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Ignore:
Timestamp:
Apr 2, 2014, 8:38:07 PM (10 years ago)
Author:
noep
Message:

Cleaned up the process passing the collisionshape which was hit to the Pawn. Started implementation of ModularSpaceShip and ShipPart.

File:
1 edited

Legend:

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  • code/branches/modularships/src/modules/weapons/projectiles/SimpleRocket.cc

    r9995 r10011  
    172172    }
    173173
    174     bool SimpleRocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint)
    175     {
    176         return this->processCollision(otherObject, contactPoint);
    177     }
    178 
    179     bool SimpleRocket::customCollidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint)
    180     {
    181         return this->customProcessCollision(otherObject, contactPoint, cs);
     174    bool SimpleRocket::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint)
     175    {
     176        return this->processCollision(otherObject, contactPoint, cs);
    182177    }
    183178
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