Last change
on this file since 7484 was
7482,
checked in by patrick, 19 years ago
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orxonox: working on kill event processing (game rule specific)
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File size:
958 bytes
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Rev | Line | |
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[7482] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | */ |
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| 14 | |
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| 15 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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| 16 | |
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| 17 | #include "kill.h" |
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| 18 | |
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| 19 | #include "world_entity.h" |
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| 20 | |
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| 21 | using namespace std; |
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| 22 | |
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| 23 | |
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| 24 | /** |
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| 25 | * standard constructor |
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| 26 | */ |
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| 27 | Kill::Kill (WorldEntity* killer, WorldEntity* victim) |
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| 28 | { |
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| 29 | this->setClassID(CL_KILL, "Kill"); |
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| 30 | |
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| 31 | this->killer = killer; |
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| 32 | this->victim = victim; |
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| 33 | } |
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| 34 | |
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| 35 | |
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| 36 | /** |
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| 37 | * standard constructor |
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| 38 | */ |
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| 39 | Kill::Kill (WorldEntity* killer, Playable* victim) |
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| 40 | { |
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| 41 | this->setClassID(CL_KILL, "Kill"); |
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| 42 | |
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| 43 | this->killer = killer; |
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| 44 | this->victim = (WorldEntity*)victim; |
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| 45 | } |
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| 46 | |
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| 47 | |
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| 48 | /** |
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| 49 | * standard deconstructor |
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| 50 | */ |
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| 51 | Kill::~Kill () |
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| 52 | { |
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| 53 | // delete what has to be deleted here |
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| 54 | } |
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