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Ignore:
Timestamp:
May 18, 2006, 3:52:44 PM (18 years ago)
Author:
rennerc
Message:

server creates client spaceships now

File:
1 edited

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  • branches/network/src/lib/network/message_manager.h

    r7681 r7693  
    2828enum MessageId
    2929{
    30   TESTMESSAGEID = 1
     30  TESTMESSAGEID = 1,
     31  MSGID_YOU_ARE
    3132};
    3233
    33 typedef void (*MessageCallback)( MessageId messageId, byte * data, int dataLength, void * someData, int userId );
     34typedef bool (*MessageCallback)( MessageId messageId, byte * data, int dataLength, void * someData, int userId );
    3435
    3536enum RecieverType
     
    9697
    9798 private:
    98    static MessageManager * singletonRef;
    99    MessageQueue            messageQueue;        //!< stores messages to send
    100    MessageHandlerMap       messageHandlerMap;   //!< contains handlers for messages
     99   static MessageManager *   singletonRef;
     100   MessageQueue              messageQueue;           //!< stores messages to send
     101   MessageHandlerMap         messageHandlerMap;      //!< contains handlers for messages
    101102
    102    int                     newNumber;           //!< used to create unique message numbers
     103   int                       newNumber;              //!< used to create unique message numbers
     104   std::list<NetworkMessage> incomingMessabeBuffer;
    103105
    104106};
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