" << randomVector.x << " ==" << randomVector.z << "\n"; |
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[10177] | 79 | } |
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| 80 | tickCount++; |
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| 81 | |
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| 82 | |
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[10244] | 83 | destination=taskRelObject->getAbsCoor()+taskRelPos; |
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[10177] | 84 | Vector correction=(destination+randomVector-swarmPosition)-movement; |
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[10158] | 85 | correction.y=0; |
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[10177] | 86 | |
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[10158] | 87 | float correctionLen=correction.len(); |
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| 88 | if(correctionLen>aMax*dt)correction=correction/correctionLen*aMax*dt; |
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[10177] | 89 | |
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[10158] | 90 | //std::cout << angleRad(correction,movement) << "\n"; |
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| 91 | movement+=correction; |
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[10177] | 92 | |
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[10158] | 93 | float movementLen=movement.len(); |
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| 94 | if(movementLen>vMax)movement=movement/movementLen*vMax; |
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[10177] | 95 | |
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| 96 | |
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[10226] | 97 | |
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| 98 | for (it= members.begin(); it!= members.end(); it++ ){ |
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| 99 | it->second->setDestination(swarmPosition); |
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| 100 | it->second->setDestinationMovement(movement); |
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| 101 | it->second->setTarget(target); |
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| 102 | it->second->process(dt); |
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[10138] | 103 | } |
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[10226] | 104 | } |
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