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Ignore:
Timestamp:
Dec 3, 2006, 10:36:50 PM (18 years ago)
Author:
marcscha
Message:

see changelog

File:
1 edited

Legend:

Unmodified
Added
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  • branches/playability/src/world_entities/weapons/weapon_manager.cc

    r9998 r10004  
    126126{
    127127  this->crosshair->setVisibility( false);
     128}
     129
     130void WeaponManager::setRotationSpeed(float speed)
     131{
     132  this->crosshair->setRotationSpeed(speed);
    128133}
    129134
     
    431436
    432437  /*
    433   if( this->crosshair != NULL)
    434   {
    435438        this->crosshair->setRotationSpeed(500);
    436439        this->crossHairSizeAnim->replay();
    437   } */
     440  */
    438441}
    439442
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