1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Patrick Boenzli |
---|
13 | */ |
---|
14 | |
---|
15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_IMPORTER |
---|
16 | |
---|
17 | #include "md3_animation.h" |
---|
18 | |
---|
19 | |
---|
20 | |
---|
21 | namespace md3 |
---|
22 | { |
---|
23 | |
---|
24 | |
---|
25 | |
---|
26 | MD3AnimationMap MD3Animation::animationList[25] = { |
---|
27 | { "Death 1", BOTH }, |
---|
28 | { "Dead 1", BOTH }, |
---|
29 | { "Death 2", BOTH }, |
---|
30 | { "Dead 2", BOTH }, |
---|
31 | { "Death 3", BOTH }, |
---|
32 | { "Dead 3", BOTH }, |
---|
33 | { "Gesture", BOTH }, |
---|
34 | { "Shoot", TORSO }, |
---|
35 | { "Hit", TORSO }, |
---|
36 | { "Drop Weapon", TORSO }, |
---|
37 | { "Raise Weapon", TORSO }, |
---|
38 | { "Stand With Weapon", TORSO }, |
---|
39 | { "Stand with Gauntlet", TORSO }, |
---|
40 | { "Crouched Walk", LEGS }, |
---|
41 | { "Walk", LEGS }, |
---|
42 | { "Run", LEGS }, |
---|
43 | { "Backpedal", LEGS }, |
---|
44 | { "Swim", LEGS }, |
---|
45 | { "Jump Forward", LEGS }, |
---|
46 | { "Land Forward", LEGS }, |
---|
47 | { "Jump Backward", LEGS }, |
---|
48 | { "Land Backward", LEGS }, |
---|
49 | { "Stand Idle", LEGS }, |
---|
50 | { "Crouched Idle", LEGS }, |
---|
51 | { "Turn In Place", LEGS } |
---|
52 | }; |
---|
53 | |
---|
54 | |
---|
55 | /** |
---|
56 | * create an empty MD3Animation object |
---|
57 | */ |
---|
58 | MD3Animation::MD3Animation() |
---|
59 | { |
---|
60 | this->init(); |
---|
61 | } |
---|
62 | |
---|
63 | |
---|
64 | /** |
---|
65 | * deconstructor |
---|
66 | */ |
---|
67 | MD3Animation::~MD3Animation() |
---|
68 | {} |
---|
69 | |
---|
70 | |
---|
71 | void MD3Animation::init() |
---|
72 | { |
---|
73 | this->first = 0; |
---|
74 | this->numFrames = 0; |
---|
75 | this->fps = 0; |
---|
76 | } |
---|
77 | |
---|
78 | |
---|
79 | } |
---|
80 | |
---|