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source: orxonox.OLD/trunk/src/lib/shell/shell.cc @ 5184

Last change on this file since 5184 was 5183, checked in by bensch, 19 years ago

orxonox/trunk: SubString now also can split by whiteSpaces :>
this cost me almost 2 hours… sometimes i think, that i am unable to think…. :/
other times it just works, like when learning some Information Transfer

File size: 8.6 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5068]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[3955]16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
[1853]17
[5068]18#include "shell.h"
[5129]19#include "shell_command.h"
[5175]20#include "shell_buffer.h"
[5179]21#include "shell_input.h"
[1853]22
[5175]23
[5072]24#include "text_engine.h"
25#include "list.h"
[5093]26#include "graphics_engine.h"
27#include "event_handler.h"
[5129]28#include "debug.h"
[5113]29#include "class_list.h"
30
31#include "key_names.h"
[5075]32#include <stdarg.h>
33#include <stdio.h>
34
[1856]35using namespace std;
[1853]36
[5164]37SHELL_COMMAND(clear, Shell, clear)->describe("Clears the shell from unwanted lines (empties all buffers)");
[5172]38SHELL_COMMAND(deactivate, Shell, deactivate)->describe("Deactivates the Shell. (moves it into background)");
[1856]39
[3245]40/**
[4838]41 * standard constructor
[5068]42 */
43Shell::Shell ()
[3365]44{
[5072]45  this->setClassID(CL_SHELL, "Shell");
46  this->setName("Shell");
47
[5183]48  // Element2D and generals
[5175]49  this->setAbsCoor2D(3, -400);
50  this->textSize = 15;
51  this->lineSpacing = 5;
[5113]52  this->bActive = false;
[5072]53
[5175]54  // BUFFER
55  this->bufferText = NULL;
56  this->setBufferDisplaySize(10);
[5080]57
[5175]58  // INPUT LINE
[5179]59  this->shellInput = new ShellInput;
[5175]60  //this->commandList = new tList<ShellCommand>;
[5093]61
[5113]62  this->rebuildText();
[5093]63
[5180]64  // EVENT-Handler subscription of '`' to all States.
65  EventHandler::getInstance()->subscribe(this, ES_ALL, SDLK_BACKQUOTE);
66
[5068]67}
[4320]68
[5068]69Shell* Shell::singletonRef = NULL;
[1853]70
[3245]71/**
[4838]72 * standard deconstructor
[5068]73 */
74Shell::~Shell ()
[3543]75{
[5099]76  // delete the displayable Buffers
[5080]77  for (int i = 0; i < this->bufferDisplaySize; i++)
78    delete this->bufferText[i];
[5113]79  delete[] this->bufferText;
[5093]80
[5099]81  // delete the inputLine
[5180]82  delete this->shellInput;
[5079]83
[5068]84  Shell::singletonRef = NULL;
[3543]85}
[5068]86
[5119]87/**
88 * activates the shell
89 *
90 * This also feeds the Last few lines from the main buffers into the displayBuffer
91 */
[5113]92void Shell::activate()
93{
94  if (this->bActive == true)
95    PRINTF(3)("The shell is already active\n");
96  this->bActive = true;
97
98  EventHandler::getInstance()->setState(ES_SHELL);
99  this->setRelCoorSoft2D(0, 0, 1, 5);
[5118]100
[5175]101  ShellBuffer::getInstance()->getBufferIterator()->lastElement();
[5118]102  for (int i = 0; i < this->bufferDisplaySize; i++)
[5175]103    this->bufferText[i]->setText(ShellBuffer::getInstance()->getBufferIterator()->prevElement(), true);
[5113]104}
105
[5119]106/**
107 * deactiveates the Shell.
