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source: orxonox.OLD/trunk/src/lib/network/message_manager.h @ 8896

Last change on this file since 8896 was 8708, checked in by bensch, 18 years ago

merged network back
merged with command:
svn merge -r8625:HEAD https://svn.orxonox.net/orxonox/branches/network .
no conflicts

File size: 3.1 KB
RevLine 
[7631]1/*!
2 * @file message_manager.h
3 * @brief Definition of MessageManager
4*/
5
6#ifndef _MESSAGE_MANAGER_H
7#define _MESSAGE_MANAGER_H
8
9#include "synchronizeable.h"
10
[7671]11#include <map>
12#include <list>
[7631]13
[7671]14/*
15  Protocol:
16    int nacks
17    int acks[1..nacks]
18    int nmsg
19    (
20      int length
21      int number
[7678]22      int MessageId
[7671]23      byte * data
24    )[1..nmsg]
25*/
26
27
28enum MessageId
29{
[7693]30  TESTMESSAGEID = 1,
[8147]31  MSGID_DELETESYNCHRONIZEABLE,
[8228]32  MSGID_PREFEREDTEAM,
[8623]33  MSGID_CHANGENICKNAME,
34  MSGID_CHATMESSAGE
[7671]35};
36
[7693]37typedef bool (*MessageCallback)( MessageId messageId, byte * data, int dataLength, void * someData, int userId );
[7678]38
[7671]39enum RecieverType
40{
[8068]41  RT_ALL_NOT_ME = 1,   //!< message is sent to all users
42  RT_ALL_ME,           //!< message is sent to all users
43  RT_USER,             //!< message is only sent to reciever
[8228]44  RT_NOT_USER,         //!< message is sent to all but reciever
45  RT_SERVER            //!< message is sent to server only
[7671]46};
47
[7681]48//TODO implement priority handling
49enum MessagePriority
50{
51  MP_HIGHBANDWIDTH = 1,  //!< fast and reliable but uses a lot of bandwidth
52  MP_LOWBANDWIDTH,       //!< may take a long time to arrive. reliable
53  MP_UNRELIABLE          //!< unreliable. low bandwidth
54};
55
[7671]56struct NetworkMessage
57{
[7681]58  MessageId        messageId;
59  byte *           data;
60  int              length;
61  int              number;
62  MessagePriority  priority;
[7671]63};
64
65struct MessageUserQueue
66{
67  std::list<NetworkMessage> messages;
68  std::list<int>            toAck;
[7681]69  std::list<int>            recievedMessages;
[7671]70};
71
72typedef std::map<int,MessageUserQueue> MessageQueue;
73
74struct MessageHandler
75{
76  MessageCallback cb;
77  MessageId       messageId;
[7678]78  void *          someData;
[7671]79};
80
81typedef std::map<MessageId,MessageHandler> MessageHandlerMap;
82
[7631]83//! A class for sending messages over network
84class MessageManager : public Synchronizeable {
[7671]85 protected:
86   MessageManager();
[7631]87 public:
[7671]88   inline static MessageManager * getInstance(){ if (!singletonRef) singletonRef = new MessageManager();  return singletonRef; }
89   
[7631]90   virtual ~MessageManager();
[7671]91   
92   bool registerMessageHandler( MessageId messageId, MessageCallback cb, void * someData );
93   
[7681]94   void sendMessage( MessageId messageId, byte * data, int dataLength, RecieverType recieverType, int reciever, MessagePriority messagePriority );
[7631]95
96   virtual int getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH );
97   virtual int setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId );
98   virtual void cleanUpUser( int userId );
[7872]99   virtual void handleSentState( int userId, int stateId, int fromStateId ){}
100   virtual void handleRecvState( int userId, int stateId, int fromStateId ){}
[7671]101   
102   void initUser( int userId );
[7631]103
104
105 private:
[7693]106   static MessageManager *   singletonRef;
107   MessageQueue              messageQueue;           //!< stores messages to send
108   MessageHandlerMap         messageHandlerMap;      //!< contains handlers for messages
[7631]109
[7693]110   int                       newNumber;              //!< used to create unique message numbers
[8708]111   std::list<NetworkMessage> incomingMessageBuffer; 
[7681]112
[7631]113};
114
115#endif /* _PROTO_CLASS_H */
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