Changeset 10004 in orxonox.OLD for branches/playability/src/world_entities/weapons
- Timestamp:
- Dec 3, 2006, 10:36:50 PM (18 years ago)
- Location:
- branches/playability/src/world_entities/weapons
- Files:
-
- 2 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/src/world_entities/weapons/weapon_manager.cc
r9998 r10004 126 126 { 127 127 this->crosshair->setVisibility( false); 128 } 129 130 void WeaponManager::setRotationSpeed(float speed) 131 { 132 this->crosshair->setRotationSpeed(speed); 128 133 } 129 134 … … 431 436 432 437 /* 433 if( this->crosshair != NULL)434 {435 438 this->crosshair->setRotationSpeed(500); 436 439 this->crossHairSizeAnim->replay(); 437 }*/440 */ 438 441 } 439 442 -
branches/playability/src/world_entities/weapons/weapon_manager.h
r9998 r10004 62 62 void showCrosshair(); 63 63 void hideCrosshair(); 64 void setRotationSpeed(float speed); 64 65 65 66 void setSlotCount(unsigned int slotCount);
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