108 */
[5113]109void Shell::deactivate()
110{
111  if (this->bActive == false)
112    PRINTF(3)("The shell is already inactive\n");
113  this->bActive = false;
114
115  EventHandler::getInstance()->setState(ES_GAME);
116  this->setRelCoorSoft2D(0, -400, 1, 5);
[5118]117
[5175]118  ShellBuffer::getInstance()->getBufferIterator()->lastElement();
[5157]119  for (int i = 0; i < this->bufferDisplaySize; i++)
[5175]120    this->bufferText[i]->setText(ShellBuffer::getInstance()->getBufferIterator()->prevElement(), false);
[5113]121}
122
[5158]123
[5119]124/**
125 * sets the size of the text and spacing
126 * @param textSize the size of the Text in Pixels
127 * @param lineSpacing the size of the Spacing between two lines in pixels
128 *
129 * this also rebuilds the entire Text, inputLine and displayBuffer,
130 * to be accurate again.
131 */
[5113]132void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing)
133{
134  this->textSize = textSize;
135  this->lineSpacing = lineSpacing;
136
137  this->rebuildText();
138}
139
[5127]140/**
141 * rebuilds the Text's
142 *
143 * use this function, if you changed the Font/Size or something else.
144 */
[5113]145void Shell::rebuildText()
146{
[5179]147  this->shellInput->setFont("fonts/Aniron_Bold.ttf", this->textSize);
148  this->shellInput->setColor(1, 0, 0);
149  this->shellInput->setAlignment(TEXT_ALIGN_LEFT);
150  this->shellInput->setText(NULL);
151  this->shellInput->setParent2D(this);
152  this->shellInput->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize + this->textSize);
[5113]153
154  this->setBufferDisplaySize(this->bufferDisplaySize);
155}
156
[5074]157/**
158 * sets The count of Lines to display in the buffer.
159 * @param bufferDisplaySize the count of lines to display in the Shell-Buffer.
160 */
[5072]161void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize)
162{
[5080]163  if (this->bufferText != NULL)
[5072]164  {
[5080]165    for (unsigned int i = 0; i < this->bufferDisplaySize; i++)
166      delete this->bufferText[i];
[5113]167    delete[] this->bufferText;
[5072]168  }
[5080]169
170  this->bufferText = new Text*[bufferDisplaySize];
171  for (unsigned int i = 0; i < bufferDisplaySize; i++)
[5072]172  {
[5122]173    this->bufferText[i] = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_RENDER_DYNAMIC);
[5121]174    this->bufferText[i]->setColor(1, 0, 0);
[5080]175    this->bufferText[i]->setAlignment(TEXT_ALIGN_LEFT);
[5120]176    this->bufferText[i]->setRelCoor2D(calculateLinePosition(i));
[5080]177    this->bufferText[i]->setText(NULL);
[5089]178    this->bufferText[i]->setParent2D(this);
[5072]179  }
[5113]180  this->bufferDisplaySize = bufferDisplaySize;
[5111]181
[5113]182  this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1);
[5072]183}
[5068]184
185/**
186 * deletes all the Buffers
187 */
[5175]188void Shell::flush()
[5068]189{
[5072]190  // remove all chars from the BufferTexts.
[5080]191  if (this->bufferText)
[5125]192    for (int i = 0; i < this->bufferDisplaySize; i++)
[5080]193    {
[5125]194      this->bufferText[i]->setText(NULL, true);
[5080]195    }
[5068]196
[5072]197
[5175]198    // BUFFER FLUSHING
[5068]199}
200
201/**
[5118]202 * prints out some text to the input-buffers
203 * @param text the text to output.
