Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 4, 2006, 2:24:40 PM (18 years ago)
Author:
patrick
Message:

removed many very heavy segfaults

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/coll_rect/src/world_entities/world_entity.h

    r9988 r10006  
    9292
    9393  /** @param worldEntity the world entity to be checked @returns true if there is a collisionreaction registered for the worldEntity */
    94   inline bool isReactive( const WorldEntity& worldEntity) const { return this->_collisionFilter.isReactive() || (this->_collisionFilter(worldEntity)); }
     94  inline bool isReactive( const WorldEntity& worldEntity) const { return this->_collisionFilter(worldEntity); }
    9595  /** @param worldEntity the world entity to be checked @param type special reaction type @returns true if collision reaction reg. */
    9696  inline bool isReactive( const WorldEntity& worldEntity, const CoRe::CREngine::ReactionType& type) const
    97   { return this->_collisionFilter.isReactive() || (this->_collisionFilter(worldEntity, type)); }
     97  { return this->_collisionFilter(worldEntity, type); }
    9898
    9999
Note: See TracChangeset for help on using the changeset viewer.