Changeset 10016 in orxonox.OLD for branches/playability/ChangeLog
- Timestamp:
- Dec 5, 2006, 10:29:13 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/ChangeLog
r10004 r10016 1 2006-12-03 Nicolas Schlumberger <nicolasc@ee.ethz.ch> 2 Added Rotation to hbolt 3 Did some experimenting with test_entity2 (rotation, texturing) 4 Added textured versions of bolt, and hbolt 5 1 6 2006-12-03 Marc Schärer <marcscha@ee.ethz.ch> 2 7 Added functionality to show / hide a crosshair to the weapon manager. No default crosshair anymore … … 5 10 Addition of SwarmMissile and SwarmProjectile 6 11 7 8 12 2006-11-29 Nicolas Schlumbgerger <nicolasc@ee.ethz.ch> 9 13 Added bolt projectile for light blaster, copied of laser … … 17 21 Implementation of weapon energy regeneration. This needed some little modifications to the HUD class as well but now works :) 18 22 Addition of the second weapon manager to the HUD manager in util/hud .h .cc for our master of HUD ;-) 19 20 23 21 24 2006-09-22 Benjamin Grauer <bensch@orxonox.net>
Note: See TracChangeset
for help on using the changeset viewer.