204 */
205void Shell::printToDisplayBuffer(const char* text)
206{
207  if(likely(bufferText != NULL))
208  {
209    Text* lastText = this->bufferText[this->bufferDisplaySize-1];
[5113]210
[5118]211    Text* swapText;
212    Text* moveText = this->bufferText[0];
[5120]213    this->bufferText[0]->setRelCoorSoft2D(this->calculateLinePosition(1),10);
[5118]214    for (unsigned int i = 1; i < this->bufferDisplaySize; i++)
215    {
216      if ( i < this->bufferDisplaySize-1)
[5120]217        this->bufferText[i]->setRelCoorSoft2D(this->calculateLinePosition(i+1),5);
[5118]218      swapText = this->bufferText[i];
219      this  ->bufferText[i] = moveText;
220      moveText = swapText;
221    }
[5120]222    lastText->setRelCoor2D(this->calculateLinePosition(0));
[5118]223    this->bufferText[0] = lastText;
224
[5122]225    this->bufferText[0]->setText(text, true);
[5118]226  }
[5068]227}
228
229/**
[5166]230 * clears the Shell (empties all buffers)
231 */
[5130]232void Shell::clear()
233{
[5175]234  this->flush();
235  ShellBuffer::addBufferLineStatic("orxonox - shell\n ==================== \n", NULL);
[5130]236}
237
[5097]238
239
[5069]240/**
241 * listens for some event
242 * @param event the Event happened
243 */
244void Shell::process(const Event &event)
245{
[5093]246  if (event.bPressed)
247  {
248    if (event.type == SDLK_BACKQUOTE)
249    {
250      if (EventHandler::getInstance()->getState() == ES_GAME)
[5113]251        this->activate();
[5093]252      else
[5113]253        this->deactivate();
[5093]254    }
255  }
[5069]256}
257
[5068]258/**
259 * displays the Shell
260 */
261void Shell::draw() const
262{
[5099]263  glPushMatrix();
264  // transform for alignment.
265  // setting the Blending effects
266
267  glColor4f(0.0f, 0.0f, 0.8f, .4);
268  glEnable(GL_BLEND);
269  glDisable(GL_TEXTURE_2D);
270  glBlendFunc(GL_SRC_ALPHA, GL_ONE);
271
[5158]272  glBindTexture(GL_TEXTURE_2D, 0);
273  glBegin(GL_TRIANGLE_STRIP);
[5099]274
[5158]275  glTexCoord2f(0, 0);
[5099]276  glVertex2f(this->getAbsCoor2D().x,   this->getAbsCoor2D().);
277
[5158]278  glTexCoord2f(1, 0);
[5113]279  glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().);
[5099]280
[5158]281  glTexCoord2f(0, 1);
282  glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight);
283
284  glTexCoord2f(1, 1);
[5113]285  glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight);
[5099]286
287  glEnd();
[5068]288}
289
[5120]290///////////////////////
291// HELPER FUNCTIONS  //
292///////////////////////
[5166]293
294/**
295 * calculates the position of a Buffer-Display Line
296 * @param lineNumber the lineNumber from the bottom to calculate the position from
297 * @returns the Position of the Line.
298 */
[5120]299Vector Shell::calculateLinePosition(unsigned int lineNumber)
300{
[5124]301  return Vector(5, (this->textSize + this->lineSpacing)*(this->bufferDisplaySize - lineNumber -1) + this->textSize, 0);
[5120]302}
303
304
305
[5113]306/**
[5068]307 * displays some nice output from the Shell
308 */
309void Shell::debug() const
310{
[5119]311  PRINT(3)("Debugging output to console (not this shell)\n");
312
[5180]313//   if (this->pressedKey != SDLK_FIRST)
314//     printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay);
[5119]315
316
[5177]317  ShellBuffer::getInstance()->debug();
[5068]318}
[5166]319
320
321
322// void Shell::testI (int i)
323// {
324//   PRINTF(3)("This is the Test for one Int '%d'\n", i);
325// }
326//
327// void Shell::testS (const char* s)
328// {
329//   PRINTF(3)("This is the Test for one String '%s'\n", s);
330// }
331//
332// void Shell::testB (bool b)
333// {
334//   PRINTF(3)("This is the Test for one Bool: ");
335//   if (b)
336//     PRINTF(3)("true\n");
337//   else
338//     PRINTF(3)("false\n");
339// }
340//
341// void Shell::testF (float f)
342// {
343//   PRINTF(3)("This is the Test for one Float '%f'\n", f);
344// }
345//
346// void Shell::testSF (const char* s, float f)
347// {
348//   PRINTF(3)("This is the Test for one String '%s' and one Float '%f'\n",s , f);
349// }
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